diff --git a/osu.Game/Graphics/UserInterface/ScreenTitle.cs b/osu.Game/Graphics/UserInterface/ScreenTitle.cs index 7b39238e5e..10fc312d8b 100644 --- a/osu.Game/Graphics/UserInterface/ScreenTitle.cs +++ b/osu.Game/Graphics/UserInterface/ScreenTitle.cs @@ -15,7 +15,7 @@ namespace osu.Game.Graphics.UserInterface { public const float ICON_WIDTH = ICON_SIZE + icon_spacing; - protected const float ICON_SIZE = 25; + public const float ICON_SIZE = 25; private SpriteIcon iconSprite; private readonly OsuSpriteText titleText, pageText; diff --git a/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs b/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs new file mode 100644 index 0000000000..f590e7e357 --- /dev/null +++ b/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs @@ -0,0 +1,64 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osuTK; + +namespace osu.Game.Graphics.UserInterface +{ + /// + /// A custom icon class for use with based off a texture resource. + /// + public class ScreenTitleTextureIcon : CompositeDrawable + { + private const float circle_allowance = 0.8f; + + private readonly string textureName; + + public ScreenTitleTextureIcon(string textureName) + { + this.textureName = textureName; + } + + [BackgroundDependencyLoader] + private void load(TextureStore textures, OsuColour colours) + { + Size = new Vector2(ScreenTitle.ICON_SIZE / circle_allowance); + + InternalChildren = new Drawable[] + { + new CircularContainer + { + Masking = true, + BorderColour = colours.Violet, + BorderThickness = 3, + MaskingSmoothness = 1, + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Sprite + { + RelativeSizeAxes = Axes.Both, + Texture = textures.Get(textureName), + Size = new Vector2(circle_allowance), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }, + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colours.Violet, + Alpha = 0, + AlwaysPresent = true, + }, + } + }, + }; + } + } +} diff --git a/osu.Game/Overlays/Changelog/ChangelogHeader.cs b/osu.Game/Overlays/Changelog/ChangelogHeader.cs index fca62fbb44..b2e9be24b3 100644 --- a/osu.Game/Overlays/Changelog/ChangelogHeader.cs +++ b/osu.Game/Overlays/Changelog/ChangelogHeader.cs @@ -7,13 +7,11 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API.Requests.Responses; -using osuTK; namespace osu.Game.Overlays.Changelog { @@ -123,48 +121,7 @@ namespace osu.Game.Overlays.Changelog AccentColour = colours.Violet; } - protected override Drawable CreateIcon() => new ChangelogIcon(); - - internal class ChangelogIcon : CompositeDrawable - { - private const float circle_allowance = 0.8f; - - [BackgroundDependencyLoader] - private void load(TextureStore textures, OsuColour colours) - { - Size = new Vector2(ICON_SIZE / circle_allowance); - - InternalChildren = new Drawable[] - { - new CircularContainer - { - Masking = true, - BorderColour = colours.Violet, - BorderThickness = 3, - MaskingSmoothness = 1, - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - new Sprite - { - RelativeSizeAxes = Axes.Both, - Texture = textures.Get(@"Icons/changelog"), - Size = new Vector2(circle_allowance), - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - }, - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = colours.Violet, - Alpha = 0, - AlwaysPresent = true, - }, - } - }, - }; - } - } + protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog"); } } }