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Applied all tooltips to the right
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parent
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@ -2,12 +2,15 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Input.Bindings;
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namespace osu.Game.Overlays.Toolbar
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{
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public class ToolbarBeatmapListingButton : ToolbarOverlayToggleButton
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{
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protected override Anchor TooltipAnchor => Anchor.TopRight;
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public ToolbarBeatmapListingButton()
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{
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Hotkey = GlobalAction.ToggleDirect;
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@ -2,11 +2,14 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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namespace osu.Game.Overlays.Toolbar
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{
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public class ToolbarChangelogButton : ToolbarOverlayToggleButton
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{
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protected override Anchor TooltipAnchor => Anchor.TopRight;
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[BackgroundDependencyLoader(true)]
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private void load(ChangelogOverlay changelog)
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{
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@ -2,12 +2,15 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Input.Bindings;
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namespace osu.Game.Overlays.Toolbar
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{
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public class ToolbarChatButton : ToolbarOverlayToggleButton
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{
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protected override Anchor TooltipAnchor => Anchor.TopRight;
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public ToolbarChatButton()
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{
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Hotkey = GlobalAction.ToggleChat;
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@ -2,11 +2,14 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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namespace osu.Game.Overlays.Toolbar
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{
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public class ToolbarNewsButton : ToolbarOverlayToggleButton
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{
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protected override Anchor TooltipAnchor => Anchor.TopRight;
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[BackgroundDependencyLoader(true)]
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private void load(NewsOverlay news)
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{
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@ -2,11 +2,14 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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namespace osu.Game.Overlays.Toolbar
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{
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public class ToolbarRankingsButton : ToolbarOverlayToggleButton
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{
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protected override Anchor TooltipAnchor => Anchor.TopRight;
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[BackgroundDependencyLoader(true)]
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private void load(RankingsOverlay rankings)
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{
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