diff --git a/osu-framework b/osu-framework index d09246eeb0..69000e416b 160000 --- a/osu-framework +++ b/osu-framework @@ -1 +1 @@ -Subproject commit d09246eeb0e7e30bc31cc017af3847ee09b4df08 +Subproject commit 69000e416b7f29a1eaf0aaa7e60f452edb843948 diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBouncer.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBouncer.cs index a15812054f..10d14b5485 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBouncer.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBouncer.cs @@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces protected override void LoadComplete() { base.LoadComplete(); - icon.Spin(1000); + icon.Spin(1000, RotationDirection.Clockwise); } public void UpdateProgress(double progress, int repeat) diff --git a/osu.Game/Graphics/UserInterface/LoadingAnimation.cs b/osu.Game/Graphics/UserInterface/LoadingAnimation.cs index 5e293eff03..4f348ebb56 100644 --- a/osu.Game/Graphics/UserInterface/LoadingAnimation.cs +++ b/osu.Game/Graphics/UserInterface/LoadingAnimation.cs @@ -34,7 +34,7 @@ namespace osu.Game.Graphics.UserInterface { base.LoadComplete(); - spinner.Spin(2000); + spinner.Spin(2000, RotationDirection.Clockwise); } private const float transition_duration = 500; diff --git a/osu.Game/Overlays/MedalOverlay.cs b/osu.Game/Overlays/MedalOverlay.cs index a8974866a7..6e9ad3fafe 100644 --- a/osu.Game/Overlays/MedalOverlay.cs +++ b/osu.Game/Overlays/MedalOverlay.cs @@ -199,8 +199,8 @@ namespace osu.Game.Overlays getSample.Play(); - innerSpin.Spin(20000); - outerSpin.Spin(40000); + innerSpin.Spin(20000, RotationDirection.Clockwise); + outerSpin.Spin(40000, RotationDirection.Clockwise); using (BeginDelayedSequence(200, true)) {