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Renamespace ruleset masks
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4cdb6dcea5
commit
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@ -4,7 +4,6 @@
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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@ -12,6 +11,7 @@ using osu.Game.Rulesets.UI;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.Mania.Edit.Masks;
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using osu.Game.Rulesets.Mania.UI;
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namespace osu.Game.Rulesets.Mania.Edit
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@ -13,7 +13,7 @@ using osu.Game.Rulesets.UI.Scrolling;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays
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namespace osu.Game.Rulesets.Mania.Edit.Masks
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{
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public class HoldNoteSelectionMask : SelectionMask
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{
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@ -7,7 +7,7 @@ using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays
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namespace osu.Game.Rulesets.Mania.Edit.Masks
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{
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public class NoteSelectionMask : SelectionMask
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{
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@ -1,14 +1,14 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
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namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
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namespace osu.Game.Rulesets.Osu.Edit.Masks
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{
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public class HitCircleSelectionMask : SelectionMask
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{
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@ -10,7 +10,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
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using OpenTK;
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namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
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namespace osu.Game.Rulesets.Osu.Edit.Masks
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{
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public class SliderCircleSelectionMask : SelectionMask
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{
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@ -12,7 +12,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
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namespace osu.Game.Rulesets.Osu.Edit.Masks
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{
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public class SliderSelectionMask : SelectionMask
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{
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@ -7,7 +7,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays;
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using osu.Game.Rulesets.Osu.Edit.Masks;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Osu.UI;
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