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Apply results rather than fake a replay frame
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parent
3b5b7b2f88
commit
126837fadd
@ -6,12 +6,9 @@ using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Spectator;
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using osu.Game.Overlays;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Users;
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@ -67,19 +64,14 @@ namespace osu.Game.Screens.Edit.GameplayTest
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private void markPreviousObjectsHit()
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{
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var frame = new ReplayFrame { Header = new FrameHeader(new ScoreInfo(), new ScoreProcessorStatistics()) };
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foreach (var hitObject in enumerateHitObjects(DrawableRuleset.Objects, editorState.Time))
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{
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var judgement = hitObject.Judgement;
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frame.Header.Statistics.TryAdd(judgement.MaxResult, 0);
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frame.Header.Statistics[judgement.MaxResult]++;
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HealthProcessor.ApplyResult(new JudgementResult(hitObject, judgement) { Type = judgement.MaxResult });
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ScoreProcessor.ApplyResult(new JudgementResult(hitObject, judgement) { Type = judgement.MaxResult });
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}
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HealthProcessor.ResetFromReplayFrame(frame);
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ScoreProcessor.ResetFromReplayFrame(frame);
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static IEnumerable<HitObject> enumerateHitObjects(IEnumerable<HitObject> hitObjects, double cutoffTime)
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{
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foreach (var hitObject in hitObjects.Where(h => h.GetEndTime() < cutoffTime))
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