diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModRandom.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModRandom.cs index c0be0290e6..ed3beec5d1 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModRandom.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModRandom.cs @@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Taiko.Mods public class TaikoModRandom : ModRandom, IApplicableToBeatmap { public override LocalisableString Description => @"Shuffle around the colours!"; - public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(TaikoModSwap)).ToArray(); + public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(TaikoModSwap)).Append(typeof(ModRelax)).ToArray(); public void ApplyToBeatmap(IBeatmap beatmap) { diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModSwap.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModSwap.cs index fc3913f56d..af778fd827 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModSwap.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModSwap.cs @@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Taiko.Mods public override LocalisableString Description => @"Dons become kats, kats become dons"; public override ModType Type => ModType.Conversion; public override double ScoreMultiplier => 1; - public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModRandom)).ToArray(); + public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModRandom)).Append(typeof(ModRelax)).ToArray(); public void ApplyToBeatmap(IBeatmap beatmap) {