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removed AR variable

This commit is contained in:
Givikap120 2024-11-12 01:40:24 +02:00
parent 6fbb5d4870
commit 107d4fd7f7

View File

@ -305,23 +305,22 @@ namespace osu.Game.Rulesets.Osu.Difficulty
private double calculateReadingModBonus(ScoreInfo score, OsuDifficultyAttributes attributes)
{
double AR = attributes.ApproachRate;
bool isFullyHidden = score.Mods.OfType<OsuModHidden>().Any(m => !m.OnlyFadeApproachCircles.Value);
if (AR >= 7)
if (attributes.ApproachRate >= 7)
{
// Normal curve for AR > 7, rewarding lower AR
return 0.04 * (12.0 - AR);
return 0.04 * (12.0 - attributes.ApproachRate);
}
else if (AR >= 2)
else if (attributes.ApproachRate >= 2)
{
// For fully hidden notes - add additional reward for extra low AR
return 0.2 + (isFullyHidden ? 0.06 : 0.04) * (7.0 - AR);
return 0.2 + (isFullyHidden ? 0.06 : 0.04) * (7.0 - attributes.ApproachRate);
}
else
{
// Max bonus is 0.7 for fully hidden and 0.55 for half-hidden or traceable
return (isFullyHidden ? 0.5 : 0.4) + (isFullyHidden ? 0.2 : 0.15) * (1 - Math.Pow(1.5, AR - 2));
return (isFullyHidden ? 0.5 : 0.4) + (isFullyHidden ? 0.2 : 0.15) * (1 - Math.Pow(1.5, attributes.ApproachRate - 2));
}
}