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Rename variable

This commit is contained in:
Dean Herbert 2020-07-27 17:46:44 +09:00
parent d8f4e044de
commit 12368ace3b

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@ -20,7 +20,7 @@ namespace osu.Game.Tests.Visual.Gameplay
[Cached]
private GameplayClock gameplayClock = new GameplayClock(new FramedClock());
private SkinnableSound skinnableSounds;
private SkinnableSound skinnableSound;
[SetUp]
public void SetUp()
@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual.Gameplay
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
skinnableSounds = new SkinnableSound(new SampleInfo("normal-sliderslide"))
skinnableSound = new SkinnableSound(new SampleInfo("normal-sliderslide"))
{
Looping = true
}
@ -48,13 +48,13 @@ namespace osu.Game.Tests.Visual.Gameplay
DrawableSample sample = null;
AddStep("start sample", () =>
{
skinnableSounds.Play();
sample = skinnableSounds.ChildrenOfType<DrawableSample>().First();
skinnableSound.Play();
sample = skinnableSound.ChildrenOfType<DrawableSample>().First();
});
AddUntilStep("wait for sample to start playing", () => sample.Playing);
AddStep("stop sample", () => skinnableSounds.Stop());
AddStep("stop sample", () => skinnableSound.Stop());
AddUntilStep("wait for sample to stop playing", () => !sample.Playing);
@ -71,8 +71,8 @@ namespace osu.Game.Tests.Visual.Gameplay
DrawableSample sample = null;
AddStep("start sample", () =>
{
skinnableSounds.Play();
sample = skinnableSounds.ChildrenOfType<DrawableSample>().First();
skinnableSound.Play();
sample = skinnableSound.ChildrenOfType<DrawableSample>().First();
});
AddUntilStep("wait for sample to start playing", () => sample.Playing);