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Fix shear width naming

This commit is contained in:
Joehu 2019-08-05 20:57:17 -07:00
parent ee6a90c48d
commit 11aa3544c4

View File

@ -29,9 +29,9 @@ namespace osu.Game.Graphics.UserInterface
private const int transform_time = 600;
private const int pulse_length = 250;
private const float SHEAR_WIDTH = 5f;
private const float shear_width = 5f;
private static readonly Vector2 shearing = new Vector2(SHEAR_WIDTH / Footer.HEIGHT, 0);
private static readonly Vector2 shearing = new Vector2(shear_width / Footer.HEIGHT, 0);
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);