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Rename PopupScreenTitle
to ShearedOverlayHeader
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parent
8d31b0bc01
commit
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@ -10,19 +10,19 @@ using osu.Game.Overlays;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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[TestFixture]
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public class TestScenePopupScreenTitle : OsuTestScene
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public class TestSceneShearedOverlayHeader : OsuTestScene
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{
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[Cached]
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
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[Test]
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public void TestPopupScreenTitle()
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public void TestShearedOverlayHeader()
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{
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AddStep("create content", () =>
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{
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Child = new PopupScreenTitle
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Child = new ShearedOverlayHeader
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{
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Title = "Popup Screen Title",
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Title = "Sheared overlay header",
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Description = string.Join(" ", Enumerable.Repeat("This is a description.", 20)),
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Close = () => { }
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};
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@ -34,9 +34,9 @@ namespace osu.Game.Tests.Visual.UserInterface
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{
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AddStep("create content", () =>
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{
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Child = new PopupScreenTitle
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Child = new ShearedOverlayHeader
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{
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Title = "Popup Screen Title",
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Title = "Sheared overlay header",
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Description = "This is a description."
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};
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});
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@ -19,7 +19,7 @@ using osuTK;
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namespace osu.Game.Graphics.UserInterface
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{
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public class PopupScreenTitle : CompositeDrawable
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public class ShearedOverlayHeader : CompositeDrawable
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{
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public const float HEIGHT = main_area_height + 2 * corner_radius;
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@ -50,7 +50,7 @@ namespace osu.Game.Graphics.UserInterface
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private readonly OsuTextFlowContainer descriptionText;
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private readonly IconButton closeButton;
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public PopupScreenTitle()
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public ShearedOverlayHeader()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Mods
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/// <summary>
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/// The overlay's header.
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/// </summary>
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protected PopupScreenTitle Header { get; private set; }
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protected ShearedOverlayHeader Header { get; private set; }
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/// <summary>
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/// The overlay's footer.
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@ -68,7 +68,7 @@ namespace osu.Game.Overlays.Mods
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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Header = new PopupScreenTitle
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Header = new ShearedOverlayHeader
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{
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Anchor = Anchor.TopCentre,
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Depth = float.MinValue,
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@ -82,7 +82,7 @@ namespace osu.Game.Overlays.Mods
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding
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{
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Top = PopupScreenTitle.HEIGHT,
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Top = ShearedOverlayHeader.HEIGHT,
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Bottom = footer_height,
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}
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},
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