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Fix channel manager test scene not waiting for notifications client connection

This commit is contained in:
Salman Ahmed 2023-01-12 23:14:21 +03:00
parent b3d4da8fc9
commit 115cb0d297
2 changed files with 7 additions and 0 deletions

View File

@ -75,6 +75,8 @@ namespace osu.Game.Tests.Chat
return false; return false;
}; };
}); });
AddUntilStep("wait for notifications client", () => channelManager.NotificationsConnected);
} }
[Test] [Test]

View File

@ -64,6 +64,11 @@ namespace osu.Game.Online.Chat
/// </summary> /// </summary>
public IBindableList<Channel> AvailableChannels => availableChannels; public IBindableList<Channel> AvailableChannels => availableChannels;
/// <summary>
/// Whether the client responsible for channel notifications is connected.
/// </summary>
public bool NotificationsConnected => connector.IsConnected.Value;
private readonly IAPIProvider api; private readonly IAPIProvider api;
private readonly NotificationsClientConnector connector; private readonly NotificationsClientConnector connector;