mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 01:52:55 +08:00
Merge branch 'master' into fruit-bindables
This commit is contained in:
commit
11d1450c76
@ -52,6 +52,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1030.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1030.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1120.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1127.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -55,7 +55,13 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
HitObjectContainer,
|
HitObjectContainer,
|
||||||
CatcherArea,
|
CatcherArea,
|
||||||
};
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
// these subscriptions need to be done post constructor to ensure externally bound components have a chance to populate required fields (ScoreProcessor / ComboAtJudgement in this case).
|
||||||
NewResult += onNewResult;
|
NewResult += onNewResult;
|
||||||
RevertResult += onRevertResult;
|
RevertResult += onRevertResult;
|
||||||
}
|
}
|
||||||
|
@ -248,7 +248,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void trackingChanged(ValueChangedEvent<bool> tracking) =>
|
private void trackingChanged(ValueChangedEvent<bool> tracking) =>
|
||||||
box.FadeTo(tracking.NewValue ? 0.6f : 0.05f, 200, Easing.OutQuint);
|
box.FadeTo(tracking.NewValue ? 0.3f : 0.05f, 200, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -37,7 +38,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
private SkinnableDrawable mascot;
|
private SkinnableDrawable mascot;
|
||||||
|
|
||||||
private ProxyContainer topLevelHitContainer;
|
private ProxyContainer topLevelHitContainer;
|
||||||
private ProxyContainer barlineContainer;
|
private ScrollingHitObjectContainer barlineContainer;
|
||||||
private Container rightArea;
|
private Container rightArea;
|
||||||
private Container leftArea;
|
private Container leftArea;
|
||||||
|
|
||||||
@ -83,10 +84,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
barlineContainer = new ProxyContainer
|
barlineContainer = new ScrollingHitObjectContainer(),
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
Name = "Hit objects",
|
Name = "Hit objects",
|
||||||
@ -159,18 +157,37 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
|
|
||||||
public override void Add(DrawableHitObject h)
|
public override void Add(DrawableHitObject h)
|
||||||
{
|
{
|
||||||
h.OnNewResult += OnNewResult;
|
|
||||||
base.Add(h);
|
|
||||||
|
|
||||||
switch (h)
|
switch (h)
|
||||||
{
|
{
|
||||||
case DrawableBarLine barline:
|
case DrawableBarLine barline:
|
||||||
barlineContainer.Add(barline.CreateProxy());
|
barlineContainer.Add(barline);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case DrawableTaikoHitObject taikoObject:
|
case DrawableTaikoHitObject taikoObject:
|
||||||
|
h.OnNewResult += OnNewResult;
|
||||||
topLevelHitContainer.Add(taikoObject.CreateProxiedContent());
|
topLevelHitContainer.Add(taikoObject.CreateProxiedContent());
|
||||||
|
base.Add(h);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
throw new ArgumentException($"Unsupported {nameof(DrawableHitObject)} type");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool Remove(DrawableHitObject h)
|
||||||
|
{
|
||||||
|
switch (h)
|
||||||
|
{
|
||||||
|
case DrawableBarLine barline:
|
||||||
|
return barlineContainer.Remove(barline);
|
||||||
|
|
||||||
|
case DrawableTaikoHitObject _:
|
||||||
|
h.OnNewResult -= OnNewResult;
|
||||||
|
// todo: consider tidying of proxied content if required.
|
||||||
|
return base.Remove(h);
|
||||||
|
|
||||||
|
default:
|
||||||
|
throw new ArgumentException($"Unsupported {nameof(DrawableHitObject)} type");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Utils;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
@ -44,6 +43,36 @@ namespace osu.Game.Tests.Editing
|
|||||||
Assert.That(stateChangedFired, Is.EqualTo(2));
|
Assert.That(stateChangedFired, Is.EqualTo(2));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestApplyThenUndoThenApplySameChange()
|
||||||
|
{
|
||||||
|
var (handler, beatmap) = createChangeHandler();
|
||||||
|
|
||||||
|
Assert.That(handler.CanUndo.Value, Is.False);
|
||||||
|
Assert.That(handler.CanRedo.Value, Is.False);
|
||||||
|
|
||||||
|
string originalHash = handler.CurrentStateHash;
|
||||||
|
|
||||||
|
addArbitraryChange(beatmap);
|
||||||
|
handler.SaveState();
|
||||||
|
|
||||||
|
Assert.That(handler.CanUndo.Value, Is.True);
|
||||||
|
Assert.That(handler.CanRedo.Value, Is.False);
|
||||||
|
Assert.That(stateChangedFired, Is.EqualTo(1));
|
||||||
|
|
||||||
|
string hash = handler.CurrentStateHash;
|
||||||
|
|
||||||
|
// undo a change without saving
|
||||||
|
handler.RestoreState(-1);
|
||||||
|
|
||||||
|
Assert.That(originalHash, Is.EqualTo(handler.CurrentStateHash));
|
||||||
|
Assert.That(stateChangedFired, Is.EqualTo(2));
|
||||||
|
|
||||||
|
addArbitraryChange(beatmap);
|
||||||
|
handler.SaveState();
|
||||||
|
Assert.That(hash, Is.EqualTo(handler.CurrentStateHash));
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestSaveSameStateDoesNotSave()
|
public void TestSaveSameStateDoesNotSave()
|
||||||
{
|
{
|
||||||
@ -139,7 +168,7 @@ namespace osu.Game.Tests.Editing
|
|||||||
|
|
||||||
private void addArbitraryChange(EditorBeatmap beatmap)
|
private void addArbitraryChange(EditorBeatmap beatmap)
|
||||||
{
|
{
|
||||||
beatmap.Add(new HitCircle { StartTime = RNG.Next(0, 100000) });
|
beatmap.Add(new HitCircle { StartTime = 2760 });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
@ -14,44 +13,41 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneStarCounter : OsuTestScene
|
public class TestSceneStarCounter : OsuTestScene
|
||||||
{
|
{
|
||||||
|
private readonly StarCounter starCounter;
|
||||||
|
private readonly OsuSpriteText starsLabel;
|
||||||
|
|
||||||
public TestSceneStarCounter()
|
public TestSceneStarCounter()
|
||||||
{
|
{
|
||||||
StarCounter stars = new StarCounter
|
starCounter = new StarCounter
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Current = 5,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
Add(stars);
|
Add(starCounter);
|
||||||
|
|
||||||
SpriteText starsLabel = new OsuSpriteText
|
starsLabel = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Scale = new Vector2(2),
|
Scale = new Vector2(2),
|
||||||
Y = 50,
|
Y = 50,
|
||||||
Text = stars.Current.ToString("0.00"),
|
|
||||||
};
|
};
|
||||||
|
|
||||||
Add(starsLabel);
|
Add(starsLabel);
|
||||||
|
|
||||||
AddRepeatStep(@"random value", delegate
|
setStars(5);
|
||||||
{
|
|
||||||
stars.Current = RNG.NextSingle() * (stars.StarCount + 1);
|
|
||||||
starsLabel.Text = stars.Current.ToString("0.00");
|
|
||||||
}, 10);
|
|
||||||
|
|
||||||
AddStep(@"Stop animation", delegate
|
AddRepeatStep("random value", () => setStars(RNG.NextSingle() * (starCounter.StarCount + 1)), 10);
|
||||||
{
|
AddSliderStep("exact value", 0f, 10f, 5f, setStars);
|
||||||
stars.StopAnimation();
|
AddStep("stop animation", () => starCounter.StopAnimation());
|
||||||
});
|
AddStep("reset", () => setStars(0));
|
||||||
|
}
|
||||||
|
|
||||||
AddStep(@"Reset", delegate
|
private void setStars(float stars)
|
||||||
{
|
{
|
||||||
stars.Current = 0;
|
starCounter.Current = stars;
|
||||||
starsLabel.Text = stars.Current.ToString("0.00");
|
starsLabel.Text = starCounter.Current.ToString("0.00");
|
||||||
});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -147,7 +147,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
public override void DisplayAt(float scale)
|
public override void DisplayAt(float scale)
|
||||||
{
|
{
|
||||||
scale = Math.Clamp(scale, min_star_scale, 1);
|
scale = (float)Interpolation.Lerp(min_star_scale, 1, Math.Clamp(scale, 0, 1));
|
||||||
|
|
||||||
this.FadeTo(scale, fading_duration);
|
this.FadeTo(scale, fading_duration);
|
||||||
Icon.ScaleTo(scale, scaling_duration, scaling_easing);
|
Icon.ScaleTo(scale, scaling_duration, scaling_easing);
|
||||||
|
@ -32,9 +32,6 @@ namespace osu.Game.Rulesets.Judgements
|
|||||||
|
|
||||||
private readonly Container aboveHitObjectsContent;
|
private readonly Container aboveHitObjectsContent;
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private ISkinSource skinSource { get; set; }
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Duration of initial fade in.
|
/// Duration of initial fade in.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -78,29 +75,6 @@ namespace osu.Game.Rulesets.Judgements
|
|||||||
|
|
||||||
public Drawable GetProxyAboveHitObjectsContent() => aboveHitObjectsContent.CreateProxy();
|
public Drawable GetProxyAboveHitObjectsContent() => aboveHitObjectsContent.CreateProxy();
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
skinSource.SourceChanged += onSkinChanged;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void onSkinChanged()
|
|
||||||
{
|
|
||||||
// on a skin change, the child component will update but not get correctly triggered to play its animation.
|
|
||||||
// we need to trigger a reinitialisation to make things right.
|
|
||||||
currentDrawableType = null;
|
|
||||||
|
|
||||||
PrepareForUse();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
|
||||||
{
|
|
||||||
base.Dispose(isDisposing);
|
|
||||||
|
|
||||||
if (skinSource != null)
|
|
||||||
skinSource.SourceChanged -= onSkinChanged;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Apply top-level animations to the current judgement when successfully hit.
|
/// Apply top-level animations to the current judgement when successfully hit.
|
||||||
/// If displaying components which require lifetime extensions, manually adjusting <see cref="Drawable.LifetimeEnd"/> is required.
|
/// If displaying components which require lifetime extensions, manually adjusting <see cref="Drawable.LifetimeEnd"/> is required.
|
||||||
@ -142,13 +116,14 @@ namespace osu.Game.Rulesets.Judgements
|
|||||||
|
|
||||||
Debug.Assert(Result != null);
|
Debug.Assert(Result != null);
|
||||||
|
|
||||||
prepareDrawables();
|
|
||||||
|
|
||||||
runAnimation();
|
runAnimation();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void runAnimation()
|
private void runAnimation()
|
||||||
{
|
{
|
||||||
|
// is a no-op if the drawables are already in a correct state.
|
||||||
|
prepareDrawables();
|
||||||
|
|
||||||
// undo any transforms applies in ApplyMissAnimations/ApplyHitAnimations to get a sane initial state.
|
// undo any transforms applies in ApplyMissAnimations/ApplyHitAnimations to get a sane initial state.
|
||||||
ApplyTransformsAt(double.MinValue, true);
|
ApplyTransformsAt(double.MinValue, true);
|
||||||
ClearTransforms(true);
|
ClearTransforms(true);
|
||||||
@ -203,7 +178,6 @@ namespace osu.Game.Rulesets.Judgements
|
|||||||
if (JudgementBody != null)
|
if (JudgementBody != null)
|
||||||
RemoveInternal(JudgementBody);
|
RemoveInternal(JudgementBody);
|
||||||
|
|
||||||
aboveHitObjectsContent.Clear();
|
|
||||||
AddInternal(JudgementBody = new SkinnableDrawable(new GameplaySkinComponent<HitResult>(type), _ =>
|
AddInternal(JudgementBody = new SkinnableDrawable(new GameplaySkinComponent<HitResult>(type), _ =>
|
||||||
CreateDefaultJudgement(type), confineMode: ConfineMode.NoScaling)
|
CreateDefaultJudgement(type), confineMode: ConfineMode.NoScaling)
|
||||||
{
|
{
|
||||||
@ -211,14 +185,29 @@ namespace osu.Game.Rulesets.Judgements
|
|||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
});
|
});
|
||||||
|
|
||||||
|
JudgementBody.OnSkinChanged += () =>
|
||||||
|
{
|
||||||
|
// on a skin change, the child component will update but not get correctly triggered to play its animation (or proxy the newly created content).
|
||||||
|
// we need to trigger a reinitialisation to make things right.
|
||||||
|
proxyContent();
|
||||||
|
runAnimation();
|
||||||
|
};
|
||||||
|
|
||||||
|
proxyContent();
|
||||||
|
|
||||||
|
currentDrawableType = type;
|
||||||
|
|
||||||
|
void proxyContent()
|
||||||
|
{
|
||||||
|
aboveHitObjectsContent.Clear();
|
||||||
|
|
||||||
if (JudgementBody.Drawable is IAnimatableJudgement animatable)
|
if (JudgementBody.Drawable is IAnimatableJudgement animatable)
|
||||||
{
|
{
|
||||||
var proxiedContent = animatable.GetAboveHitObjectsProxiedContent();
|
var proxiedContent = animatable.GetAboveHitObjectsProxiedContent();
|
||||||
if (proxiedContent != null)
|
if (proxiedContent != null)
|
||||||
aboveHitObjectsContent.Add(proxiedContent);
|
aboveHitObjectsContent.Add(proxiedContent);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
currentDrawableType = type;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual Drawable CreateDefaultJudgement(HitResult result) => new DefaultJudgementPiece(result);
|
protected virtual Drawable CreateDefaultJudgement(HitResult result) => new DefaultJudgementPiece(result);
|
||||||
|
@ -263,10 +263,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
|||||||
OnApply();
|
OnApply();
|
||||||
HitObjectApplied?.Invoke(this);
|
HitObjectApplied?.Invoke(this);
|
||||||
|
|
||||||
// If not loaded, the state update happens in LoadComplete(). Otherwise, the update is scheduled to allow for lifetime updates.
|
// If not loaded, the state update happens in LoadComplete().
|
||||||
if (IsLoaded)
|
if (IsLoaded)
|
||||||
{
|
|
||||||
Scheduler.Add(() =>
|
|
||||||
{
|
{
|
||||||
if (Result.IsHit)
|
if (Result.IsHit)
|
||||||
updateState(ArmedState.Hit, true);
|
updateState(ArmedState.Hit, true);
|
||||||
@ -274,7 +272,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
|||||||
updateState(ArmedState.Miss, true);
|
updateState(ArmedState.Miss, true);
|
||||||
else
|
else
|
||||||
updateState(ArmedState.Idle, true);
|
updateState(ArmedState.Idle, true);
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
hasHitObjectApplied = true;
|
hasHitObjectApplied = true;
|
||||||
|
@ -496,10 +496,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
double offset = result.Time.Value - movementBlueprints.First().HitObject.StartTime;
|
double offset = result.Time.Value - movementBlueprints.First().HitObject.StartTime;
|
||||||
|
|
||||||
foreach (HitObject obj in Beatmap.SelectedHitObjects)
|
foreach (HitObject obj in Beatmap.SelectedHitObjects)
|
||||||
{
|
|
||||||
obj.StartTime += offset;
|
obj.StartTime += offset;
|
||||||
Beatmap.Update(obj);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
@ -76,7 +76,7 @@ namespace osu.Game.Screens.Edit
|
|||||||
var newState = stream.ToArray();
|
var newState = stream.ToArray();
|
||||||
|
|
||||||
// if the previous state is binary equal we don't need to push a new one, unless this is the initial state.
|
// if the previous state is binary equal we don't need to push a new one, unless this is the initial state.
|
||||||
if (savedStates.Count > 0 && newState.SequenceEqual(savedStates.Last())) return;
|
if (savedStates.Count > 0 && newState.SequenceEqual(savedStates[currentState])) return;
|
||||||
|
|
||||||
if (currentState < savedStates.Count - 1)
|
if (currentState < savedStates.Count - 1)
|
||||||
savedStates.RemoveRange(currentState + 1, savedStates.Count - currentState - 1);
|
savedStates.RemoveRange(currentState + 1, savedStates.Count - currentState - 1);
|
||||||
|
@ -26,7 +26,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2020.1120.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2020.1127.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1030.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1030.0" />
|
||||||
<PackageReference Include="Sentry" Version="2.1.6" />
|
<PackageReference Include="Sentry" Version="2.1.6" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
||||||
|
@ -70,7 +70,7 @@
|
|||||||
<Reference Include="System.Net.Http" />
|
<Reference Include="System.Net.Http" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.1120.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.1127.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1030.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1030.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
||||||
@ -88,7 +88,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2020.1120.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2020.1127.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user