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Disallow setting sample volume lower than 5% in editor
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b321d556b6
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@ -16,6 +16,7 @@ using osu.Game.Audio;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Screens.Edit.Timing;
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using osu.Game.Screens.Edit.Timing;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Graphics;
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@ -101,7 +102,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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},
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},
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volume = new IndeterminateSliderWithTextBoxInput<int>("Volume", new BindableInt(100)
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volume = new IndeterminateSliderWithTextBoxInput<int>("Volume", new BindableInt(100)
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{
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{
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MinValue = 0,
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MinValue = DrawableHitObject.MINIMUM_SAMPLE_VOLUME,
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MaxValue = 100,
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MaxValue = 100,
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})
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})
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}
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}
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