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Made modString private and moved the beatmap assignment inside GetScoresRequest
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@ -16,6 +16,17 @@ namespace osu.Game.Online.API.Requests
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public GetScoresRequest(BeatmapInfo beatmap)
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public GetScoresRequest(BeatmapInfo beatmap)
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{
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{
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this.beatmap = beatmap;
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this.beatmap = beatmap;
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Success += onSuccess;
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}
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private void onSuccess(GetScoresResponse r)
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{
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foreach (Score score in r.Scores)
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{
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score.Beatmap = beatmap;
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score.Ruleset = beatmap.Ruleset;
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}
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}
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}
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protected override WebRequest CreateWebRequest()
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protected override WebRequest CreateWebRequest()
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@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Scoring
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public int Combo { get; set; }
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public int Combo { get; set; }
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[JsonProperty(@"mods")]
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[JsonProperty(@"mods")]
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protected string[] ModStrings { get; set; }
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private string[] modStrings { get; set; }
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private RulesetInfo ruleset;
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private RulesetInfo ruleset;
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public RulesetInfo Ruleset
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public RulesetInfo Ruleset
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@ -40,8 +40,8 @@ namespace osu.Game.Rulesets.Scoring
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ruleset = value;
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ruleset = value;
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// Handle the mod strings if they are assigned
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// Handle the mod strings if they are assigned
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if (ModStrings != null)
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if (modStrings != null)
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Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => ModStrings.Contains(mod.ShortenedName)).ToArray();
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Mods = ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.ShortenedName)).ToArray();
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}
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}
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}
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}
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@ -55,9 +55,6 @@ namespace osu.Game.Screens.Select.Leaderboards
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i = 0;
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i = 0;
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foreach (var s in scores)
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foreach (var s in scores)
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{
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{
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s.Beatmap = beatmap;
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s.Ruleset = beatmap?.Ruleset;
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var ls = new LeaderboardScore(s, 1 + i)
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var ls = new LeaderboardScore(s, 1 + i)
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{
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{
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AlwaysPresent = true,
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AlwaysPresent = true,
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