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refactor: change namespacing to allow osu-localisation-analyzer to process all strings

This commit is contained in:
tsrk 2023-02-02 00:46:14 +00:00
parent 89a30d87c7
commit 0fb6a63709
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GPG Key ID: EBD46BB3049B56D6
19 changed files with 18 additions and 19 deletions

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@ -3,7 +3,7 @@
using osu.Framework.Localisation; using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents namespace osu.Game.Localisation
{ {
public static class BarHitErrorMeterStrings public static class BarHitErrorMeterStrings
{ {

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@ -3,7 +3,7 @@
using osu.Framework.Localisation; using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents namespace osu.Game.Localisation
{ {
public static class BeatmapAttributeTextStrings public static class BeatmapAttributeTextStrings
{ {

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@ -3,7 +3,7 @@
using osu.Framework.Localisation; using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents namespace osu.Game.Localisation
{ {
public static class ColourHitErrorMeterStrings public static class ColourHitErrorMeterStrings
{ {

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@ -3,7 +3,7 @@
using osu.Framework.Localisation; using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents namespace osu.Game.Localisation
{ {
public static class FontAdjustableSkinComponentStrings public static class FontAdjustableSkinComponentStrings
{ {

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@ -3,7 +3,7 @@
using osu.Framework.Localisation; using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents namespace osu.Game.Localisation
{ {
public static class GameplayAccuracyCounterStrings public static class GameplayAccuracyCounterStrings
{ {

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@ -3,7 +3,7 @@
using osu.Framework.Localisation; using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents namespace osu.Game.Localisation
{ {
public static class JudgementCounterDisplayStrings public static class JudgementCounterDisplayStrings
{ {

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@ -3,7 +3,7 @@
using osu.Framework.Localisation; using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents namespace osu.Game.Localisation
{ {
public static class SkinnableSpriteStrings public static class SkinnableSpriteStrings
{ {

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@ -3,7 +3,7 @@
using osu.Framework.Localisation; using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents namespace osu.Game.Localisation
{ {
public static class SongProgressStrings public static class SongProgressStrings
{ {

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@ -3,7 +3,7 @@
using osu.Framework.Localisation; using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents namespace osu.Game.Localisation
{ {
public static class TextElementStrings public static class TextElementStrings
{ {

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@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Localisation.SkinEditorComponents; using osu.Game.Localisation;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
namespace osu.Game.Screens.Play.HUD namespace osu.Game.Screens.Play.HUD

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@ -7,7 +7,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Localisation.SkinEditorComponents; using osu.Game.Localisation;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osuTK; using osuTK;

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@ -6,7 +6,7 @@ using osu.Framework.Bindables;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation.SkinEditorComponents; using osu.Game.Localisation;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
namespace osu.Game.Screens.Play.HUD namespace osu.Game.Screens.Play.HUD

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@ -17,7 +17,7 @@ using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Localisation.SkinEditorComponents; using osu.Game.Localisation;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osuTK; using osuTK;

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@ -11,7 +11,7 @@ using osu.Framework.Graphics.Pooling;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Localisation.SkinEditorComponents; using osu.Game.Localisation;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osuTK; using osuTK;

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@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Localisation.SkinEditorComponents; using osu.Game.Localisation;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;

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@ -18,7 +18,6 @@ using osu.Game.Configuration;
using osu.Game.Extensions; using osu.Game.Extensions;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Localisation; using osu.Game.Localisation;
using osu.Game.Localisation.SkinEditorComponents;
using osu.Game.Resources.Localisation.Web; using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Skinning.Components namespace osu.Game.Skinning.Components

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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Localisation.SkinEditorComponents; using osu.Game.Localisation;
namespace osu.Game.Skinning.Components namespace osu.Game.Skinning.Components
{ {

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@ -6,7 +6,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Localisation.SkinEditorComponents; using osu.Game.Localisation;
namespace osu.Game.Skinning namespace osu.Game.Skinning
{ {

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@ -12,7 +12,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Localisation.SkinEditorComponents; using osu.Game.Localisation;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osuTK; using osuTK;