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Change display text for beatmap audio offset adjust to make more sense
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@ -10,9 +10,9 @@ namespace osu.Game.Localisation
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private const string prefix = @"osu.Game.Resources.Localisation.BeatmapOffsetControl";
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private const string prefix = @"osu.Game.Resources.Localisation.BeatmapOffsetControl";
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/// <summary>
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/// <summary>
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/// "Beatmap offset"
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/// "Audio offset (this beatmap)"
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/// </summary>
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/// </summary>
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public static LocalisableString BeatmapOffset => new TranslatableString(getKey(@"beatmap_offset"), @"Beatmap offset");
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public static LocalisableString AudioOffsetThisBeatmap => new TranslatableString(getKey(@"beatmap_offset"), @"Audio offset (this beatmap)");
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/// <summary>
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/// <summary>
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/// "Previous play:"
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/// "Previous play:"
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@ -86,7 +86,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
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new OffsetSliderBar
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new OffsetSliderBar
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{
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{
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KeyboardStep = 5,
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KeyboardStep = 5,
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LabelText = BeatmapOffsetControlStrings.BeatmapOffset,
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LabelText = BeatmapOffsetControlStrings.AudioOffsetThisBeatmap,
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Current = Current,
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Current = Current,
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},
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},
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referenceScoreContainer = new FillFlowContainer
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referenceScoreContainer = new FillFlowContainer
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