From 10d1bbb1316f427598d2cd714ebc7b645061e030 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jun 2022 15:58:51 +0900 Subject: [PATCH] Log global working beatmap updates in `OsuGameBase` instead of `OsuGame` --- osu.Game/OsuGame.cs | 1 - osu.Game/OsuGameBase.cs | 4 +++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index f51a18b36f..7724241d5a 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -612,7 +612,6 @@ namespace osu.Game { beatmap.OldValue?.CancelAsyncLoad(); beatmap.NewValue?.BeginAsyncLoad(); - Logger.Log($"Game-wide working beatmap updated to {beatmap.NewValue}"); } private void modsChanged(ValueChangedEvent> mods) diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 7d39aad226..57369419d2 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -490,10 +490,12 @@ namespace osu.Game } } - private void onBeatmapChanged(ValueChangedEvent valueChangedEvent) + private void onBeatmapChanged(ValueChangedEvent beatmap) { if (IsLoaded && !ThreadSafety.IsUpdateThread) throw new InvalidOperationException("Global beatmap bindable must be changed from update thread."); + + Logger.Log($"Game-wide working beatmap updated to {beatmap.NewValue}"); } private void onRulesetChanged(ValueChangedEvent r)