1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 03:02:53 +08:00

Merge pull request #3923 from phosphene47/menu-background-skinning

Menu background skinning
This commit is contained in:
Dean Herbert 2019-01-17 14:35:17 +09:00 committed by GitHub
commit 0ff76d5f69
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -2,10 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Backgrounds;
using osu.Game.Online.API;
using osu.Game.Skinning;
using osu.Game.Users;
namespace osu.Game.Screens.Backgrounds namespace osu.Game.Screens.Backgrounds
{ {
@ -16,11 +20,21 @@ namespace osu.Game.Screens.Backgrounds
private string backgroundName => $@"Menu/menu-background-{currentDisplay % background_count + 1}"; private string backgroundName => $@"Menu/menu-background-{currentDisplay % background_count + 1}";
private Bindable<User> user;
private Bindable<Skin> skin;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load(IAPIProvider api, SkinManager skinManager)
{ {
user = api.LocalUser.GetBoundCopy();
skin = skinManager.CurrentSkin.GetBoundCopy();
user.ValueChanged += _ => Next();
skin.ValueChanged += _ => Next();
currentDisplay = RNG.Next(0, background_count); currentDisplay = RNG.Next(0, background_count);
display(new Background(backgroundName));
Next();
} }
private void display(Background newBackground) private void display(Background newBackground)
@ -39,8 +53,33 @@ namespace osu.Game.Screens.Backgrounds
nextTask?.Cancel(); nextTask?.Cancel();
nextTask = Scheduler.AddDelayed(() => nextTask = Scheduler.AddDelayed(() =>
{ {
LoadComponentAsync(new Background(backgroundName) { Depth = currentDisplay }, display); Background background;
if (user.Value?.IsSupporter ?? false)
background = new SkinnedBackground(skin.Value, backgroundName);
else
background = new Background(backgroundName);
background.Depth = currentDisplay;
LoadComponentAsync(background, display);
}, 100); }, 100);
} }
private class SkinnedBackground : Background
{
private readonly Skin skin;
public SkinnedBackground(Skin skin, string fallbackTextureName) : base(fallbackTextureName)
{
this.skin = skin;
}
[BackgroundDependencyLoader]
private void load()
{
Sprite.Texture = skin.GetTexture("menu-background") ?? Sprite.Texture;
}
}
} }
} }