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Add explicit privates.

This commit is contained in:
Dean Herbert 2016-11-04 16:12:35 +09:00
parent b17d219ace
commit 10f2ed4387

View File

@ -129,7 +129,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
} }
} }
class NumberLayer : Container private class NumberLayer : Container
{ {
private Sprite number; private Sprite number;
@ -156,7 +156,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
} }
} }
class GlowLayer : Container private class GlowLayer : Container
{ {
private Sprite layer3; private Sprite layer3;
@ -184,7 +184,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
} }
} }
class RingLayer : Container private class RingLayer : Container
{ {
private Sprite ring; private Sprite ring;
@ -210,7 +210,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
} }
} }
class FlashLayer : Container private class FlashLayer : Container
{ {
public FlashLayer() public FlashLayer()
{ {
@ -235,7 +235,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
} }
} }
class ExplodeLayer : Container private class ExplodeLayer : Container
{ {
public ExplodeLayer() public ExplodeLayer()
{ {
@ -257,7 +257,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
} }
} }
class CircleLayer : Container private class CircleLayer : Container
{ {
private Sprite disc; private Sprite disc;
@ -302,7 +302,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
} }
} }
class Triangles : Container private class Triangles : Container
{ {
private Texture tex; private Texture tex;