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Fix shear width naming
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@ -29,9 +29,9 @@ namespace osu.Game.Graphics.UserInterface
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private const int transform_time = 600;
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private const int pulse_length = 250;
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private const float SHEAR_WIDTH = 5f;
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private const float shear_width = 5f;
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private static readonly Vector2 shearing = new Vector2(SHEAR_WIDTH / Footer.HEIGHT, 0);
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private static readonly Vector2 shearing = new Vector2(shear_width / Footer.HEIGHT, 0);
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public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
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public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
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