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Merge pull request #24964 from peppy/fix-approach-circle-visibility

Reduce approach circle's final opacity to match stable
This commit is contained in:
Dan Balasescu
2023-09-29 16:35:18 +09:00
committed by GitHub
Unverified
@@ -191,7 +191,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
CirclePiece.FadeInFromZero(HitObject.TimeFadeIn);
ApproachCircle.FadeIn(Math.Min(HitObject.TimeFadeIn * 2, HitObject.TimePreempt));
ApproachCircle.FadeTo(0.9f, Math.Min(HitObject.TimeFadeIn * 2, HitObject.TimePreempt));
ApproachCircle.ScaleTo(1f, HitObject.TimePreempt);
ApproachCircle.Expire(true);
}