diff --git a/.editorconfig b/.editorconfig index 8cdb92d11c..67f98f94eb 100644 --- a/.editorconfig +++ b/.editorconfig @@ -135,7 +135,7 @@ csharp_preferred_modifier_order = public,private,protected,internal,new,abstract csharp_style_expression_bodied_accessors = true:warning csharp_style_expression_bodied_constructors = false:none csharp_style_expression_bodied_indexers = true:warning -csharp_style_expression_bodied_methods = true:silent +csharp_style_expression_bodied_methods = false:silent csharp_style_expression_bodied_operators = true:warning csharp_style_expression_bodied_properties = true:warning csharp_style_expression_bodied_local_functions = true:silent diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj index da47ad8223..b9294088f4 100644 --- a/osu.Desktop/osu.Desktop.csproj +++ b/osu.Desktop/osu.Desktop.csproj @@ -29,7 +29,7 @@ - + diff --git a/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs b/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs index 589503c35b..2d71fb93fb 100644 --- a/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs +++ b/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs @@ -20,7 +20,9 @@ namespace osu.Game.Rulesets.Catch.UI internal readonly CatcherArea CatcherArea; - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || CatcherArea.ReceivePositionalInputAt(screenSpacePos); + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => + // only check the X position; handle all vertical space. + base.ReceivePositionalInputAt(new Vector2(screenSpacePos.X, ScreenSpaceDrawQuad.Centre.Y)); public CatchPlayfield(BeatmapDifficulty difficulty, Func> createDrawableRepresentation) { diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index 02c2158383..b7b523a94d 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -237,19 +237,19 @@ namespace osu.Game.Rulesets.Mania { LeftKeys = new[] { - InputKey.Number1, - InputKey.Number2, - InputKey.Number3, - InputKey.Number4, + InputKey.Q, + InputKey.W, + InputKey.E, + InputKey.R, }, RightKeys = new[] { - InputKey.Z, InputKey.X, InputKey.C, - InputKey.V + InputKey.V, + InputKey.B }, - SpecialKey = InputKey.Tilde, + SpecialKey = InputKey.S, SpecialAction = ManiaAction.Special1, NormalActionStart = ManiaAction.Key1 }.GenerateKeyBindingsFor(keys, out var nextNormal); @@ -265,12 +265,12 @@ namespace osu.Game.Rulesets.Mania }, RightKeys = new[] { - InputKey.O, - InputKey.P, - InputKey.BracketLeft, - InputKey.BracketRight + InputKey.K, + InputKey.L, + InputKey.Semicolon, + InputKey.Quote }, - SpecialKey = InputKey.BackSlash, + SpecialKey = InputKey.I, SpecialAction = ManiaAction.Special2, NormalActionStart = nextNormal }.GenerateKeyBindingsFor(keys, out _); diff --git a/osu.Game.Tests/Editor/TestSceneHitObjectComposerDistanceSnapping.cs b/osu.Game.Tests/Editor/TestSceneHitObjectComposerDistanceSnapping.cs index e825df5a3f..5a4e76d586 100644 --- a/osu.Game.Tests/Editor/TestSceneHitObjectComposerDistanceSnapping.cs +++ b/osu.Game.Tests/Editor/TestSceneHitObjectComposerDistanceSnapping.cs @@ -118,17 +118,19 @@ namespace osu.Game.Tests.Editor [Test] public void TestGetSnappedDurationFromDistance() { - assertSnappedDuration(50, 0); + assertSnappedDuration(0, 0); + assertSnappedDuration(50, 1000); assertSnappedDuration(100, 1000); - assertSnappedDuration(150, 1000); + assertSnappedDuration(150, 2000); assertSnappedDuration(200, 2000); - assertSnappedDuration(250, 2000); + assertSnappedDuration(250, 3000); AddStep("set slider multiplier = 2", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2); + assertSnappedDuration(0, 0); assertSnappedDuration(50, 0); - assertSnappedDuration(100, 0); - assertSnappedDuration(150, 0); + assertSnappedDuration(100, 1000); + assertSnappedDuration(150, 1000); assertSnappedDuration(200, 1000); assertSnappedDuration(250, 1000); @@ -139,8 +141,8 @@ namespace osu.Game.Tests.Editor }); assertSnappedDuration(50, 0); - assertSnappedDuration(100, 0); - assertSnappedDuration(150, 0); + assertSnappedDuration(100, 500); + assertSnappedDuration(150, 500); assertSnappedDuration(200, 500); assertSnappedDuration(250, 500); assertSnappedDuration(400, 1000); @@ -149,17 +151,17 @@ namespace osu.Game.Tests.Editor [Test] public void GetSnappedDistanceFromDistance() { - assertSnappedDistance(50, 0); + assertSnappedDistance(50, 100); assertSnappedDistance(100, 100); - assertSnappedDistance(150, 100); + assertSnappedDistance(150, 200); assertSnappedDistance(200, 200); - assertSnappedDistance(250, 200); + assertSnappedDistance(250, 300); AddStep("set slider multiplier = 2", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2); assertSnappedDistance(50, 0); - assertSnappedDistance(100, 0); - assertSnappedDistance(150, 0); + assertSnappedDistance(100, 200); + assertSnappedDistance(150, 200); assertSnappedDistance(200, 200); assertSnappedDistance(250, 200); @@ -170,8 +172,8 @@ namespace osu.Game.Tests.Editor }); assertSnappedDistance(50, 0); - assertSnappedDistance(100, 0); - assertSnappedDistance(150, 0); + assertSnappedDistance(100, 200); + assertSnappedDistance(150, 200); assertSnappedDistance(200, 200); assertSnappedDistance(250, 200); assertSnappedDistance(400, 400); diff --git a/osu.Game.Tests/Visual/Editor/TestSceneDistanceSnapGrid.cs b/osu.Game.Tests/Visual/Editor/TestSceneDistanceSnapGrid.cs index 847d168e51..f49256a633 100644 --- a/osu.Game.Tests/Visual/Editor/TestSceneDistanceSnapGrid.cs +++ b/osu.Game.Tests/Visual/Editor/TestSceneDistanceSnapGrid.cs @@ -85,64 +85,64 @@ namespace osu.Game.Tests.Visual.Editor { } - protected override void CreateContent(Vector2 startPosition) + protected override void CreateContent() { AddInternal(new Circle { Origin = Anchor.Centre, Size = new Vector2(5), - Position = startPosition + Position = StartPosition }); - int beatIndex = 0; + int indexFromPlacement = 0; - for (float s = startPosition.X + DistanceSpacing; s <= DrawWidth && beatIndex < MaxIntervals; s += DistanceSpacing, beatIndex++) + for (float s = StartPosition.X + DistanceSpacing; s <= DrawWidth && indexFromPlacement < MaxIntervals; s += DistanceSpacing, indexFromPlacement++) { AddInternal(new Circle { Origin = Anchor.Centre, Size = new Vector2(5, 10), - Position = new Vector2(s, startPosition.Y), - Colour = GetColourForBeatIndex(beatIndex) + Position = new Vector2(s, StartPosition.Y), + Colour = GetColourForIndexFromPlacement(indexFromPlacement) }); } - beatIndex = 0; + indexFromPlacement = 0; - for (float s = startPosition.X - DistanceSpacing; s >= 0 && beatIndex < MaxIntervals; s -= DistanceSpacing, beatIndex++) + for (float s = StartPosition.X - DistanceSpacing; s >= 0 && indexFromPlacement < MaxIntervals; s -= DistanceSpacing, indexFromPlacement++) { AddInternal(new Circle { Origin = Anchor.Centre, Size = new Vector2(5, 10), - Position = new Vector2(s, startPosition.Y), - Colour = GetColourForBeatIndex(beatIndex) + Position = new Vector2(s, StartPosition.Y), + Colour = GetColourForIndexFromPlacement(indexFromPlacement) }); } - beatIndex = 0; + indexFromPlacement = 0; - for (float s = startPosition.Y + DistanceSpacing; s <= DrawHeight && beatIndex < MaxIntervals; s += DistanceSpacing, beatIndex++) + for (float s = StartPosition.Y + DistanceSpacing; s <= DrawHeight && indexFromPlacement < MaxIntervals; s += DistanceSpacing, indexFromPlacement++) { AddInternal(new Circle { Origin = Anchor.Centre, Size = new Vector2(10, 5), - Position = new Vector2(startPosition.X, s), - Colour = GetColourForBeatIndex(beatIndex) + Position = new Vector2(StartPosition.X, s), + Colour = GetColourForIndexFromPlacement(indexFromPlacement) }); } - beatIndex = 0; + indexFromPlacement = 0; - for (float s = startPosition.Y - DistanceSpacing; s >= 0 && beatIndex < MaxIntervals; s -= DistanceSpacing, beatIndex++) + for (float s = StartPosition.Y - DistanceSpacing; s >= 0 && indexFromPlacement < MaxIntervals; s -= DistanceSpacing, indexFromPlacement++) { AddInternal(new Circle { Origin = Anchor.Centre, Size = new Vector2(10, 5), - Position = new Vector2(startPosition.X, s), - Colour = GetColourForBeatIndex(beatIndex) + Position = new Vector2(StartPosition.X, s), + Colour = GetColourForIndexFromPlacement(indexFromPlacement) }); } } diff --git a/osu.Game.Tests/Visual/Editor/TestSceneTimelineBlueprintContainer.cs b/osu.Game.Tests/Visual/Editor/TestSceneTimelineBlueprintContainer.cs index e7b2508ac7..3c75fd5310 100644 --- a/osu.Game.Tests/Visual/Editor/TestSceneTimelineBlueprintContainer.cs +++ b/osu.Game.Tests/Visual/Editor/TestSceneTimelineBlueprintContainer.cs @@ -1,146 +1,15 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; -using System.Collections.Generic; using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Framework.Audio; -using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Timing; -using osu.Game.Beatmaps; -using osu.Game.Graphics.UserInterface; -using osu.Game.Rulesets.Edit; -using osu.Game.Rulesets.Objects; -using osu.Game.Screens.Edit; using osu.Game.Screens.Edit.Compose.Components.Timeline; -using osuTK; -using osuTK.Graphics; namespace osu.Game.Tests.Visual.Editor { [TestFixture] - public class TestSceneTimelineBlueprintContainer : EditorClockTestScene + public class TestSceneTimelineBlueprintContainer : TimelineTestScene { - public override IReadOnlyList RequiredTypes => new[] - { - typeof(TimelineArea), - typeof(Timeline), - typeof(TimelineButton), - typeof(CentreMarker) - }; - - [BackgroundDependencyLoader] - private void load(AudioManager audio) - { - Beatmap.Value = new WaveformTestBeatmap(audio); - - var editorBeatmap = new EditorBeatmap((Beatmap)Beatmap.Value.Beatmap, BeatDivisor); - - Dependencies.Cache(editorBeatmap); - Dependencies.CacheAs(editorBeatmap); - - Children = new Drawable[] - { - new FillFlowContainer - { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Vertical, - Spacing = new Vector2(0, 5), - Children = new Drawable[] - { - new StartStopButton(), - new AudioVisualiser(), - } - }, - new TimelineArea - { - Child = new TimelineBlueprintContainer(), - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.X, - Size = new Vector2(0.8f, 100) - } - }; - } - - private class AudioVisualiser : CompositeDrawable - { - private readonly Drawable marker; - - [Resolved] - private IBindable beatmap { get; set; } - - [Resolved] - private IAdjustableClock adjustableClock { get; set; } - - public AudioVisualiser() - { - Size = new Vector2(250, 25); - - InternalChildren = new[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Alpha = 0.25f, - }, - marker = new Box - { - RelativePositionAxes = Axes.X, - RelativeSizeAxes = Axes.Y, - Width = 2, - } - }; - } - - protected override void Update() - { - base.Update(); - - if (beatmap.Value.Track.IsLoaded) - marker.X = (float)(adjustableClock.CurrentTime / beatmap.Value.Track.Length); - } - } - - private class StartStopButton : OsuButton - { - private IAdjustableClock adjustableClock; - private bool started; - - public StartStopButton() - { - BackgroundColour = Color4.SlateGray; - Size = new Vector2(100, 50); - Text = "Start"; - - Action = onClick; - } - - [BackgroundDependencyLoader] - private void load(IAdjustableClock adjustableClock) - { - this.adjustableClock = adjustableClock; - } - - private void onClick() - { - if (started) - { - adjustableClock.Stop(); - Text = "Start"; - } - else - { - adjustableClock.Start(); - Text = "Stop"; - } - - started = !started; - } - } + public override Drawable CreateTestComponent() => new TimelineBlueprintContainer(); } } diff --git a/osu.Game.Tests/Visual/Editor/TestSceneTimelineTickDisplay.cs b/osu.Game.Tests/Visual/Editor/TestSceneTimelineTickDisplay.cs new file mode 100644 index 0000000000..43a3cd6122 --- /dev/null +++ b/osu.Game.Tests/Visual/Editor/TestSceneTimelineTickDisplay.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Screens.Edit.Compose.Components; +using osu.Game.Screens.Edit.Compose.Components.Timeline; +using osuTK; + +namespace osu.Game.Tests.Visual.Editor +{ + [TestFixture] + public class TestSceneTimelineTickDisplay : TimelineTestScene + { + public override Drawable CreateTestComponent() => new TimelineTickDisplay(); + + [BackgroundDependencyLoader] + private void load() + { + BeatDivisor.Value = 4; + + Add(new BeatDivisorControl(BeatDivisor) + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Margin = new MarginPadding(30), + Size = new Vector2(90) + }); + } + } +} diff --git a/osu.Game.Tests/Visual/Editor/TimelineTestScene.cs b/osu.Game.Tests/Visual/Editor/TimelineTestScene.cs new file mode 100644 index 0000000000..b5e526d3c2 --- /dev/null +++ b/osu.Game.Tests/Visual/Editor/TimelineTestScene.cs @@ -0,0 +1,148 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Timing; +using osu.Game.Beatmaps; +using osu.Game.Graphics.UserInterface; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects; +using osu.Game.Screens.Edit; +using osu.Game.Screens.Edit.Compose.Components.Timeline; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Editor +{ + public abstract class TimelineTestScene : EditorClockTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(TimelineArea), + typeof(Timeline), + typeof(TimelineButton), + typeof(CentreMarker) + }; + + protected TimelineArea TimelineArea { get; private set; } + + [BackgroundDependencyLoader] + private void load(AudioManager audio) + { + Beatmap.Value = new WaveformTestBeatmap(audio); + + var editorBeatmap = new EditorBeatmap((Beatmap)Beatmap.Value.Beatmap, BeatDivisor); + + Dependencies.Cache(editorBeatmap); + Dependencies.CacheAs(editorBeatmap); + + AddRange(new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 5), + Children = new Drawable[] + { + new StartStopButton(), + new AudioVisualiser(), + } + }, + TimelineArea = new TimelineArea + { + Child = CreateTestComponent(), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.X, + Size = new Vector2(0.8f, 100), + } + }); + } + + public abstract Drawable CreateTestComponent(); + + private class AudioVisualiser : CompositeDrawable + { + private readonly Drawable marker; + + [Resolved] + private IBindable beatmap { get; set; } + + [Resolved] + private IAdjustableClock adjustableClock { get; set; } + + public AudioVisualiser() + { + Size = new Vector2(250, 25); + + InternalChildren = new[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Alpha = 0.25f, + }, + marker = new Box + { + RelativePositionAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + Width = 2, + } + }; + } + + protected override void Update() + { + base.Update(); + + if (beatmap.Value.Track.IsLoaded) + marker.X = (float)(adjustableClock.CurrentTime / beatmap.Value.Track.Length); + } + } + + private class StartStopButton : OsuButton + { + private IAdjustableClock adjustableClock; + private bool started; + + public StartStopButton() + { + BackgroundColour = Color4.SlateGray; + Size = new Vector2(100, 50); + Text = "Start"; + + Action = onClick; + } + + [BackgroundDependencyLoader] + private void load(IAdjustableClock adjustableClock) + { + this.adjustableClock = adjustableClock; + } + + private void onClick() + { + if (started) + { + adjustableClock.Stop(); + Text = "Start"; + } + else + { + adjustableClock.Start(); + Text = "Stop"; + } + + started = !started; + } + } + } +} diff --git a/osu.Game.Tests/Visual/Navigation/OsuGameTestScene.cs b/osu.Game.Tests/Visual/Navigation/OsuGameTestScene.cs new file mode 100644 index 0000000000..662d9977ba --- /dev/null +++ b/osu.Game.Tests/Visual/Navigation/OsuGameTestScene.cs @@ -0,0 +1,122 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Configuration; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Platform; +using osu.Framework.Screens; +using osu.Framework.Testing; +using osu.Game.Beatmaps; +using osu.Game.Configuration; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.API; +using osu.Game.Overlays; +using osu.Game.Rulesets; +using osu.Game.Screens; +using osu.Game.Screens.Menu; +using osuTK.Graphics; +using IntroSequence = osu.Game.Configuration.IntroSequence; + +namespace osu.Game.Tests.Visual.Navigation +{ + /// + /// A scene which tests full game flow. + /// + public abstract class OsuGameTestScene : ManualInputManagerTestScene + { + private GameHost host; + + protected TestOsuGame Game; + + [BackgroundDependencyLoader] + private void load(GameHost host) + { + this.host = host; + + Child = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + }; + } + + [SetUpSteps] + public void SetUpSteps() + { + AddStep("Create new game instance", () => + { + if (Game != null) + { + Remove(Game); + Game.Dispose(); + } + + RecycleLocalStorage(); + + // see MouseSettings + var frameworkConfig = host.Dependencies.Get(); + frameworkConfig.GetBindable(FrameworkSetting.CursorSensitivity).Disabled = false; + + Game = new TestOsuGame(LocalStorage, API); + Game.SetHost(host); + + // todo: this can be removed once we can run audio tracks without a device present + // see https://github.com/ppy/osu/issues/1302 + Game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles); + + Add(Game); + }); + + AddUntilStep("Wait for load", () => Game.IsLoaded); + AddUntilStep("Wait for intro", () => Game.ScreenStack.CurrentScreen is IntroScreen); + + ConfirmAtMainMenu(); + } + + protected void ConfirmAtMainMenu() => AddUntilStep("Wait for main menu", () => Game.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded); + + public class TestOsuGame : OsuGame + { + public new ScreenStack ScreenStack => base.ScreenStack; + + public new BackButton BackButton => base.BackButton; + + public new BeatmapManager BeatmapManager => base.BeatmapManager; + + public new SettingsPanel Settings => base.Settings; + + public new OsuConfigManager LocalConfig => base.LocalConfig; + + public new Bindable Beatmap => base.Beatmap; + + public new Bindable Ruleset => base.Ruleset; + + protected override Loader CreateLoader() => new TestLoader(); + + public TestOsuGame(Storage storage, IAPIProvider api) + { + Storage = storage; + API = api; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + API.Login("Rhythm Champion", "osu!"); + } + } + + public class TestLoader : Loader + { + protected override ShaderPrecompiler CreateShaderPrecompiler() => new TestShaderPrecompiler(); + + private class TestShaderPrecompiler : ShaderPrecompiler + { + protected override bool AllLoaded => true; + } + } + } +} diff --git a/osu.Game.Tests/Visual/Navigation/TestScenePresentBeatmap.cs b/osu.Game.Tests/Visual/Navigation/TestScenePresentBeatmap.cs new file mode 100644 index 0000000000..909409835c --- /dev/null +++ b/osu.Game.Tests/Visual/Navigation/TestScenePresentBeatmap.cs @@ -0,0 +1,110 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Screens; +using osu.Game.Beatmaps; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mania; +using osu.Game.Rulesets.Osu; +using osu.Game.Screens.Menu; + +namespace osu.Game.Tests.Visual.Navigation +{ + public class TestScenePresentBeatmap : OsuGameTestScene + { + [Test] + public void TestFromMainMenu() + { + var firstImport = importBeatmap(1); + presentAndConfirm(firstImport); + + AddStep("return to menu", () => Game.ScreenStack.CurrentScreen.Exit()); + AddUntilStep("wait for menu", () => Game.ScreenStack.CurrentScreen is MainMenu); + + var secondimport = importBeatmap(2); + presentAndConfirm(secondimport); + } + + [Test] + public void TestFromMainMenuDifferentRuleset() + { + var firstImport = importBeatmap(1); + presentAndConfirm(firstImport); + + AddStep("return to menu", () => Game.ScreenStack.CurrentScreen.Exit()); + AddUntilStep("wait for menu", () => Game.ScreenStack.CurrentScreen is MainMenu); + + var secondimport = importBeatmap(2, new ManiaRuleset().RulesetInfo); + presentAndConfirm(secondimport); + } + + [Test] + public void TestFromSongSelect() + { + var firstImport = importBeatmap(1); + presentAndConfirm(firstImport); + + var secondimport = importBeatmap(2); + presentAndConfirm(secondimport); + } + + [Test] + public void TestFromSongSelectDifferentRuleset() + { + var firstImport = importBeatmap(1); + presentAndConfirm(firstImport); + + var secondimport = importBeatmap(2, new ManiaRuleset().RulesetInfo); + presentAndConfirm(secondimport); + } + + private Func importBeatmap(int i, RulesetInfo ruleset = null) + { + BeatmapSetInfo imported = null; + AddStep($"import beatmap {i}", () => + { + var difficulty = new BeatmapDifficulty(); + var metadata = new BeatmapMetadata + { + Artist = "SomeArtist", + AuthorString = "SomeAuthor", + Title = $"import {i}" + }; + + imported = Game.BeatmapManager.Import(new BeatmapSetInfo + { + Hash = Guid.NewGuid().ToString(), + OnlineBeatmapSetID = i, + Metadata = metadata, + Beatmaps = new List + { + new BeatmapInfo + { + OnlineBeatmapID = i * 1024, + Metadata = metadata, + BaseDifficulty = difficulty, + Ruleset = ruleset ?? new OsuRuleset().RulesetInfo + }, + } + }).Result; + }); + + AddAssert($"import {i} succeeded", () => imported != null); + + return () => imported; + } + + private void presentAndConfirm(Func getImport) + { + AddStep("present beatmap", () => Game.PresentBeatmap(getImport())); + + AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is Screens.Select.SongSelect); + AddUntilStep("correct beatmap displayed", () => Game.Beatmap.Value.BeatmapSetInfo.ID == getImport().ID); + AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Beatmaps.First().Ruleset.ID); + } + } +} diff --git a/osu.Game.Tests/Visual/Menus/TestSceneScreenNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs similarity index 56% rename from osu.Game.Tests/Visual/Menus/TestSceneScreenNavigation.cs rename to osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs index 471f67b7b6..d706d47384 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneScreenNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs @@ -6,78 +6,26 @@ using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Audio.Track; -using osu.Framework.Bindables; -using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Platform; using osu.Framework.Screens; -using osu.Framework.Testing; using osu.Game.Beatmaps; -using osu.Game.Configuration; -using osu.Game.Graphics.UserInterface; -using osu.Game.Online.API; using osu.Game.Overlays; using osu.Game.Overlays.Mods; -using osu.Game.Screens; -using osu.Game.Screens.Menu; using osu.Game.Screens.Play; using osu.Game.Screens.Select; using osu.Game.Tests.Beatmaps.IO; using osuTK; -using osuTK.Graphics; using osuTK.Input; -using IntroSequence = osu.Game.Configuration.IntroSequence; -namespace osu.Game.Tests.Visual.Menus +namespace osu.Game.Tests.Visual.Navigation { - public class TestSceneScreenNavigation : ManualInputManagerTestScene + public class TestSceneScreenNavigation : OsuGameTestScene { private const float click_padding = 25; - private GameHost host; - private TestOsuGame game; + private Vector2 backButtonPosition => Game.ToScreenSpace(new Vector2(click_padding, Game.LayoutRectangle.Bottom - click_padding)); - private Vector2 backButtonPosition => game.ToScreenSpace(new Vector2(click_padding, game.LayoutRectangle.Bottom - click_padding)); - - private Vector2 optionsButtonPosition => game.ToScreenSpace(new Vector2(click_padding, click_padding)); - - [BackgroundDependencyLoader] - private void load(GameHost host) - { - this.host = host; - - Child = new Box - { - RelativeSizeAxes = Axes.Both, - Colour = Color4.Black, - }; - } - - [SetUpSteps] - public void SetUpSteps() - { - AddStep("Create new game instance", () => - { - if (game != null) - { - Remove(game); - game.Dispose(); - } - - game = new TestOsuGame(LocalStorage, API); - game.SetHost(host); - - // todo: this can be removed once we can run audio trakcs without a device present - // see https://github.com/ppy/osu/issues/1302 - game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles); - - Add(game); - }); - AddUntilStep("Wait for load", () => game.IsLoaded); - AddUntilStep("Wait for intro", () => game.ScreenStack.CurrentScreen is IntroScreen); - confirmAtMainMenu(); - } + private Vector2 optionsButtonPosition => Game.ToScreenSpace(new Vector2(click_padding, click_padding)); [Test] public void TestExitSongSelectWithEscape() @@ -98,21 +46,21 @@ namespace osu.Game.Tests.Visual.Menus { Player player = null; - WorkingBeatmap beatmap() => game.Beatmap.Value; + WorkingBeatmap beatmap() => Game.Beatmap.Value; Track track() => beatmap().Track; pushAndConfirm(() => new TestSongSelect()); - AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).Wait()); + AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(Game, virtualTrack: true).Wait()); - AddUntilStep("wait for selected", () => !game.Beatmap.IsDefault); + AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault); if (withUserPause) - AddStep("pause", () => game.Dependencies.Get().Stop()); + AddStep("pause", () => Game.Dependencies.Get().Stop()); AddStep("press enter", () => pressAndRelease(Key.Enter)); - AddUntilStep("wait for player", () => (player = game.ScreenStack.CurrentScreen as Player) != null); + AddUntilStep("wait for player", () => (player = Game.ScreenStack.CurrentScreen as Player) != null); AddUntilStep("wait for fail", () => player.HasFailed); AddUntilStep("wait for track stop", () => !track().IsRunning); @@ -135,7 +83,7 @@ namespace osu.Game.Tests.Visual.Menus AddStep("Move mouse to backButton", () => InputManager.MoveMouseTo(backButtonPosition)); // BackButton handles hover using its child button, so this checks whether or not any of BackButton's children are hovered. - AddUntilStep("Back button is hovered", () => InputManager.HoveredDrawables.Any(d => d.Parent == game.BackButton)); + AddUntilStep("Back button is hovered", () => InputManager.HoveredDrawables.Any(d => d.Parent == Game.BackButton)); AddStep("Click back button", () => InputManager.Click(MouseButton.Left)); AddUntilStep("Overlay was hidden", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden); @@ -159,20 +107,20 @@ namespace osu.Game.Tests.Visual.Menus [Test] public void TestOpenOptionsAndExitWithEscape() { - AddUntilStep("Wait for options to load", () => game.Settings.IsLoaded); + AddUntilStep("Wait for options to load", () => Game.Settings.IsLoaded); AddStep("Enter menu", () => pressAndRelease(Key.Enter)); AddStep("Move mouse to options overlay", () => InputManager.MoveMouseTo(optionsButtonPosition)); AddStep("Click options overlay", () => InputManager.Click(MouseButton.Left)); - AddAssert("Options overlay was opened", () => game.Settings.State.Value == Visibility.Visible); + AddAssert("Options overlay was opened", () => Game.Settings.State.Value == Visibility.Visible); AddStep("Hide options overlay using escape", () => pressAndRelease(Key.Escape)); - AddAssert("Options overlay was closed", () => game.Settings.State.Value == Visibility.Hidden); + AddAssert("Options overlay was closed", () => Game.Settings.State.Value == Visibility.Hidden); } private void pushAndConfirm(Func newScreen) { Screen screen = null; - AddStep("Push new screen", () => game.ScreenStack.Push(screen = newScreen())); - AddUntilStep("Wait for new screen", () => game.ScreenStack.CurrentScreen == screen && screen.IsLoaded); + AddStep("Push new screen", () => Game.ScreenStack.Push(screen = newScreen())); + AddUntilStep("Wait for new screen", () => Game.ScreenStack.CurrentScreen == screen && screen.IsLoaded); } private void pushEscape() => @@ -181,64 +129,25 @@ namespace osu.Game.Tests.Visual.Menus private void exitViaEscapeAndConfirm() { pushEscape(); - confirmAtMainMenu(); + ConfirmAtMainMenu(); } private void exitViaBackButtonAndConfirm() { AddStep("Move mouse to backButton", () => InputManager.MoveMouseTo(backButtonPosition)); AddStep("Click back button", () => InputManager.Click(MouseButton.Left)); - confirmAtMainMenu(); + ConfirmAtMainMenu(); } - private void confirmAtMainMenu() => AddUntilStep("Wait for main menu", () => game.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded); - private void pressAndRelease(Key key) { InputManager.PressKey(key); InputManager.ReleaseKey(key); } - private class TestOsuGame : OsuGame - { - public new ScreenStack ScreenStack => base.ScreenStack; - - public new BackButton BackButton => base.BackButton; - - public new SettingsPanel Settings => base.Settings; - - public new OsuConfigManager LocalConfig => base.LocalConfig; - - public new Bindable Beatmap => base.Beatmap; - - protected override Loader CreateLoader() => new TestLoader(); - - public TestOsuGame(Storage storage, IAPIProvider api) - { - Storage = storage; - API = api; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - API.Login("Rhythm Champion", "osu!"); - } - } - private class TestSongSelect : PlaySongSelect { public ModSelectOverlay ModSelectOverlay => ModSelect; } - - private class TestLoader : Loader - { - protected override ShaderPrecompiler CreateShaderPrecompiler() => new TestShaderPrecompiler(); - - private class TestShaderPrecompiler : ShaderPrecompiler - { - protected override bool AllLoaded => true; - } - } } } diff --git a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs index 658f678b10..7a8570c09b 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs @@ -13,7 +13,7 @@ namespace osu.Game.Tests.Visual.Online [TestFixture] public class TestSceneChangelogOverlay : OsuTestScene { - private ChangelogOverlay changelog; + private TestChangelogOverlay changelog; public override IReadOnlyList RequiredTypes => new[] { @@ -29,23 +29,40 @@ namespace osu.Game.Tests.Visual.Online protected override bool UseOnlineAPI => true; - protected override void LoadComplete() + [SetUp] + public void SetUp() => Schedule(() => { - base.LoadComplete(); + Child = changelog = new TestChangelogOverlay(); + }); - Add(changelog = new ChangelogOverlay()); - AddStep(@"Show", changelog.Show); - AddStep(@"Hide", changelog.Hide); + [Test] + public void ShowWithNoFetch() + { + AddStep(@"Show", () => changelog.Show()); + AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0); + AddAssert(@"listing displayed", () => changelog.Current.Value == null); + AddAssert(@"no stream selected", () => changelog.Header.Streams.Current.Value == null); + } - AddWaitStep("wait for hide", 3); + [Test] + public void ShowWithListing() + { + AddStep(@"Show with listing", () => changelog.ShowListing()); + AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0); + AddAssert(@"listing displayed", () => changelog.Current.Value == null); + AddAssert(@"no stream selected", () => changelog.Header.Streams.Current.Value == null); + } + [Test] + public void ShowWithBuild() + { AddStep(@"Show with Lazer 2018.712.0", () => { changelog.ShowBuild(new APIChangelogBuild { Version = "2018.712.0", DisplayVersion = "2018.712.0", - UpdateStream = new APIUpdateStream { Name = OsuGameBase.CLIENT_STREAM_NAME }, + UpdateStream = new APIUpdateStream { Id = 7, Name = OsuGameBase.CLIENT_STREAM_NAME }, ChangelogEntries = new List { new APIChangelogEntry @@ -56,19 +73,16 @@ namespace osu.Game.Tests.Visual.Online } } }); - changelog.Show(); }); - AddWaitStep("wait for show", 3); - AddStep(@"Hide", changelog.Hide); - AddWaitStep("wait for hide", 3); - - AddStep(@"Show with listing", () => - { - changelog.ShowListing(); - changelog.Show(); - }); + AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0); + AddAssert(@"correct build displayed", () => changelog.Current.Value.Version == "2018.712.0"); + AddAssert(@"correct stream selected", () => changelog.Header.Streams.Current.Value.Id == 7); + } + [Test] + public void TestHTMLUnescaping() + { AddStep(@"Ensure HTML string unescaping", () => { changelog.ShowBuild(new APIChangelogBuild @@ -97,5 +111,12 @@ namespace osu.Game.Tests.Visual.Online }); }); } + + private class TestChangelogOverlay : ChangelogOverlay + { + public new List Streams => base.Streams; + + public new ChangelogHeader Header => base.Header; + } } } diff --git a/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs index 8134c10750..3deb9cb1fa 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs @@ -8,6 +8,8 @@ using osu.Game.Online.API.Requests; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Game.Overlays.Comments; +using osu.Game.Overlays; +using osu.Framework.Allocation; namespace osu.Game.Tests.Visual.Online { @@ -22,12 +24,15 @@ namespace osu.Game.Tests.Visual.Online typeof(HeaderButton), typeof(SortTabControl), typeof(ShowChildrenButton), - typeof(DeletedChildrenPlaceholder), + typeof(DeletedCommentsCounter), typeof(VotePill) }; protected override bool UseOnlineAPI => true; + [Cached] + private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple); + public TestSceneCommentsContainer() { BasicScrollContainer scroll; diff --git a/osu.Game.Tests/Visual/Online/TestSceneCommentsHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneCommentsHeader.cs index bc3e0eff1a..a60f220e4b 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneCommentsHeader.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneCommentsHeader.cs @@ -4,7 +4,9 @@ using System; using System.Collections.Generic; using NUnit.Framework; +using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Game.Overlays; using osu.Game.Overlays.Comments; namespace osu.Game.Tests.Visual.Online @@ -19,6 +21,9 @@ namespace osu.Game.Tests.Visual.Online typeof(SortTabControl), }; + [Cached] + private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue); + private readonly Bindable sort = new Bindable(); private readonly BindableBool showDeleted = new BindableBool(); diff --git a/osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs b/osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs index d3b037f499..1b7a2160d0 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs @@ -4,10 +4,12 @@ using System; using System.Collections.Generic; using NUnit.Framework; +using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Containers; +using osu.Game.Overlays; using osu.Game.Overlays.Profile.Sections; using osu.Game.Overlays.Profile.Sections.Historical; using osu.Game.Users; @@ -27,6 +29,9 @@ namespace osu.Game.Tests.Visual.Online typeof(DrawableProfileRow) }; + [Cached] + private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink); + public TestSceneHistoricalSection() { HistoricalSection section; diff --git a/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs b/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs index f14c75084f..8ecbf0891b 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs @@ -7,6 +7,8 @@ using osu.Framework.Graphics; using osu.Framework.Bindables; using osu.Game.Overlays.Comments; using osu.Framework.Utils; +using osu.Framework.Allocation; +using osu.Game.Overlays; namespace osu.Game.Tests.Visual.Online { @@ -17,6 +19,9 @@ namespace osu.Game.Tests.Visual.Online typeof(TotalCommentsCounter), }; + [Cached] + private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue); + public TestSceneTotalCommentsCounter() { var count = new BindableInt(); diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs index f825e4f1e9..523de4e38f 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs @@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Online typeof(ProfileHeader), typeof(RankGraph), typeof(LineGraph), - typeof(TabControlOverlayHeader.OverlayHeaderTabControl), + typeof(TabControlOverlayHeader<>.OverlayHeaderTabControl), typeof(CentreHeaderContainer), typeof(BottomHeaderContainer), typeof(DetailHeaderContainer), diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs new file mode 100644 index 0000000000..19b72e7071 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs @@ -0,0 +1,101 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Game.Overlays.Profile.Sections; +using osu.Game.Overlays.Profile.Sections.Ranks; +using osu.Framework.Graphics; +using osu.Game.Scoring; +using osu.Framework.Graphics.Containers; +using osuTK; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Osu.Mods; +using osu.Game.Overlays; +using osu.Framework.Allocation; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneUserProfileScores : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(DrawableProfileScore), + typeof(DrawableProfileWeightedScore), + typeof(ProfileItemContainer), + }; + + public TestSceneUserProfileScores() + { + var score = new ScoreInfo + { + PP = 134.32, + Rank = ScoreRank.A, + Beatmap = new BeatmapInfo + { + Metadata = new BeatmapMetadata + { + Title = "Triumph & Regret", + Artist = "typeMARS" + }, + Version = "[4K] Regret" + }, + Date = DateTimeOffset.Now, + Mods = new Mod[] + { + new OsuModHardRock(), + new OsuModDoubleTime(), + }, + Accuracy = 0.998546 + }; + + var noPPScore = new ScoreInfo + { + Rank = ScoreRank.B, + Beatmap = new BeatmapInfo + { + Metadata = new BeatmapMetadata + { + Title = "C18H27NO3(extend)", + Artist = "Team Grimoire" + }, + Version = "[4K] Cataclysmic Hypernova" + }, + Date = DateTimeOffset.Now, + Accuracy = 0.55879 + }; + + Add(new FillFlowContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 10), + Children = new[] + { + new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(score)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(score, 0.85)) + } + }); + } + + private class ColourProvidedContainer : Container + { + [Cached] + private readonly OverlayColourProvider colourProvider; + + public ColourProvidedContainer(OverlayColourScheme colourScheme, DrawableProfileScore score) + { + colourProvider = new OverlayColourProvider(colourScheme); + + AutoSizeAxes = Axes.Y; + RelativeSizeAxes = Axes.X; + Add(score); + } + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs b/osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs index 2951f6b63e..c8e94b2915 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs @@ -4,11 +4,13 @@ using System; using System.Collections.Generic; using NUnit.Framework; +using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Containers; +using osu.Game.Overlays; using osu.Game.Overlays.Profile.Sections; using osu.Game.Overlays.Profile.Sections.Ranks; using osu.Game.Users; @@ -20,7 +22,15 @@ namespace osu.Game.Tests.Visual.Online { protected override bool UseOnlineAPI => true; - public override IReadOnlyList RequiredTypes => new[] { typeof(DrawableProfileScore), typeof(RanksSection) }; + public override IReadOnlyList RequiredTypes => new[] + { + typeof(DrawableProfileScore), + typeof(DrawableProfileWeightedScore), + typeof(RanksSection) + }; + + [Cached] + private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green); public TestSceneUserRanks() { diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index eb812f5d5a..fc06780431 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -14,6 +14,7 @@ using osu.Framework.Extensions; using osu.Framework.Utils; using osu.Framework.Platform; using osu.Framework.Screens; +using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Overlays; @@ -25,6 +26,7 @@ using osu.Game.Rulesets.Taiko; using osu.Game.Screens.Select; using osu.Game.Screens.Select.Carousel; using osu.Game.Screens.Select.Filter; +using osuTK.Input; namespace osu.Game.Tests.Visual.SongSelect { @@ -95,6 +97,127 @@ namespace osu.Game.Tests.Visual.SongSelect AddAssert("filter count is 1", () => songSelect.FilterCount == 1); } + [Test] + public void TestChangeBeatmapBeforeEnter() + { + addRulesetImportStep(0); + + createSongSelect(); + + AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault); + + WorkingBeatmap selected = null; + + AddStep("store selected beatmap", () => selected = Beatmap.Value); + + AddStep("select next and enter", () => + { + InputManager.PressKey(Key.Down); + InputManager.ReleaseKey(Key.Down); + InputManager.PressKey(Key.Enter); + InputManager.ReleaseKey(Key.Enter); + }); + + AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen()); + AddAssert("ensure selection changed", () => selected != Beatmap.Value); + + AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen()); + AddUntilStep("bindable lease returned", () => !Beatmap.Disabled); + } + + [Test] + public void TestChangeBeatmapAfterEnter() + { + addRulesetImportStep(0); + + createSongSelect(); + + AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault); + + WorkingBeatmap selected = null; + + AddStep("store selected beatmap", () => selected = Beatmap.Value); + + AddStep("select next and enter", () => + { + InputManager.PressKey(Key.Enter); + InputManager.ReleaseKey(Key.Enter); + InputManager.PressKey(Key.Down); + InputManager.ReleaseKey(Key.Down); + }); + + AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen()); + AddAssert("ensure selection didn't change", () => selected == Beatmap.Value); + + AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen()); + AddUntilStep("bindable lease returned", () => !Beatmap.Disabled); + } + + [Test] + public void TestChangeBeatmapViaMouseBeforeEnter() + { + addRulesetImportStep(0); + + createSongSelect(); + + AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault); + + WorkingBeatmap selected = null; + + AddStep("store selected beatmap", () => selected = Beatmap.Value); + + AddStep("select next and enter", () => + { + InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType() + .First(b => ((CarouselBeatmap)b.Item).Beatmap != songSelect.Carousel.SelectedBeatmap)); + + InputManager.PressButton(MouseButton.Left); + InputManager.ReleaseButton(MouseButton.Left); + + InputManager.PressKey(Key.Enter); + InputManager.ReleaseKey(Key.Enter); + }); + + AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen()); + AddAssert("ensure selection changed", () => selected != Beatmap.Value); + + AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen()); + AddUntilStep("bindable lease returned", () => !Beatmap.Disabled); + } + + [Test] + public void TestChangeBeatmapViaMouseAfterEnter() + { + addRulesetImportStep(0); + + createSongSelect(); + + AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault); + + WorkingBeatmap selected = null; + + AddStep("store selected beatmap", () => selected = Beatmap.Value); + + AddStep("select next and enter", () => + { + InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType() + .First(b => ((CarouselBeatmap)b.Item).Beatmap != songSelect.Carousel.SelectedBeatmap)); + + InputManager.PressButton(MouseButton.Left); + + InputManager.PressKey(Key.Enter); + InputManager.ReleaseKey(Key.Enter); + + InputManager.ReleaseButton(MouseButton.Left); + }); + + AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen()); + AddAssert("ensure selection didn't change", () => selected == Beatmap.Value); + + AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen()); + AddUntilStep("bindable lease returned", () => !Beatmap.Disabled); + } + [Test] public void TestNoFilterOnSimpleResume() { diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControl.cs index 19eebc89b6..3967b62c95 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControl.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControl.cs @@ -1,9 +1,11 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; @@ -12,11 +14,11 @@ namespace osu.Game.Tests.Visual.UserInterface [TestFixture] public class TestSceneBreadcrumbControl : OsuTestScene { - private readonly BreadcrumbControl breadcrumbs; + private readonly TestBreadcrumbControl breadcrumbs; public TestSceneBreadcrumbControl() { - Add(breadcrumbs = new BreadcrumbControl + Add(breadcrumbs = new TestBreadcrumbControl { Anchor = Anchor.Centre, Origin = Anchor.Centre, @@ -25,8 +27,13 @@ namespace osu.Game.Tests.Visual.UserInterface }); AddStep(@"first", () => breadcrumbs.Current.Value = BreadcrumbTab.Click); + assertVisible(1); + AddStep(@"second", () => breadcrumbs.Current.Value = BreadcrumbTab.The); + assertVisible(2); + AddStep(@"third", () => breadcrumbs.Current.Value = BreadcrumbTab.Circles); + assertVisible(3); } [BackgroundDependencyLoader] @@ -35,11 +42,27 @@ namespace osu.Game.Tests.Visual.UserInterface breadcrumbs.StripColour = colours.Blue; } + private void assertVisible(int count) => AddAssert($"first {count} item(s) visible", () => + { + for (int i = 0; i < count; i++) + { + if (breadcrumbs.GetDrawable((BreadcrumbTab)i).State != Visibility.Visible) + return false; + } + + return true; + }); + private enum BreadcrumbTab { Click, The, Circles, } + + private class TestBreadcrumbControl : BreadcrumbControl + { + public BreadcrumbTabItem GetDrawable(BreadcrumbTab tab) => (BreadcrumbTabItem)TabContainer.First(t => t.Value == tab); + } } } diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneFooterButtonMods.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneFooterButtonMods.cs index 6eb621ca3b..63197ed26a 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneFooterButtonMods.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneFooterButtonMods.cs @@ -16,7 +16,8 @@ namespace osu.Game.Tests.Visual.UserInterface { public override IReadOnlyList RequiredTypes => new[] { - typeof(FooterButtonMods) + typeof(FooterButtonMods), + typeof(FooterButton) }; private readonly TestFooterButtonMods footerButtonMods; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeader.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeader.cs new file mode 100644 index 0000000000..c899ccb9eb --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeader.cs @@ -0,0 +1,163 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Containers; +using osu.Game.Overlays; +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Framework.Allocation; +using osu.Game.Graphics.UserInterface; +using osu.Framework.Graphics.Shapes; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneOverlayHeader : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(OverlayHeader), + typeof(TabControlOverlayHeader<>), + typeof(BreadcrumbControlOverlayHeader), + typeof(TestNoControlHeader), + typeof(TestStringTabControlHeader), + typeof(TestEnumTabControlHeader), + typeof(TestBreadcrumbControlHeader), + typeof(OverlayHeaderBackground) + }; + + private readonly FillFlowContainer flow; + + public TestSceneOverlayHeader() + { + AddRange(new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + }, + new BasicScrollContainer + { + RelativeSizeAxes = Axes.Both, + Child = flow = new FillFlowContainer + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Direction = FillDirection.Vertical + } + } + }); + + addHeader("Orange OverlayHeader (no background)", new TestNoBackgroundHeader(), OverlayColourScheme.Orange); + addHeader("Blue OverlayHeader", new TestNoControlHeader(), OverlayColourScheme.Blue); + addHeader("Green TabControlOverlayHeader (string)", new TestStringTabControlHeader(), OverlayColourScheme.Green); + addHeader("Pink TabControlOverlayHeader (enum)", new TestEnumTabControlHeader(), OverlayColourScheme.Pink); + addHeader("Red BreadcrumbControlOverlayHeader (no background)", new TestBreadcrumbControlHeader(), OverlayColourScheme.Red); + } + + private void addHeader(string name, OverlayHeader header, OverlayColourScheme colourScheme) + { + flow.Add(new FillFlowContainer + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Margin = new MarginPadding(20), + Text = name, + }, + new ColourProvidedContainer(colourScheme, header) + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + } + } + }); + } + + private class ColourProvidedContainer : Container + { + [Cached] + private readonly OverlayColourProvider colourProvider; + + public ColourProvidedContainer(OverlayColourScheme colourScheme, OverlayHeader header) + { + colourProvider = new OverlayColourProvider(colourScheme); + + AutoSizeAxes = Axes.Y; + RelativeSizeAxes = Axes.X; + Add(header); + } + } + + private class TestNoBackgroundHeader : OverlayHeader + { + protected override ScreenTitle CreateTitle() => new TestTitle(); + } + + private class TestNoControlHeader : OverlayHeader + { + protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/changelog"); + + protected override ScreenTitle CreateTitle() => new TestTitle(); + } + + private class TestStringTabControlHeader : TabControlOverlayHeader + { + protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news"); + + protected override ScreenTitle CreateTitle() => new TestTitle(); + + public TestStringTabControlHeader() + { + TabControl.AddItem("tab1"); + TabControl.AddItem("tab2"); + } + } + + private class TestEnumTabControlHeader : TabControlOverlayHeader + { + protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/rankings"); + + protected override ScreenTitle CreateTitle() => new TestTitle(); + } + + private enum TestEnum + { + Some, + Cool, + Tabs + } + + private class TestBreadcrumbControlHeader : BreadcrumbControlOverlayHeader + { + protected override ScreenTitle CreateTitle() => new TestTitle(); + + public TestBreadcrumbControlHeader() + { + TabControl.AddItem("tab1"); + TabControl.AddItem("tab2"); + TabControl.Current.Value = "tab2"; + } + } + + private class TestTitle : ScreenTitle + { + public TestTitle() + { + Title = "title"; + Section = "section"; + } + + protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog"); + } + } +} diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeaderBackground.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeaderBackground.cs new file mode 100644 index 0000000000..5a0b28e24a --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeaderBackground.cs @@ -0,0 +1,42 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Containers; +using osu.Game.Overlays; +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osuTK; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneOverlayHeaderBackground : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(OverlayHeaderBackground) + }; + + public TestSceneOverlayHeaderBackground() + { + Add(new BasicScrollContainer + { + RelativeSizeAxes = Axes.Both, + Child = new FillFlowContainer + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 20), + Children = new[] + { + new OverlayHeaderBackground(@"Headers/changelog"), + new OverlayHeaderBackground(@"Headers/news"), + new OverlayHeaderBackground(@"Headers/rankings"), + new OverlayHeaderBackground(@"Headers/search"), + } + } + }); + } + } +} diff --git a/osu.Game/Graphics/DrawableDate.cs b/osu.Game/Graphics/DrawableDate.cs index 533f02af7b..925c7981e0 100644 --- a/osu.Game/Graphics/DrawableDate.cs +++ b/osu.Game/Graphics/DrawableDate.cs @@ -29,9 +29,9 @@ namespace osu.Game.Graphics } } - public DrawableDate(DateTimeOffset date) + public DrawableDate(DateTimeOffset date, float textSize = OsuFont.DEFAULT_FONT_SIZE) { - Font = OsuFont.GetFont(weight: FontWeight.Regular, italics: true); + Font = OsuFont.GetFont(weight: FontWeight.Regular, size: textSize, italics: true); Date = date; } diff --git a/osu.Game/Graphics/ScreenshotManager.cs b/osu.Game/Graphics/ScreenshotManager.cs index 7f20c30048..3ad36577b5 100644 --- a/osu.Game/Graphics/ScreenshotManager.cs +++ b/osu.Game/Graphics/ScreenshotManager.cs @@ -90,7 +90,7 @@ namespace osu.Game.Graphics { ScheduledDelegate waitDelegate = host.DrawThread.Scheduler.AddDelayed(() => { - if (framesWaited++ < frames_to_wait) + if (framesWaited++ >= frames_to_wait) // ReSharper disable once AccessToDisposedClosure framesWaitedEvent.Set(); }, 10, true); diff --git a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs index e2438cc4cd..84429bf5bd 100644 --- a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs +++ b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs @@ -34,13 +34,13 @@ namespace osu.Game.Graphics.UserInterface var tIndex = TabContainer.IndexOf(t); var tabIndex = TabContainer.IndexOf(TabMap[index.NewValue]); - t.State = tIndex < tabIndex ? Visibility.Hidden : Visibility.Visible; - t.Chevron.FadeTo(tIndex <= tabIndex ? 0f : 1f, 500, Easing.OutQuint); + t.State = tIndex > tabIndex ? Visibility.Hidden : Visibility.Visible; + t.Chevron.FadeTo(tIndex >= tabIndex ? 0f : 1f, 500, Easing.OutQuint); } }; } - protected class BreadcrumbTabItem : OsuTabItem, IStateful + public class BreadcrumbTabItem : OsuTabItem, IStateful { protected virtual float ChevronSize => 10; diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs index 2112aac6a3..d0356e77c7 100644 --- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs +++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs @@ -36,6 +36,11 @@ namespace osu.Game.Graphics.UserInterface public virtual string TooltipText { get; private set; } + /// + /// Whether to format the tooltip as a percentage or the actual value. + /// + public bool DisplayAsPercentage { get; set; } + private Color4 accentColour; public Color4 AccentColour @@ -169,11 +174,11 @@ namespace osu.Game.Graphics.UserInterface else { double floatValue = value.ToDouble(NumberFormatInfo.InvariantInfo); - double floatMinValue = CurrentNumber.MinValue.ToDouble(NumberFormatInfo.InvariantInfo); - double floatMaxValue = CurrentNumber.MaxValue.ToDouble(NumberFormatInfo.InvariantInfo); - if (floatMaxValue == 1 && floatMinValue >= -1) - TooltipText = floatValue.ToString("P0"); + if (DisplayAsPercentage) + { + TooltipText = floatValue.ToString("0%"); + } else { var decimalPrecision = normalise(CurrentNumber.Precision.ToDecimal(NumberFormatInfo.InvariantInfo), max_decimal_digits); diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index 1bfbee4a60..9fa6085035 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -21,6 +21,22 @@ namespace osu.Game.Graphics.UserInterface { public class OsuTabControl : TabControl { + private Color4 accentColour; + + public virtual Color4 AccentColour + { + get => accentColour; + set + { + accentColour = value; + + if (Dropdown is IHasAccentColour dropdown) + dropdown.AccentColour = value; + foreach (var i in TabContainer.Children.OfType()) + i.AccentColour = value; + } + } + private readonly Box strip; protected override Dropdown CreateDropdown() => new OsuTabDropdown(); @@ -62,21 +78,6 @@ namespace osu.Game.Graphics.UserInterface AccentColour = colours.Blue; } - private Color4 accentColour; - - public Color4 AccentColour - { - get => accentColour; - set - { - accentColour = value; - if (Dropdown is IHasAccentColour dropdown) - dropdown.AccentColour = value; - foreach (var i in TabContainer.Children.OfType()) - i.AccentColour = value; - } - } - public Color4 StripColour { get => strip.Colour; diff --git a/osu.Game/IO/Legacy/SerializationWriter.cs b/osu.Game/IO/Legacy/SerializationWriter.cs index c75de93bc8..bb8014fe54 100644 --- a/osu.Game/IO/Legacy/SerializationWriter.cs +++ b/osu.Game/IO/Legacy/SerializationWriter.cs @@ -130,91 +130,91 @@ namespace osu.Game.IO.Legacy } else { - switch (obj.GetType().Name) + switch (obj) { - case "Boolean": + case bool boolObj: Write((byte)ObjType.boolType); - Write((bool)obj); + Write(boolObj); break; - case "Byte": + case byte byteObj: Write((byte)ObjType.byteType); - Write((byte)obj); + Write(byteObj); break; - case "UInt16": + case ushort ushortObj: Write((byte)ObjType.uint16Type); - Write((ushort)obj); + Write(ushortObj); break; - case "UInt32": + case uint uintObj: Write((byte)ObjType.uint32Type); - Write((uint)obj); + Write(uintObj); break; - case "UInt64": + case ulong ulongObj: Write((byte)ObjType.uint64Type); - Write((ulong)obj); + Write(ulongObj); break; - case "SByte": + case sbyte sbyteObj: Write((byte)ObjType.sbyteType); - Write((sbyte)obj); + Write(sbyteObj); break; - case "Int16": + case short shortObj: Write((byte)ObjType.int16Type); - Write((short)obj); + Write(shortObj); break; - case "Int32": + case int intObj: Write((byte)ObjType.int32Type); - Write((int)obj); + Write(intObj); break; - case "Int64": + case long longObj: Write((byte)ObjType.int64Type); - Write((long)obj); + Write(longObj); break; - case "Char": + case char charObj: Write((byte)ObjType.charType); - base.Write((char)obj); + base.Write(charObj); break; - case "String": + case string stringObj: Write((byte)ObjType.stringType); - base.Write((string)obj); + base.Write(stringObj); break; - case "Single": + case float floatObj: Write((byte)ObjType.singleType); - Write((float)obj); + Write(floatObj); break; - case "Double": + case double doubleObj: Write((byte)ObjType.doubleType); - Write((double)obj); + Write(doubleObj); break; - case "Decimal": + case decimal decimalObj: Write((byte)ObjType.decimalType); - Write((decimal)obj); + Write(decimalObj); break; - case "DateTime": + case DateTime dateTimeObj: Write((byte)ObjType.dateTimeType); - Write((DateTime)obj); + Write(dateTimeObj); break; - case "Byte[]": + case byte[] byteArray: Write((byte)ObjType.byteArrayType); - base.Write((byte[])obj); + base.Write(byteArray); break; - case "Char[]": + case char[] charArray: Write((byte)ObjType.charArrayType); - base.Write((char[])obj); + base.Write(charArray); break; default: diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs index 9c7324d913..c8b2f2327b 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs @@ -277,7 +277,7 @@ namespace osu.Game.Online.Leaderboards protected virtual IEnumerable GetStatistics(ScoreInfo model) => new[] { new LeaderboardScoreStatistic(FontAwesome.Solid.Link, "Max Combo", model.MaxCombo.ToString()), - new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy)) + new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:0%}" : @"{0:0.00%}", model.Accuracy)) }; protected override bool OnHover(HoverEvent e) diff --git a/osu.Game/Overlays/BeatmapSet/SuccessRate.cs b/osu.Game/Overlays/BeatmapSet/SuccessRate.cs index 0258a0301a..cd81013c30 100644 --- a/osu.Game/Overlays/BeatmapSet/SuccessRate.cs +++ b/osu.Game/Overlays/BeatmapSet/SuccessRate.cs @@ -42,7 +42,7 @@ namespace osu.Game.Overlays.BeatmapSet int playCount = beatmap?.OnlineInfo?.PlayCount ?? 0; var rate = playCount != 0 ? (float)passCount / playCount : 0; - successPercent.Text = rate.ToString("P0"); + successPercent.Text = rate.ToString("0%"); successRate.Length = rate; percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic); diff --git a/osu.Game/Overlays/BreadcrumbControlOverlayHeader.cs b/osu.Game/Overlays/BreadcrumbControlOverlayHeader.cs index c3f35b4313..1d8411dfcc 100644 --- a/osu.Game/Overlays/BreadcrumbControlOverlayHeader.cs +++ b/osu.Game/Overlays/BreadcrumbControlOverlayHeader.cs @@ -1,24 +1,15 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays { - public abstract class BreadcrumbControlOverlayHeader : OverlayHeader + public abstract class BreadcrumbControlOverlayHeader : TabControlOverlayHeader { - protected OverlayHeaderBreadcrumbControl BreadcrumbControl; - - protected override TabControl CreateTabControl() => BreadcrumbControl = new OverlayHeaderBreadcrumbControl(); - - [BackgroundDependencyLoader] - private void load(OverlayColourProvider colourProvider) - { - BreadcrumbControl.AccentColour = colourProvider.Highlight1; - } + protected override OsuTabControl CreateTabControl() => new OverlayHeaderBreadcrumbControl(); public class OverlayHeaderBreadcrumbControl : BreadcrumbControl { diff --git a/osu.Game/Overlays/Changelog/ChangelogHeader.cs b/osu.Game/Overlays/Changelog/ChangelogHeader.cs index 70a45f2667..4165a180da 100644 --- a/osu.Game/Overlays/Changelog/ChangelogHeader.cs +++ b/osu.Game/Overlays/Changelog/ChangelogHeader.cs @@ -2,13 +2,11 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using System.Linq; -using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API.Requests.Responses; @@ -26,8 +24,8 @@ namespace osu.Game.Overlays.Changelog public ChangelogHeader() { - BreadcrumbControl.AddItem(listing_string); - BreadcrumbControl.Current.ValueChanged += e => + TabControl.AddItem(listing_string); + TabControl.Current.ValueChanged += e => { if (e.NewValue == listing_string) ListingSelected?.Invoke(); @@ -37,7 +35,7 @@ namespace osu.Game.Overlays.Changelog Streams.Current.ValueChanged += e => { - if (e.NewValue?.LatestBuild != null && e.NewValue != Current.Value?.UpdateStream) + if (e.NewValue?.LatestBuild != null && !e.NewValue.Equals(Current.Value?.UpdateStream)) Current.Value = e.NewValue.LatestBuild; }; } @@ -47,26 +45,26 @@ namespace osu.Game.Overlays.Changelog private void showBuild(ValueChangedEvent e) { if (e.OldValue != null) - BreadcrumbControl.RemoveItem(e.OldValue.ToString()); + TabControl.RemoveItem(e.OldValue.ToString()); if (e.NewValue != null) { - BreadcrumbControl.AddItem(e.NewValue.ToString()); - BreadcrumbControl.Current.Value = e.NewValue.ToString(); + TabControl.AddItem(e.NewValue.ToString()); + TabControl.Current.Value = e.NewValue.ToString(); - Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == e.NewValue.UpdateStream.Name); + updateCurrentStream(); title.Version = e.NewValue.UpdateStream.DisplayName; } else { - BreadcrumbControl.Current.Value = listing_string; + TabControl.Current.Value = listing_string; Streams.Current.Value = null; title.Version = null; } } - protected override Drawable CreateBackground() => new HeaderBackground(); + protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/changelog"); protected override Drawable CreateContent() => new Container { @@ -80,19 +78,18 @@ namespace osu.Game.Overlays.Changelog protected override ScreenTitle CreateTitle() => title = new ChangelogHeaderTitle(); - public class HeaderBackground : Sprite + public void Populate(List streams) { - public HeaderBackground() - { - RelativeSizeAxes = Axes.Both; - FillMode = FillMode.Fill; - } + Streams.Populate(streams); + updateCurrentStream(); + } - [BackgroundDependencyLoader] - private void load(TextureStore textures) - { - Texture = textures.Get(@"Headers/changelog"); - } + private void updateCurrentStream() + { + if (Current.Value == null) + return; + + Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Current.Value.UpdateStream.Name); } private class ChangelogHeaderTitle : ScreenTitle diff --git a/osu.Game/Overlays/Changelog/UpdateStreamBadgeArea.cs b/osu.Game/Overlays/Changelog/UpdateStreamBadgeArea.cs index 2b48811bd6..ca57ba24e2 100644 --- a/osu.Game/Overlays/Changelog/UpdateStreamBadgeArea.cs +++ b/osu.Game/Overlays/Changelog/UpdateStreamBadgeArea.cs @@ -29,8 +29,6 @@ namespace osu.Game.Overlays.Changelog public void Populate(List streams) { - Current.Value = null; - foreach (APIUpdateStream updateStream in streams) AddItem(updateStream); } diff --git a/osu.Game/Overlays/ChangelogOverlay.cs b/osu.Game/Overlays/ChangelogOverlay.cs index 412e29735a..90ba206077 100644 --- a/osu.Game/Overlays/ChangelogOverlay.cs +++ b/osu.Game/Overlays/ChangelogOverlay.cs @@ -26,7 +26,7 @@ namespace osu.Game.Overlays { public readonly Bindable Current = new Bindable(); - private ChangelogHeader header; + protected ChangelogHeader Header; private Container content; @@ -34,7 +34,7 @@ namespace osu.Game.Overlays private List builds; - private List streams; + protected List Streams; public ChangelogOverlay() : base(OverlayColourScheme.Purple) @@ -62,7 +62,7 @@ namespace osu.Game.Overlays Direction = FillDirection.Vertical, Children = new Drawable[] { - header = new ChangelogHeader + Header = new ChangelogHeader { ListingSelected = ShowListing, }, @@ -78,7 +78,7 @@ namespace osu.Game.Overlays sampleBack = audio.Samples.Get(@"UI/generic-select-soft"); - header.Current.BindTo(Current); + Header.Current.BindTo(Current); Current.BindValueChanged(e => { @@ -117,7 +117,7 @@ namespace osu.Game.Overlays performAfterFetch(() => { var build = builds.Find(b => b.Version == version && b.UpdateStream.Name == updateStream) - ?? streams.Find(s => s.Name == updateStream)?.LatestBuild; + ?? Streams.Find(s => s.Name == updateStream)?.LatestBuild; if (build != null) ShowBuild(build); @@ -179,9 +179,9 @@ namespace osu.Game.Overlays res.Streams.ForEach(s => s.LatestBuild.UpdateStream = res.Streams.Find(s2 => s2.Id == s.LatestBuild.UpdateStream.Id)); builds = res.Builds; - streams = res.Streams; + Streams = res.Streams; - header.Streams.Populate(res.Streams); + Header.Populate(res.Streams); tcs.SetResult(true); }); diff --git a/osu.Game/Overlays/Comments/CommentsContainer.cs b/osu.Game/Overlays/Comments/CommentsContainer.cs index d252083411..e641cd8ddf 100644 --- a/osu.Game/Overlays/Comments/CommentsContainer.cs +++ b/osu.Game/Overlays/Comments/CommentsContainer.cs @@ -8,7 +8,6 @@ using osu.Game.Online.API.Requests; using osu.Framework.Graphics; using osu.Framework.Bindables; using osu.Framework.Graphics.Shapes; -using osu.Game.Graphics; using osu.Game.Online.API.Requests.Responses; using System.Threading; using System.Linq; @@ -27,28 +26,26 @@ namespace osu.Game.Overlays.Comments [Resolved] private IAPIProvider api { get; set; } - [Resolved] - private OsuColour colours { get; set; } - private GetCommentsRequest request; private CancellationTokenSource loadCancellation; private int currentPage; - private readonly Box background; - private readonly FillFlowContainer content; - private readonly DeletedChildrenPlaceholder deletedChildrenPlaceholder; - private readonly CommentsShowMoreButton moreButton; - private readonly TotalCommentsCounter commentCounter; + private FillFlowContainer content; + private DeletedCommentsCounter deletedCommentsCounter; + private CommentsShowMoreButton moreButton; + private TotalCommentsCounter commentCounter; - public CommentsContainer() + [BackgroundDependencyLoader] + private void load(OverlayColourProvider colourProvider) { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; AddRangeInternal(new Drawable[] { - background = new Box + new Box { RelativeSizeAxes = Axes.Both, + Colour = colourProvider.Background5 }, new FillFlowContainer { @@ -78,7 +75,7 @@ namespace osu.Game.Overlays.Comments new Box { RelativeSizeAxes = Axes.Both, - Colour = OsuColour.Gray(0.2f) + Colour = colourProvider.Background4 }, new FillFlowContainer { @@ -87,7 +84,7 @@ namespace osu.Game.Overlays.Comments Direction = FillDirection.Vertical, Children = new Drawable[] { - deletedChildrenPlaceholder = new DeletedChildrenPlaceholder + deletedCommentsCounter = new DeletedCommentsCounter { ShowDeleted = { BindTarget = ShowDeleted } }, @@ -113,12 +110,6 @@ namespace osu.Game.Overlays.Comments }); } - [BackgroundDependencyLoader] - private void load() - { - background.Colour = colours.Gray2; - } - protected override void LoadComplete() { Sort.BindValueChanged(_ => refetchComments(), true); @@ -162,7 +153,7 @@ namespace osu.Game.Overlays.Comments private void clearComments() { currentPage = 1; - deletedChildrenPlaceholder.DeletedCount.Value = 0; + deletedCommentsCounter.Count.Value = 0; moreButton.IsLoading = true; content.Clear(); } @@ -193,7 +184,7 @@ namespace osu.Game.Overlays.Comments { content.Add(loaded); - deletedChildrenPlaceholder.DeletedCount.Value += response.Comments.Count(c => c.IsDeleted && c.IsTopLevel); + deletedCommentsCounter.Count.Value += response.Comments.Count(c => c.IsDeleted && c.IsTopLevel); if (response.HasMore) { diff --git a/osu.Game/Overlays/Comments/CommentsHeader.cs b/osu.Game/Overlays/Comments/CommentsHeader.cs index 6a7a678cc7..ad80e67330 100644 --- a/osu.Game/Overlays/Comments/CommentsHeader.cs +++ b/osu.Game/Overlays/Comments/CommentsHeader.cs @@ -76,9 +76,9 @@ namespace osu.Game.Overlays.Comments } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OverlayColourProvider colourProvider) { - background.Colour = colours.Gray3; + background.Colour = colourProvider.Background4; } private class ShowDeletedButton : HeaderButton diff --git a/osu.Game/Overlays/Comments/CommentsShowMoreButton.cs b/osu.Game/Overlays/Comments/CommentsShowMoreButton.cs index b0174e7b1a..ab65c9c63a 100644 --- a/osu.Game/Overlays/Comments/CommentsShowMoreButton.cs +++ b/osu.Game/Overlays/Comments/CommentsShowMoreButton.cs @@ -1,8 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Allocation; using osu.Framework.Bindables; -using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Comments @@ -11,11 +11,12 @@ namespace osu.Game.Overlays.Comments { public readonly BindableInt Current = new BindableInt(); - public CommentsShowMoreButton() + [BackgroundDependencyLoader] + private void load(OverlayColourProvider colourProvider) { - IdleColour = OsuColour.Gray(0.3f); - HoverColour = OsuColour.Gray(0.4f); - ChevronIconColour = OsuColour.Gray(0.5f); + IdleColour = colourProvider.Background2; + HoverColour = colourProvider.Background1; + ChevronIconColour = colourProvider.Foreground1; } protected override void LoadComplete() diff --git a/osu.Game/Overlays/Comments/DeletedChildrenPlaceholder.cs b/osu.Game/Overlays/Comments/DeletedCommentsCounter.cs similarity index 51% rename from osu.Game/Overlays/Comments/DeletedChildrenPlaceholder.cs rename to osu.Game/Overlays/Comments/DeletedCommentsCounter.cs index 6b41453b91..f22086bf23 100644 --- a/osu.Game/Overlays/Comments/DeletedChildrenPlaceholder.cs +++ b/osu.Game/Overlays/Comments/DeletedCommentsCounter.cs @@ -12,51 +12,56 @@ using osu.Game.Graphics.Sprites; namespace osu.Game.Overlays.Comments { - public class DeletedChildrenPlaceholder : FillFlowContainer + public class DeletedCommentsCounter : CompositeDrawable { public readonly BindableBool ShowDeleted = new BindableBool(); - public readonly BindableInt DeletedCount = new BindableInt(); + + public readonly BindableInt Count = new BindableInt(); private readonly SpriteText countText; - public DeletedChildrenPlaceholder() + public DeletedCommentsCounter() { AutoSizeAxes = Axes.Both; - Direction = FillDirection.Horizontal; - Spacing = new Vector2(3, 0); Margin = new MarginPadding { Vertical = 10, Left = 80 }; - Children = new Drawable[] + + InternalChild = new FillFlowContainer { - new SpriteIcon + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(3, 0), + Children = new Drawable[] { - Icon = FontAwesome.Solid.Trash, - Size = new Vector2(14), - }, - countText = new OsuSpriteText - { - Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true), + new SpriteIcon + { + Icon = FontAwesome.Solid.Trash, + Size = new Vector2(14), + }, + countText = new OsuSpriteText + { + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true), + } } }; } protected override void LoadComplete() { - DeletedCount.BindValueChanged(_ => updateDisplay(), true); - ShowDeleted.BindValueChanged(_ => updateDisplay(), true); base.LoadComplete(); + + Count.BindValueChanged(_ => updateDisplay(), true); + ShowDeleted.BindValueChanged(_ => updateDisplay(), true); } private void updateDisplay() { - if (DeletedCount.Value != 0) + if (!ShowDeleted.Value && Count.Value != 0) { - countText.Text = @"deleted comment".ToQuantity(DeletedCount.Value); - this.FadeTo(ShowDeleted.Value ? 0 : 1); + countText.Text = @"deleted comment".ToQuantity(Count.Value); + Show(); } else - { Hide(); - } } } } diff --git a/osu.Game/Overlays/Comments/DrawableComment.cs b/osu.Game/Overlays/Comments/DrawableComment.cs index bdae9da226..0f217f057d 100644 --- a/osu.Game/Overlays/Comments/DrawableComment.cs +++ b/osu.Game/Overlays/Comments/DrawableComment.cs @@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Comments { LinkFlowContainer username; FillFlowContainer childCommentsContainer; - DeletedChildrenPlaceholder deletedChildrenPlaceholder; + DeletedCommentsCounter deletedCommentsCounter; FillFlowContainer info; LinkFlowContainer message; GridContainer content; @@ -184,7 +184,7 @@ namespace osu.Game.Overlays.Comments AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical }, - deletedChildrenPlaceholder = new DeletedChildrenPlaceholder + deletedCommentsCounter = new DeletedCommentsCounter { ShowDeleted = { BindTarget = ShowDeleted } } @@ -193,7 +193,7 @@ namespace osu.Game.Overlays.Comments } }; - deletedChildrenPlaceholder.DeletedCount.Value = comment.DeletedChildrenCount; + deletedCommentsCounter.Count.Value = comment.DeletedChildrenCount; if (comment.UserId.HasValue) username.AddUserLink(comment.User); diff --git a/osu.Game/Overlays/Comments/HeaderButton.cs b/osu.Game/Overlays/Comments/HeaderButton.cs index 8789cf5830..fdc8db35ab 100644 --- a/osu.Game/Overlays/Comments/HeaderButton.cs +++ b/osu.Game/Overlays/Comments/HeaderButton.cs @@ -5,7 +5,6 @@ using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; -using osu.Game.Graphics; using osu.Framework.Input.Events; using osu.Game.Graphics.UserInterface; @@ -45,9 +44,9 @@ namespace osu.Game.Overlays.Comments } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OverlayColourProvider colourProvider) { - background.Colour = colours.Gray4; + background.Colour = colourProvider.Background3; } protected override bool OnHover(HoverEvent e) diff --git a/osu.Game/Overlays/Comments/SortTabControl.cs b/osu.Game/Overlays/Comments/SortTabControl.cs index a114197b8d..700d63351f 100644 --- a/osu.Game/Overlays/Comments/SortTabControl.cs +++ b/osu.Game/Overlays/Comments/SortTabControl.cs @@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Comments public readonly BindableBool Active = new BindableBool(); [Resolved] - private OsuColour colours { get; set; } + private OverlayColourProvider colourProvider { get; set; } private readonly SpriteText text; @@ -78,7 +78,7 @@ namespace osu.Game.Overlays.Comments updateBackgroundState(); text.Font = text.Font.With(weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium); - text.Colour = active.NewValue ? colours.BlueLighter : Color4.White; + text.Colour = active.NewValue ? colourProvider.Light1 : Color4.White; }, true); } diff --git a/osu.Game/Overlays/Comments/TotalCommentsCounter.cs b/osu.Game/Overlays/Comments/TotalCommentsCounter.cs index 376853c1de..1bb9b52689 100644 --- a/osu.Game/Overlays/Comments/TotalCommentsCounter.cs +++ b/osu.Game/Overlays/Comments/TotalCommentsCounter.cs @@ -5,7 +5,6 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; -using osu.Framework.Graphics.Sprites; using osuTK; using osu.Framework.Allocation; using osu.Framework.Bindables; @@ -17,9 +16,10 @@ namespace osu.Game.Overlays.Comments { public readonly BindableInt Current = new BindableInt(); - private readonly SpriteText counter; + private OsuSpriteText counter; - public TotalCommentsCounter() + [BackgroundDependencyLoader] + private void load(OverlayColourProvider colourProvider) { RelativeSizeAxes = Axes.X; Height = 50; @@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Comments Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Font = OsuFont.GetFont(size: 20, italics: true), + Colour = colourProvider.Light1, Text = @"Comments" }, new CircularContainer @@ -51,14 +52,15 @@ namespace osu.Game.Overlays.Comments new Box { RelativeSizeAxes = Axes.Both, - Colour = OsuColour.Gray(0.05f) + Colour = colourProvider.Background6 }, counter = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Margin = new MarginPadding { Horizontal = 10, Vertical = 5 }, - Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), + Colour = colourProvider.Foreground1 } }, } @@ -66,12 +68,6 @@ namespace osu.Game.Overlays.Comments }); } - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - counter.Colour = colours.BlueLighter; - } - protected override void LoadComplete() { Current.BindValueChanged(value => counter.Text = value.NewValue.ToString("N0"), true); diff --git a/osu.Game/Overlays/FullscreenOverlay.cs b/osu.Game/Overlays/FullscreenOverlay.cs index 959f6749d2..3464ce6086 100644 --- a/osu.Game/Overlays/FullscreenOverlay.cs +++ b/osu.Game/Overlays/FullscreenOverlay.cs @@ -18,11 +18,11 @@ namespace osu.Game.Overlays protected IAPIProvider API { get; private set; } [Cached] - private readonly OverlayColourProvider colourProvider; + protected readonly OverlayColourProvider ColourProvider; protected FullscreenOverlay(OverlayColourScheme colourScheme) { - colourProvider = new OverlayColourProvider(colourScheme); + ColourProvider = new OverlayColourProvider(colourScheme); RelativeSizeAxes = Axes.Both; RelativePositionAxes = Axes.Both; @@ -43,10 +43,10 @@ namespace osu.Game.Overlays [BackgroundDependencyLoader] private void load() { - Waves.FirstWaveColour = colourProvider.Light4; - Waves.SecondWaveColour = colourProvider.Light3; - Waves.ThirdWaveColour = colourProvider.Dark4; - Waves.FourthWaveColour = colourProvider.Dark3; + Waves.FirstWaveColour = ColourProvider.Light4; + Waves.SecondWaveColour = ColourProvider.Light3; + Waves.ThirdWaveColour = ColourProvider.Dark4; + Waves.FourthWaveColour = ColourProvider.Dark3; } public override void Show() diff --git a/osu.Game/Overlays/News/NewsHeader.cs b/osu.Game/Overlays/News/NewsHeader.cs index 1152d9044b..b525ba7a82 100644 --- a/osu.Game/Overlays/News/NewsHeader.cs +++ b/osu.Game/Overlays/News/NewsHeader.cs @@ -1,11 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; using osu.Game.Graphics.UserInterface; using System; @@ -23,9 +20,9 @@ namespace osu.Game.Overlays.News public NewsHeader() { - BreadcrumbControl.AddItem(front_page_string); + TabControl.AddItem(front_page_string); - BreadcrumbControl.Current.ValueChanged += e => + TabControl.Current.ValueChanged += e => { if (e.NewValue == front_page_string) ShowFrontPage?.Invoke(); @@ -37,41 +34,26 @@ namespace osu.Game.Overlays.News private void showPost(ValueChangedEvent e) { if (e.OldValue != null) - BreadcrumbControl.RemoveItem(e.OldValue); + TabControl.RemoveItem(e.OldValue); if (e.NewValue != null) { - BreadcrumbControl.AddItem(e.NewValue); - BreadcrumbControl.Current.Value = e.NewValue; + TabControl.AddItem(e.NewValue); + TabControl.Current.Value = e.NewValue; title.IsReadingPost = true; } else { - BreadcrumbControl.Current.Value = front_page_string; + TabControl.Current.Value = front_page_string; title.IsReadingPost = false; } } - protected override Drawable CreateBackground() => new NewsHeaderBackground(); + protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news"); protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle(); - private class NewsHeaderBackground : Sprite - { - public NewsHeaderBackground() - { - RelativeSizeAxes = Axes.Both; - FillMode = FillMode.Fill; - } - - [BackgroundDependencyLoader] - private void load(TextureStore textures) - { - Texture = textures.Get(@"Headers/news"); - } - } - private class NewsHeaderTitle : ScreenTitle { private const string post_string = "post"; diff --git a/osu.Game/Overlays/OverlayHeader.cs b/osu.Game/Overlays/OverlayHeader.cs index bc58a17401..5596f71dd0 100644 --- a/osu.Game/Overlays/OverlayHeader.cs +++ b/osu.Game/Overlays/OverlayHeader.cs @@ -6,7 +6,6 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.UserInterface; using osuTK.Graphics; @@ -15,14 +14,9 @@ namespace osu.Game.Overlays public abstract class OverlayHeader : Container { private readonly Box titleBackground; - private readonly Box controlBackground; - private readonly Container background; private readonly ScreenTitle title; - protected float BackgroundHeight - { - set => background.Height = value; - } + protected readonly FillFlowContainer HeaderInfo; protected OverlayHeader() { @@ -36,46 +30,36 @@ namespace osu.Game.Overlays Direction = FillDirection.Vertical, Children = new[] { - background = new Container - { - RelativeSizeAxes = Axes.X, - Height = 80, - Masking = true, - Child = CreateBackground() - }, - new Container - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Children = new Drawable[] - { - titleBackground = new Box - { - RelativeSizeAxes = Axes.Both, - }, - title = CreateTitle().With(title => - { - title.Margin = new MarginPadding - { - Vertical = 10, - Left = UserProfileOverlay.CONTENT_X_MARGIN - }; - }) - } - }, - new Container + HeaderInfo = new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, Depth = -float.MaxValue, - Children = new Drawable[] + Children = new[] { - controlBackground = new Box + CreateBackground(), + new Container { - RelativeSizeAxes = Axes.Both, - Colour = Color4.Gray, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Children = new Drawable[] + { + titleBackground = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Gray, + }, + title = CreateTitle().With(title => + { + title.Margin = new MarginPadding + { + Vertical = 10, + Left = UserProfileOverlay.CONTENT_X_MARGIN + }; + }) + } }, - CreateTabControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN }) } }, CreateContent() @@ -88,16 +72,14 @@ namespace osu.Game.Overlays { titleBackground.Colour = colourProvider.Dark5; title.AccentColour = colourProvider.Highlight1; - controlBackground.Colour = colourProvider.Dark4; } - protected abstract Drawable CreateBackground(); + [NotNull] + protected virtual Drawable CreateContent() => Drawable.Empty(); [NotNull] - protected virtual Drawable CreateContent() => new Container(); + protected virtual Drawable CreateBackground() => Drawable.Empty(); protected abstract ScreenTitle CreateTitle(); - - protected abstract TabControl CreateTabControl(); } } diff --git a/osu.Game/Overlays/OverlayHeaderBackground.cs b/osu.Game/Overlays/OverlayHeaderBackground.cs new file mode 100644 index 0000000000..2fef593285 --- /dev/null +++ b/osu.Game/Overlays/OverlayHeaderBackground.cs @@ -0,0 +1,43 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; + +namespace osu.Game.Overlays +{ + public class OverlayHeaderBackground : CompositeDrawable + { + public OverlayHeaderBackground(string textureName) + { + Height = 80; + RelativeSizeAxes = Axes.X; + Masking = true; + InternalChild = new Background(textureName); + } + + private class Background : Sprite + { + private readonly string textureName; + + public Background(string textureName) + { + this.textureName = textureName; + + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + RelativeSizeAxes = Axes.Both; + FillMode = FillMode.Fill; + } + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + Texture = textures.Get(textureName); + } + } + } +} diff --git a/osu.Game/Overlays/OverlayTabControl.cs b/osu.Game/Overlays/OverlayTabControl.cs index 812f8963c9..aa96f0e19b 100644 --- a/osu.Game/Overlays/OverlayTabControl.cs +++ b/osu.Game/Overlays/OverlayTabControl.cs @@ -13,41 +13,25 @@ using osuTK.Graphics; namespace osu.Game.Overlays { - public abstract class OverlayTabControl : TabControl + public abstract class OverlayTabControl : OsuTabControl { private readonly Box bar; - private Color4 accentColour = Color4.White; - - public Color4 AccentColour - { - get => accentColour; - set - { - if (accentColour == value) - return; - - accentColour = value; - bar.Colour = value; - - foreach (TabItem tabItem in TabContainer) - { - ((OverlayTabItem)tabItem).AccentColour = value; - } - } - } - - public new MarginPadding Padding - { - get => TabContainer.Padding; - set => TabContainer.Padding = value; - } - protected float BarHeight { set => bar.Height = value; } + public override Color4 AccentColour + { + get => base.AccentColour; + set + { + base.AccentColour = value; + bar.Colour = value; + } + } + protected OverlayTabControl() { TabContainer.Masking = false; @@ -66,7 +50,7 @@ namespace osu.Game.Overlays protected override TabItem CreateTabItem(T value) => new OverlayTabItem(value); - protected class OverlayTabItem : TabItem + protected class OverlayTabItem : TabItem, IHasAccentColour { protected readonly ExpandingBar Bar; protected readonly OsuSpriteText Text; diff --git a/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs index 158641d816..b6c6f33678 100644 --- a/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs @@ -33,16 +33,16 @@ namespace osu.Game.Overlays.Profile.Header } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OverlayColourProvider colourProvider) { - iconColour = colours.GreySeafoamLighter; + iconColour = colourProvider.Foreground1; InternalChildren = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, - Colour = colours.GreySeafoamDark, + Colour = colourProvider.Background4 }, new FillFlowContainer { diff --git a/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs index 68fd77dd84..658cdb8ce3 100644 --- a/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs @@ -7,7 +7,6 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Textures; -using osu.Game.Graphics; using osu.Game.Overlays.Profile.Header.Components; using osu.Game.Users; using osuTK; @@ -28,7 +27,7 @@ namespace osu.Game.Overlays.Profile.Header } [BackgroundDependencyLoader] - private void load(OsuColour colours, TextureStore textures) + private void load(OverlayColourProvider colourProvider, TextureStore textures) { Container hiddenDetailContainer; Container expandedDetailContainer; @@ -38,7 +37,7 @@ namespace osu.Game.Overlays.Profile.Header new Box { RelativeSizeAxes = Axes.Both, - Colour = colours.GreySeafoam + Colour = colourProvider.Background4 }, new FillFlowContainer { @@ -119,12 +118,12 @@ namespace osu.Game.Overlays.Profile.Header hiddenDetailGlobal = new OverlinedInfoContainer { Title = "Global Ranking", - LineColour = colours.Yellow + LineColour = colourProvider.Highlight1 }, hiddenDetailCountry = new OverlinedInfoContainer { Title = "Country Ranking", - LineColour = colours.Yellow + LineColour = colourProvider.Highlight1 }, } } diff --git a/osu.Game/Overlays/Profile/Header/Components/ExpandDetailsButton.cs b/osu.Game/Overlays/Profile/Header/Components/ExpandDetailsButton.cs index 46d24608ed..29e13e4f51 100644 --- a/osu.Game/Overlays/Profile/Header/Components/ExpandDetailsButton.cs +++ b/osu.Game/Overlays/Profile/Header/Components/ExpandDetailsButton.cs @@ -6,7 +6,6 @@ using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; -using osu.Game.Graphics; using osuTK; namespace osu.Game.Overlays.Profile.Header.Components @@ -25,10 +24,10 @@ namespace osu.Game.Overlays.Profile.Header.Components } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OverlayColourProvider colourProvider) { - IdleColour = colours.GreySeafoamLight; - HoverColour = colours.GreySeafoamLight.Darken(0.2f); + IdleColour = colourProvider.Background2; + HoverColour = colourProvider.Background2.Lighten(0.2f); Child = icon = new SpriteIcon { diff --git a/osu.Game/Overlays/Profile/Header/Components/OverlinedInfoContainer.cs b/osu.Game/Overlays/Profile/Header/Components/OverlinedInfoContainer.cs index c40ddca688..b11e41f90f 100644 --- a/osu.Game/Overlays/Profile/Header/Components/OverlinedInfoContainer.cs +++ b/osu.Game/Overlays/Profile/Header/Components/OverlinedInfoContainer.cs @@ -43,7 +43,8 @@ namespace osu.Game.Overlays.Profile.Header.Components line = new Circle { RelativeSizeAxes = Axes.X, - Height = 4, + Height = 2, + Margin = new MarginPadding { Bottom = 2 } }, title = new OsuSpriteText { diff --git a/osu.Game/Overlays/Profile/Header/Components/OverlinedTotalPlayTime.cs b/osu.Game/Overlays/Profile/Header/Components/OverlinedTotalPlayTime.cs index 2c88a83680..be96840217 100644 --- a/osu.Game/Overlays/Profile/Header/Components/OverlinedTotalPlayTime.cs +++ b/osu.Game/Overlays/Profile/Header/Components/OverlinedTotalPlayTime.cs @@ -6,7 +6,6 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; -using osu.Game.Graphics; using osu.Game.Users; namespace osu.Game.Overlays.Profile.Header.Components @@ -27,12 +26,12 @@ namespace osu.Game.Overlays.Profile.Header.Components } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OverlayColourProvider colourProvider) { InternalChild = info = new OverlinedInfoContainer { Title = "Total Play Time", - LineColour = colours.Yellow, + LineColour = colourProvider.Highlight1, }; User.BindValueChanged(updateTime, true); diff --git a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs index 6ee0d9ee8f..cf6ae1a3fc 100644 --- a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs @@ -54,7 +54,7 @@ namespace osu.Game.Overlays.Profile.Header } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OverlayColourProvider colourProvider, OsuColour colours) { AutoSizeAxes = Axes.Y; @@ -65,7 +65,7 @@ namespace osu.Game.Overlays.Profile.Header new Box { RelativeSizeAxes = Axes.Both, - Colour = colours.GreySeafoamDarker, + Colour = colourProvider.Background5, }, fillFlow = new FillFlowContainer { @@ -152,12 +152,12 @@ namespace osu.Game.Overlays.Profile.Header detailGlobalRank = new OverlinedInfoContainer(true, 110) { Title = "Global Ranking", - LineColour = colours.Yellow, + LineColour = colourProvider.Highlight1, }, detailCountryRank = new OverlinedInfoContainer(false, 110) { Title = "Country Ranking", - LineColour = colours.Yellow, + LineColour = colourProvider.Highlight1, }, } } diff --git a/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs index 45bc60f794..a5938a3fe7 100644 --- a/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs @@ -8,7 +8,6 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Game.Graphics; using osu.Game.Overlays.Profile.Header.Components; using osu.Game.Users; using osuTK; @@ -23,7 +22,7 @@ namespace osu.Game.Overlays.Profile.Header public readonly Bindable User = new Bindable(); [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OverlayColourProvider colourProvider) { Alpha = 0; AutoSizeAxes = Axes.Y; @@ -34,7 +33,7 @@ namespace osu.Game.Overlays.Profile.Header new Box { RelativeSizeAxes = Axes.Both, - Colour = colours.GreySeafoamDarker, + Colour = colourProvider.Background5, }, new Container //artificial shadow { diff --git a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs index b0d7070994..19a24dd576 100644 --- a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs @@ -33,7 +33,7 @@ namespace osu.Game.Overlays.Profile.Header private FillFlowContainer userStats; [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OverlayColourProvider colourProvider) { Height = 150; @@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Profile.Header new Box { RelativeSizeAxes = Axes.Both, - Colour = colours.GreySeafoamDark, + Colour = colourProvider.Background5, }, new FillFlowContainer { @@ -117,7 +117,7 @@ namespace osu.Game.Overlays.Profile.Header RelativeSizeAxes = Axes.X, Height = 1.5f, Margin = new MarginPadding { Top = 10 }, - Colour = colours.GreySeafoamLighter, + Colour = colourProvider.Light1, }, new FillFlowContainer { @@ -137,7 +137,7 @@ namespace osu.Game.Overlays.Profile.Header Margin = new MarginPadding { Left = 10 }, Origin = Anchor.CentreLeft, Anchor = Anchor.CentreLeft, - Colour = colours.GreySeafoamLighter, + Colour = colourProvider.Light1, } } }, diff --git a/osu.Game/Overlays/Profile/ProfileHeader.cs b/osu.Game/Overlays/Profile/ProfileHeader.cs index f8eb03770a..3e78423a5a 100644 --- a/osu.Game/Overlays/Profile/ProfileHeader.cs +++ b/osu.Game/Overlays/Profile/ProfileHeader.cs @@ -14,7 +14,7 @@ using osu.Game.Users; namespace osu.Game.Overlays.Profile { - public class ProfileHeader : TabControlOverlayHeader + public class ProfileHeader : TabControlOverlayHeader { private UserCoverBackground coverContainer; @@ -25,8 +25,6 @@ namespace osu.Game.Overlays.Profile public ProfileHeader() { - BackgroundHeight = 150; - User.ValueChanged += e => updateDisplay(e.NewValue); TabControl.AddItem("info"); @@ -38,7 +36,9 @@ namespace osu.Game.Overlays.Profile protected override Drawable CreateBackground() => new Container { - RelativeSizeAxes = Axes.Both, + RelativeSizeAxes = Axes.X, + Height = 150, + Masking = true, Children = new Drawable[] { coverContainer = new UserCoverBackground diff --git a/osu.Game/Overlays/Profile/ProfileSection.cs b/osu.Game/Overlays/Profile/ProfileSection.cs index f3590d4bb7..2e19ae4b64 100644 --- a/osu.Game/Overlays/Profile/ProfileSection.cs +++ b/osu.Game/Overlays/Profile/ProfileSection.cs @@ -95,10 +95,10 @@ namespace osu.Game.Overlays.Profile } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OverlayColourProvider colourProvider) { - background.Colour = colours.GreySeafoamDarker; - underscore.Colour = colours.Seafoam; + background.Colour = colourProvider.Background5; + underscore.Colour = colourProvider.Highlight1; } private class SectionTriangles : Container @@ -128,11 +128,11 @@ namespace osu.Game.Overlays.Profile } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OverlayColourProvider colourProvider) { - triangles.ColourLight = colours.GreySeafoamDark; - triangles.ColourDark = colours.GreySeafoamDarker.Darken(0.2f); - foreground.Colour = ColourInfo.GradientVertical(colours.GreySeafoamDarker, colours.GreySeafoamDarker.Opacity(0)); + triangles.ColourLight = colourProvider.Background4; + triangles.ColourDark = colourProvider.Background5.Darken(0.2f); + foreground.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Background5.Opacity(0)); } } } diff --git a/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedBeatmap.cs b/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedBeatmap.cs index 0206c4e13b..e75ad2f161 100644 --- a/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedBeatmap.cs +++ b/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedBeatmap.cs @@ -4,7 +4,6 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Game.Beatmaps; @@ -13,32 +12,25 @@ using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osuTK; -using System.Collections.Generic; using osu.Framework.Graphics.Cursor; namespace osu.Game.Overlays.Profile.Sections.Historical { - public class DrawableMostPlayedBeatmap : OsuHoverContainer + public class DrawableMostPlayedBeatmap : CompositeDrawable { private const int cover_width = 100; private const int corner_radius = 6; - private const int height = 50; private readonly BeatmapInfo beatmap; private readonly int playCount; - private Box background; - - protected override IEnumerable EffectTargets => new[] { background }; - public DrawableMostPlayedBeatmap(BeatmapInfo beatmap, int playCount) { this.beatmap = beatmap; this.playCount = playCount; - Enabled.Value = true; //manually enabled, because we have no action RelativeSizeAxes = Axes.X; - Height = height; + Height = 50; Masking = true; CornerRadius = corner_radius; @@ -47,10 +39,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical [BackgroundDependencyLoader] private void load(OsuColour colours) { - IdleColour = colours.GreySeafoam; - HoverColour = colours.GreySeafoamLight; - - Children = new Drawable[] + AddRangeInternal(new Drawable[] { new UpdateableBeatmapSetCover { @@ -72,46 +61,48 @@ namespace osu.Game.Overlays.Profile.Sections.Historical CornerRadius = corner_radius, Children = new Drawable[] { - background = new Box { RelativeSizeAxes = Axes.Both }, - new Container + new ProfileItemContainer { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding(10), - Children = new Drawable[] + Child = new Container { - new FillFlowContainer + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding(10), + Children = new Drawable[] { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Vertical, - Children = new Drawable[] + new FillFlowContainer { - new MostPlayedBeatmapMetadataContainer(beatmap), - new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular)) + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Colour = colours.GreySeafoamLighter - }.With(d => - { - d.AddText("mapped by "); - d.AddUserLink(beatmap.Metadata.Author); - }), - } - }, - new PlayCountText(playCount) - { - Anchor = Anchor.CentreRight, - Origin = Anchor.CentreRight - }, - } - }, + new MostPlayedBeatmapMetadataContainer(beatmap), + new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular)) + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Colour = colours.GreySeafoamLighter + }.With(d => + { + d.AddText("mapped by "); + d.AddUserLink(beatmap.Metadata.Author); + }), + } + }, + new PlayCountText(playCount) + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight + }, + } + }, + } } } } } - }; + }); } private class MostPlayedBeatmapMetadataContainer : BeatmapMetadataContainer diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs index aabfa56ee6..d4d0976724 100644 --- a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs +++ b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs @@ -101,7 +101,7 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu { Masking = true, RelativeSizeAxes = Axes.X, - Height = 5, + Height = 2, Child = lineBackground = new Box { RelativeSizeAxes = Axes.Both, @@ -128,10 +128,10 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OverlayColourProvider colourProvider) { - lineBackground.Colour = colours.Yellow; - DescriptionText.Colour = colours.GreySeafoamLighter; + lineBackground.Colour = colourProvider.Highlight1; + DescriptionText.Colour = colourProvider.Foreground1; } } } diff --git a/osu.Game/Overlays/Profile/Sections/ProfileItemContainer.cs b/osu.Game/Overlays/Profile/Sections/ProfileItemContainer.cs new file mode 100644 index 0000000000..717ec4fb1a --- /dev/null +++ b/osu.Game/Overlays/Profile/Sections/ProfileItemContainer.cs @@ -0,0 +1,63 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Profile.Sections +{ + public class ProfileItemContainer : Container + { + private const int hover_duration = 200; + + protected override Container Content => content; + + private Color4 idleColour; + private Color4 hoverColour; + + private readonly Box background; + private readonly Container content; + + public ProfileItemContainer() + { + RelativeSizeAxes = Axes.Both; + Masking = true; + CornerRadius = 6; + + AddRangeInternal(new Drawable[] + { + background = new Box + { + RelativeSizeAxes = Axes.Both, + }, + content = new Container + { + RelativeSizeAxes = Axes.Both, + } + }); + } + + [BackgroundDependencyLoader] + private void load(OverlayColourProvider colourProvider) + { + background.Colour = idleColour = colourProvider.Background4; + hoverColour = colourProvider.Background3; + } + + protected override bool OnHover(HoverEvent e) + { + background.FadeColour(hoverColour, hover_duration, Easing.OutQuint); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + base.OnHoverLost(e); + background.FadeColour(idleColour, hover_duration, Easing.OutQuint); + } + } +} diff --git a/osu.Game/Overlays/Profile/Sections/ProfileShowMoreButton.cs b/osu.Game/Overlays/Profile/Sections/ProfileShowMoreButton.cs index 28486cc743..426ebeebe6 100644 --- a/osu.Game/Overlays/Profile/Sections/ProfileShowMoreButton.cs +++ b/osu.Game/Overlays/Profile/Sections/ProfileShowMoreButton.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Profile.Sections @@ -10,11 +9,11 @@ namespace osu.Game.Overlays.Profile.Sections public class ProfileShowMoreButton : ShowMoreButton { [BackgroundDependencyLoader] - private void load(OsuColour colors) + private void load(OverlayColourProvider colourProvider) { - IdleColour = colors.GreySeafoamDark; - HoverColour = colors.GreySeafoam; - ChevronIconColour = colors.Yellow; + IdleColour = colourProvider.Background2; + HoverColour = colourProvider.Background1; + ChevronIconColour = colourProvider.Foreground1; } } } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs deleted file mode 100644 index 843f9b7ef2..0000000000 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs +++ /dev/null @@ -1,47 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Scoring; - -namespace osu.Game.Overlays.Profile.Sections.Ranks -{ - public class DrawablePerformanceScore : DrawableProfileScore - { - private readonly double? weight; - - public DrawablePerformanceScore(ScoreInfo score, double? weight = null) - : base(score) - { - this.weight = weight; - } - - [BackgroundDependencyLoader] - private void load(OsuColour colour) - { - double pp = Score.PP ?? 0; - RightFlowContainer.Add(new OsuSpriteText - { - Text = $"{pp:0}pp", - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true) - }); - - if (weight.HasValue) - { - RightFlowContainer.Add(new OsuSpriteText - { - Text = $"weighted: {pp * weight:0}pp ({weight:P0})", - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Colour = colour.GrayA, - Font = OsuFont.GetFont(size: 11, weight: FontWeight.Regular, italics: true) - }); - } - } - } -} diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 6362d3dfb0..5196bef48d 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -1,76 +1,225 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osuTK; +using System.Linq; +using JetBrains.Annotations; using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Localisation; +using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Online.Leaderboards; -using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; using osu.Game.Scoring; -using osu.Game.Beatmaps; -using osu.Framework.Localisation; -using osu.Framework.Graphics.Containers; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.Profile.Sections.Ranks { - public abstract class DrawableProfileScore : DrawableProfileRow + public class DrawableProfileScore : CompositeDrawable { - private readonly FillFlowContainer modsContainer; + private const int performance_width = 80; + private const int content_padding = 10; + protected readonly ScoreInfo Score; - protected DrawableProfileScore(ScoreInfo score) + [Resolved] + private OsuColour colours { get; set; } + + [Resolved] + private OverlayColourProvider colourProvider { get; set; } + + public DrawableProfileScore(ScoreInfo score) { Score = score; RelativeSizeAxes = Axes.X; - Height = 60; - Children = new Drawable[] + Height = 40; + } + + [BackgroundDependencyLoader] + private void load() + { + AddInternal(new ProfileItemContainer { - modsContainer = new FillFlowContainer + Children = new Drawable[] { - AutoSizeAxes = Axes.Both, - Anchor = Anchor.CentreRight, - Origin = Anchor.CentreRight, - Spacing = new Vector2(1), - Margin = new MarginPadding { Right = 160 } + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Left = content_padding, Right = performance_width + content_padding }, + Children = new Drawable[] + { + new FillFlowContainer + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(8, 0), + Children = new Drawable[] + { + new UpdateableRank(Score.Rank) + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Size = new Vector2(50, 20), + }, + new FillFlowContainer + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 2), + Children = new Drawable[] + { + new ScoreBeatmapMetadataContainer(Score.Beatmap), + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(5, 0), + Children = new Drawable[] + { + new OsuSpriteText + { + Text = $"{Score.Beatmap.Version}", + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular), + Colour = colours.Yellow + }, + new DrawableDate(Score.Date, 12) + { + Colour = colourProvider.Foreground1 + } + } + } + } + } + } + }, + new FillFlowContainer + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(15), + Children = new[] + { + CreateRightContent().With(c => + { + c.Anchor = Anchor.CentreRight; + c.Origin = Anchor.CentreRight; + }), + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(2), + Children = Score.Mods.Select(mod => new ModIcon(mod) + { + Scale = new Vector2(0.35f) + }).ToList(), + } + } + } + } + }, + new Container + { + RelativeSizeAxes = Axes.Y, + Width = performance_width, + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Children = new[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Size = new Vector2(1, 0.5f), + Colour = Color4.Black.Opacity(0.5f), + Shear = new Vector2(-0.45f, 0), + EdgeSmoothness = new Vector2(2, 0), + }, + new Box + { + RelativeSizeAxes = Axes.Both, + RelativePositionAxes = Axes.Y, + Size = new Vector2(1, -0.5f), + Position = new Vector2(0, 1), + Colour = Color4.Black.Opacity(0.5f), + Shear = new Vector2(0.45f, 0), + EdgeSmoothness = new Vector2(2, 0), + }, + createDrawablePerformance().With(d => + { + d.Anchor = Anchor.Centre; + d.Origin = Anchor.Centre; + }) + } + } } - }; + }); } - [BackgroundDependencyLoader(true)] - private void load(OsuColour colour) + [NotNull] + protected virtual Drawable CreateRightContent() => CreateDrawableAccuracy(); + + protected OsuSpriteText CreateDrawableAccuracy() => new OsuSpriteText { - var text = new OsuSpriteText - { - Text = $"accuracy: {Score.Accuracy:P2}", - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Colour = colour.GrayA, - Font = OsuFont.GetFont(size: 11, weight: FontWeight.Regular, italics: true) - }; - - RightFlowContainer.Insert(1, text); - - LeftFlowContainer.Add(new ProfileScoreBeatmapMetadataContainer(Score.Beatmap)); - LeftFlowContainer.Add(new DrawableDate(Score.Date)); - - foreach (Mod mod in Score.Mods) - modsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.5f) }); - } - - protected override Drawable CreateLeftVisual() => new UpdateableRank(Score.Rank) - { - RelativeSizeAxes = Axes.Y, - Width = 60, - FillMode = FillMode.Fit, + Text = $"{Score.Accuracy:0.00%}", + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true), + Colour = colours.Yellow, }; - private class ProfileScoreBeatmapMetadataContainer : BeatmapMetadataContainer + private Drawable createDrawablePerformance() { - public ProfileScoreBeatmapMetadataContainer(BeatmapInfo beatmap) + if (Score.PP.HasValue) + { + return new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Children = new[] + { + new OsuSpriteText + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Font = OsuFont.GetFont(weight: FontWeight.Bold), + Text = $"{Score.PP:0}", + Colour = colourProvider.Highlight1 + }, + new OsuSpriteText + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), + Text = "pp", + Colour = colourProvider.Light3 + } + } + }; + } + + return new OsuSpriteText + { + Font = OsuFont.GetFont(weight: FontWeight.Bold), + Text = "-", + Colour = colourProvider.Highlight1 + }; + } + + private class ScoreBeatmapMetadataContainer : BeatmapMetadataContainer + { + public ScoreBeatmapMetadataContainer(BeatmapInfo beatmap) : base(beatmap) { } @@ -79,16 +228,19 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { new OsuSpriteText { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, Text = new LocalisedString(( - $"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ", - $"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] ")), - Font = OsuFont.GetFont(size: 15, weight: FontWeight.SemiBold, italics: true) + $"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} ", + $"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} ")), + Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold, italics: true) }, new OsuSpriteText { - Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)), - Padding = new MarginPadding { Top = 3 }, - Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular, italics: true) + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Text = "by " + new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)), + Font = OsuFont.GetFont(size: 12, italics: true) }, }; } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs new file mode 100644 index 0000000000..e741c88aeb --- /dev/null +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileWeightedScore.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Scoring; + +namespace osu.Game.Overlays.Profile.Sections.Ranks +{ + public class DrawableProfileWeightedScore : DrawableProfileScore + { + private readonly double weight; + + public DrawableProfileWeightedScore(ScoreInfo score, double weight) + : base(score) + { + this.weight = weight; + } + + protected override Drawable CreateRightContent() => new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Children = new Drawable[] + { + new Container + { + AutoSizeAxes = Axes.Y, + Width = 60, + Child = CreateDrawableAccuracy() + }, + new OsuSpriteText + { + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true), + Text = $"{Score.PP * weight:0}pp", + }, + } + }, + new OsuSpriteText + { + Font = OsuFont.GetFont(size: 12), + Text = $@"weighted {weight:0%}" + } + } + }; + } +} diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableTotalScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableTotalScore.cs deleted file mode 100644 index 8bfca08fe7..0000000000 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableTotalScore.cs +++ /dev/null @@ -1,31 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Scoring; - -namespace osu.Game.Overlays.Profile.Sections.Ranks -{ - public class DrawableTotalScore : DrawableProfileScore - { - public DrawableTotalScore(ScoreInfo score) - : base(score) - { - } - - [BackgroundDependencyLoader] - private void load() - { - RightFlowContainer.Add(new OsuSpriteText - { - Text = Score.TotalScore.ToString("#,###"), - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true) - }); - } - } -} diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs index e0f1c935da..64494f9814 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs @@ -15,14 +15,12 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { public class PaginatedScoreContainer : PaginatedContainer { - private readonly bool includeWeight; private readonly ScoreType type; - public PaginatedScoreContainer(ScoreType type, Bindable user, string header, string missing, bool includeWeight = false) + public PaginatedScoreContainer(ScoreType type, Bindable user, string header, string missing) : base(user, header, missing) { this.type = type; - this.includeWeight = includeWeight; ItemsPerPage = 5; @@ -43,10 +41,10 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks switch (type) { default: - return new DrawablePerformanceScore(model.CreateScoreInfo(Rulesets), includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null); + return new DrawableProfileScore(model.CreateScoreInfo(Rulesets)); - case ScoreType.Recent: - return new DrawableTotalScore(model.CreateScoreInfo(Rulesets)); + case ScoreType.Best: + return new DrawableProfileWeightedScore(model.CreateScoreInfo(Rulesets), Math.Pow(0.95, ItemsContainer.Count)); } } } diff --git a/osu.Game/Overlays/Profile/Sections/RanksSection.cs b/osu.Game/Overlays/Profile/Sections/RanksSection.cs index c4b933593e..dbdff3a273 100644 --- a/osu.Game/Overlays/Profile/Sections/RanksSection.cs +++ b/osu.Game/Overlays/Profile/Sections/RanksSection.cs @@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Profile.Sections { Children = new[] { - new PaginatedScoreContainer(ScoreType.Best, User, "Best Performance", "No performance records. :(", true), + new PaginatedScoreContainer(ScoreType.Best, User, "Best Performance", "No performance records. :("), new PaginatedScoreContainer(ScoreType.Firsts, User, "First Place Ranks", "No awesome performance records yet. :("), }; } diff --git a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs index 0124f7090e..bda677ecd6 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs @@ -17,10 +17,34 @@ namespace osu.Game.Overlays.Settings.Sections.Audio { Children = new Drawable[] { - new SettingsSlider { LabelText = "Master", Bindable = audio.Volume, KeyboardStep = 0.01f }, - new SettingsSlider { LabelText = "Master (window inactive)", Bindable = config.GetBindable(OsuSetting.VolumeInactive), KeyboardStep = 0.01f }, - new SettingsSlider { LabelText = "Effect", Bindable = audio.VolumeSample, KeyboardStep = 0.01f }, - new SettingsSlider { LabelText = "Music", Bindable = audio.VolumeTrack, KeyboardStep = 0.01f }, + new SettingsSlider + { + LabelText = "Master", + Bindable = audio.Volume, + KeyboardStep = 0.01f, + DisplayAsPercentage = true + }, + new SettingsSlider + { + LabelText = "Master (window inactive)", + Bindable = config.GetBindable(OsuSetting.VolumeInactive), + KeyboardStep = 0.01f, + DisplayAsPercentage = true + }, + new SettingsSlider + { + LabelText = "Effect", + Bindable = audio.VolumeSample, + KeyboardStep = 0.01f, + DisplayAsPercentage = true + }, + new SettingsSlider + { + LabelText = "Music", + Bindable = audio.VolumeTrack, + KeyboardStep = 0.01f, + DisplayAsPercentage = true + }, }; } } diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs index 08bc67e43e..2d2cd42213 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs @@ -21,13 +21,15 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { LabelText = "Background dim", Bindable = config.GetBindable(OsuSetting.DimLevel), - KeyboardStep = 0.01f + KeyboardStep = 0.01f, + DisplayAsPercentage = true }, new SettingsSlider { LabelText = "Background blur", Bindable = config.GetBindable(OsuSetting.BlurLevel), - KeyboardStep = 0.01f + KeyboardStep = 0.01f, + DisplayAsPercentage = true }, new SettingsCheckbox { diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index 02b9edd975..efbb08b7df 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -98,25 +98,29 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics { LabelText = "Horizontal position", Bindable = scalingPositionX, - KeyboardStep = 0.01f + KeyboardStep = 0.01f, + DisplayAsPercentage = true }, new SettingsSlider { LabelText = "Vertical position", Bindable = scalingPositionY, - KeyboardStep = 0.01f + KeyboardStep = 0.01f, + DisplayAsPercentage = true }, new SettingsSlider { LabelText = "Horizontal scale", Bindable = scalingSizeX, - KeyboardStep = 0.01f + KeyboardStep = 0.01f, + DisplayAsPercentage = true }, new SettingsSlider { LabelText = "Vertical scale", Bindable = scalingSizeY, - KeyboardStep = 0.01f + KeyboardStep = 0.01f, + DisplayAsPercentage = true }, } }, diff --git a/osu.Game/Overlays/Settings/SettingsSlider.cs b/osu.Game/Overlays/Settings/SettingsSlider.cs index 96c0279a7b..9fc3379b94 100644 --- a/osu.Game/Overlays/Settings/SettingsSlider.cs +++ b/osu.Game/Overlays/Settings/SettingsSlider.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Graphics; +using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Settings @@ -22,16 +23,32 @@ namespace osu.Game.Overlays.Settings RelativeSizeAxes = Axes.X }; + /// + /// When set, value changes based on user input are only transferred to any bound control's Current on commit. + /// This is useful if the UI interaction could be adversely affected by the value changing, such as the position of the on the screen. + /// public bool TransferValueOnCommit { get => ((TSlider)Control).TransferValueOnCommit; set => ((TSlider)Control).TransferValueOnCommit = value; } + /// + /// A custom step value for each key press which actuates a change on this control. + /// public float KeyboardStep { get => ((TSlider)Control).KeyboardStep; set => ((TSlider)Control).KeyboardStep = value; } + + /// + /// Whether to format the tooltip as a percentage or the actual value. + /// + public bool DisplayAsPercentage + { + get => ((TSlider)Control).DisplayAsPercentage; + set => ((TSlider)Control).DisplayAsPercentage = value; + } } } diff --git a/osu.Game/Overlays/TabControlOverlayHeader.cs b/osu.Game/Overlays/TabControlOverlayHeader.cs index 0c55b8383b..b410739b25 100644 --- a/osu.Game/Overlays/TabControlOverlayHeader.cs +++ b/osu.Game/Overlays/TabControlOverlayHeader.cs @@ -1,28 +1,56 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics; +using osu.Game.Graphics.UserInterface; using osuTK; namespace osu.Game.Overlays { - public abstract class TabControlOverlayHeader : OverlayHeader + /// + /// An overlay header which contains a . + /// + /// The type of item to be represented by tabs. + public abstract class TabControlOverlayHeader : OverlayHeader { - protected OverlayHeaderTabControl TabControl; + protected OsuTabControl TabControl; - protected override TabControl CreateTabControl() => TabControl = new OverlayHeaderTabControl(); + private readonly Box controlBackground; + + protected TabControlOverlayHeader() + { + HeaderInfo.Add(new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Children = new Drawable[] + { + controlBackground = new Box + { + RelativeSizeAxes = Axes.Both, + }, + TabControl = CreateTabControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN }) + } + }); + } [BackgroundDependencyLoader] private void load(OverlayColourProvider colourProvider) { TabControl.AccentColour = colourProvider.Highlight1; + controlBackground.Colour = colourProvider.Dark4; } - public class OverlayHeaderTabControl : OverlayTabControl + [NotNull] + protected virtual OsuTabControl CreateTabControl() => new OverlayHeaderTabControl(); + + public class OverlayHeaderTabControl : OverlayTabControl { public OverlayHeaderTabControl() { @@ -34,10 +62,7 @@ namespace osu.Game.Overlays Height = 35; } - protected override TabItem CreateTabItem(string value) => new OverlayHeaderTabItem(value) - { - AccentColour = AccentColour, - }; + protected override TabItem CreateTabItem(T value) => new OverlayHeaderTabItem(value); protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer { @@ -49,10 +74,10 @@ namespace osu.Game.Overlays private class OverlayHeaderTabItem : OverlayTabItem { - public OverlayHeaderTabItem(string value) + public OverlayHeaderTabItem(T value) : base(value) { - Text.Text = value; + Text.Text = value.ToString().ToLower(); Text.Font = OsuFont.GetFont(size: 14); Bar.ExpandedSize = 5; } diff --git a/osu.Game/Overlays/UserProfileOverlay.cs b/osu.Game/Overlays/UserProfileOverlay.cs index 07c0dbed43..6f0d96c226 100644 --- a/osu.Game/Overlays/UserProfileOverlay.cs +++ b/osu.Game/Overlays/UserProfileOverlay.cs @@ -8,7 +8,6 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; -using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Online.API.Requests; using osu.Game.Overlays.Profile; @@ -30,7 +29,7 @@ namespace osu.Game.Overlays public const float CONTENT_X_MARGIN = 70; public UserProfileOverlay() - : base(OverlayColourScheme.Green) + : base(OverlayColourScheme.Pink) { } @@ -74,7 +73,7 @@ namespace osu.Game.Overlays Add(new Box { RelativeSizeAxes = Axes.Both, - Colour = OsuColour.Gray(0.1f) + Colour = ColourProvider.Background6 }); Add(sectionsContainer = new ProfileSectionsContainer @@ -83,7 +82,8 @@ namespace osu.Game.Overlays FixedHeader = tabs, HeaderBackground = new Box { - Colour = OsuColour.Gray(34), + // this is only visible as the ProfileTabControl background + Colour = ColourProvider.Background5, RelativeSizeAxes = Axes.Both }, }); @@ -165,9 +165,9 @@ namespace osu.Game.Overlays }; [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OverlayColourProvider colourProvider) { - AccentColour = colours.Seafoam; + AccentColour = colourProvider.Highlight1; } private class ProfileTabItem : OverlayTabItem diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 9ee3bacf9b..ab8dccb9dd 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -9,6 +9,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input; +using osu.Framework.Input.Events; using osu.Framework.Logging; using osu.Framework.Threading; using osu.Framework.Timing; @@ -25,6 +26,7 @@ using osu.Game.Screens.Edit.Components.RadioButtons; using osu.Game.Screens.Edit.Compose; using osu.Game.Screens.Edit.Compose.Components; using osuTK; +using Key = osuTK.Input.Key; namespace osu.Game.Rulesets.Edit { @@ -58,6 +60,8 @@ namespace osu.Game.Rulesets.Edit private InputManager inputManager; + private RadioButtonCollection toolboxCollection; + protected HitObjectComposer(Ruleset ruleset) { Ruleset = ruleset; @@ -100,7 +104,6 @@ namespace osu.Game.Rulesets.Edit layerContainers.Add(layerBelowRuleset); layerContainers.Add(layerAboveRuleset); - RadioButtonCollection toolboxCollection; InternalChild = new GridContainer { RelativeSizeAxes = Axes.Both, @@ -137,16 +140,32 @@ namespace osu.Game.Rulesets.Edit } }; - toolboxCollection.Items = - CompositionTools.Select(t => new RadioButton(t.Name, () => selectTool(t))) - .Prepend(new RadioButton("Select", () => selectTool(null))) - .ToList(); + toolboxCollection.Items = CompositionTools + .Prepend(new SelectTool()) + .Select(t => new RadioButton(t.Name, () => toolSelected(t))) + .ToList(); - toolboxCollection.Items[0].Select(); + setSelectTool(); blueprintContainer.SelectionChanged += selectionChanged; } + protected override bool OnKeyDown(KeyDownEvent e) + { + if (e.Key >= Key.Number1 && e.Key <= Key.Number9) + { + var item = toolboxCollection.Items.Skip(e.Key - Key.Number1).FirstOrDefault(); + + if (item != null) + { + item.Select(); + return true; + } + } + + return base.OnKeyDown(e); + } + protected override void LoadComplete() { base.LoadComplete(); @@ -181,20 +200,30 @@ namespace osu.Game.Rulesets.Edit { var hitObjects = selectedHitObjects.ToArray(); - if (!hitObjects.Any()) - distanceSnapGridContainer.Hide(); - else + if (hitObjects.Any()) + { + // ensure in selection mode if a selection is made. + setSelectTool(); + showGridFor(hitObjects); + } + else + distanceSnapGridContainer.Hide(); } - private void selectTool(HitObjectCompositionTool tool) + private void setSelectTool() => toolboxCollection.Items.First().Select(); + + private void toolSelected(HitObjectCompositionTool tool) { blueprintContainer.CurrentTool = tool; - if (tool == null) + if (tool is SelectTool) distanceSnapGridContainer.Hide(); else + { + EditorBeatmap.SelectedHitObjects.Clear(); showGridFor(Enumerable.Empty()); + } } private void showGridFor(IEnumerable selectedHitObjects) @@ -275,10 +304,10 @@ namespace osu.Game.Rulesets.Edit } public override double GetSnappedDurationFromDistance(double referenceTime, float distance) - => beatSnapProvider.SnapTime(referenceTime, DistanceToDuration(referenceTime, distance)); + => beatSnapProvider.SnapTime(referenceTime + DistanceToDuration(referenceTime, distance), referenceTime) - referenceTime; public override float GetSnappedDistanceFromDistance(double referenceTime, float distance) - => DurationToDistance(referenceTime, beatSnapProvider.SnapTime(referenceTime, DistanceToDuration(referenceTime, distance))); + => DurationToDistance(referenceTime, beatSnapProvider.SnapTime(DistanceToDuration(referenceTime, distance), referenceTime)); protected override void Dispose(bool isDisposing) { diff --git a/osu.Game/Rulesets/Edit/IBeatSnapProvider.cs b/osu.Game/Rulesets/Edit/IBeatSnapProvider.cs index e1daafaebe..616f854cd7 100644 --- a/osu.Game/Rulesets/Edit/IBeatSnapProvider.cs +++ b/osu.Game/Rulesets/Edit/IBeatSnapProvider.cs @@ -8,10 +8,10 @@ namespace osu.Game.Rulesets.Edit /// /// Snaps a duration to the closest beat of a timing point applicable at the reference time. /// - /// The time of the timing point which resides in. - /// The duration to snap. - /// A value that represents snapped to the closest beat of the timing point. - double SnapTime(double referenceTime, double duration); + /// The time to snap. + /// An optional reference point to use for timing point lookup. + /// A value that represents snapped to the closest beat of the timing point. + double SnapTime(double time, double? referenceTime = null); /// /// Get the most appropriate beat length at a given time. diff --git a/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs b/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs index 825c63e6ee..0631031302 100644 --- a/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs +++ b/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs @@ -13,5 +13,7 @@ namespace osu.Game.Rulesets.Edit.Tools } public abstract PlacementBlueprint CreatePlacementBlueprint(); + + public override string ToString() => Name; } } diff --git a/osu.Game/Rulesets/Edit/Tools/SelectTool.cs b/osu.Game/Rulesets/Edit/Tools/SelectTool.cs new file mode 100644 index 0000000000..b96eeb0790 --- /dev/null +++ b/osu.Game/Rulesets/Edit/Tools/SelectTool.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Edit.Tools +{ + public class SelectTool : HitObjectCompositionTool + { + public SelectTool() + : base("Select") + { + } + + public override PlacementBlueprint CreatePlacementBlueprint() => null; + } +} diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs index 133f9ceb39..9e63142b42 100644 --- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -20,6 +20,9 @@ namespace osu.Game.Rulesets.Mods /// private const double final_rate_progress = 0.75f; + [SettingSource("Initial rate", "The starting speed of the track")] + public abstract BindableNumber InitialRate { get; } + [SettingSource("Final rate", "The final speed to ramp to")] public abstract BindableNumber FinalRate { get; } @@ -69,6 +72,6 @@ namespace osu.Game.Rulesets.Mods /// /// The amount of adjustment to apply (from 0..1). private void applyAdjustment(double amount) => - SpeedChange.Value = 1 + (FinalRate.Value - 1) * Math.Clamp(amount, 0, 1); + SpeedChange.Value = InitialRate.Value + (FinalRate.Value - InitialRate.Value) * Math.Clamp(amount, 0, 1); } } diff --git a/osu.Game/Rulesets/Mods/ModWindDown.cs b/osu.Game/Rulesets/Mods/ModWindDown.cs index da3bd75b44..5e634ac434 100644 --- a/osu.Game/Rulesets/Mods/ModWindDown.cs +++ b/osu.Game/Rulesets/Mods/ModWindDown.cs @@ -17,6 +17,16 @@ namespace osu.Game.Rulesets.Mods public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleDown; public override double ScoreMultiplier => 1.0; + [SettingSource("Initial rate", "The starting speed of the track")] + public override BindableNumber InitialRate { get; } = new BindableDouble + { + MinValue = 1, + MaxValue = 2, + Default = 1, + Value = 1, + Precision = 0.01, + }; + [SettingSource("Final rate", "The speed increase to ramp towards")] public override BindableNumber FinalRate { get; } = new BindableDouble { diff --git a/osu.Game/Rulesets/Mods/ModWindUp.cs b/osu.Game/Rulesets/Mods/ModWindUp.cs index 3f456a42a5..74c6fc22d3 100644 --- a/osu.Game/Rulesets/Mods/ModWindUp.cs +++ b/osu.Game/Rulesets/Mods/ModWindUp.cs @@ -17,6 +17,16 @@ namespace osu.Game.Rulesets.Mods public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleUp; public override double ScoreMultiplier => 1.0; + [SettingSource("Initial rate", "The starting speed of the track")] + public override BindableNumber InitialRate { get; } = new BindableDouble + { + MinValue = 0.5, + MaxValue = 1, + Default = 1, + Value = 1, + Precision = 0.01, + }; + [SettingSource("Final rate", "The speed increase to ramp towards")] public override BindableNumber FinalRate { get; } = new BindableDouble { diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs index 8ccc2af93b..8eafaa88ec 100644 --- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs +++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs @@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Scoring public readonly Bindable Rank = new Bindable(ScoreRank.X); /// - /// THe highest combo achieved by this score. + /// The highest combo achieved by this score. /// public readonly BindableInt HighestCombo = new BindableInt(); diff --git a/osu.Game/Screens/Edit/BindableBeatDivisor.cs b/osu.Game/Screens/Edit/BindableBeatDivisor.cs index ce95d81f54..d9477dd4bc 100644 --- a/osu.Game/Screens/Edit/BindableBeatDivisor.cs +++ b/osu.Game/Screens/Edit/BindableBeatDivisor.cs @@ -52,30 +52,52 @@ namespace osu.Game.Screens.Edit { switch (beatDivisor) { + case 1: + return Color4.White; + case 2: - return colours.BlueLight; + return colours.Red; case 4: return colours.Blue; case 8: - return colours.BlueDarker; + return colours.Yellow; case 16: return colours.PurpleDark; case 3: - return colours.YellowLight; + return colours.Purple; case 6: - return colours.Yellow; + return colours.YellowDark; case 12: return colours.YellowDarker; default: - return Color4.White; + return Color4.Red; } } + + /// + /// Retrieves the applicable divisor for a specific beat index. + /// + /// The 0-based beat index. + /// The beat divisor. + /// The applicable divisor. + public static int GetDivisorForBeatIndex(int index, int beatDivisor) + { + int beat = index % beatDivisor; + + foreach (var divisor in BindableBeatDivisor.VALID_DIVISORS) + { + if ((beat * divisor) % beatDivisor == 0) + return divisor; + } + + return 0; + } } } diff --git a/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs b/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs index 5854d66aa8..7be91f4e8e 100644 --- a/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs +++ b/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs @@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; -using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; @@ -37,8 +36,8 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons { this.button = button; - Text = button.Text; - Action = button.Action; + Text = button.Item.ToString(); + Action = button.Select; RelativeSizeAxes = Axes.X; @@ -100,19 +99,6 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons bubble.Colour = button.Selected.Value ? selectedBubbleColour : defaultBubbleColour; } - protected override bool OnClick(ClickEvent e) - { - if (button.Selected.Value) - return true; - - if (!Enabled.Value) - return true; - - button.Selected.Value = true; - - return base.OnClick(e); - } - protected override SpriteText CreateText() => new OsuSpriteText { Depth = -1, diff --git a/osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs b/osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs index 3692c0437b..b515d7c8bd 100644 --- a/osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs +++ b/osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs @@ -15,33 +15,37 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons public readonly BindableBool Selected; /// - /// The text that should be displayed in this button. + /// The item related to this button. /// - public string Text; + public object Item; - /// - /// The that should be invoked when this button is selected. - /// - public Action Action; + private readonly Action action; - public RadioButton(string text, Action action) + public RadioButton(object item, Action action) { - Text = text; - Action = action; + Item = item; + this.action = action; Selected = new BindableBool(); } - public RadioButton(string text) - : this(text, null) + public RadioButton(string item) + : this(item, null) { - Text = text; - Action = null; + Item = item; + action = null; } /// /// Selects this . /// - public void Select() => Selected.Value = true; + public void Select() + { + if (!Selected.Value) + { + Selected.Value = true; + action?.Invoke(); + } + } /// /// Deselects this . diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/PointVisualisation.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/PointVisualisation.cs index 9c00cce57a..1ac960039e 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/PointVisualisation.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/PointVisualisation.cs @@ -12,7 +12,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations /// public class PointVisualisation : Box { - protected PointVisualisation(double startTime) + public PointVisualisation(double startTime) { Origin = Anchor.TopCentre; diff --git a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs index 6b21f56567..675b2b648d 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs @@ -74,12 +74,16 @@ namespace osu.Game.Screens.Edit.Compose.Components { foreach (var o in objects) selectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Select(); + + SelectionChanged?.Invoke(selectedHitObjects); }; selectedHitObjects.ItemsRemoved += objects => { foreach (var o in objects) selectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Deselect(); + + SelectionChanged?.Invoke(selectedHitObjects); }; } @@ -332,8 +336,6 @@ namespace osu.Game.Screens.Edit.Compose.Components selectionHandler.HandleSelected(blueprint); selectionBlueprints.ChangeChildDepth(blueprint, 1); beatmap.SelectedHitObjects.Add(blueprint.HitObject); - - SelectionChanged?.Invoke(selectionHandler.SelectedHitObjects); } private void onBlueprintDeselected(SelectionBlueprint blueprint) @@ -341,8 +343,6 @@ namespace osu.Game.Screens.Edit.Compose.Components selectionHandler.HandleDeselected(blueprint); selectionBlueprints.ChangeChildDepth(blueprint, 0); beatmap.SelectedHitObjects.Remove(blueprint.HitObject); - - SelectionChanged?.Invoke(selectionHandler.SelectedHitObjects); } #endregion diff --git a/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs b/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs index 23ed10b92d..730f482f83 100644 --- a/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs +++ b/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs @@ -16,7 +16,7 @@ namespace osu.Game.Screens.Edit.Compose.Components { } - protected override void CreateContent(Vector2 startPosition) + protected override void CreateContent() { const float crosshair_thickness = 1; const float crosshair_max_size = 10; @@ -26,7 +26,7 @@ namespace osu.Game.Screens.Edit.Compose.Components new Box { Origin = Anchor.Centre, - Position = startPosition, + Position = StartPosition, Width = crosshair_thickness, EdgeSmoothness = new Vector2(1), Height = Math.Min(crosshair_max_size, DistanceSpacing * 2), @@ -34,15 +34,15 @@ namespace osu.Game.Screens.Edit.Compose.Components new Box { Origin = Anchor.Centre, - Position = startPosition, + Position = StartPosition, EdgeSmoothness = new Vector2(1), Width = Math.Min(crosshair_max_size, DistanceSpacing * 2), Height = crosshair_thickness, } }); - float dx = Math.Max(startPosition.X, DrawWidth - startPosition.X); - float dy = Math.Max(startPosition.Y, DrawHeight - startPosition.Y); + float dx = Math.Max(StartPosition.X, DrawWidth - StartPosition.X); + float dy = Math.Max(StartPosition.Y, DrawHeight - StartPosition.Y); float maxDistance = new Vector2(dx, dy).Length; int requiredCircles = Math.Min(MaxIntervals, (int)(maxDistance / DistanceSpacing)); @@ -53,11 +53,11 @@ namespace osu.Game.Screens.Edit.Compose.Components AddInternal(new CircularProgress { Origin = Anchor.Centre, - Position = startPosition, + Position = StartPosition, Current = { Value = 1 }, Size = new Vector2(radius), InnerRadius = 4 * 1f / radius, - Colour = GetColourForBeatIndex(i) + Colour = GetColourForIndexFromPlacement(i) }); } } diff --git a/osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs b/osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs index 53c5cf97fa..479de64eab 100644 --- a/osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs +++ b/osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Caching; using osu.Framework.Graphics; @@ -106,7 +107,7 @@ namespace osu.Game.Screens.Edit.Compose.Components if (!gridCache.IsValid) { ClearInternal(); - CreateContent(StartPosition); + CreateContent(); gridCache.Validate(); } } @@ -114,7 +115,7 @@ namespace osu.Game.Screens.Edit.Compose.Components /// /// Creates the content which visualises the grid ticks. /// - protected abstract void CreateContent(Vector2 startPosition); + protected abstract void CreateContent(); /// /// Snaps a position to this grid. @@ -126,25 +127,17 @@ namespace osu.Game.Screens.Edit.Compose.Components /// /// Retrieves the applicable colour for a beat index. /// - /// The 0-based beat index. + /// The 0-based beat index from the point of placement. /// The applicable colour. - protected ColourInfo GetColourForBeatIndex(int index) + protected ColourInfo GetColourForIndexFromPlacement(int placementIndex) { - int beat = (index + 1) % beatDivisor.Value; - ColourInfo colour = Colours.Gray5; + var timingPoint = beatmap.ControlPointInfo.TimingPointAt(StartTime); + var beatLength = timingPoint.BeatLength / beatDivisor.Value; + var beatIndex = (int)Math.Round((StartTime - timingPoint.Time) / beatLength); - for (int i = 0; i < BindableBeatDivisor.VALID_DIVISORS.Length; i++) - { - int divisor = BindableBeatDivisor.VALID_DIVISORS[i]; + var colour = BindableBeatDivisor.GetColourFor(BindableBeatDivisor.GetDivisorForBeatIndex(beatIndex + placementIndex + 1, beatDivisor.Value), Colours); - if ((beat * divisor) % beatDivisor.Value == 0) - { - colour = BindableBeatDivisor.GetColourFor(divisor, Colours); - break; - } - } - - int repeatIndex = index / beatDivisor.Value; + int repeatIndex = placementIndex / beatDivisor.Value; return colour.MultiplyAlpha(0.5f / (repeatIndex + 1)); } } diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs index 96395696c3..a33040f400 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs @@ -30,7 +30,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline { ZoomDuration = 200; ZoomEasing = Easing.OutQuint; - Zoom = 10; ScrollbarVisible = false; } @@ -61,9 +60,15 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline { waveform.Waveform = b.NewValue.Waveform; track = b.NewValue.Track; + + MinZoom = getZoomLevelForVisibleMilliseconds(10000); + MaxZoom = getZoomLevelForVisibleMilliseconds(500); + Zoom = getZoomLevelForVisibleMilliseconds(2000); }, true); } + private float getZoomLevelForVisibleMilliseconds(double milliseconds) => (float)(track.Length / milliseconds); + /// /// The timeline's scroll position in the last frame. /// @@ -177,7 +182,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline public (Vector2 position, double time) GetSnappedPosition(Vector2 position, double time) { var targetTime = (position.X / Content.DrawWidth) * track.Length; - return (position, beatSnapProvider.SnapTime(targetTime, targetTime)); + return (position, beatSnapProvider.SnapTime(targetTime)); } public float GetBeatSnapDistanceAt(double referenceTime) => throw new NotImplementedException(); diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineTickDisplay.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineTickDisplay.cs new file mode 100644 index 0000000000..f9b92c0504 --- /dev/null +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineTickDisplay.cs @@ -0,0 +1,90 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts; +using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations; + +namespace osu.Game.Screens.Edit.Compose.Components.Timeline +{ + public class TimelineTickDisplay : TimelinePart + { + [Resolved] + private EditorBeatmap beatmap { get; set; } + + [Resolved] + private Bindable working { get; set; } + + [Resolved] + private BindableBeatDivisor beatDivisor { get; set; } + + [Resolved] + private OsuColour colours { get; set; } + + public TimelineTickDisplay() + { + RelativeSizeAxes = Axes.Both; + } + + [BackgroundDependencyLoader] + private void load() + { + beatDivisor.BindValueChanged(_ => createLines(), true); + } + + private void createLines() + { + Clear(); + + for (var i = 0; i < beatmap.ControlPointInfo.TimingPoints.Count; i++) + { + var point = beatmap.ControlPointInfo.TimingPoints[i]; + var until = beatmap.ControlPointInfo.TimingPoints.Count < i + 1 ? beatmap.ControlPointInfo.TimingPoints[i + 1].Time : working.Value.Track.Length; + + int beat = 0; + + for (double t = point.Time; t < until; t += point.BeatLength / beatDivisor.Value) + { + var indexInBeat = beat % beatDivisor.Value; + + if (indexInBeat == 0) + { + Add(new PointVisualisation(t) + { + Colour = BindableBeatDivisor.GetColourFor(1, colours), + Origin = Anchor.TopCentre, + }); + } + else + { + var divisor = BindableBeatDivisor.GetDivisorForBeatIndex(beat, beatDivisor.Value); + var colour = BindableBeatDivisor.GetColourFor(divisor, colours); + var height = 0.1f - (float)divisor / BindableBeatDivisor.VALID_DIVISORS.Last() * 0.08f; + + Add(new PointVisualisation(t) + { + Colour = colour, + Height = height, + Origin = Anchor.TopCentre, + }); + + Add(new PointVisualisation(t) + { + Colour = colour, + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomCentre, + Height = height, + }); + } + + beat++; + } + } + } + } +} diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index 9aa527667b..7ce8a751e0 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -36,12 +36,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline base.Content.Add(zoomedContent = new Container { RelativeSizeAxes = Axes.Y }); } - private int minZoom = 1; + private float minZoom = 1; /// /// The minimum zoom level allowed. /// - public int MinZoom + public float MinZoom { get => minZoom; set @@ -56,12 +56,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline } } - private int maxZoom = 60; + private float maxZoom = 60; /// /// The maximum zoom level allowed. /// - public int MaxZoom + public float MaxZoom { get => maxZoom; set diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index eae94a3c8e..8c7270d3a2 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -348,7 +348,7 @@ namespace osu.Game.Screens.Edit beatmapManager.Export(Beatmap.Value.BeatmapSetInfo); } - public double SnapTime(double referenceTime, double duration) => editorBeatmap.SnapTime(referenceTime, duration); + public double SnapTime(double time, double? referenceTime) => editorBeatmap.SnapTime(time, referenceTime); public double GetBeatLengthAtTime(double referenceTime) => editorBeatmap.GetBeatLengthAtTime(referenceTime); diff --git a/osu.Game/Screens/Edit/EditorBeatmap.cs b/osu.Game/Screens/Edit/EditorBeatmap.cs index 9c75d40bec..6edd62fa67 100644 --- a/osu.Game/Screens/Edit/EditorBeatmap.cs +++ b/osu.Game/Screens/Edit/EditorBeatmap.cs @@ -128,12 +128,12 @@ namespace osu.Game.Screens.Edit return list.Count - 1; } - public double SnapTime(double referenceTime, double duration) + public double SnapTime(double time, double? referenceTime) { - double beatLength = GetBeatLengthAtTime(referenceTime); + var timingPoint = ControlPointInfo.TimingPointAt(referenceTime ?? time); + var beatLength = timingPoint.BeatLength / BeatDivisor; - // A 1ms offset prevents rounding errors due to minute variations in duration - return (int)((duration + 1) / beatLength) * beatLength; + return timingPoint.Time + (int)Math.Round((time - timingPoint.Time) / beatLength, MidpointRounding.AwayFromZero) * beatLength; } public double GetBeatLengthAtTime(double referenceTime) => ControlPointInfo.TimingPointAt(referenceTime).BeatLength / BeatDivisor; diff --git a/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs b/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs index 8967f24185..7ee1005add 100644 --- a/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs +++ b/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs @@ -102,7 +102,11 @@ namespace osu.Game.Screens.Edit LoadComponentAsync(new TimelineArea { RelativeSizeAxes = Axes.Both, - Child = CreateTimelineContent() + Children = new[] + { + new TimelineTickDisplay(), + CreateTimelineContent(), + } }, timelineContainer.Add); }); } diff --git a/osu.Game/Screens/Multi/Match/Components/MatchLeaderboardScore.cs b/osu.Game/Screens/Multi/Match/Components/MatchLeaderboardScore.cs index aa92451c77..bab9672d65 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchLeaderboardScore.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchLeaderboardScore.cs @@ -28,7 +28,7 @@ namespace osu.Game.Screens.Multi.Match.Components protected override IEnumerable GetStatistics(ScoreInfo model) => new[] { - new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy)), + new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:0%}" : @"{0:0.00%}", model.Accuracy)), new LeaderboardScoreStatistic(FontAwesome.Solid.Sync, "Total Attempts", score.TotalAttempts.ToString()), new LeaderboardScoreStatistic(FontAwesome.Solid.Check, "Completed Beatmaps", score.CompletedBeatmaps.ToString()), }; diff --git a/osu.Game/Screens/Play/HUD/ModDisplay.cs b/osu.Game/Screens/Play/HUD/ModDisplay.cs index 0f3c92a962..00edd4db99 100644 --- a/osu.Game/Screens/Play/HUD/ModDisplay.cs +++ b/osu.Game/Screens/Play/HUD/ModDisplay.cs @@ -41,7 +41,7 @@ namespace osu.Game.Screens.Play.HUD } } - private readonly FillFlowContainer iconsContainer; + protected readonly FillFlowContainer IconsContainer; private readonly OsuSpriteText unrankedText; public ModDisplay() @@ -50,7 +50,7 @@ namespace osu.Game.Screens.Play.HUD Children = new Drawable[] { - iconsContainer = new ReverseChildIDFillFlowContainer + IconsContainer = new ReverseChildIDFillFlowContainer { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, @@ -69,11 +69,11 @@ namespace osu.Game.Screens.Play.HUD Current.ValueChanged += mods => { - iconsContainer.Clear(); + IconsContainer.Clear(); foreach (Mod mod in mods.NewValue) { - iconsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.6f) }); + IconsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.6f) }); } if (IsLoaded) @@ -92,7 +92,7 @@ namespace osu.Game.Screens.Play.HUD base.LoadComplete(); appearTransform(); - iconsContainer.FadeInFromZero(fade_duration, Easing.OutQuint); + IconsContainer.FadeInFromZero(fade_duration, Easing.OutQuint); } private void appearTransform() @@ -104,17 +104,17 @@ namespace osu.Game.Screens.Play.HUD expand(); - using (iconsContainer.BeginDelayedSequence(1200)) + using (IconsContainer.BeginDelayedSequence(1200)) contract(); } private void expand() { if (AllowExpand) - iconsContainer.TransformSpacingTo(new Vector2(5, 0), 500, Easing.OutQuint); + IconsContainer.TransformSpacingTo(new Vector2(5, 0), 500, Easing.OutQuint); } - private void contract() => iconsContainer.TransformSpacingTo(new Vector2(-25, 0), 500, Easing.OutQuint); + private void contract() => IconsContainer.TransformSpacingTo(new Vector2(-25, 0), 500, Easing.OutQuint); protected override bool OnHover(HoverEvent e) { diff --git a/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs b/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs index ff64f35a18..9db3a587fa 100644 --- a/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs @@ -27,12 +27,18 @@ namespace osu.Game.Screens.Play.PlayerSettings { Text = "Background dim:" }, - dimSliderBar = new PlayerSliderBar(), + dimSliderBar = new PlayerSliderBar + { + DisplayAsPercentage = true + }, new OsuSpriteText { Text = "Background blur:" }, - blurSliderBar = new PlayerSliderBar(), + blurSliderBar = new PlayerSliderBar + { + DisplayAsPercentage = true + }, new OsuSpriteText { Text = "Toggles:" diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 4433543ca1..592e26adc2 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -56,6 +56,9 @@ namespace osu.Game.Screens.Select public override bool HandleNonPositionalInput => AllowSelection; public override bool HandlePositionalInput => AllowSelection; + public override bool PropagatePositionalInputSubTree => AllowSelection; + public override bool PropagateNonPositionalInputSubTree => AllowSelection; + /// /// Whether carousel items have completed asynchronously loaded. /// @@ -65,6 +68,7 @@ namespace osu.Game.Screens.Select private IEnumerable beatmapSets => root.Children.OfType(); + // todo: only used for testing, maybe remove. public IEnumerable BeatmapSets { get => beatmapSets.Select(g => g.BeatmapSet); @@ -130,8 +134,11 @@ namespace osu.Game.Screens.Select }; } + [Resolved] + private BeatmapManager beatmaps { get; set; } + [BackgroundDependencyLoader(permitNulls: true)] - private void load(OsuConfigManager config, BeatmapManager beatmaps) + private void load(OsuConfigManager config) { config.BindWith(OsuSetting.RandomSelectAlgorithm, RandomAlgorithm); config.BindWith(OsuSetting.SongSelectRightMouseScroll, RightClickScrollingEnabled); @@ -139,6 +146,11 @@ namespace osu.Game.Screens.Select RightClickScrollingEnabled.ValueChanged += enabled => scroll.RightMouseScrollbar = enabled.NewValue; RightClickScrollingEnabled.TriggerChange(); + beatmaps.ItemAdded += beatmapAdded; + beatmaps.ItemRemoved += beatmapRemoved; + beatmaps.BeatmapHidden += beatmapHidden; + beatmaps.BeatmapRestored += beatmapRestored; + loadBeatmapSets(beatmaps.GetAllUsableBeatmapSetsEnumerable()); } @@ -449,8 +461,6 @@ namespace osu.Game.Screens.Select return true; } - protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => ReceivePositionalInputAt(screenSpacePos); - protected override void Update() { base.Update(); @@ -534,11 +544,27 @@ namespace osu.Game.Screens.Select { base.Dispose(isDisposing); + if (beatmaps != null) + { + beatmaps.ItemAdded -= beatmapAdded; + beatmaps.ItemRemoved -= beatmapRemoved; + beatmaps.BeatmapHidden -= beatmapHidden; + beatmaps.BeatmapRestored -= beatmapRestored; + } + // aggressively dispose "off-screen" items to reduce GC pressure. foreach (var i in Items) i.Dispose(); } + private void beatmapRemoved(BeatmapSetInfo item) => RemoveBeatmapSet(item); + + private void beatmapAdded(BeatmapSetInfo item) => UpdateBeatmapSet(item); + + private void beatmapRestored(BeatmapInfo b) => UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID)); + + private void beatmapHidden(BeatmapInfo b) => UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID)); + private CarouselBeatmapSet createCarouselSet(BeatmapSetInfo beatmapSet) { if (beatmapSet.Beatmaps.All(b => b.Hidden)) diff --git a/osu.Game/Screens/Select/Details/AdvancedStats.cs b/osu.Game/Screens/Select/Details/AdvancedStats.cs index b7f60a8370..56c400e869 100644 --- a/osu.Game/Screens/Select/Details/AdvancedStats.cs +++ b/osu.Game/Screens/Select/Details/AdvancedStats.cs @@ -117,9 +117,20 @@ namespace osu.Game.Screens.Select.Details mod.ApplyToDifficulty(adjustedDifficulty); } - // Account for mania differences - firstValue.Title = (Beatmap?.Ruleset?.ID ?? 0) == 3 ? "Key Amount" : "Circle Size"; - firstValue.Value = (baseDifficulty?.CircleSize ?? 0, adjustedDifficulty?.CircleSize); + switch (Beatmap?.Ruleset?.ID ?? 0) + { + case 3: + // Account for mania differences locally for now + // Eventually this should be handled in a more modular way, allowing rulesets to return arbitrary difficulty attributes + firstValue.Title = "Key Count"; + firstValue.Value = (baseDifficulty?.CircleSize ?? 0, null); + break; + + default: + firstValue.Title = "Circle Size"; + firstValue.Value = (baseDifficulty?.CircleSize ?? 0, adjustedDifficulty?.CircleSize); + break; + } starDifficulty.Value = ((float)(Beatmap?.StarDifficulty ?? 0), null); diff --git a/osu.Game/Screens/Select/FooterButton.cs b/osu.Game/Screens/Select/FooterButton.cs index 4dcab60548..35970cd960 100644 --- a/osu.Game/Screens/Select/FooterButton.cs +++ b/osu.Game/Screens/Select/FooterButton.cs @@ -56,6 +56,7 @@ namespace osu.Game.Screens.Select } } + protected FillFlowContainer ButtonContentContainer; protected readonly Container TextContainer; protected readonly SpriteText SpriteText; private readonly Box box; @@ -80,15 +81,36 @@ namespace osu.Game.Screens.Select EdgeSmoothness = new Vector2(2, 0), RelativeSizeAxes = Axes.X, }, - TextContainer = new Container + new Container { - Size = new Vector2(100 - SHEAR_WIDTH, 50), - Shear = -SHEAR, - Child = SpriteText = new OsuSpriteText + AutoSizeAxes = Axes.Both, + Children = new Drawable[] { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - } + ButtonContentContainer = new FillFlowContainer + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Direction = FillDirection.Horizontal, + Shear = -SHEAR, + AutoSizeAxes = Axes.X, + Height = 50, + Spacing = new Vector2(15, 0), + Children = new Drawable[] + { + TextContainer = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Child = SpriteText = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + } + }, + }, + }, + }, }, }; } @@ -97,6 +119,19 @@ namespace osu.Game.Screens.Select public Action HoverLost; public Key? Hotkey; + protected override void UpdateAfterChildren() + { + base.UpdateAfterChildren(); + + float horizontalMargin = (100 - TextContainer.Width) / 2; + ButtonContentContainer.Padding = new MarginPadding + { + Left = horizontalMargin, + // right side margin offset to compensate for shear + Right = horizontalMargin - SHEAR_WIDTH / 2 + }; + } + protected override bool OnHover(HoverEvent e) { Hovered?.Invoke(); diff --git a/osu.Game/Screens/Select/FooterButtonMods.cs b/osu.Game/Screens/Select/FooterButtonMods.cs index 8419ee0c2a..4f2369847f 100644 --- a/osu.Game/Screens/Select/FooterButtonMods.cs +++ b/osu.Game/Screens/Select/FooterButtonMods.cs @@ -3,7 +3,6 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; using osu.Game.Screens.Play.HUD; using osu.Game.Rulesets.Mods; using System.Collections.Generic; @@ -34,31 +33,18 @@ namespace osu.Game.Screens.Select public FooterButtonMods() { - Add(new FillFlowContainer + ButtonContentContainer.Add(modDisplay = new FooterModDisplay { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Direction = FillDirection.Horizontal, - Shear = -SHEAR, - Children = new Drawable[] - { - modDisplay = new FooterModDisplay - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - DisplayUnrankedText = false, - Scale = new Vector2(0.8f) - }, - MultiplierText = new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = OsuFont.GetFont(weight: FontWeight.Bold), - Margin = new MarginPadding { Right = 10 } - } - }, - AutoSizeAxes = Axes.Both, - Margin = new MarginPadding { Left = 70 } + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + DisplayUnrankedText = false, + Scale = new Vector2(0.8f) + }); + ButtonContentContainer.Add(MultiplierText = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(weight: FontWeight.Bold), }); } @@ -92,6 +78,11 @@ namespace osu.Game.Screens.Select MultiplierText.FadeColour(lowMultiplierColour, 200); else MultiplierText.FadeColour(Color4.White, 200); + + if (Current.Value?.Count > 0) + modDisplay.FadeIn(); + else + modDisplay.FadeOut(); } private class FooterModDisplay : ModDisplay @@ -101,6 +92,7 @@ namespace osu.Game.Screens.Select public FooterModDisplay() { AllowExpand = false; + IconsContainer.Margin = new MarginPadding(); } } } diff --git a/osu.Game/Screens/Select/FooterButtonRandom.cs b/osu.Game/Screens/Select/FooterButtonRandom.cs index 9bc5181f6f..a42e6721db 100644 --- a/osu.Game/Screens/Select/FooterButtonRandom.cs +++ b/osu.Game/Screens/Select/FooterButtonRandom.cs @@ -24,8 +24,11 @@ namespace osu.Game.Screens.Select Anchor = Anchor.Centre, Origin = Anchor.Centre, Text = @"rewind", - Alpha = 0 + Alpha = 0, }); + + // force both text sprites to always be present to avoid width flickering while they're being swapped out + SpriteText.AlwaysPresent = secondaryText.AlwaysPresent = true; } [BackgroundDependencyLoader] diff --git a/osu.Game/Screens/Select/LocalScoreDeleteDialog.cs b/osu.Game/Screens/Select/LocalScoreDeleteDialog.cs index 97df40fa6d..99e76124e8 100644 --- a/osu.Game/Screens/Select/LocalScoreDeleteDialog.cs +++ b/osu.Game/Screens/Select/LocalScoreDeleteDialog.cs @@ -32,7 +32,7 @@ namespace osu.Game.Screens.Select BeatmapInfo beatmap = beatmapManager.QueryBeatmap(b => b.ID == score.BeatmapInfoID); Debug.Assert(beatmap != null); - string accuracy = string.Format(score.Accuracy == 1 ? "{0:P0}" : "{0:P2}", score.Accuracy); + string accuracy = string.Format(score.Accuracy == 1 ? "{0:0%}" : "{0:0.00%}", score.Accuracy); BodyText = $"{score.User} ({accuracy}, {score.Rank})"; Icon = FontAwesome.Regular.TrashAlt; diff --git a/osu.Game/Screens/Select/MatchSongSelect.cs b/osu.Game/Screens/Select/MatchSongSelect.cs index c5fa9e2396..a78477c771 100644 --- a/osu.Game/Screens/Select/MatchSongSelect.cs +++ b/osu.Game/Screens/Select/MatchSongSelect.cs @@ -24,6 +24,8 @@ namespace osu.Game.Screens.Select [Resolved(typeof(Room))] protected Bindable CurrentItem { get; private set; } + public override bool AllowEditing => false; + [Resolved] private BeatmapManager beatmaps { get; set; } diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 1a29f336ea..a16401a527 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -35,6 +35,7 @@ using System.Linq; using System.Threading.Tasks; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Bindings; +using osu.Game.Overlays.Notifications; using osu.Game.Scoring; namespace osu.Game.Screens.Select @@ -66,13 +67,23 @@ namespace osu.Game.Screens.Select /// protected Container FooterPanels { get; private set; } + /// + /// Whether entering editor mode should be allowed. + /// + public virtual bool AllowEditing => true; + + [Resolved(canBeNull: true)] + private NotificationOverlay notificationOverlay { get; set; } + protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value); protected BeatmapCarousel Carousel { get; private set; } private BeatmapInfoWedge beatmapInfoWedge; private DialogOverlay dialogOverlay; - private BeatmapManager beatmaps; + + [Resolved] + private BeatmapManager beatmaps { get; set; } protected ModSelectOverlay ModSelect { get; private set; } @@ -89,7 +100,7 @@ namespace osu.Game.Screens.Select private MusicController music { get; set; } [BackgroundDependencyLoader(true)] - private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores) + private void load(AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores) { // initial value transfer is required for FilterControl (it uses our re-cached bindables in its async load for the initial filter). transferRulesetValue(); @@ -247,14 +258,6 @@ namespace osu.Game.Screens.Select BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number3); } - if (this.beatmaps == null) - this.beatmaps = beatmaps; - - this.beatmaps.ItemAdded += onBeatmapSetAdded; - this.beatmaps.ItemRemoved += onBeatmapSetRemoved; - this.beatmaps.BeatmapHidden += onBeatmapHidden; - this.beatmaps.BeatmapRestored += onBeatmapRestored; - dialogOverlay = dialog; sampleChangeDifficulty = audio.Samples.Get(@"SongSelect/select-difficulty"); @@ -283,7 +286,7 @@ namespace osu.Game.Screens.Select // if not the current screen, we want to get carousel in a good presentation state before displaying (resume or enter). bool shouldDebounce = this.IsCurrentScreen(); - Schedule(() => Carousel.Filter(criteria, shouldDebounce)); + Carousel.Filter(criteria, shouldDebounce); } private DependencyContainer dependencies; @@ -301,6 +304,12 @@ namespace osu.Game.Screens.Select public void Edit(BeatmapInfo beatmap = null) { + if (!AllowEditing) + { + notificationOverlay?.Post(new SimpleNotification { Text = "Editing is not available from the current mode." }); + return; + } + Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap ?? beatmapNoDebounce); this.Push(new Editor()); } @@ -316,8 +325,10 @@ namespace osu.Game.Screens.Select if (!Carousel.BeatmapSetsLoaded) return; - // if we have a pending filter operation, we want to run it now. - // it could change selection (ie. if the ruleset has been changed). + transferRulesetValue(); + + // while transferRulesetValue will flush, it only does so if the ruleset changes. + // the user could have changed a filter, and we want to ensure we are 100% up-to-date and consistent here. Carousel.FlushPendingFilterOperations(); // avoid attempting to continue before a selection has been obtained. @@ -403,20 +414,10 @@ namespace osu.Game.Screens.Select { Logger.Log($"updating selection with beatmap:{beatmap?.ID.ToString() ?? "null"} ruleset:{ruleset?.ID.ToString() ?? "null"}"); - if (ruleset?.Equals(decoupledRuleset.Value) == false) + if (transferRulesetValue()) { - Logger.Log($"ruleset changed from \"{decoupledRuleset.Value}\" to \"{ruleset}\""); - + // if the ruleset changed, the rest of the selection update will happen via updateSelectedRuleset. Mods.Value = Array.Empty(); - decoupledRuleset.Value = ruleset; - - // force a filter before attempting to change the beatmap. - // we may still be in the wrong ruleset as there is a debounce delay on ruleset changes. - Carousel.Filter(null, false); - - // Filtering only completes after the carousel runs Update. - // If we also have a pending beatmap change we should delay it one frame. - selectionChangedDebounce = Schedule(run); return; } @@ -563,14 +564,6 @@ namespace osu.Game.Screens.Select base.Dispose(isDisposing); decoupledRuleset.UnbindAll(); - - if (beatmaps != null) - { - beatmaps.ItemAdded -= onBeatmapSetAdded; - beatmaps.ItemRemoved -= onBeatmapSetRemoved; - beatmaps.BeatmapHidden -= onBeatmapHidden; - beatmaps.BeatmapRestored -= onBeatmapRestored; - } } /// @@ -617,11 +610,6 @@ namespace osu.Game.Screens.Select lastTrack.SetTarget(track); } - private void onBeatmapSetAdded(BeatmapSetInfo s) => Carousel.UpdateBeatmapSet(s); - private void onBeatmapSetRemoved(BeatmapSetInfo s) => Carousel.RemoveBeatmapSet(s); - private void onBeatmapRestored(BeatmapInfo b) => Carousel.UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID)); - private void onBeatmapHidden(BeatmapInfo b) => Carousel.UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID)); - private void carouselBeatmapsLoaded() { bindBindables(); @@ -653,6 +641,7 @@ namespace osu.Game.Screens.Select // manual binding to parent ruleset to allow for delayed load in the incoming direction. transferRulesetValue(); + Ruleset.ValueChanged += r => updateSelectedRuleset(r.NewValue); decoupledRuleset.ValueChanged += r => Ruleset.Value = r.NewValue; @@ -664,9 +653,23 @@ namespace osu.Game.Screens.Select boundLocalBindables = true; } - private void transferRulesetValue() + /// + /// Transfer the game-wide ruleset to the local decoupled ruleset. + /// Will immediately run filter operations if required. + /// + /// Whether a transfer occurred. + private bool transferRulesetValue() { + if (decoupledRuleset.Value?.Equals(Ruleset.Value) == true) + return false; + + Logger.Log($"decoupled ruleset transferred (\"{decoupledRuleset.Value}\" -> \"{Ruleset.Value}\""); rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value; + + // if we have a pending filter operation, we want to run it now. + // it could change selection (ie. if the ruleset has been changed). + Carousel?.FlushPendingFilterOperations(); + return true; } private void delete(BeatmapSetInfo beatmap) diff --git a/osu.Game/Tests/Visual/ManualInputManagerTestScene.cs b/osu.Game/Tests/Visual/ManualInputManagerTestScene.cs index 86191609a4..a0af07013c 100644 --- a/osu.Game/Tests/Visual/ManualInputManagerTestScene.cs +++ b/osu.Game/Tests/Visual/ManualInputManagerTestScene.cs @@ -8,6 +8,7 @@ using osu.Framework.Testing.Input; using osu.Game.Graphics.Cursor; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osu.Game.Input.Bindings; using osuTK; using osuTK.Graphics; @@ -30,7 +31,11 @@ namespace osu.Game.Tests.Visual InputManager = new ManualInputManager { UseParentInput = true, - Child = content = new MenuCursorContainer { RelativeSizeAxes = Axes.Both }, + Child = new GlobalActionContainer(null) + { + RelativeSizeAxes = Axes.Both, + Child = content = new MenuCursorContainer { RelativeSizeAxes = Axes.Both } + }, }, new Container { diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs index 8926c76018..41ab7fce99 100644 --- a/osu.Game/Tests/Visual/OsuTestScene.cs +++ b/osu.Game/Tests/Visual/OsuTestScene.cs @@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual protected new OsuScreenDependencies Dependencies { get; private set; } - private readonly Lazy localStorage; + private Lazy localStorage; protected Storage LocalStorage => localStorage.Value; private readonly Lazy contextFactory; @@ -91,7 +91,7 @@ namespace osu.Game.Tests.Visual protected OsuTestScene() { - localStorage = new Lazy(() => new NativeStorage($"{GetType().Name}-{Guid.NewGuid()}")); + RecycleLocalStorage(); contextFactory = new Lazy(() => { var factory = new DatabaseContextFactory(LocalStorage); @@ -104,6 +104,23 @@ namespace osu.Game.Tests.Visual base.Content.Add(content = new DrawSizePreservingFillContainer()); } + public void RecycleLocalStorage() + { + if (localStorage?.IsValueCreated == true) + { + try + { + localStorage.Value.DeleteDirectory("."); + } + catch + { + // we don't really care if this fails; it will just leave folders lying around from test runs. + } + } + + localStorage = new Lazy(() => new NativeStorage($"{GetType().Name}-{Guid.NewGuid()}")); + } + [Resolved] protected AudioManager Audio { get; private set; } @@ -131,17 +148,7 @@ namespace osu.Game.Tests.Visual if (contextFactory.IsValueCreated) contextFactory.Value.ResetDatabase(); - if (localStorage.IsValueCreated) - { - try - { - localStorage.Value.DeleteDirectory("."); - } - catch - { - // we don't really care if this fails; it will just leave folders lying around from test runs. - } - } + RecycleLocalStorage(); } protected override ITestSceneTestRunner CreateRunner() => new OsuTestSceneTestRunner(); diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings index 15ea20084d..e3b64c03b9 100644 --- a/osu.sln.DotSettings +++ b/osu.sln.DotSettings @@ -1,4 +1,4 @@ - + True True True @@ -245,7 +245,7 @@ RequiredForMultiline Explicit ExpressionBody - ExpressionBody + BlockBody True NEXT_LINE True @@ -298,6 +298,7 @@ GL GLSL HID + HTML HUD ID IL