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Use new initialisation structure for github sourced update manager

This commit is contained in:
Dean Herbert 2023-11-09 12:26:41 +09:00
parent 02d9f005d0
commit 12a148d108
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@ -10,8 +10,8 @@ using osu.Game;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Screens.Play;
using Squirrel;
using Squirrel.SimpleSplat;
using Squirrel.Sources;
using LogLevel = Squirrel.SimpleSplat.LogLevel;
using UpdateManager = osu.Game.Updater.UpdateManager;
@ -63,7 +63,7 @@ namespace osu.Desktop.Updater
if (localUserInfo?.IsPlaying.Value == true)
return false;
updateManager ??= new GithubUpdateManager(@"https://github.com/ppy/osu", false, github_token, @"osulazer");
updateManager ??= new Squirrel.UpdateManager(new GithubSource(@"https://github.com/ppy/osu", github_token, false), @"osulazer");
var info = await updateManager.CheckForUpdate(!useDeltaPatching).ConfigureAwait(false);