mirror of
https://github.com/ppy/osu.git
synced 2024-12-17 09:27:50 +08:00
HasSpecial -> HasHold.
This commit is contained in:
parent
c24d98cd11
commit
0f4df0566b
@ -9,7 +9,7 @@ namespace osu.Game.Modes.Objects.Legacy
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Legacy Hold-type, used for parsing "specials" in beatmaps.
|
/// Legacy Hold-type, used for parsing "specials" in beatmaps.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public sealed class LegacyHold : HitObject, IHasPosition, IHasCombo, IHasSpecial
|
public sealed class LegacyHold : HitObject, IHasPosition, IHasCombo, IHasHold
|
||||||
{
|
{
|
||||||
public Vector2 Position { get; set; }
|
public Vector2 Position { get; set; }
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@ namespace osu.Game.Modes.Objects.Types
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// A special type of HitObject, mostly used for legacy conversion of "holds".
|
/// A special type of HitObject, mostly used for legacy conversion of "holds".
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public interface IHasSpecial
|
public interface IHasHold
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -112,7 +112,7 @@
|
|||||||
<Compile Include="Modes\Objects\Types\IHasCurve.cs" />
|
<Compile Include="Modes\Objects\Types\IHasCurve.cs" />
|
||||||
<Compile Include="Modes\Objects\Types\IHasRepeats.cs" />
|
<Compile Include="Modes\Objects\Types\IHasRepeats.cs" />
|
||||||
<Compile Include="Modes\Objects\Types\IHasPosition.cs" />
|
<Compile Include="Modes\Objects\Types\IHasPosition.cs" />
|
||||||
<Compile Include="Modes\Objects\Types\IHasSpecial.cs" />
|
<Compile Include="Modes\Objects\Types\IHasHold.cs" />
|
||||||
<Compile Include="Modes\Objects\Legacy\LegacyHitObjectType.cs" />
|
<Compile Include="Modes\Objects\Legacy\LegacyHitObjectType.cs" />
|
||||||
<Compile Include="Modes\Replay.cs" />
|
<Compile Include="Modes\Replay.cs" />
|
||||||
<Compile Include="Modes\Score.cs" />
|
<Compile Include="Modes\Score.cs" />
|
||||||
|
Loading…
Reference in New Issue
Block a user