mirror of
https://github.com/ppy/osu.git
synced 2025-02-13 15:03:13 +08:00
Merge branch 'master' into multiplayer-lounge
This commit is contained in:
commit
12b5ca1b0d
@ -1 +1 @@
|
||||
Subproject commit fac688633b8fcf34ae5d0514c26b03e217161eb4
|
||||
Subproject commit a191c104b8e254e81a1a7bb1c200ccdf02628796
|
@ -28,7 +28,20 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
var endTime = obj as IHasEndTime;
|
||||
|
||||
if (positionData == null)
|
||||
{
|
||||
if (endTime != null)
|
||||
{
|
||||
yield return new BananaShower
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
Duration = endTime.Duration,
|
||||
NewCombo = comboData?.NewCombo ?? false
|
||||
};
|
||||
}
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (curveData != null)
|
||||
{
|
||||
@ -48,19 +61,6 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (endTime != null)
|
||||
{
|
||||
yield return new BananaShower
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
Duration = endTime.Duration,
|
||||
NewCombo = comboData?.NewCombo ?? false
|
||||
};
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
yield return new Fruit
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
|
@ -105,7 +105,8 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
||||
|
||||
private double computeAccuracyValue(double strainValue)
|
||||
{
|
||||
double hitWindowGreat = (Beatmap.HitObjects.First().HitWindows.Great / 2 - 0.5) / TimeRate;
|
||||
// Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be remoevd in the future
|
||||
double hitWindowGreat = (int)(Beatmap.HitObjects.First().HitWindows.Great / 2) / TimeRate;
|
||||
if (hitWindowGreat <= 0)
|
||||
return 0;
|
||||
|
||||
|
@ -61,20 +61,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
if (mods.Any(m => !m.Ranked))
|
||||
return 0;
|
||||
|
||||
// Todo: In the future we should apply changes to PreEmpt/AR at an OsuHitObject/BaseDifficulty level, but this is done
|
||||
// locally for now as doing so would modify animations and other things unexpectedly
|
||||
// DO NOT MODIFY THIS
|
||||
double ar = Beatmap.BeatmapInfo.BaseDifficulty.ApproachRate;
|
||||
if (mods.Any(m => m is OsuModHardRock))
|
||||
ar = Math.Min(10, ar * 1.4);
|
||||
if (mods.Any(m => m is OsuModEasy))
|
||||
ar = Math.Max(0, ar / 2);
|
||||
|
||||
double preEmpt = BeatmapDifficulty.DifficultyRange(ar, 1800, 1200, 450) / TimeRate;
|
||||
double hitWindowGreat = (Beatmap.HitObjects.First().HitWindows.Great / 2 - 0.5) / TimeRate;
|
||||
// Todo: These int casts are temporary to achieve 1:1 results with osu!stable, and should be remoevd in the future
|
||||
double hitWindowGreat = (int)(Beatmap.HitObjects.First().HitWindows.Great / 2) / TimeRate;
|
||||
double preEmpt = (int)BeatmapDifficulty.DifficultyRange(Beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / TimeRate;
|
||||
|
||||
realApproachRate = preEmpt > 1200 ? (1800 - preEmpt) / 120 : (1200 - preEmpt) / 150 + 5;
|
||||
realOverallDifficulty = (80 - 0.5 - hitWindowGreat) / 6;
|
||||
realOverallDifficulty = (80 - hitWindowGreat) / 6;
|
||||
|
||||
// Custom multipliers for NoFail and SpunOut.
|
||||
double multiplier = 1.12f; // This is being adjusted to keep the final pp value scaled around what it used to be when changing things
|
||||
|
@ -94,7 +94,8 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
|
||||
private double computeAccuracyValue()
|
||||
{
|
||||
double hitWindowGreat = (Beatmap.HitObjects.First().HitWindows.Great / 2 - 0.5) / TimeRate;
|
||||
// Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be remoevd in the future
|
||||
double hitWindowGreat = (int)(Beatmap.HitObjects.First().HitWindows.Great / 2) / TimeRate;
|
||||
if (hitWindowGreat <= 0)
|
||||
return 0;
|
||||
|
||||
|
@ -19,12 +19,12 @@ namespace osu.Game.Tests.Visual
|
||||
[TestFixture]
|
||||
public class TestCaseCursors : ManualInputManagerTestCase
|
||||
{
|
||||
private readonly CursorOverrideContainer cursorOverrideContainer;
|
||||
private readonly MenuCursorContainer menuCursorContainer;
|
||||
private readonly CustomCursorBox[] cursorBoxes = new CustomCursorBox[6];
|
||||
|
||||
public TestCaseCursors()
|
||||
{
|
||||
Child = cursorOverrideContainer = new CursorOverrideContainer
|
||||
Child = menuCursorContainer = new MenuCursorContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
@ -99,7 +99,7 @@ namespace osu.Game.Tests.Visual
|
||||
AddAssert("Check green cursor at mouse", () => checkAtMouse(cursorBoxes[0].Cursor));
|
||||
AddStep("Move out", moveOut);
|
||||
AddAssert("Check green cursor invisible", () => !checkVisible(cursorBoxes[0].Cursor));
|
||||
AddAssert("Check global cursor visible", () => checkVisible(cursorOverrideContainer.Cursor));
|
||||
AddAssert("Check global cursor visible", () => checkVisible(menuCursorContainer.Cursor));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -112,11 +112,11 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("Move to purple area", () => InputManager.MoveMouseTo(cursorBoxes[3]));
|
||||
AddAssert("Check purple cursor visible", () => checkVisible(cursorBoxes[3].Cursor));
|
||||
AddAssert("Check purple cursor at mouse", () => checkAtMouse(cursorBoxes[3].Cursor));
|
||||
AddAssert("Check global cursor visible", () => checkVisible(cursorOverrideContainer.Cursor));
|
||||
AddAssert("Check global cursor at mouse", () => checkAtMouse(cursorOverrideContainer.Cursor));
|
||||
AddAssert("Check global cursor visible", () => checkVisible(menuCursorContainer.Cursor));
|
||||
AddAssert("Check global cursor at mouse", () => checkAtMouse(menuCursorContainer.Cursor));
|
||||
AddStep("Move out", moveOut);
|
||||
AddAssert("Check purple cursor visible", () => checkVisible(cursorBoxes[3].Cursor));
|
||||
AddAssert("Check global cursor visible", () => checkVisible(cursorOverrideContainer.Cursor));
|
||||
AddAssert("Check global cursor visible", () => checkVisible(menuCursorContainer.Cursor));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
23
osu.Game.Tests/Visual/TestCaseExternalLinkButton.cs
Normal file
23
osu.Game.Tests/Visual/TestCaseExternalLinkButton.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public class TestCaseExternalLinkButton : OsuTestCase
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ExternalLinkButton) };
|
||||
|
||||
public TestCaseExternalLinkButton()
|
||||
{
|
||||
Child = new ExternalLinkButton("https://osu.ppy.sh/home")
|
||||
{
|
||||
Size = new Vector2(50)
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
53
osu.Game.Tests/Visual/TestCaseQuitButton.cs
Normal file
53
osu.Game.Tests/Visual/TestCaseQuitButton.cs
Normal file
@ -0,0 +1,53 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
[Description("'Hold to Quit' UI element")]
|
||||
public class TestCaseQuitButton : ManualInputManagerTestCase
|
||||
{
|
||||
private bool exitAction;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
QuitButton quitButton;
|
||||
|
||||
Add(quitButton = new QuitButton
|
||||
{
|
||||
Origin = Anchor.BottomRight,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Action = () => exitAction = true
|
||||
});
|
||||
|
||||
var text = quitButton.Children.OfType<SpriteText>().First();
|
||||
|
||||
AddStep("Trigger text fade in", () => InputManager.MoveMouseTo(quitButton));
|
||||
AddUntilStep(() => text.IsPresent && !exitAction, "Text visible");
|
||||
AddStep("Trigger text fade out", () => InputManager.MoveMouseTo(Vector2.One));
|
||||
AddUntilStep(() => !text.IsPresent && !exitAction, "Text is not visible");
|
||||
|
||||
AddStep("Trigger exit action", () =>
|
||||
{
|
||||
exitAction = false;
|
||||
InputManager.MoveMouseTo(quitButton);
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddStep("Early release", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
AddAssert("action not triggered", () => !exitAction);
|
||||
|
||||
AddStep("Trigger exit action", () => InputManager.PressButton(MouseButton.Left));
|
||||
AddUntilStep(() => exitAction, $"{nameof(quitButton.Action)} was triggered");
|
||||
}
|
||||
}
|
||||
}
|
52
osu.Game/Graphics/Containers/HoldToConfirmContainer.cs
Normal file
52
osu.Game/Graphics/Containers/HoldToConfirmContainer.cs
Normal file
@ -0,0 +1,52 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
public abstract class HoldToConfirmContainer : Container
|
||||
{
|
||||
public Action Action;
|
||||
|
||||
private const int activate_delay = 400;
|
||||
private const int fadeout_delay = 200;
|
||||
|
||||
private bool fired;
|
||||
private bool confirming;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the overlay should be allowed to return from a fired state.
|
||||
/// </summary>
|
||||
protected virtual bool AllowMultipleFires => false;
|
||||
|
||||
public Bindable<double> Progress = new BindableDouble();
|
||||
|
||||
protected void BeginConfirm()
|
||||
{
|
||||
if (confirming || !AllowMultipleFires && fired) return;
|
||||
|
||||
confirming = true;
|
||||
|
||||
this.TransformBindableTo(Progress, 1, activate_delay * (1 - Progress.Value), Easing.Out).OnComplete(_ => Confirm());
|
||||
}
|
||||
|
||||
protected virtual void Confirm()
|
||||
{
|
||||
Action?.Invoke();
|
||||
fired = true;
|
||||
}
|
||||
|
||||
protected void AbortConfirm()
|
||||
{
|
||||
if (!AllowMultipleFires && fired) return;
|
||||
|
||||
confirming = false;
|
||||
|
||||
this.TransformBindableTo(Progress, 0, fadeout_delay, Easing.Out);
|
||||
}
|
||||
}
|
||||
}
|
@ -12,7 +12,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
/// <summary>
|
||||
/// A container which provides a <see cref="MenuCursor"/> which can be overridden by hovered <see cref="Drawable"/>s.
|
||||
/// </summary>
|
||||
public class CursorOverrideContainer : Container, IProvideCursor
|
||||
public class MenuCursorContainer : Container, IProvideCursor
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
@ -25,7 +25,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
public CursorContainer Cursor { get; }
|
||||
public bool ProvidingUserCursor => true;
|
||||
|
||||
public CursorOverrideContainer()
|
||||
public MenuCursorContainer()
|
||||
{
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
63
osu.Game/Graphics/UserInterface/ExternalLinkButton.cs
Normal file
63
osu.Game/Graphics/UserInterface/ExternalLinkButton.cs
Normal file
@ -0,0 +1,63 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class ExternalLinkButton : CompositeDrawable, IHasTooltip
|
||||
{
|
||||
public string Link { get; set; }
|
||||
|
||||
private Color4 hoverColour;
|
||||
|
||||
public ExternalLinkButton(string link = null)
|
||||
{
|
||||
Link = link;
|
||||
Size = new Vector2(12);
|
||||
InternalChild = new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_external_link,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
hoverColour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
InternalChild.FadeColour(hoverColour, 500, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
InternalChild.FadeColour(Color4.White, 500, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
if(Link != null)
|
||||
Process.Start(new ProcessStartInfo
|
||||
{
|
||||
FileName = Link,
|
||||
UseShellExecute = true //see https://github.com/dotnet/corefx/issues/10361
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
public string TooltipText => "View in browser";
|
||||
}
|
||||
}
|
@ -212,7 +212,7 @@ namespace osu.Game
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
// this needs to be cached before base.LoadComplete as it is used by CursorOverrideContainer.
|
||||
// this needs to be cached before base.LoadComplete as it is used by MenuCursorContainer.
|
||||
dependencies.Cache(screenshotManager = new ScreenshotManager());
|
||||
|
||||
base.LoadComplete();
|
||||
@ -220,7 +220,7 @@ namespace osu.Game
|
||||
// The next time this is updated is in UpdateAfterChildren, which occurs too late and results
|
||||
// in the cursor being shown for a few frames during the intro.
|
||||
// This prevents the cursor from showing until we have a screen with CursorVisible = true
|
||||
CursorOverrideContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
|
||||
MenuCursorContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
|
||||
|
||||
// hook up notifications to components.
|
||||
SkinManager.PostNotification = n => notifications?.Post(n);
|
||||
@ -548,7 +548,7 @@ namespace osu.Game
|
||||
|
||||
mainContent.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||
|
||||
CursorOverrideContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
|
||||
MenuCursorContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
|
||||
}
|
||||
|
||||
private void screenAdded(Screen newScreen)
|
||||
|
@ -57,7 +57,7 @@ namespace osu.Game
|
||||
|
||||
protected SettingsStore SettingsStore;
|
||||
|
||||
protected CursorOverrideContainer CursorOverrideContainer;
|
||||
protected MenuCursorContainer MenuCursorContainer;
|
||||
|
||||
protected override string MainResourceFile => @"osu.Game.Resources.dll";
|
||||
|
||||
@ -191,14 +191,14 @@ namespace osu.Game
|
||||
|
||||
GlobalActionContainer globalBinding;
|
||||
|
||||
CursorOverrideContainer = new CursorOverrideContainer { RelativeSizeAxes = Axes.Both };
|
||||
CursorOverrideContainer.Child = globalBinding = new GlobalActionContainer(this)
|
||||
MenuCursorContainer = new MenuCursorContainer { RelativeSizeAxes = Axes.Both };
|
||||
MenuCursorContainer.Child = globalBinding = new GlobalActionContainer(this)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = content = new OsuTooltipContainer(CursorOverrideContainer.Cursor) { RelativeSizeAxes = Axes.Both }
|
||||
Child = content = new OsuTooltipContainer(MenuCursorContainer.Cursor) { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
|
||||
base.Content.Add(new DrawSizePreservingFillContainer { Child = CursorOverrideContainer });
|
||||
base.Content.Add(new DrawSizePreservingFillContainer { Child = MenuCursorContainer });
|
||||
|
||||
KeyBindingStore.Register(globalBinding);
|
||||
dependencies.Cache(globalBinding);
|
||||
|
@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.BeatmapSet.Buttons;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
@ -93,6 +94,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
public Header()
|
||||
{
|
||||
ExternalLinkButton externalLink;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 400;
|
||||
Masking = true;
|
||||
@ -160,10 +162,24 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Height = 113,
|
||||
Child = Picker = new BeatmapPicker(),
|
||||
},
|
||||
title = new OsuSpriteText
|
||||
new FillFlowContainer
|
||||
{
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
TextSize = 37,
|
||||
Direction = FillDirection.Horizontal,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
title = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
TextSize = 37,
|
||||
},
|
||||
externalLink = new ExternalLinkButton
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Margin = new MarginPadding { Left = 3, Bottom = 4 }, //To better lineup with the font
|
||||
},
|
||||
}
|
||||
},
|
||||
artist = new OsuSpriteText
|
||||
{
|
||||
@ -247,6 +263,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
};
|
||||
|
||||
Picker.Beatmap.ValueChanged += b => Details.Beatmap = b;
|
||||
Picker.Beatmap.ValueChanged += b => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet?.OnlineBeatmapSetID}#{b?.Ruleset.ShortName}/{b?.OnlineBeatmapID}";
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -1,11 +1,10 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
@ -14,22 +13,10 @@ namespace osu.Game.Overlays
|
||||
/// An overlay which will display a black screen that dims over a period before confirming an exit action.
|
||||
/// Action is BYO (derived class will need to call <see cref="BeginConfirm"/> and <see cref="AbortConfirm"/> from a user event).
|
||||
/// </summary>
|
||||
public abstract class HoldToConfirmOverlay : Container
|
||||
public abstract class HoldToConfirmOverlay : HoldToConfirmContainer
|
||||
{
|
||||
public Action Action;
|
||||
|
||||
private Box overlay;
|
||||
|
||||
private const int activate_delay = 400;
|
||||
private const int fadeout_delay = 200;
|
||||
|
||||
private bool fired;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the overlay should be allowed to return from a fired state.
|
||||
/// </summary>
|
||||
protected virtual bool AllowMultipleFires => false;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@ -45,22 +32,8 @@ namespace osu.Game.Overlays
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected void BeginConfirm()
|
||||
{
|
||||
if (!AllowMultipleFires && fired) return;
|
||||
overlay.FadeIn(activate_delay * (1 - overlay.Alpha), Easing.Out).OnComplete(_ =>
|
||||
{
|
||||
Action?.Invoke();
|
||||
fired = true;
|
||||
});
|
||||
}
|
||||
|
||||
protected void AbortConfirm()
|
||||
{
|
||||
if (!AllowMultipleFires && fired) return;
|
||||
overlay.FadeOut(fadeout_delay, Easing.Out);
|
||||
Progress.ValueChanged += v => overlay.Alpha = (float)v;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -101,7 +101,7 @@ namespace osu.Game.Overlays.Music
|
||||
private void updateSelectedSet()
|
||||
{
|
||||
foreach (PlaylistItem s in items.Children)
|
||||
s.Selected = s.BeatmapSetInfo.ID == beatmapBacking.Value.BeatmapSetInfo.ID;
|
||||
s.Selected = s.BeatmapSetInfo.ID == beatmapBacking.Value.BeatmapSetInfo?.ID;
|
||||
}
|
||||
|
||||
public string SearchTerm
|
||||
|
@ -79,7 +79,10 @@ namespace osu.Game.Overlays.Music
|
||||
{
|
||||
BeatmapInfo beatmap = list.FirstVisibleSet?.Beatmaps?.FirstOrDefault();
|
||||
if (beatmap != null)
|
||||
{
|
||||
beatmapBacking.Value = beatmaps.GetWorkingBeatmap(beatmap);
|
||||
beatmapBacking.Value.Track.Restart();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@ -109,6 +112,7 @@ namespace osu.Game.Overlays.Music
|
||||
}
|
||||
|
||||
beatmapBacking.Value = beatmaps.GetWorkingBeatmap(set.Beatmaps.First());
|
||||
beatmapBacking.Value.Track.Restart();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
@ -10,13 +9,13 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Profile.Header;
|
||||
using osu.Game.Users;
|
||||
|
||||
@ -105,11 +104,28 @@ namespace osu.Game.Overlays.Profile
|
||||
Y = -75,
|
||||
Size = new Vector2(25, 25)
|
||||
},
|
||||
new ProfileLink(user)
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Horizontal,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Y = -48,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = user.Username,
|
||||
Font = @"Exo2.0-RegularItalic",
|
||||
TextSize = 30,
|
||||
},
|
||||
new ExternalLinkButton($@"https://osu.ppy.sh/users/{user.Id}")
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Margin = new MarginPadding { Left = 3, Bottom = 3 }, //To better lineup with the font
|
||||
},
|
||||
}
|
||||
},
|
||||
countryFlag = new DrawableFlag(user.Country)
|
||||
{
|
||||
@ -455,28 +471,6 @@ namespace osu.Game.Overlays.Profile
|
||||
infoTextRight.NewLine();
|
||||
}
|
||||
|
||||
private class ProfileLink : OsuHoverContainer, IHasTooltip
|
||||
{
|
||||
public string TooltipText => "View Profile in Browser";
|
||||
|
||||
public override bool HandleMouseInput => true;
|
||||
|
||||
public ProfileLink(User user)
|
||||
{
|
||||
Action = () => Process.Start($@"https://osu.ppy.sh/users/{user.Id}");
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Child = new OsuSpriteText
|
||||
{
|
||||
Text = user.Username,
|
||||
Font = @"Exo2.0-RegularItalic",
|
||||
TextSize = 30,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private class GradeBadge : Container
|
||||
{
|
||||
private const float width = 50;
|
||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
// TODO: should probably be done at a RulesetContainer level to share logic with Player.
|
||||
var sourceClock = (IAdjustableClock)Beatmap.Value.Track ?? new StopwatchClock();
|
||||
clock = new EditorClock(Beatmap.Value.Beatmap.ControlPointInfo, beatDivisor) { IsCoupled = false };
|
||||
clock = new EditorClock(Beatmap, beatDivisor) { IsCoupled = false };
|
||||
clock.ChangeSource(sourceClock);
|
||||
|
||||
dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||
|
@ -3,10 +3,13 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Screens.Edit.Screens.Compose;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
@ -15,15 +18,26 @@ namespace osu.Game.Screens.Edit
|
||||
/// </summary>
|
||||
public class EditorClock : DecoupleableInterpolatingFramedClock
|
||||
{
|
||||
public readonly double TrackLength;
|
||||
|
||||
public ControlPointInfo ControlPointInfo;
|
||||
|
||||
private readonly BindableBeatDivisor beatDivisor;
|
||||
|
||||
public EditorClock(ControlPointInfo controlPointInfo, BindableBeatDivisor beatDivisor)
|
||||
public EditorClock(Bindable<WorkingBeatmap> beatmap, BindableBeatDivisor beatDivisor)
|
||||
{
|
||||
this.beatDivisor = beatDivisor;
|
||||
|
||||
ControlPointInfo = beatmap.Value.Beatmap.ControlPointInfo;
|
||||
TrackLength = beatmap.Value.Track.Length;
|
||||
}
|
||||
|
||||
public EditorClock(ControlPointInfo controlPointInfo, double trackLength, BindableBeatDivisor beatDivisor)
|
||||
{
|
||||
this.beatDivisor = beatDivisor;
|
||||
|
||||
ControlPointInfo = controlPointInfo;
|
||||
TrackLength = trackLength;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -111,6 +125,8 @@ namespace osu.Game.Screens.Edit
|
||||
if (seekTime > nextTimingPoint?.Time)
|
||||
seekTime = nextTimingPoint.Time;
|
||||
|
||||
// Ensure the sought point is within the boundaries
|
||||
seekTime = MathHelper.Clamp(seekTime, 0, TrackLength);
|
||||
Seek(seekTime);
|
||||
}
|
||||
}
|
||||
|
@ -154,6 +154,8 @@ namespace osu.Game.Screens.Menu
|
||||
case Key.Space:
|
||||
logo?.TriggerOnClick(state);
|
||||
return true;
|
||||
case Key.Escape:
|
||||
return goBack();
|
||||
}
|
||||
|
||||
return false;
|
||||
@ -164,17 +166,22 @@ namespace osu.Game.Screens.Menu
|
||||
switch (action)
|
||||
{
|
||||
case GlobalAction.Back:
|
||||
switch (State)
|
||||
{
|
||||
case MenuState.TopLevel:
|
||||
State = MenuState.Initial;
|
||||
return true;
|
||||
case MenuState.Play:
|
||||
backButton.TriggerOnClick();
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return goBack();
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private bool goBack()
|
||||
{
|
||||
switch (State)
|
||||
{
|
||||
case MenuState.TopLevel:
|
||||
State = MenuState.Initial;
|
||||
return true;
|
||||
case MenuState.Play:
|
||||
backButton.TriggerOnClick();
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
@ -328,6 +335,9 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
logoDelayedAction = Scheduler.AddDelayed(() =>
|
||||
{
|
||||
hideOverlaysOnEnter.Value = true;
|
||||
allowOpeningOverlays.Value = false;
|
||||
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.RelativePositionAxes = Axes.Both;
|
||||
|
||||
@ -355,6 +365,7 @@ namespace osu.Game.Screens.Menu
|
||||
logoTracking = true;
|
||||
|
||||
logo.Impact();
|
||||
|
||||
hideOverlaysOnEnter.Value = false;
|
||||
allowOpeningOverlays.Value = true;
|
||||
}, 200);
|
||||
|
@ -19,6 +19,7 @@ namespace osu.Game.Screens.Menu
|
||||
private Color4 iconColour;
|
||||
|
||||
protected override bool HideOverlaysOnEnter => true;
|
||||
protected override bool AllowOpeningOverlays => false;
|
||||
|
||||
public override bool CursorVisible => false;
|
||||
|
||||
|
@ -37,14 +37,14 @@ namespace osu.Game.Screens
|
||||
/// <summary>
|
||||
/// Whether overlays should be hidden when this screen is entered or resumed.
|
||||
/// </summary>
|
||||
protected virtual bool HideOverlaysOnEnter => hideOverlaysOnEnter;
|
||||
protected virtual bool HideOverlaysOnEnter => false;
|
||||
|
||||
private readonly BindableBool allowOpeningOverlays = new BindableBool();
|
||||
|
||||
/// <summary>
|
||||
/// Whether overlays should be able to be opened while this screen is active.
|
||||
/// </summary>
|
||||
protected virtual bool AllowOpeningOverlays => allowOpeningOverlays;
|
||||
protected virtual bool AllowOpeningOverlays => true;
|
||||
|
||||
/// <summary>
|
||||
/// Whether this <see cref="OsuScreen"/> allows the cursor to be displayed.
|
||||
|
198
osu.Game/Screens/Play/HUD/QuitButton.cs
Normal file
198
osu.Game/Screens/Play/HUD/QuitButton.cs
Normal file
@ -0,0 +1,198 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public class QuitButton : FillFlowContainer
|
||||
{
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
private readonly Button button;
|
||||
|
||||
public Action Action
|
||||
{
|
||||
set => button.Action = value;
|
||||
}
|
||||
|
||||
private readonly OsuSpriteText text;
|
||||
|
||||
public QuitButton()
|
||||
{
|
||||
Direction = FillDirection.Horizontal;
|
||||
Spacing = new Vector2(20, 0);
|
||||
Margin = new MarginPadding(10);
|
||||
Children = new Drawable[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Text = "hold for menu",
|
||||
Font = @"Exo2.0-Bold",
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft
|
||||
},
|
||||
button = new Button
|
||||
{
|
||||
HoverGained = () => text.FadeIn(500, Easing.OutQuint),
|
||||
HoverLost = () => text.FadeOut(500, Easing.OutQuint)
|
||||
}
|
||||
};
|
||||
AutoSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
text.FadeInFromZero(500, Easing.OutQuint).Delay(1500).FadeOut(500, Easing.OutQuint);
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
private float positionalAdjust;
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
{
|
||||
positionalAdjust = Vector2.Distance(state.Mouse.NativeState.Position, button.ScreenSpaceDrawQuad.Centre) / 200;
|
||||
return base.OnMouseMove(state);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (text.Alpha > 0 || button.Progress.Value > 0 || button.IsHovered)
|
||||
Alpha = 1;
|
||||
else
|
||||
Alpha = Interpolation.ValueAt(
|
||||
MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000),
|
||||
Alpha, MathHelper.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private class Button : HoldToConfirmContainer
|
||||
{
|
||||
private SpriteIcon icon;
|
||||
private CircularProgress circularProgress;
|
||||
private Circle overlayCircle;
|
||||
|
||||
protected override bool AllowMultipleFires => true;
|
||||
|
||||
public Action HoverGained;
|
||||
public Action HoverLost;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Size = new Vector2(60);
|
||||
|
||||
Child = new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Gray1,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
circularProgress = new CircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
InnerRadius = 1
|
||||
},
|
||||
overlayCircle = new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Gray1,
|
||||
Size = new Vector2(0.9f),
|
||||
},
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Shadow = false,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(15),
|
||||
Icon = FontAwesome.fa_close
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
bind();
|
||||
}
|
||||
|
||||
private void bind()
|
||||
{
|
||||
circularProgress.Current.BindTo(Progress);
|
||||
Progress.ValueChanged += v => icon.Scale = new Vector2(1 + (float)v * 0.2f);
|
||||
}
|
||||
|
||||
private bool pendingAnimation;
|
||||
|
||||
protected override void Confirm()
|
||||
{
|
||||
base.Confirm();
|
||||
|
||||
// temporarily unbind as to not look weird if releasing during confirm animation (can see the unwind of progress).
|
||||
Progress.UnbindAll();
|
||||
|
||||
// avoid starting a new confirm call until we finish animating.
|
||||
pendingAnimation = true;
|
||||
|
||||
Progress.Value = 0;
|
||||
|
||||
overlayCircle.ScaleTo(0, 100)
|
||||
.Then().FadeOut().ScaleTo(1).FadeIn(500)
|
||||
.OnComplete(a =>
|
||||
{
|
||||
icon.ScaleTo(1, 100);
|
||||
circularProgress.FadeOut(100).OnComplete(_ =>
|
||||
{
|
||||
bind();
|
||||
|
||||
circularProgress.FadeIn();
|
||||
pendingAnimation = false;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
HoverGained?.Invoke();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
HoverLost?.Invoke();
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
if (!pendingAnimation && state.Mouse.Buttons.Count == 1)
|
||||
BeginConfirm();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
if (state.Mouse.Buttons.Count == 0)
|
||||
AbortConfirm();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -34,6 +34,7 @@ namespace osu.Game.Screens.Play
|
||||
public readonly HealthDisplay HealthDisplay;
|
||||
public readonly SongProgress Progress;
|
||||
public readonly ModDisplay ModDisplay;
|
||||
public readonly QuitButton HoldToQuit;
|
||||
public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
|
||||
|
||||
private Bindable<bool> showHud;
|
||||
@ -51,14 +52,26 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
KeyCounter = CreateKeyCounter(),
|
||||
ComboCounter = CreateComboCounter(),
|
||||
ScoreCounter = CreateScoreCounter(),
|
||||
AccuracyCounter = CreateAccuracyCounter(),
|
||||
HealthDisplay = CreateHealthDisplay(),
|
||||
Progress = CreateProgress(),
|
||||
ModDisplay = CreateModsContainer(),
|
||||
PlayerSettingsOverlay = CreatePlayerSettingsOverlay()
|
||||
PlayerSettingsOverlay = CreatePlayerSettingsOverlay(),
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Position = -new Vector2(5, TwoLayerButton.SIZE_RETRACTED.Y),
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
KeyCounter = CreateKeyCounter(),
|
||||
HoldToQuit = CreateQuitButton(),
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
@ -187,7 +200,6 @@ namespace osu.Game.Screens.Play
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Margin = new MarginPadding(10),
|
||||
Y = -TwoLayerButton.SIZE_RETRACTED.Y,
|
||||
};
|
||||
|
||||
protected virtual ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
|
||||
@ -205,6 +217,12 @@ namespace osu.Game.Screens.Play
|
||||
RelativeSizeAxes = Axes.X,
|
||||
};
|
||||
|
||||
protected virtual QuitButton CreateQuitButton() => new QuitButton
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
};
|
||||
|
||||
protected virtual ModDisplay CreateModsContainer() => new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
|
@ -183,6 +183,7 @@ namespace osu.Game.Screens.Play
|
||||
ProcessCustomClock = false,
|
||||
Breaks = beatmap.Breaks
|
||||
},
|
||||
RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
|
||||
hudOverlay = new HUDOverlay(scoreProcessor, RulesetContainer, working, offsetClock, adjustableClock)
|
||||
{
|
||||
Clock = Clock, // hud overlay doesn't want to use the audio clock directly
|
||||
@ -190,7 +191,6 @@ namespace osu.Game.Screens.Play
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
},
|
||||
RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
|
||||
new SkipOverlay(firstObjectTime)
|
||||
{
|
||||
Clock = Clock, // skip button doesn't want to use the audio clock directly
|
||||
@ -219,6 +219,8 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
};
|
||||
|
||||
hudOverlay.HoldToQuit.Action = Exit;
|
||||
|
||||
if (ShowStoryboard)
|
||||
initializeStoryboard(false);
|
||||
|
||||
|
@ -7,15 +7,15 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Play.PlayerSettings;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
@ -51,11 +51,19 @@ namespace osu.Game.Screens.Play
|
||||
Origin = Anchor.Centre,
|
||||
});
|
||||
|
||||
Add(new VisualSettings
|
||||
Add(new FillFlowContainer<PlayerSettingsGroup>
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Margin = new MarginPadding(25)
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 20),
|
||||
Margin = new MarginPadding(25),
|
||||
Children = new PlayerSettingsGroup[]
|
||||
{
|
||||
new VisualSettings(),
|
||||
new InputSettings()
|
||||
}
|
||||
});
|
||||
|
||||
loadTask = LoadComponentAsync(player);
|
||||
|
30
osu.Game/Screens/Play/PlayerSettings/InputSettings.cs
Normal file
30
osu.Game/Screens/Play/PlayerSettings/InputSettings.cs
Normal file
@ -0,0 +1,30 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Game.Screens.Play.PlayerSettings
|
||||
{
|
||||
public class InputSettings : PlayerSettingsGroup
|
||||
{
|
||||
protected override string Title => "Input settings";
|
||||
|
||||
private readonly PlayerCheckbox mouseButtonsCheckbox;
|
||||
|
||||
public InputSettings()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
mouseButtonsCheckbox = new PlayerCheckbox
|
||||
{
|
||||
LabelText = "Disable mouse buttons"
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config) => mouseButtonsCheckbox.Bindable = config.GetBindable<bool>(OsuSetting.MouseDisableButtons);
|
||||
}
|
||||
}
|
@ -29,7 +29,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
protected EditorClockTestCase()
|
||||
{
|
||||
Clock = new EditorClock(new ControlPointInfo(), BeatDivisor) { IsCoupled = false };
|
||||
Clock = new EditorClock(new ControlPointInfo(), 5000, BeatDivisor) { IsCoupled = false };
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
Loading…
Reference in New Issue
Block a user