From 129dc2e173f55f9ad043be2cd1a3a972a98ce402 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 29 May 2025 18:28:35 +0900 Subject: [PATCH] Decrease height of set headers and standalone beatmap panels They felt too chunky. --- osu.Game/Screens/SelectV2/PanelBeatmapSet.cs | 2 +- osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/SelectV2/PanelBeatmapSet.cs b/osu.Game/Screens/SelectV2/PanelBeatmapSet.cs index b586273476..a41c5c75ae 100644 --- a/osu.Game/Screens/SelectV2/PanelBeatmapSet.cs +++ b/osu.Game/Screens/SelectV2/PanelBeatmapSet.cs @@ -28,7 +28,7 @@ namespace osu.Game.Screens.SelectV2 { public partial class PanelBeatmapSet : Panel { - public const float HEIGHT = CarouselItem.DEFAULT_HEIGHT * 1.7f; + public const float HEIGHT = CarouselItem.DEFAULT_HEIGHT * 1.6f; private PanelSetBackground background = null!; diff --git a/osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs b/osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs index 9e6793a6a6..474cb1a204 100644 --- a/osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs +++ b/osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs @@ -28,7 +28,7 @@ namespace osu.Game.Screens.SelectV2 { public partial class PanelBeatmapStandalone : Panel { - public const float HEIGHT = CarouselItem.DEFAULT_HEIGHT * 1.7f; + public const float HEIGHT = CarouselItem.DEFAULT_HEIGHT * 1.6f; [Resolved] private IBindable ruleset { get; set; } = null!;