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CI fixes.
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@ -8,7 +8,6 @@ using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using OpenTK.Graphics;
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using OpenTK;
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using osu.Framework.Graphics.Primitives;
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namespace osu.Desktop.VisualTests.Tests
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{
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@ -12,7 +12,6 @@ using OpenTK;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Mania.Judgements;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics.Primitives;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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@ -10,7 +10,6 @@ using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using OpenTK;
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using osu.Framework.Caching;
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using osu.Framework.Graphics.Primitives;
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namespace osu.Game.Rulesets.Timing.Drawables
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{
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@ -87,7 +86,7 @@ namespace osu.Game.Rulesets.Timing.Drawables
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/// <summary>
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/// The axes which this container should calculate its size from its children on.
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/// Note that this is not the same as <see cref="Container{T}.AutoSizeAxes"/>, because that would not allow this container
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/// to be relatively sized - desired in the case where the playfield re-defines <see cref="Container{T}.RelativeCoordinateSpace"/>.
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/// to be relatively sized - desired in the case where the playfield re-defines <see cref="Container{T}.RelativeChildSize"/>.
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/// </summary>
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/// <param name="autoSizingAxes"></param>
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public RelativeCoordinateAutoSizingContainer(Axes autoSizingAxes)
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