mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 12:42:56 +08:00
Merge pull request #3923 from phosphene47/menu-background-skinning
Menu background skinning
This commit is contained in:
commit
0ff76d5f69
@ -2,10 +2,14 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Screens.Backgrounds
|
||||
{
|
||||
@ -16,11 +20,21 @@ namespace osu.Game.Screens.Backgrounds
|
||||
|
||||
private string backgroundName => $@"Menu/menu-background-{currentDisplay % background_count + 1}";
|
||||
|
||||
private Bindable<User> user;
|
||||
private Bindable<Skin> skin;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(IAPIProvider api, SkinManager skinManager)
|
||||
{
|
||||
user = api.LocalUser.GetBoundCopy();
|
||||
skin = skinManager.CurrentSkin.GetBoundCopy();
|
||||
|
||||
user.ValueChanged += _ => Next();
|
||||
skin.ValueChanged += _ => Next();
|
||||
|
||||
currentDisplay = RNG.Next(0, background_count);
|
||||
display(new Background(backgroundName));
|
||||
|
||||
Next();
|
||||
}
|
||||
|
||||
private void display(Background newBackground)
|
||||
@ -39,8 +53,33 @@ namespace osu.Game.Screens.Backgrounds
|
||||
nextTask?.Cancel();
|
||||
nextTask = Scheduler.AddDelayed(() =>
|
||||
{
|
||||
LoadComponentAsync(new Background(backgroundName) { Depth = currentDisplay }, display);
|
||||
Background background;
|
||||
|
||||
if (user.Value?.IsSupporter ?? false)
|
||||
background = new SkinnedBackground(skin.Value, backgroundName);
|
||||
else
|
||||
background = new Background(backgroundName);
|
||||
|
||||
background.Depth = currentDisplay;
|
||||
|
||||
LoadComponentAsync(background, display);
|
||||
}, 100);
|
||||
}
|
||||
|
||||
private class SkinnedBackground : Background
|
||||
{
|
||||
private readonly Skin skin;
|
||||
|
||||
public SkinnedBackground(Skin skin, string fallbackTextureName) : base(fallbackTextureName)
|
||||
{
|
||||
this.skin = skin;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Sprite.Texture = skin.GetTexture("menu-background") ?? Sprite.Texture;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user