mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 15:47:26 +08:00
Merge branch 'master' into lounge-redesign
This commit is contained in:
commit
0f5bea235c
@ -51,8 +51,8 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.808.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.807.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.810.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
|
120
osu.Game.Rulesets.Catch.Tests/Mods/CatchModMirrorTest.cs
Normal file
120
osu.Game.Rulesets.Catch.Tests/Mods/CatchModMirrorTest.cs
Normal file
@ -0,0 +1,120 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
[TestFixture]
|
||||
public class CatchModMirrorTest
|
||||
{
|
||||
[Test]
|
||||
public void TestModMirror()
|
||||
{
|
||||
IBeatmap original = createBeatmap(false);
|
||||
IBeatmap mirrored = createBeatmap(true);
|
||||
|
||||
assertEffectivePositionsMirrored(original, mirrored);
|
||||
}
|
||||
|
||||
private static IBeatmap createBeatmap(bool withMirrorMod)
|
||||
{
|
||||
var beatmap = createRawBeatmap();
|
||||
var mirrorMod = new CatchModMirror();
|
||||
|
||||
var beatmapProcessor = new CatchBeatmapProcessor(beatmap);
|
||||
beatmapProcessor.PreProcess();
|
||||
|
||||
foreach (var hitObject in beatmap.HitObjects)
|
||||
hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
beatmapProcessor.PostProcess();
|
||||
|
||||
if (withMirrorMod)
|
||||
mirrorMod.ApplyToBeatmap(beatmap);
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
private static IBeatmap createRawBeatmap() => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Fruit
|
||||
{
|
||||
OriginalX = 150,
|
||||
StartTime = 0
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
OriginalX = 450,
|
||||
StartTime = 500
|
||||
},
|
||||
new JuiceStream
|
||||
{
|
||||
OriginalX = 250,
|
||||
Path = new SliderPath
|
||||
{
|
||||
ControlPoints =
|
||||
{
|
||||
new PathControlPoint(new Vector2(-100, 1)),
|
||||
new PathControlPoint(new Vector2(0, 2)),
|
||||
new PathControlPoint(new Vector2(100, 3)),
|
||||
new PathControlPoint(new Vector2(0, 4))
|
||||
}
|
||||
},
|
||||
StartTime = 1000,
|
||||
},
|
||||
new BananaShower
|
||||
{
|
||||
StartTime = 5000,
|
||||
Duration = 5000
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
private static void assertEffectivePositionsMirrored(IBeatmap original, IBeatmap mirrored)
|
||||
{
|
||||
if (original.HitObjects.Count != mirrored.HitObjects.Count)
|
||||
Assert.Fail($"Top-level object count mismatch (original: {original.HitObjects.Count}, mirrored: {mirrored.HitObjects.Count})");
|
||||
|
||||
for (int i = 0; i < original.HitObjects.Count; ++i)
|
||||
{
|
||||
var originalObject = (CatchHitObject)original.HitObjects[i];
|
||||
var mirroredObject = (CatchHitObject)mirrored.HitObjects[i];
|
||||
|
||||
// banana showers themselves are exempt, as we only really care about their nested bananas' positions.
|
||||
if (!effectivePositionMirrored(originalObject, mirroredObject) && !(originalObject is BananaShower))
|
||||
Assert.Fail($"{originalObject.GetType().Name} at time {originalObject.StartTime} is not mirrored ({printEffectivePositions(originalObject, mirroredObject)})");
|
||||
|
||||
if (originalObject.NestedHitObjects.Count != mirroredObject.NestedHitObjects.Count)
|
||||
Assert.Fail($"{originalObject.GetType().Name} nested object count mismatch (original: {originalObject.NestedHitObjects.Count}, mirrored: {mirroredObject.NestedHitObjects.Count})");
|
||||
|
||||
for (int j = 0; j < originalObject.NestedHitObjects.Count; ++j)
|
||||
{
|
||||
var originalNested = (CatchHitObject)originalObject.NestedHitObjects[j];
|
||||
var mirroredNested = (CatchHitObject)mirroredObject.NestedHitObjects[j];
|
||||
|
||||
if (!effectivePositionMirrored(originalNested, mirroredNested))
|
||||
Assert.Fail($"{originalObject.GetType().Name}'s nested {originalNested.GetType().Name} at time {originalObject.StartTime} is not mirrored ({printEffectivePositions(originalNested, mirroredNested)})");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static string printEffectivePositions(CatchHitObject original, CatchHitObject mirrored)
|
||||
=> $"original X: {original.EffectiveX}, mirrored X is: {mirrored.EffectiveX}, mirrored X should be: {CatchPlayfield.WIDTH - original.EffectiveX}";
|
||||
|
||||
private static bool effectivePositionMirrored(CatchHitObject original, CatchHitObject mirrored)
|
||||
=> Precision.AlmostEquals(original.EffectiveX, CatchPlayfield.WIDTH - mirrored.EffectiveX);
|
||||
}
|
||||
}
|
@ -117,6 +117,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
new CatchModDifficultyAdjust(),
|
||||
new CatchModClassic(),
|
||||
new CatchModMirror(),
|
||||
};
|
||||
|
||||
case ModType.Automation:
|
||||
|
87
osu.Game.Rulesets.Catch/Mods/CatchModMirror.cs
Normal file
87
osu.Game.Rulesets.Catch/Mods/CatchModMirror.cs
Normal file
@ -0,0 +1,87 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModMirror : ModMirror, IApplicableToBeatmap
|
||||
{
|
||||
public override string Description => "Fruits are flipped horizontally.";
|
||||
|
||||
/// <remarks>
|
||||
/// <see cref="IApplicableToBeatmap"/> is used instead of <see cref="IApplicableToHitObject"/>,
|
||||
/// as <see cref="CatchBeatmapProcessor"/> applies offsets in <see cref="CatchBeatmapProcessor.PostProcess"/>.
|
||||
/// <see cref="IApplicableToBeatmap"/> runs after post-processing, while <see cref="IApplicableToHitObject"/> runs before it.
|
||||
/// </remarks>
|
||||
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
foreach (var hitObject in beatmap.HitObjects)
|
||||
applyToHitObject(hitObject);
|
||||
}
|
||||
|
||||
private void applyToHitObject(HitObject hitObject)
|
||||
{
|
||||
var catchObject = (CatchHitObject)hitObject;
|
||||
|
||||
switch (catchObject)
|
||||
{
|
||||
case Fruit fruit:
|
||||
mirrorEffectiveX(fruit);
|
||||
break;
|
||||
|
||||
case JuiceStream juiceStream:
|
||||
mirrorEffectiveX(juiceStream);
|
||||
mirrorJuiceStreamPath(juiceStream);
|
||||
break;
|
||||
|
||||
case BananaShower bananaShower:
|
||||
mirrorBananaShower(bananaShower);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Mirrors the effective X position of <paramref name="catchObject"/> and its nested hit objects.
|
||||
/// </summary>
|
||||
private static void mirrorEffectiveX(CatchHitObject catchObject)
|
||||
{
|
||||
catchObject.OriginalX = CatchPlayfield.WIDTH - catchObject.OriginalX;
|
||||
catchObject.XOffset = -catchObject.XOffset;
|
||||
|
||||
foreach (var nested in catchObject.NestedHitObjects.Cast<CatchHitObject>())
|
||||
{
|
||||
nested.OriginalX = CatchPlayfield.WIDTH - nested.OriginalX;
|
||||
nested.XOffset = -nested.XOffset;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Mirrors the path of the <paramref name="juiceStream"/>.
|
||||
/// </summary>
|
||||
private static void mirrorJuiceStreamPath(JuiceStream juiceStream)
|
||||
{
|
||||
var controlPoints = juiceStream.Path.ControlPoints.Select(p => new PathControlPoint(p.Position.Value, p.Type.Value)).ToArray();
|
||||
foreach (var point in controlPoints)
|
||||
point.Position.Value = new Vector2(-point.Position.Value.X, point.Position.Value.Y);
|
||||
|
||||
juiceStream.Path = new SliderPath(controlPoints, juiceStream.Path.ExpectedDistance.Value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Mirrors X positions of all bananas in the <paramref name="bananaShower"/>.
|
||||
/// </summary>
|
||||
private static void mirrorBananaShower(BananaShower bananaShower)
|
||||
{
|
||||
foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
|
||||
banana.XOffset = CatchPlayfield.WIDTH - banana.XOffset;
|
||||
}
|
||||
}
|
||||
}
|
@ -3,9 +3,9 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Skinning.Default;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
// Roughly matches osu!stable's slider border portions.
|
||||
=> base.CalculatedBorderPortion * 0.77f;
|
||||
|
||||
public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, base.AccentColour.A * 0.70f);
|
||||
public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, 0.7f);
|
||||
|
||||
protected override Color4 ColourAt(float position)
|
||||
{
|
||||
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
Color4 outerColour = AccentColour.Darken(0.1f);
|
||||
Color4 innerColour = lighten(AccentColour, 0.5f);
|
||||
|
||||
return Interpolation.ValueAt(position / realGradientPortion, outerColour, innerColour, 0, 1);
|
||||
return LegacyUtils.InterpolateNonLinear(position / realGradientPortion, outerColour, innerColour, 0, 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -2,11 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Tests.Gameplay
|
||||
@ -121,6 +123,18 @@ namespace osu.Game.Tests.Gameplay
|
||||
AddAssert("Drawable lifetime is restored", () => dho.LifetimeStart == 666 && dho.LifetimeEnd == 999);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStateChangeBeforeLoadComplete()
|
||||
{
|
||||
TestDrawableHitObject dho = null;
|
||||
AddStep("Add DHO and apply result", () =>
|
||||
{
|
||||
Child = dho = new TestDrawableHitObject(new HitObject { StartTime = Time.Current });
|
||||
dho.MissForcefully();
|
||||
});
|
||||
AddAssert("DHO state is correct", () => dho.State.Value == ArmedState.Miss);
|
||||
}
|
||||
|
||||
private class TestDrawableHitObject : DrawableHitObject
|
||||
{
|
||||
public const double INITIAL_LIFETIME_OFFSET = 100;
|
||||
@ -141,6 +155,19 @@ namespace osu.Game.Tests.Gameplay
|
||||
if (SetLifetimeStartOnApply)
|
||||
LifetimeStart = LIFETIME_ON_APPLY;
|
||||
}
|
||||
|
||||
public void MissForcefully() => ApplyResult(r => r.Type = HitResult.Miss);
|
||||
|
||||
protected override void UpdateHitStateTransforms(ArmedState state)
|
||||
{
|
||||
if (state != ArmedState.Miss)
|
||||
{
|
||||
base.UpdateHitStateTransforms(state);
|
||||
return;
|
||||
}
|
||||
|
||||
this.FadeOut(1000);
|
||||
}
|
||||
}
|
||||
|
||||
private class TestLifetimeEntry : HitObjectLifetimeEntry
|
||||
|
@ -24,6 +24,8 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
AddRepeatStep("add some users", () => Client.AddUser(new User { Id = id++ }), 5);
|
||||
checkPlayingUserCount(0);
|
||||
|
||||
AddAssert("playlist item is available", () => Client.CurrentMatchPlayingItem.Value != null);
|
||||
|
||||
changeState(3, MultiplayerUserState.WaitingForLoad);
|
||||
checkPlayingUserCount(3);
|
||||
|
||||
@ -41,6 +43,8 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
|
||||
AddStep("leave room", () => Client.LeaveRoom());
|
||||
checkPlayingUserCount(0);
|
||||
|
||||
AddAssert("playlist item is null", () => Client.CurrentMatchPlayingItem.Value == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -14,7 +14,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapListing.Panels;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
@ -215,7 +215,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
assertDownloadButtonVisible(false);
|
||||
|
||||
void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}",
|
||||
() => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().Alpha == (visible ? 1 : 0));
|
||||
() => playlist.ChildrenOfType<BeatmapPanelDownloadButton>().Single().Alpha == (visible ? 1 : 0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -229,7 +229,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
createPlaylist(byOnlineId, byChecksum);
|
||||
|
||||
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().All(d => d.IsPresent));
|
||||
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapPanelDownloadButton>().All(d => d.IsPresent));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -12,6 +12,7 @@ using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@ -47,8 +48,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
AddStep("start players silently", () =>
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Add(PLAYER_1_ID);
|
||||
Client.CurrentMatchPlayingUserIds.Add(PLAYER_2_ID);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID }, true);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID }, true);
|
||||
|
||||
playingUserIds.Add(PLAYER_1_ID);
|
||||
playingUserIds.Add(PLAYER_2_ID);
|
||||
});
|
||||
@ -264,7 +266,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
foreach (int id in userIds)
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Add(id);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = id }, true);
|
||||
|
||||
SpectatorClient.StartPlay(id, beatmapId ?? importedBeatmapId);
|
||||
playingUserIds.Add(id);
|
||||
}
|
||||
|
@ -20,6 +20,7 @@ using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Tests.Visual.Spectator;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@ -53,10 +54,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
|
||||
|
||||
foreach (var user in users)
|
||||
{
|
||||
SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
|
||||
|
||||
// Todo: This is REALLY bad.
|
||||
Client.CurrentMatchPlayingUserIds.AddRange(users);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = user }, true);
|
||||
}
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
@ -30,10 +29,9 @@ using osu.Game.Skinning;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
namespace osu.Game.Tests.Visual.Navigation
|
||||
{
|
||||
[TestFixture]
|
||||
[HeadlessTest]
|
||||
public class TestSceneOsuGame : OsuTestScene
|
||||
{
|
||||
private IReadOnlyList<Type> requiredGameDependencies => new[]
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -68,13 +70,40 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
);
|
||||
}
|
||||
|
||||
private class MyContextMenuContainer : Container, IHasContextMenu
|
||||
private static MenuItem[] makeMenu()
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
return new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Some option"),
|
||||
new OsuMenuItem(@"Highlighted option", MenuItemType.Highlighted),
|
||||
new OsuMenuItem(@"Another option"),
|
||||
new OsuMenuItem(@"Nested option >")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Sub-One"),
|
||||
new OsuMenuItem(@"Sub-Two"),
|
||||
new OsuMenuItem(@"Sub-Three"),
|
||||
new OsuMenuItem(@"Sub-Nested option >")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Double Sub-One"),
|
||||
new OsuMenuItem(@"Double Sub-Two"),
|
||||
new OsuMenuItem(@"Double Sub-Three"),
|
||||
new OsuMenuItem(@"Sub-Sub-Nested option >")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Too Deep One"),
|
||||
new OsuMenuItem(@"Too Deep Two"),
|
||||
new OsuMenuItem(@"Too Deep Three"),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new OsuMenuItem(@"Choose me please"),
|
||||
new OsuMenuItem(@"And me too"),
|
||||
new OsuMenuItem(@"Trying to fill"),
|
||||
@ -82,17 +111,29 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
};
|
||||
}
|
||||
|
||||
private class MyContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => makeMenu();
|
||||
}
|
||||
|
||||
private class AnotherContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
public MenuItem[] ContextMenuItems
|
||||
{
|
||||
get
|
||||
{
|
||||
List<MenuItem> items = makeMenu().ToList();
|
||||
items.AddRange(new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Simple option"),
|
||||
new OsuMenuItem(@"Simple very very long option"),
|
||||
new OsuMenuItem(@"Change width", MenuItemType.Highlighted, () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height", MenuItemType.Highlighted, () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change width back", MenuItemType.Destructive, () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height back", MenuItemType.Destructive, () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint)),
|
||||
};
|
||||
});
|
||||
|
||||
return items.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,8 +13,16 @@ namespace osu.Game.Database
|
||||
public interface IModelManager<TModel>
|
||||
where TModel : class
|
||||
{
|
||||
/// <summary>
|
||||
/// A bindable which contains a weak reference to the last item that was updated.
|
||||
/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
|
||||
/// </summary>
|
||||
IBindable<WeakReference<TModel>> ItemUpdated { get; }
|
||||
|
||||
/// <summary>
|
||||
/// A bindable which contains a weak reference to the last item that was removed.
|
||||
/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
|
||||
/// </summary>
|
||||
IBindable<WeakReference<TModel>> ItemRemoved { get; }
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -9,6 +10,14 @@ namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
public class OsuContextMenuContainer : ContextMenuContainer
|
||||
{
|
||||
protected override Menu CreateMenu() => new OsuContextMenu();
|
||||
[Cached]
|
||||
private OsuContextMenuSamples samples = new OsuContextMenuSamples();
|
||||
|
||||
public OsuContextMenuContainer()
|
||||
{
|
||||
AddInternal(samples);
|
||||
}
|
||||
|
||||
protected override Menu CreateMenu() => new OsuContextMenu(true);
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
Background = new Box
|
||||
{
|
||||
@ -42,7 +42,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Size = new Vector2(13),
|
||||
Icon = icon,
|
||||
},
|
||||
};
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -21,6 +21,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private const float border_width = 3;
|
||||
|
||||
private const double animate_in_duration = 150;
|
||||
private const double animate_out_duration = 500;
|
||||
|
||||
public Nub()
|
||||
{
|
||||
Box fill;
|
||||
@ -77,20 +80,26 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
if (value)
|
||||
{
|
||||
this.FadeColour(GlowingAccentColour, 500, Easing.OutQuint);
|
||||
FadeEdgeEffectTo(1, 500, Easing.OutQuint);
|
||||
this.FadeColour(GlowingAccentColour, animate_in_duration, Easing.OutQuint);
|
||||
FadeEdgeEffectTo(1, animate_in_duration, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
FadeEdgeEffectTo(0, 500);
|
||||
this.FadeColour(AccentColour, 500);
|
||||
FadeEdgeEffectTo(0, animate_out_duration);
|
||||
this.FadeColour(AccentColour, animate_out_duration);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool Expanded
|
||||
{
|
||||
set => this.ResizeTo(new Vector2(value ? EXPANDED_SIZE : COLLAPSED_SIZE, 12), 500, Easing.OutQuint);
|
||||
set
|
||||
{
|
||||
if (value)
|
||||
this.ResizeTo(new Vector2(EXPANDED_SIZE, 12), animate_in_duration, Easing.OutQuint);
|
||||
else
|
||||
this.ResizeTo(new Vector2(COLLAPSED_SIZE, 12), animate_out_duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Bindable<bool> current = new Bindable<bool>();
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
@ -14,7 +15,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
private const int fade_duration = 250;
|
||||
|
||||
public OsuContextMenu()
|
||||
[Resolved]
|
||||
private OsuContextMenuSamples samples { get; set; }
|
||||
|
||||
// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
|
||||
private bool wasOpened;
|
||||
private readonly bool playClickSample;
|
||||
|
||||
public OsuContextMenu(bool playClickSample = false)
|
||||
: base(Direction.Vertical)
|
||||
{
|
||||
MaskingContainer.CornerRadius = 5;
|
||||
@ -28,16 +36,38 @@ namespace osu.Game.Graphics.UserInterface
|
||||
ItemsContainer.Padding = new MarginPadding { Vertical = DrawableOsuMenuItem.MARGIN_VERTICAL };
|
||||
|
||||
MaxHeight = 250;
|
||||
|
||||
this.playClickSample = playClickSample;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
{
|
||||
BackgroundColour = colours.ContextMenuGray;
|
||||
}
|
||||
|
||||
protected override void AnimateOpen() => this.FadeIn(fade_duration, Easing.OutQuint);
|
||||
protected override void AnimateClose() => this.FadeOut(fade_duration, Easing.OutQuint);
|
||||
protected override void AnimateOpen()
|
||||
{
|
||||
this.FadeIn(fade_duration, Easing.OutQuint);
|
||||
|
||||
if (playClickSample)
|
||||
samples.PlayClickSample();
|
||||
|
||||
if (!wasOpened)
|
||||
samples.PlayOpenSample();
|
||||
|
||||
wasOpened = true;
|
||||
}
|
||||
|
||||
protected override void AnimateClose()
|
||||
{
|
||||
this.FadeOut(fade_duration, Easing.OutQuint);
|
||||
|
||||
if (wasOpened)
|
||||
samples.PlayCloseSample();
|
||||
|
||||
wasOpened = false;
|
||||
}
|
||||
|
||||
protected override Menu CreateSubMenu() => new OsuContextMenu();
|
||||
}
|
||||
|
35
osu.Game/Graphics/UserInterface/OsuContextMenuSamples.cs
Normal file
35
osu.Game/Graphics/UserInterface/OsuContextMenuSamples.cs
Normal file
@ -0,0 +1,35 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuContextMenuSamples : Component
|
||||
{
|
||||
private Sample sampleClick;
|
||||
private Sample sampleOpen;
|
||||
private Sample sampleClose;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
{
|
||||
sampleClick = audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
|
||||
sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
|
||||
sampleClose = audio.Samples.Get(@"UI/dropdown-close");
|
||||
}
|
||||
|
||||
public void PlayClickSample() => Scheduler.AddOnce(playClickSample);
|
||||
private void playClickSample() => sampleClick.Play();
|
||||
|
||||
public void PlayOpenSample() => Scheduler.AddOnce(playOpenSample);
|
||||
private void playOpenSample() => sampleOpen.Play();
|
||||
|
||||
public void PlayCloseSample() => Scheduler.AddOnce(playCloseSample);
|
||||
private void playCloseSample() => sampleClose.Play();
|
||||
}
|
||||
}
|
@ -62,7 +62,9 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// <summary>
|
||||
/// The users in the joined <see cref="Room"/> which are participating in the current gameplay loop.
|
||||
/// </summary>
|
||||
public readonly BindableList<int> CurrentMatchPlayingUserIds = new BindableList<int>();
|
||||
public IBindableList<int> CurrentMatchPlayingUserIds => PlayingUserIds;
|
||||
|
||||
protected readonly BindableList<int> PlayingUserIds = new BindableList<int>();
|
||||
|
||||
public readonly Bindable<PlaylistItem?> CurrentMatchPlayingItem = new Bindable<PlaylistItem?>();
|
||||
|
||||
@ -179,7 +181,8 @@ namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
APIRoom = null;
|
||||
Room = null;
|
||||
CurrentMatchPlayingUserIds.Clear();
|
||||
CurrentMatchPlayingItem.Value = null;
|
||||
PlayingUserIds.Clear();
|
||||
|
||||
RoomUpdated?.Invoke();
|
||||
});
|
||||
@ -376,7 +379,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
return;
|
||||
|
||||
Room.Users.Remove(user);
|
||||
CurrentMatchPlayingUserIds.Remove(user.UserID);
|
||||
PlayingUserIds.Remove(user.UserID);
|
||||
|
||||
RoomUpdated?.Invoke();
|
||||
}, false);
|
||||
@ -659,16 +662,16 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// <param name="state">The new state of the user.</param>
|
||||
private void updateUserPlayingState(int userId, MultiplayerUserState state)
|
||||
{
|
||||
bool wasPlaying = CurrentMatchPlayingUserIds.Contains(userId);
|
||||
bool wasPlaying = PlayingUserIds.Contains(userId);
|
||||
bool isPlaying = state >= MultiplayerUserState.WaitingForLoad && state <= MultiplayerUserState.FinishedPlay;
|
||||
|
||||
if (isPlaying == wasPlaying)
|
||||
return;
|
||||
|
||||
if (isPlaying)
|
||||
CurrentMatchPlayingUserIds.Add(userId);
|
||||
PlayingUserIds.Add(userId);
|
||||
else
|
||||
CurrentMatchPlayingUserIds.Remove(userId);
|
||||
PlayingUserIds.Remove(userId);
|
||||
}
|
||||
|
||||
private Task scheduleAsync(Action action, CancellationToken cancellationToken = default)
|
||||
|
@ -59,8 +59,8 @@ namespace osu.Game.Online.Rooms
|
||||
|
||||
protected override bool VerifyDatabasedModel(BeatmapSetInfo databasedSet)
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value.Beatmap.Value.OnlineBeatmapID;
|
||||
string checksum = SelectedItem.Value.Beatmap.Value.MD5Hash;
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value.OnlineBeatmapID;
|
||||
string checksum = SelectedItem.Value?.Beatmap.Value.MD5Hash;
|
||||
|
||||
var matchingBeatmap = databasedSet.Beatmaps.FirstOrDefault(b => b.OnlineBeatmapID == beatmapId && b.MD5Hash == checksum);
|
||||
|
||||
|
@ -37,6 +37,13 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
|
||||
button.Add(new DownloadProgressBar(beatmapSet)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Depth = -1,
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -190,7 +190,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
comboIndexBindable.BindValueChanged(_ => UpdateComboColour());
|
||||
comboIndexWithOffsetsBindable.BindValueChanged(_ => UpdateComboColour(), true);
|
||||
|
||||
updateState(ArmedState.Idle, true);
|
||||
// Apply transforms
|
||||
updateState(State.Value, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
private UserLookupCache userLookupCache { get; set; }
|
||||
|
||||
private readonly ScoreProcessor scoreProcessor;
|
||||
private readonly BindableList<int> playingUsers;
|
||||
private readonly IBindableList<int> playingUsers;
|
||||
private Bindable<ScoringMode> scoringMode;
|
||||
|
||||
/// <summary>
|
||||
|
@ -11,6 +11,7 @@ using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -83,10 +84,10 @@ namespace osu.Game.Skinning
|
||||
private static Color4 getFillColour(double hp)
|
||||
{
|
||||
if (hp < 0.2)
|
||||
return Interpolation.ValueAt(0.2 - hp, Color4.Black, Color4.Red, 0, 0.2);
|
||||
return LegacyUtils.InterpolateNonLinear(0.2 - hp, Color4.Black, Color4.Red, 0, 0.2);
|
||||
|
||||
if (hp < epic_cutoff)
|
||||
return Interpolation.ValueAt(0.5 - hp, Color4.White, Color4.Black, 0, 0.5);
|
||||
return LegacyUtils.InterpolateNonLinear(0.5 - hp, Color4.White, Color4.Black, 0, 0.5);
|
||||
|
||||
return Color4.White;
|
||||
}
|
||||
|
@ -50,7 +50,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
public void Disconnect() => isConnected.Value = false;
|
||||
|
||||
public void AddUser(User user) => ((IMultiplayerClient)this).UserJoined(new MultiplayerRoomUser(user.Id) { User = user });
|
||||
public MultiplayerRoomUser AddUser(User user, bool markAsPlaying = false)
|
||||
{
|
||||
var roomUser = new MultiplayerRoomUser(user.Id) { User = user };
|
||||
((IMultiplayerClient)this).UserJoined(roomUser);
|
||||
|
||||
if (markAsPlaying)
|
||||
PlayingUserIds.Add(user.Id);
|
||||
|
||||
return roomUser;
|
||||
}
|
||||
|
||||
public void AddNullUser(int userId) => ((IMultiplayerClient)this).UserJoined(new MultiplayerRoomUser(userId));
|
||||
|
||||
|
65
osu.Game/Utils/LegacyUtils.cs
Normal file
65
osu.Game/Utils/LegacyUtils.cs
Normal file
@ -0,0 +1,65 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Utils
|
||||
{
|
||||
public static class LegacyUtils
|
||||
{
|
||||
public static Color4 InterpolateNonLinear(double time, Color4 startColour, Color4 endColour, double startTime, double endTime, Easing easing = Easing.None)
|
||||
=> InterpolateNonLinear(time, startColour, endColour, startTime, endTime, new DefaultEasingFunction(easing));
|
||||
|
||||
public static Colour4 InterpolateNonLinear(double time, Colour4 startColour, Colour4 endColour, double startTime, double endTime, Easing easing = Easing.None)
|
||||
=> InterpolateNonLinear(time, startColour, endColour, startTime, endTime, new DefaultEasingFunction(easing));
|
||||
|
||||
/// <summary>
|
||||
/// Interpolates between two sRGB <see cref="Color4"/>s directly in sRGB space.
|
||||
/// </summary>
|
||||
public static Color4 InterpolateNonLinear<TEasing>(double time, Color4 startColour, Color4 endColour, double startTime, double endTime, TEasing easing) where TEasing : IEasingFunction
|
||||
{
|
||||
if (startColour == endColour)
|
||||
return startColour;
|
||||
|
||||
double current = time - startTime;
|
||||
double duration = endTime - startTime;
|
||||
|
||||
if (duration == 0 || current == 0)
|
||||
return startColour;
|
||||
|
||||
float t = Math.Max(0, Math.Min(1, (float)easing.ApplyEasing(current / duration)));
|
||||
|
||||
return new Color4(
|
||||
startColour.R + t * (endColour.R - startColour.R),
|
||||
startColour.G + t * (endColour.G - startColour.G),
|
||||
startColour.B + t * (endColour.B - startColour.B),
|
||||
startColour.A + t * (endColour.A - startColour.A));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Interpolates between two sRGB <see cref="Colour4"/>s directly in sRGB space.
|
||||
/// </summary>
|
||||
public static Colour4 InterpolateNonLinear<TEasing>(double time, Colour4 startColour, Colour4 endColour, double startTime, double endTime, TEasing easing) where TEasing : IEasingFunction
|
||||
{
|
||||
if (startColour == endColour)
|
||||
return startColour;
|
||||
|
||||
double current = time - startTime;
|
||||
double duration = endTime - startTime;
|
||||
|
||||
if (duration == 0 || current == 0)
|
||||
return startColour;
|
||||
|
||||
float t = Math.Max(0, Math.Min(1, (float)easing.ApplyEasing(current / duration)));
|
||||
|
||||
return new Colour4(
|
||||
startColour.R + t * (endColour.R - startColour.R),
|
||||
startColour.G + t * (endColour.G - startColour.G),
|
||||
startColour.B + t * (endColour.B - startColour.B),
|
||||
startColour.A + t * (endColour.A - startColour.A));
|
||||
}
|
||||
}
|
||||
}
|
@ -36,8 +36,8 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.3.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.807.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.808.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.810.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
|
||||
<PackageReference Include="Sentry" Version="3.8.3" />
|
||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
|
@ -70,8 +70,8 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.807.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.808.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.810.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
|
||||
</ItemGroup>
|
||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
||||
<PropertyGroup>
|
||||
@ -93,7 +93,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.807.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.810.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user