mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 10:02:59 +08:00
Add debounce logic in several places
This commit is contained in:
parent
1b4bcb81c8
commit
10287eb66d
@ -9,6 +9,7 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Threading;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Online.Multiplayer;
|
using osu.Game.Online.Multiplayer;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -62,7 +63,10 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
filter?.BindValueChanged(f => Filter(f.NewValue), true);
|
filter?.BindValueChanged(f => scheduleFilter());
|
||||||
|
|
||||||
|
if (filter != null)
|
||||||
|
Filter(filter.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Filter(FilterCriteria criteria)
|
public void Filter(FilterCriteria criteria)
|
||||||
@ -89,6 +93,17 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private ScheduledDelegate scheduledFilter;
|
||||||
|
|
||||||
|
private void scheduleFilter()
|
||||||
|
{
|
||||||
|
if (filter == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
scheduledFilter?.Cancel();
|
||||||
|
scheduledFilter = Scheduler.AddDelayed(() => Filter(filter.Value), 200);
|
||||||
|
}
|
||||||
|
|
||||||
private void addRooms(IEnumerable<Room> rooms)
|
private void addRooms(IEnumerable<Room> rooms)
|
||||||
{
|
{
|
||||||
foreach (var r in rooms)
|
foreach (var r in rooms)
|
||||||
|
@ -7,6 +7,7 @@ using System.Threading.Tasks;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
|
using osu.Framework.Threading;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Online;
|
using osu.Game.Online;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
@ -44,7 +45,7 @@ namespace osu.Game.Screens.Multi
|
|||||||
currentFilter.BindValueChanged(_ =>
|
currentFilter.BindValueChanged(_ =>
|
||||||
{
|
{
|
||||||
if (IsLoaded)
|
if (IsLoaded)
|
||||||
PollImmediately();
|
schedulePoll();
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -157,6 +158,14 @@ namespace osu.Game.Screens.Multi
|
|||||||
return tcs.Task;
|
return tcs.Task;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private ScheduledDelegate scheduledPoll;
|
||||||
|
|
||||||
|
private void schedulePoll()
|
||||||
|
{
|
||||||
|
scheduledPoll?.Cancel();
|
||||||
|
scheduledPoll = Scheduler.AddDelayed(PollImmediately, 200);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Updates a local <see cref="Room"/> with a remote copy.
|
/// Updates a local <see cref="Room"/> with a remote copy.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
Loading…
Reference in New Issue
Block a user