From 13759f5aa034c70c2df34805b74c4b1da5dc839a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sat, 7 Dec 2024 13:47:09 +0900 Subject: [PATCH] Back out test change It was mostly a demonstrative thing to use in the heat in the moment for the skinnable mod display and it breaks all other tests. So let's just not. --- osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditor.cs | 5 ----- 1 file changed, 5 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditor.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditor.cs index 49a8a65cd0..61ccc8b82c 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditor.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditor.cs @@ -54,11 +54,6 @@ namespace osu.Game.Tests.Visual.Gameplay { base.SetUpSteps(); - AddStep("Add DT and HD", () => - { - LoadPlayer([new OsuModDoubleTime { SpeedChange = { Value = 1.337 } }, new OsuModHidden()]); - }); - AddStep("reset skin", () => skins.CurrentSkinInfo.SetDefault()); AddUntilStep("wait for hud load", () => targetContainer.ComponentsLoaded);