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Merge branch 'master' into legacy-cursor-middle

This commit is contained in:
Dan Balasescu 2019-07-30 19:06:28 +09:00 committed by GitHub
commit 114c2006c1
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29 changed files with 414 additions and 252 deletions

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@ -63,6 +63,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.726.2" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.729.0" />
</ItemGroup>
</Project>

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@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@ -38,9 +38,9 @@ namespace osu.Desktop
if (Host is DesktopGameHost desktopHost)
return new StableStorage(desktopHost);
}
catch (Exception e)
catch (Exception)
{
Logger.Error(e, "Error while searching for stable install");
Logger.Log("Could not find a stable install", LoggingTarget.Runtime, LogLevel.Important);
}
return null;
@ -52,11 +52,7 @@ namespace osu.Desktop
if (!noVersionOverlay)
{
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v =>
{
Add(v);
v.Show();
});
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
Add(new SquirrelUpdateManager());
@ -71,7 +67,7 @@ namespace osu.Desktop
switch (newScreen)
{
case Intro _:
case IntroScreen _:
case MainMenu _:
versionManager?.Show();
break;

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@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
protected Path Path => path;
public float PathRadius
public virtual float PathRadius
{
get => path.PathRadius;
set => path.PathRadius = value;

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@ -24,6 +24,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
public double? SnakedStart { get; private set; }
public double? SnakedEnd { get; private set; }
public override float PathRadius
{
get => base.PathRadius;
set
{
if (base.PathRadius == value)
return;
base.PathRadius = value;
Refresh();
}
}
public override Vector2 PathOffset => snakedPathOffset;
/// <summary>

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@ -17,7 +17,6 @@ using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@ -51,26 +50,14 @@ namespace osu.Game.Tests.Visual.Background
private DummySongSelect songSelect;
private TestPlayerLoader playerLoader;
private TestPlayer player;
private DatabaseContextFactory factory;
private BeatmapManager manager;
private RulesetStore rulesets;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
factory = new DatabaseContextFactory(LocalStorage);
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage));
manager.Import(TestResources.GetTestBeatmapForImport()).Wait();

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@ -0,0 +1,69 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Screens;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public abstract class IntroTestScene : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(StartupScreen),
typeof(IntroScreen),
typeof(OsuScreen),
typeof(IntroTestScene),
};
[Cached]
private OsuLogo logo;
protected IntroTestScene()
{
Drawable introStack = null;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue,
Colour = Color4.Black,
},
logo = new OsuLogo
{
Alpha = 0,
RelativePositionAxes = Axes.Both,
Depth = float.MinValue,
Position = new Vector2(0.5f),
}
};
AddStep("restart sequence", () =>
{
logo.FinishTransforms();
logo.IsTracking = false;
introStack?.Expire();
Add(introStack = new OsuScreenStack(CreateScreen())
{
RelativeSizeAxes = Axes.Both,
});
});
}
protected abstract IScreen CreateScreen();
}
}

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@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public class TestSceneIntroCircles : IntroTestScene
{
protected override IScreen CreateScreen() => new IntroCircles();
}
}

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@ -1,54 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Timing;
using osu.Game.Screens.Menu;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public class TestSceneIntroSequence : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OsuLogo),
};
public TestSceneIntroSequence()
{
OsuLogo logo;
var rateAdjustClock = new StopwatchClock(true);
var framedClock = new FramedClock(rateAdjustClock);
framedClock.ProcessFrame();
Add(new Container
{
RelativeSizeAxes = Axes.Both,
Clock = framedClock,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
logo = new OsuLogo
{
Anchor = Anchor.Centre,
}
}
});
AddStep(@"Restart", logo.PlayIntro);
AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
}
}
}

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@ -15,7 +15,6 @@ using osu.Framework.MathUtils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@ -35,7 +34,6 @@ namespace osu.Game.Tests.Visual.SongSelect
private RulesetStore rulesets;
private WorkingBeatmap defaultBeatmap;
private DatabaseContextFactory factory;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -74,28 +72,11 @@ namespace osu.Game.Tests.Visual.SongSelect
private TestSongSelect songSelect;
protected override void Dispose(bool isDisposing)
{
factory.ResetDatabase();
base.Dispose(isDisposing);
}
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
factory = new DatabaseContextFactory(LocalStorage);
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Beatmap.SetDefault();
}

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@ -5,14 +5,13 @@ using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Ladder.Components;
namespace osu.Game.Tournament.Tests.Components
{
public class TestSceneDrawableTournamentMatch : OsuTestScene
public class TestSceneDrawableTournamentMatch : TournamentTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{

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@ -1,13 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Tests
{
public abstract class LadderTestScene : OsuTestScene
[TestFixture]
public abstract class LadderTestScene : TournamentTestScene
{
[Resolved]
protected LadderInfo Ladder { get; private set; }

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@ -2,13 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Gameplay;
namespace osu.Game.Tournament.Tests.Screens
{
public class TestSceneGameplayScreen : OsuTestScene
public class TestSceneGameplayScreen : TournamentTestScene
{
[Cached]
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();

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@ -2,12 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Screens.Schedule;
namespace osu.Game.Tournament.Tests.Screens
{
public class TestSceneScheduleScreen : OsuTestScene
public class TestSceneScheduleScreen : TournamentTestScene
{
[BackgroundDependencyLoader]
private void load()

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@ -2,12 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Screens.Showcase;
namespace osu.Game.Tournament.Tests.Screens
{
public class TestSceneShowcaseScreen : OsuTestScene
public class TestSceneShowcaseScreen : TournamentTestScene
{
[BackgroundDependencyLoader]
private void load()

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@ -3,11 +3,10 @@
using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Game.Tests.Visual;
namespace osu.Game.Tournament.Tests
{
public class TestSceneTournamentSceneManager : OsuTestScene
public class TestSceneTournamentSceneManager : TournamentTestScene
{
[BackgroundDependencyLoader]
private void load(Storage storage)

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@ -0,0 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Testing;
using osu.Game.Tests.Visual;
namespace osu.Game.Tournament.Tests
{
public abstract class TournamentTestScene : OsuTestScene
{
protected override ITestSceneTestRunner CreateRunner() => new TournamentTestSceneTestRunner();
public class TournamentTestSceneTestRunner : TournamentGameBase, ITestSceneTestRunner
{
private TestSceneTestRunner.TestRunner runner;
protected override void LoadAsyncComplete()
{
// this has to be run here rather than LoadComplete because
// TestScene.cs is checking the IsLoaded state (on another thread) and expects
// the runner to be loaded at that point.
Add(runner = new TestSceneTestRunner.TestRunner());
}
public void RunTestBlocking(TestScene test) => runner.RunTestBlocking(test);
}
}
}

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@ -9,15 +9,20 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.IO.Stores;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tournament
@ -35,6 +40,8 @@ namespace osu.Game.Tournament
private Bindable<Size> windowSize;
private FileBasedIPC ipc;
private Drawable heightWarning;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
return dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
@ -53,6 +60,12 @@ namespace osu.Game.Tournament
this.storage = storage;
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
{
var minWidth = (int)(size.NewValue.Height / 9f * 16 + 400);
heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
}), true);
readBracket();
@ -61,7 +74,9 @@ namespace osu.Game.Tournament
dependencies.CacheAs<MatchIPCInfo>(ipc = new FileBasedIPC());
Add(ipc);
Add(new OsuButton
AddRange(new[]
{
new OsuButton
{
Text = "Save Changes",
Width = 140,
@ -71,6 +86,31 @@ namespace osu.Game.Tournament
Origin = Anchor.BottomRight,
Padding = new MarginPadding(10),
Action = SaveChanges,
},
heightWarning = new Container
{
Masking = true,
CornerRadius = 5,
Depth = float.MinValue,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Colour = Color4.Red,
RelativeSizeAxes = Axes.Both,
},
new SpriteText
{
Text = "Please make the window wider",
Font = OsuFont.Default.With(weight: "bold"),
Colour = Color4.White,
Padding = new MarginPadding(20)
}
}
},
});
}
@ -195,18 +235,6 @@ namespace osu.Game.Tournament
base.LoadComplete();
}
protected override void Update()
{
base.Update();
var minWidth = (int)(windowSize.Value.Height / 9f * 16 + 400);
if (windowSize.Value.Width < minWidth)
{
// todo: can be removed after ppy/osu-framework#1975
windowSize.Value = Host.Window.ClientSize = new Size(minWidth, windowSize.Value.Height);
}
}
protected virtual void SaveChanges()
{
foreach (var r in ladder.Rounds)

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@ -27,11 +27,12 @@ namespace osu.Game.Graphics.Containers
private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right;
private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar);
private void scrollFromMouseEvent(MouseEvent e) =>
ScrollTo(Clamp(ToLocalSpace(e.ScreenSpaceMousePosition)[ScrollDim] / DrawSize[ScrollDim]) * Content.DrawSize[ScrollDim], true, DistanceDecayOnRightMouseScrollbar);
private bool mouseScrollBarDragging;
private bool rightMouseDragging;
protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging;
protected override bool IsDragging => base.IsDragging || rightMouseDragging;
public OsuScrollContainer(Direction scrollDirection = Direction.Vertical)
: base(scrollDirection)
@ -42,7 +43,7 @@ namespace osu.Game.Graphics.Containers
{
if (shouldPerformRightMouseScroll(e))
{
scrollToRelative(e.MousePosition[ScrollDim]);
scrollFromMouseEvent(e);
return true;
}
@ -51,9 +52,9 @@ namespace osu.Game.Graphics.Containers
protected override bool OnDrag(DragEvent e)
{
if (mouseScrollBarDragging)
if (rightMouseDragging)
{
scrollToRelative(e.MousePosition[ScrollDim]);
scrollFromMouseEvent(e);
return true;
}
@ -64,7 +65,7 @@ namespace osu.Game.Graphics.Containers
{
if (shouldPerformRightMouseScroll(e))
{
mouseScrollBarDragging = true;
rightMouseDragging = true;
return true;
}
@ -73,9 +74,9 @@ namespace osu.Game.Graphics.Containers
protected override bool OnDragEnd(DragEndEvent e)
{
if (mouseScrollBarDragging)
if (rightMouseDragging)
{
mouseScrollBarDragging = false;
rightMouseDragging = false;
return true;
}

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@ -87,7 +87,8 @@ namespace osu.Game
private BackButton backButton;
private MainMenu menuScreen;
private Intro introScreen;
private IntroScreen introScreen;
private Bindable<int> configRuleset;
@ -264,7 +265,16 @@ namespace osu.Game
{
// The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database
// to ensure all the required data for presenting a replay are present.
var databasedScoreInfo = ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID);
var databasedScoreInfo = score.OnlineScoreID != null
? ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID)
: ScoreManager.Query(s => s.Hash == score.Hash);
if (databasedScoreInfo == null)
{
Logger.Log("The requested score could not be found locally.", LoggingTarget.Information);
return;
}
var databasedScore = ScoreManager.GetScore(databasedScoreInfo);
if (databasedScore.Replay == null)
@ -761,7 +771,7 @@ namespace osu.Game
if (introScreen == null)
return true;
if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is Intro))
if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is IntroScreen))
{
Scheduler.Add(introScreen.MakeCurrent);
return true;
@ -796,7 +806,7 @@ namespace osu.Game
{
switch (newScreen)
{
case Intro intro:
case IntroScreen intro:
introScreen = intro;
break;

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@ -80,6 +80,9 @@ namespace osu.Game.Scoring.Legacy
else if (version >= 20121008)
scoreInfo.OnlineScoreID = sr.ReadInt32();
if (scoreInfo.OnlineScoreID <= 0)
scoreInfo.OnlineScoreID = null;
if (compressedReplay?.Length > 0)
{
using (var replayInStream = new MemoryStream(compressedReplay))

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@ -45,7 +45,15 @@ namespace osu.Game.Screens
private OsuScreen loadableScreen;
private ShaderPrecompiler precompiler;
protected virtual OsuScreen CreateLoadableScreen() => showDisclaimer ? (OsuScreen)new Disclaimer() : new Intro();
protected virtual OsuScreen CreateLoadableScreen()
{
if (showDisclaimer)
return new Disclaimer(getIntroSequence());
return getIntroSequence();
}
private IntroScreen getIntroSequence() => new IntroCircles();
protected virtual ShaderPrecompiler CreateShaderPrecompiler() => new ShaderPrecompiler();

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@ -21,7 +21,6 @@ namespace osu.Game.Screens.Menu
{
public class Disclaimer : StartupScreen
{
private Intro intro;
private SpriteIcon icon;
private Color4 iconColour;
private LinkFlowContainer textFlow;
@ -32,10 +31,13 @@ namespace osu.Game.Screens.Menu
private const float icon_y = -85;
private const float icon_size = 30;
private readonly OsuScreen nextScreen;
private readonly Bindable<User> currentUser = new Bindable<User>();
public Disclaimer()
public Disclaimer(OsuScreen nextScreen = null)
{
this.nextScreen = nextScreen;
ValidForResume = false;
}
@ -146,7 +148,8 @@ namespace osu.Game.Screens.Menu
protected override void LoadComplete()
{
base.LoadComplete();
LoadComponentAsync(intro = new Intro());
if (nextScreen != null)
LoadComponentAsync(nextScreen);
}
public override void OnEntering(IScreen last)
@ -170,7 +173,7 @@ namespace osu.Game.Screens.Menu
.Then(5500)
.FadeOut(250)
.ScaleTo(0.9f, 250, Easing.InQuint)
.Finally(d => this.Push(intro));
.Finally(d => this.Push(nextScreen));
}
}
}

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
@ -12,41 +11,24 @@ using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.IO.Archives;
using osu.Game.Screens.Backgrounds;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Menu
{
public class Intro : StartupScreen
public class IntroCircles : IntroScreen
{
private const string menu_music_beatmap_hash = "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83";
/// <summary>
/// Whether we have loaded the menu previously.
/// </summary>
public bool DidLoadMenu;
private MainMenu mainMenu;
private SampleChannel welcome;
private SampleChannel seeya;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
[Resolved]
private AudioManager audio { get; set; }
private Bindable<bool> menuVoice;
private Bindable<bool> menuMusic;
private Track track;
private WorkingBeatmap introBeatmap;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game, ISampleStore samples)
{
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
BeatmapSetInfo setInfo = null;
@ -75,15 +57,13 @@ namespace osu.Game.Screens.Menu
introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
track = introBeatmap.Track;
welcome = audio.Samples.Get(@"welcome");
seeya = audio.Samples.Get(@"seeya");
if (config.Get<bool>(OsuSetting.MenuVoice))
welcome = samples.Get(@"welcome");
}
private const double delay_step_one = 2300;
private const double delay_step_two = 600;
public const int EXIT_DELAY = 3000;
protected override void LogoArriving(OsuLogo logo, bool resuming)
{
base.LogoArriving(logo, resuming);
@ -93,86 +73,34 @@ namespace osu.Game.Screens.Menu
Beatmap.Value = introBeatmap;
introBeatmap = null;
if (menuVoice.Value)
welcome.Play();
welcome?.Play();
Scheduler.AddDelayed(delegate
{
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Manu.
if (menuMusic.Value)
{
track.Start();
track.Restart();
track = null;
}
LoadComponentAsync(mainMenu = new MainMenu());
PrepareMenuLoad();
Scheduler.AddDelayed(delegate
{
DidLoadMenu = true;
this.Push(mainMenu);
}, delay_step_one);
Scheduler.AddDelayed(LoadMenu, delay_step_one);
}, delay_step_two);
}
logo.Colour = Color4.White;
logo.Ripple = false;
const int quick_appear = 350;
int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0;
logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint);
if (!resuming)
{
logo.ScaleTo(1);
logo.FadeIn();
logo.PlayIntro();
}
else
{
logo.Triangles = false;
logo
.ScaleTo(1, initialMovementTime, Easing.OutQuint)
.FadeIn(quick_appear, Easing.OutQuint)
.Then()
.RotateTo(20, EXIT_DELAY * 1.5f)
.FadeOut(EXIT_DELAY);
}
}
public override void OnSuspending(IScreen next)
{
track = null;
this.FadeOut(300);
base.OnSuspending(next);
}
public override bool OnExiting(IScreen next)
{
//cancel exiting if we haven't loaded the menu yet.
return !DidLoadMenu;
}
public override void OnResuming(IScreen last)
{
this.FadeIn(300);
double fadeOutTime = EXIT_DELAY;
//we also handle the exit transition.
if (menuVoice.Value)
seeya.Play();
else
fadeOutTime = 500;
audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
//don't want to fade out completely else we will stop running updates.
Game.FadeTo(0.01f, fadeOutTime);
base.OnResuming(last);
}
}
}

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@ -0,0 +1,114 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Screens.Backgrounds;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Menu
{
public abstract class IntroScreen : StartupScreen
{
private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
public const int EXIT_DELAY = 3000;
[Resolved]
private AudioManager audio { get; set; }
private SampleChannel seeya;
private Bindable<bool> menuVoice;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
{
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
seeya = audio.Samples.Get(@"seeya");
}
/// <summary>
/// Whether we have loaded the menu previously.
/// </summary>
public bool DidLoadMenu { get; private set; }
public override bool OnExiting(IScreen next)
{
//cancel exiting if we haven't loaded the menu yet.
return !DidLoadMenu;
}
public override void OnResuming(IScreen last)
{
this.FadeIn(300);
double fadeOutTime = EXIT_DELAY;
//we also handle the exit transition.
if (menuVoice.Value)
seeya.Play();
else
fadeOutTime = 500;
audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
//don't want to fade out completely else we will stop running updates.
Game.FadeTo(0.01f, fadeOutTime);
base.OnResuming(last);
}
protected override void LogoArriving(OsuLogo logo, bool resuming)
{
base.LogoArriving(logo, resuming);
logo.Colour = Color4.White;
logo.Triangles = false;
logo.Ripple = false;
if (!resuming)
{
logo.MoveTo(new Vector2(0.5f));
logo.ScaleTo(Vector2.One);
logo.Hide();
}
else
{
const int quick_appear = 350;
int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0;
logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint);
logo
.ScaleTo(1, initialMovementTime, Easing.OutQuint)
.FadeIn(quick_appear, Easing.OutQuint)
.Then()
.RotateTo(20, EXIT_DELAY * 1.5f)
.FadeOut(EXIT_DELAY);
}
}
private MainMenu mainMenu;
protected void PrepareMenuLoad()
{
LoadComponentAsync(mainMenu = new MainMenu());
}
protected void LoadMenu()
{
DidLoadMenu = true;
this.Push(mainMenu);
}
}
}

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@ -123,7 +123,7 @@ namespace osu.Game.Screens.Menu
var track = Beatmap.Value.Track;
var metadata = Beatmap.Value.Metadata;
if (last is Intro && track != null)
if (last is IntroScreen && track != null)
{
if (!track.IsRunning)
{

View File

@ -15,6 +15,7 @@ using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Tests.Beatmaps;
@ -43,6 +44,9 @@ namespace osu.Game.Tests.Visual
private readonly Lazy<Storage> localStorage;
protected Storage LocalStorage => localStorage.Value;
private readonly Lazy<DatabaseContextFactory> contextFactory;
protected DatabaseContextFactory ContextFactory => contextFactory.Value;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
// This is the earliest we can get OsuGameBase, which is used by the dummy working beatmap to find textures
@ -59,6 +63,14 @@ namespace osu.Game.Tests.Visual
protected OsuTestScene()
{
localStorage = new Lazy<Storage>(() => new NativeStorage($"{GetType().Name}-{Guid.NewGuid()}"));
contextFactory = new Lazy<DatabaseContextFactory>(() =>
{
var factory = new DatabaseContextFactory(LocalStorage);
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
return factory;
});
}
[Resolved]
@ -85,6 +97,9 @@ namespace osu.Game.Tests.Visual
if (beatmap?.Value.TrackLoaded == true)
beatmap.Value.Track.Stop();
if (contextFactory.IsValueCreated)
contextFactory.Value.ResetDatabase();
if (localStorage.IsValueCreated)
{
try

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@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Threading.Tasks;
using osu.Framework.Logging;
using SharpRaven;
@ -36,29 +37,48 @@ namespace osu.Game.Utils
if (exception != null)
{
if (exception is IOException ioe)
if (!shouldSubmitException(exception))
return;
// since we let unhandled exceptions go ignored at times, we want to ensure they don't get submitted on subsequent reports.
if (lastException != null &&
lastException.Message == exception.Message && exception.StackTrace.StartsWith(lastException.StackTrace))
return;
lastException = exception;
queuePendingTask(raven.CaptureAsync(new SentryEvent(exception) { Message = entry.Message }));
}
else
raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message });
};
}
private bool shouldSubmitException(Exception exception)
{
switch (exception)
{
case IOException ioe:
// disk full exceptions, see https://stackoverflow.com/a/9294382
const int hr_error_handle_disk_full = unchecked((int)0x80070027);
const int hr_error_disk_full = unchecked((int)0x80070070);
if (ioe.HResult == hr_error_handle_disk_full || ioe.HResult == hr_error_disk_full)
return;
}
return false;
// since we let unhandled exceptions go ignored at times, we want to ensure they don't get submitted on subsequent reports.
if (lastException != null &&
lastException.Message == exception.Message && exception.StackTrace.StartsWith(lastException.StackTrace))
break;
case WebException we:
switch (we.Status)
{
return;
// more statuses may need to be blocked as we come across them.
case WebExceptionStatus.Timeout:
return false;
}
lastException = exception;
queuePendingTask(raven.CaptureAsync(new SentryEvent(exception)));
break;
}
else
raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message });
};
return true;
}
private void queuePendingTask(Task<string> task)

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@ -15,7 +15,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.726.2" />
<PackageReference Include="ppy.osu.Framework" Version="2019.729.0" />
<PackageReference Include="SharpCompress" Version="0.23.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />

View File

@ -105,8 +105,8 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.726.2" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.726.2" />
<PackageReference Include="ppy.osu.Framework" Version="2019.729.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.729.0" />
<PackageReference Include="SharpCompress" Version="0.22.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />