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Fix beatmap panel border alpha being way too large.
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@ -53,7 +53,7 @@ namespace osu.Game.Beatmaps.Drawable
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protected virtual void Selected()
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{
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BorderColour = new Color4(BorderColour.R, BorderColour.G, BorderColour.B, 255);
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BorderColour = new Color4(BorderColour.R, BorderColour.G, BorderColour.B, 1f);
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GlowRadius = 10;
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BorderThickness = 2.5f;
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}
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