From 4a5a453c7f442cfddf5a166c260051bf0f0bec39 Mon Sep 17 00:00:00 2001 From: miterosan Date: Mon, 23 Jul 2018 21:28:56 +0200 Subject: [PATCH 001/119] Create an inital cake buildscript --- .gitignore | 4 + build.cake | 47 +++++++++ build.ps1 | 236 ++++++++++++++++++++++++++++++++++++++++++ build.sh | 117 +++++++++++++++++++++ cake.config | 2 + tools/packages.config | 4 + 6 files changed, 410 insertions(+) create mode 100644 build.cake create mode 100644 build.ps1 create mode 100644 build.sh create mode 100644 cake.config create mode 100644 tools/packages.config diff --git a/.gitignore b/.gitignore index 5138e940ed..be43e1a79c 100644 --- a/.gitignore +++ b/.gitignore @@ -10,6 +10,10 @@ # User-specific files (MonoDevelop/Xamarin Studio) *.userprefs +### Cake ### +tools/* +!tools/packages.config + # Build results bin/[Dd]ebug/ [Dd]ebugPublic/ diff --git a/build.cake b/build.cake new file mode 100644 index 0000000000..ca005279ad --- /dev/null +++ b/build.cake @@ -0,0 +1,47 @@ +#tool Microsoft.TestPlatform.Portable + +/////////////////////////////////////////////////////////////////////////////// +// ARGUMENTS +/////////////////////////////////////////////////////////////////////////////// + +var target = Argument("target", "Test"); +var framework = Argument("framework", "net471"); +var configuration = Argument("configuration", "Debug"); + +var osuDesktop = new FilePath("./osu.Desktop/osu.Desktop.csproj"); + +var testProjects = new [] { + new FilePath("./osu.Game.Tests/osu.Game.Tests.csproj"), + new FilePath("./osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj"), + new FilePath("./osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj"), + new FilePath("./osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj"), + new FilePath("./osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj"), +}; + +/////////////////////////////////////////////////////////////////////////////// +// TASKS +/////////////////////////////////////////////////////////////////////////////// + +Task("Compile") +.Does(() => { + DotNetCoreBuild(osuDesktop.FullPath, new DotNetCoreBuildSettings { + Framework = framework, + Configuration = "Debug" + }); +}); + +Task("CompileTests") +.DoesForEach(testProjects, testProject => { + DotNetCoreBuild(testProject.FullPath, new DotNetCoreBuildSettings { + Framework = framework + }); +}); + + +Task("Test") +.IsDependentOn("CompileTests") +.Does(() => { + VSTest($"./*.Tests/bin/{configuration}/{framework}/**/*Tests.exe"); +}); + +RunTarget(target); \ No newline at end of file diff --git a/build.ps1 b/build.ps1 new file mode 100644 index 0000000000..dc42c4595a --- /dev/null +++ b/build.ps1 @@ -0,0 +1,236 @@ +########################################################################## +# This is the Cake bootstrapper script for PowerShell. +# This file was downloaded from https://github.com/cake-build/resources +# Feel free to change this file to fit your needs. +########################################################################## + +<# + +.SYNOPSIS +This is a Powershell script to bootstrap a Cake build. + +.DESCRIPTION +This Powershell script will download NuGet if missing, restore NuGet tools (including Cake) +and execute your Cake build script with the parameters you provide. + +.PARAMETER Script +The build script to execute. +.PARAMETER Target +The build script target to run. +.PARAMETER Configuration +The build configuration to use. +.PARAMETER Verbosity +Specifies the amount of information to be displayed. +.PARAMETER ShowDescription +Shows description about tasks. +.PARAMETER DryRun +Performs a dry run. +.PARAMETER Experimental +Uses the nightly builds of the Roslyn script engine. +.PARAMETER Mono +Uses the Mono Compiler rather than the Roslyn script engine. +.PARAMETER SkipToolPackageRestore +Skips restoring of packages. +.PARAMETER ScriptArgs +Remaining arguments are added here. + +.LINK +https://cakebuild.net + +#> + +[CmdletBinding()] +Param( + [string]$Script = "build.cake", + [string]$Target, + [string]$Configuration, + [ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")] + [string]$Verbosity, + [switch]$ShowDescription, + [Alias("WhatIf", "Noop")] + [switch]$DryRun, + [switch]$Experimental, + [switch]$Mono, + [switch]$SkipToolPackageRestore, + [Parameter(Position=0,Mandatory=$false,ValueFromRemainingArguments=$true)] + [string[]]$ScriptArgs +) + +[Reflection.Assembly]::LoadWithPartialName("System.Security") | Out-Null +function MD5HashFile([string] $filePath) +{ + if ([string]::IsNullOrEmpty($filePath) -or !(Test-Path $filePath -PathType Leaf)) + { + return $null + } + + [System.IO.Stream] $file = $null; + [System.Security.Cryptography.MD5] $md5 = $null; + try + { + $md5 = [System.Security.Cryptography.MD5]::Create() + $file = [System.IO.File]::OpenRead($filePath) + return [System.BitConverter]::ToString($md5.ComputeHash($file)) + } + finally + { + if ($file -ne $null) + { + $file.Dispose() + } + } +} + +function GetProxyEnabledWebClient +{ + $wc = New-Object System.Net.WebClient + $proxy = [System.Net.WebRequest]::GetSystemWebProxy() + $proxy.Credentials = [System.Net.CredentialCache]::DefaultCredentials + $wc.Proxy = $proxy + return $wc +} + +Write-Host "Preparing to run build script..." + +if(!$PSScriptRoot){ + $PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent +} + +$TOOLS_DIR = Join-Path $PSScriptRoot "tools" +$ADDINS_DIR = Join-Path $TOOLS_DIR "Addins" +$MODULES_DIR = Join-Path $TOOLS_DIR "Modules" +$NUGET_EXE = Join-Path $TOOLS_DIR "nuget.exe" +$CAKE_EXE = Join-Path $TOOLS_DIR "Cake/Cake.exe" +$NUGET_URL = "https://dist.nuget.org/win-x86-commandline/latest/nuget.exe" +$PACKAGES_CONFIG = Join-Path $TOOLS_DIR "packages.config" +$PACKAGES_CONFIG_MD5 = Join-Path $TOOLS_DIR "packages.config.md5sum" +$ADDINS_PACKAGES_CONFIG = Join-Path $ADDINS_DIR "packages.config" +$MODULES_PACKAGES_CONFIG = Join-Path $MODULES_DIR "packages.config" + +# Make sure tools folder exists +if ((Test-Path $PSScriptRoot) -and !(Test-Path $TOOLS_DIR)) { + Write-Verbose -Message "Creating tools directory..." + New-Item -Path $TOOLS_DIR -Type directory | out-null +} + +# Make sure that packages.config exist. +if (!(Test-Path $PACKAGES_CONFIG)) { + Write-Verbose -Message "Downloading packages.config..." + try { + $wc = GetProxyEnabledWebClient + $wc.DownloadFile("https://cakebuild.net/download/bootstrapper/packages", $PACKAGES_CONFIG) + } catch { + Throw "Could not download packages.config." + } +} + +# Try find NuGet.exe in path if not exists +if (!(Test-Path $NUGET_EXE)) { + Write-Verbose -Message "Trying to find nuget.exe in PATH..." + $existingPaths = $Env:Path -Split ';' | Where-Object { (![string]::IsNullOrEmpty($_)) -and (Test-Path $_ -PathType Container) } + $NUGET_EXE_IN_PATH = Get-ChildItem -Path $existingPaths -Filter "nuget.exe" | Select -First 1 + if ($NUGET_EXE_IN_PATH -ne $null -and (Test-Path $NUGET_EXE_IN_PATH.FullName)) { + Write-Verbose -Message "Found in PATH at $($NUGET_EXE_IN_PATH.FullName)." + $NUGET_EXE = $NUGET_EXE_IN_PATH.FullName + } +} + +# Try download NuGet.exe if not exists +if (!(Test-Path $NUGET_EXE)) { + Write-Verbose -Message "Downloading NuGet.exe..." + try { + $wc = GetProxyEnabledWebClient + $wc.DownloadFile($NUGET_URL, $NUGET_EXE) + } catch { + Throw "Could not download NuGet.exe." + } +} + +# Save nuget.exe path to environment to be available to child processed +$ENV:NUGET_EXE = $NUGET_EXE + +# Restore tools from NuGet? +if(-Not $SkipToolPackageRestore.IsPresent) { + Push-Location + Set-Location $TOOLS_DIR + + # Check for changes in packages.config and remove installed tools if true. + [string] $md5Hash = MD5HashFile($PACKAGES_CONFIG) + if((!(Test-Path $PACKAGES_CONFIG_MD5)) -Or + ($md5Hash -ne (Get-Content $PACKAGES_CONFIG_MD5 ))) { + Write-Verbose -Message "Missing or changed package.config hash..." + Get-ChildItem -Exclude packages.config,nuget.exe,Cake.Bakery | + Remove-Item -Recurse + } + + Write-Verbose -Message "Restoring tools from NuGet..." + $NuGetOutput = Invoke-Expression "&`"$NUGET_EXE`" install -ExcludeVersion -OutputDirectory `"$TOOLS_DIR`"" + + if ($LASTEXITCODE -ne 0) { + Throw "An error occurred while restoring NuGet tools." + } + else + { + $md5Hash | Out-File $PACKAGES_CONFIG_MD5 -Encoding "ASCII" + } + Write-Verbose -Message ($NuGetOutput | out-string) + + Pop-Location +} + +# Restore addins from NuGet +if (Test-Path $ADDINS_PACKAGES_CONFIG) { + Push-Location + Set-Location $ADDINS_DIR + + Write-Verbose -Message "Restoring addins from NuGet..." + $NuGetOutput = Invoke-Expression "&`"$NUGET_EXE`" install -ExcludeVersion -OutputDirectory `"$ADDINS_DIR`"" + + if ($LASTEXITCODE -ne 0) { + Throw "An error occurred while restoring NuGet addins." + } + + Write-Verbose -Message ($NuGetOutput | out-string) + + Pop-Location +} + +# Restore modules from NuGet +if (Test-Path $MODULES_PACKAGES_CONFIG) { + Push-Location + Set-Location $MODULES_DIR + + Write-Verbose -Message "Restoring modules from NuGet..." + $NuGetOutput = Invoke-Expression "&`"$NUGET_EXE`" install -ExcludeVersion -OutputDirectory `"$MODULES_DIR`"" + + if ($LASTEXITCODE -ne 0) { + Throw "An error occurred while restoring NuGet modules." + } + + Write-Verbose -Message ($NuGetOutput | out-string) + + Pop-Location +} + +# Make sure that Cake has been installed. +if (!(Test-Path $CAKE_EXE)) { + Throw "Could not find Cake.exe at $CAKE_EXE" +} + + + +# Build Cake arguments +$cakeArguments = @("$Script"); +if ($Target) { $cakeArguments += "-target=$Target" } +if ($Configuration) { $cakeArguments += "-configuration=$Configuration" } +if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" } +if ($ShowDescription) { $cakeArguments += "-showdescription" } +if ($DryRun) { $cakeArguments += "-dryrun" } +if ($Experimental) { $cakeArguments += "-experimental" } +if ($Mono) { $cakeArguments += "-mono" } +$cakeArguments += $ScriptArgs + +# Start Cake +Write-Host "Running build script..." +&$CAKE_EXE $cakeArguments +exit $LASTEXITCODE diff --git a/build.sh b/build.sh new file mode 100644 index 0000000000..b9e12527f1 --- /dev/null +++ b/build.sh @@ -0,0 +1,117 @@ +#!/usr/bin/env bash + +########################################################################## +# This is the Cake bootstrapper script for Linux and OS X. +# This file was downloaded from https://github.com/cake-build/resources +# Feel free to change this file to fit your needs. +########################################################################## + +# Define directories. +SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd ) +TOOLS_DIR=$SCRIPT_DIR/tools +ADDINS_DIR=$TOOLS_DIR/Addins +MODULES_DIR=$TOOLS_DIR/Modules +NUGET_EXE=$TOOLS_DIR/nuget.exe +CAKE_EXE=$TOOLS_DIR/Cake/Cake.exe +PACKAGES_CONFIG=$TOOLS_DIR/packages.config +PACKAGES_CONFIG_MD5=$TOOLS_DIR/packages.config.md5sum +ADDINS_PACKAGES_CONFIG=$ADDINS_DIR/packages.config +MODULES_PACKAGES_CONFIG=$MODULES_DIR/packages.config + +# Define md5sum or md5 depending on Linux/OSX +MD5_EXE= +if [[ "$(uname -s)" == "Darwin" ]]; then + MD5_EXE="md5 -r" +else + MD5_EXE="md5sum" +fi + +# Define default arguments. +SCRIPT="build.cake" +CAKE_ARGUMENTS=() + +# Parse arguments. +for i in "$@"; do + case $1 in + -s|--script) SCRIPT="$2"; shift ;; + --) shift; CAKE_ARGUMENTS+=("$@"); break ;; + *) CAKE_ARGUMENTS+=("$1") ;; + esac + shift +done + +# Make sure the tools folder exist. +if [ ! -d "$TOOLS_DIR" ]; then + mkdir "$TOOLS_DIR" +fi + +# Make sure that packages.config exist. +if [ ! -f "$TOOLS_DIR/packages.config" ]; then + echo "Downloading packages.config..." + curl -Lsfo "$TOOLS_DIR/packages.config" https://cakebuild.net/download/bootstrapper/packages + if [ $? -ne 0 ]; then + echo "An error occurred while downloading packages.config." + exit 1 + fi +fi + +# Download NuGet if it does not exist. +if [ ! -f "$NUGET_EXE" ]; then + echo "Downloading NuGet..." + curl -Lsfo "$NUGET_EXE" https://dist.nuget.org/win-x86-commandline/latest/nuget.exe + if [ $? -ne 0 ]; then + echo "An error occurred while downloading nuget.exe." + exit 1 + fi +fi + +# Restore tools from NuGet. +pushd "$TOOLS_DIR" >/dev/null +if [ ! -f "$PACKAGES_CONFIG_MD5" ] || [ "$( cat "$PACKAGES_CONFIG_MD5" | sed 's/\r$//' )" != "$( $MD5_EXE "$PACKAGES_CONFIG" | awk '{ print $1 }' )" ]; then + find . -type d ! -name . ! -name 'Cake.Bakery' | xargs rm -rf +fi + +mono "$NUGET_EXE" install -ExcludeVersion +if [ $? -ne 0 ]; then + echo "Could not restore NuGet tools." + exit 1 +fi + +$MD5_EXE "$PACKAGES_CONFIG" | awk '{ print $1 }' >| "$PACKAGES_CONFIG_MD5" + +popd >/dev/null + +# Restore addins from NuGet. +if [ -f "$ADDINS_PACKAGES_CONFIG" ]; then + pushd "$ADDINS_DIR" >/dev/null + + mono "$NUGET_EXE" install -ExcludeVersion + if [ $? -ne 0 ]; then + echo "Could not restore NuGet addins." + exit 1 + fi + + popd >/dev/null +fi + +# Restore modules from NuGet. +if [ -f "$MODULES_PACKAGES_CONFIG" ]; then + pushd "$MODULES_DIR" >/dev/null + + mono "$NUGET_EXE" install -ExcludeVersion + if [ $? -ne 0 ]; then + echo "Could not restore NuGet modules." + exit 1 + fi + + popd >/dev/null +fi + +# Make sure that Cake has been installed. +if [ ! -f "$CAKE_EXE" ]; then + echo "Could not find Cake.exe at '$CAKE_EXE'." + exit 1 +fi + +# Start Cake +exec mono "$CAKE_EXE" $SCRIPT "${CAKE_ARGUMENTS[@]}" diff --git a/cake.config b/cake.config new file mode 100644 index 0000000000..9dbafb5e95 --- /dev/null +++ b/cake.config @@ -0,0 +1,2 @@ +[Nuget] +UseInProcessClient=false \ No newline at end of file diff --git a/tools/packages.config b/tools/packages.config new file mode 100644 index 0000000000..227ecd9e52 --- /dev/null +++ b/tools/packages.config @@ -0,0 +1,4 @@ + + + + From 91ca245c584921864a44f15b9c8934147c53d469 Mon Sep 17 00:00:00 2001 From: miterosan Date: Thu, 26 Jul 2018 03:40:28 +0200 Subject: [PATCH 002/119] Allow testing --- build.cake | 39 ++++++++++++++++----------------------- 1 file changed, 16 insertions(+), 23 deletions(-) diff --git a/build.cake b/build.cake index ca005279ad..07d2e7df03 100644 --- a/build.cake +++ b/build.cake @@ -1,22 +1,14 @@ -#tool Microsoft.TestPlatform.Portable - /////////////////////////////////////////////////////////////////////////////// // ARGUMENTS /////////////////////////////////////////////////////////////////////////////// -var target = Argument("target", "Test"); +var target = Argument("target", "Build"); var framework = Argument("framework", "net471"); -var configuration = Argument("configuration", "Debug"); +var configuration = Argument("configuration", "Release"); var osuDesktop = new FilePath("./osu.Desktop/osu.Desktop.csproj"); -var testProjects = new [] { - new FilePath("./osu.Game.Tests/osu.Game.Tests.csproj"), - new FilePath("./osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj"), - new FilePath("./osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj"), - new FilePath("./osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj"), - new FilePath("./osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj"), -}; +var testProjects = GetFiles("**/*.Tests.csproj"); /////////////////////////////////////////////////////////////////////////////// // TASKS @@ -26,22 +18,23 @@ Task("Compile") .Does(() => { DotNetCoreBuild(osuDesktop.FullPath, new DotNetCoreBuildSettings { Framework = framework, - Configuration = "Debug" + Configuration = configuration }); }); -Task("CompileTests") -.DoesForEach(testProjects, testProject => { - DotNetCoreBuild(testProject.FullPath, new DotNetCoreBuildSettings { - Framework = framework - }); -}); - - Task("Test") -.IsDependentOn("CompileTests") -.Does(() => { - VSTest($"./*.Tests/bin/{configuration}/{framework}/**/*Tests.exe"); +.ContinueOnError() +.DoesForEach(testProjects, testProject => { + DotNetCoreTest(testProject.FullPath, new DotNetCoreTestSettings {3 + Framework = framework, + Configuration = configuration, + Logger = $"trx;LogFileName={testProject.GetFilename()}.trx", + ResultsDirectory = "./TestResults/" + }); }); +Task("Build") +.IsDependentOn("Compile") +.IsDependentOn("Test"); + RunTarget(target); \ No newline at end of file From 6a661d1766e473e0a013cafe5b227a7723f59a59 Mon Sep 17 00:00:00 2001 From: miterosan Date: Sun, 29 Jul 2018 20:49:26 +0200 Subject: [PATCH 003/119] Prepare inspect code --- build.cake | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/build.cake b/build.cake index 07d2e7df03..98ad292d7b 100644 --- a/build.cake +++ b/build.cake @@ -1,3 +1,5 @@ +#tool "nuget:?package=JetBrains.ReSharper.CommandLineTools" + /////////////////////////////////////////////////////////////////////////////// // ARGUMENTS /////////////////////////////////////////////////////////////////////////////// @@ -25,7 +27,7 @@ Task("Compile") Task("Test") .ContinueOnError() .DoesForEach(testProjects, testProject => { - DotNetCoreTest(testProject.FullPath, new DotNetCoreTestSettings {3 + DotNetCoreTest(testProject.FullPath, new DotNetCoreTestSettings { Framework = framework, Configuration = configuration, Logger = $"trx;LogFileName={testProject.GetFilename()}.trx", @@ -33,6 +35,11 @@ Task("Test") }); }); +Task("InspectCode") +.Does(() => { + +}); + Task("Build") .IsDependentOn("Compile") .IsDependentOn("Test"); From aef824b13dda77cad2c27946106a8b87e24a3df3 Mon Sep 17 00:00:00 2001 From: miterosan Date: Mon, 30 Jul 2018 02:12:39 +0200 Subject: [PATCH 004/119] Also analyze the code for spaces and warnings. --- .gitignore | 1 + appveyor.yml | 22 +++------------------- build.cake | 22 ++++++++++++++++++++-- cake.config | 2 -- inspectcodereport.xml | 18 ++++++++++++++++++ 5 files changed, 42 insertions(+), 23 deletions(-) delete mode 100644 cake.config create mode 100644 inspectcodereport.xml diff --git a/.gitignore b/.gitignore index be43e1a79c..26a8752b66 100644 --- a/.gitignore +++ b/.gitignore @@ -102,6 +102,7 @@ $tf/ _ReSharper*/ *.[Rr]e[Ss]harper *.DotSettings.user +inspectcode # JustCode is a .NET coding add-in .JustCode diff --git a/appveyor.yml b/appveyor.yml index 7c08eb9e9c..68c6725d0c 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -1,24 +1,8 @@ clone_depth: 1 version: '{branch}-{build}' image: Visual Studio 2017 -configuration: Debug -cache: - - C:\ProgramData\chocolatey\bin -> appveyor.yml - - C:\ProgramData\chocolatey\lib -> appveyor.yml +test: off install: - cmd: git submodule update --init --recursive --depth=5 - - cmd: choco install resharper-clt -y - - cmd: choco install nvika -y - - cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.5/CodeFileSanity.exe -before_build: - - cmd: CodeFileSanity.exe - - cmd: nuget restore -verbosity quiet -environment: - TargetFramework: net471 -build: - project: osu.sln - parallel: true - verbosity: minimal -after_build: - - cmd: inspectcode --o="inspectcodereport.xml" --projects:osu.Game* --caches-home="inspectcode" osu.sln > NUL - - cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors +build_script: +- cmd: PowerShell -Version 2.0 .\build.ps1 diff --git a/build.cake b/build.cake index 98ad292d7b..6d11aade77 100644 --- a/build.cake +++ b/build.cake @@ -1,4 +1,7 @@ #tool "nuget:?package=JetBrains.ReSharper.CommandLineTools" +#tool "nuget:?package=NVika.MSBuild" +var NVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); +var CodeFileSanityToolPath = DownloadFile("https://github.com/peppy/CodeFileSanity/releases/download/v0.2.5/CodeFileSanity.exe"); /////////////////////////////////////////////////////////////////////////////// // ARGUMENTS @@ -9,7 +12,7 @@ var framework = Argument("framework", "net471"); var configuration = Argument("configuration", "Release"); var osuDesktop = new FilePath("./osu.Desktop/osu.Desktop.csproj"); - +var osuSolution = new FilePath("./osu.sln"); var testProjects = GetFiles("**/*.Tests.csproj"); /////////////////////////////////////////////////////////////////////////////// @@ -37,11 +40,26 @@ Task("Test") Task("InspectCode") .Does(() => { - + InspectCode(osuSolution, new InspectCodeSettings { + CachesHome = "inspectcode", + OutputFile = "inspectcodereport.xml", + }); + + StartProcess(NVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors"); +}); + +Task("CodeFileSanity") +.Does(() => { + var result = StartProcess(CodeFileSanityToolPath); + + if (result != 0) + throw new Exception("Code sanity failed."); }); Task("Build") +.IsDependentOn("CodeFileSanity") .IsDependentOn("Compile") +.IsDependentOn("InspectCode") .IsDependentOn("Test"); RunTarget(target); \ No newline at end of file diff --git a/cake.config b/cake.config deleted file mode 100644 index 9dbafb5e95..0000000000 --- a/cake.config +++ /dev/null @@ -1,2 +0,0 @@ -[Nuget] -UseInProcessClient=false \ No newline at end of file diff --git a/inspectcodereport.xml b/inspectcodereport.xml new file mode 100644 index 0000000000..f4b531f547 --- /dev/null +++ b/inspectcodereport.xml @@ -0,0 +1,18 @@ + + + + + osu.sln + + Solution + + + + + + + + + + + \ No newline at end of file From 8652c48c1801421fbe65369322d1845551198ce3 Mon Sep 17 00:00:00 2001 From: miterosan Date: Mon, 30 Jul 2018 02:23:31 +0200 Subject: [PATCH 005/119] Restore nuget before analyzing the binaries. --- build.cake | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/build.cake b/build.cake index 6d11aade77..304037f486 100644 --- a/build.cake +++ b/build.cake @@ -38,7 +38,11 @@ Task("Test") }); }); +Task("Restore Nuget") +.Does(() => NuGetRestore(osuSolution)); + Task("InspectCode") +.IsDependentOn("Restore Nuget") .Does(() => { InspectCode(osuSolution, new InspectCodeSettings { CachesHome = "inspectcode", From 9e477140c1ca3e8c012ea2ca4d805886fcbc0948 Mon Sep 17 00:00:00 2001 From: miterosan Date: Mon, 30 Jul 2018 21:45:15 +0200 Subject: [PATCH 006/119] Build against netcoreapp2.1 instead of net471 --- build.cake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.cake b/build.cake index 304037f486..6f512b8628 100644 --- a/build.cake +++ b/build.cake @@ -8,7 +8,7 @@ var CodeFileSanityToolPath = DownloadFile("https://github.com/peppy/CodeFileSani /////////////////////////////////////////////////////////////////////////////// var target = Argument("target", "Build"); -var framework = Argument("framework", "net471"); +var framework = Argument("framework", "netcoreapp2.1"); var configuration = Argument("configuration", "Release"); var osuDesktop = new FilePath("./osu.Desktop/osu.Desktop.csproj"); From 1b779dae779a469f80d42cbe91c903e0a2bd562c Mon Sep 17 00:00:00 2001 From: miterosan Date: Sat, 4 Aug 2018 00:01:17 +0200 Subject: [PATCH 007/119] Use CodeFileSanity as a cake addin. --- build.cake | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/build.cake b/build.cake index 6f512b8628..160db5148e 100644 --- a/build.cake +++ b/build.cake @@ -1,7 +1,7 @@ #tool "nuget:?package=JetBrains.ReSharper.CommandLineTools" #tool "nuget:?package=NVika.MSBuild" +#addin "nuget:?package=CodeFileSanity" var NVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); -var CodeFileSanityToolPath = DownloadFile("https://github.com/peppy/CodeFileSanity/releases/download/v0.2.5/CodeFileSanity.exe"); /////////////////////////////////////////////////////////////////////////////// // ARGUMENTS @@ -54,10 +54,10 @@ Task("InspectCode") Task("CodeFileSanity") .Does(() => { - var result = StartProcess(CodeFileSanityToolPath); - - if (result != 0) - throw new Exception("Code sanity failed."); + ValidateCodeSanity(new ValidateCodeSanitySettings { + RootDirectory = ".", + IsAppveyorBuild = AppVeyor.IsRunningOnAppVeyor + }); }); Task("Build") From 309e74afac74dfb7420e69995e5173ba832389f4 Mon Sep 17 00:00:00 2001 From: miterosan Date: Sat, 4 Aug 2018 00:02:31 +0200 Subject: [PATCH 008/119] Move compile to the correct task. The dotnetcore... commands all contain compiling. --- build.cake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.cake b/build.cake index 160db5148e..e945115570 100644 --- a/build.cake +++ b/build.cake @@ -43,6 +43,7 @@ Task("Restore Nuget") Task("InspectCode") .IsDependentOn("Restore Nuget") +.IsDependentOn("Compile") .Does(() => { InspectCode(osuSolution, new InspectCodeSettings { CachesHome = "inspectcode", @@ -62,7 +63,6 @@ Task("CodeFileSanity") Task("Build") .IsDependentOn("CodeFileSanity") -.IsDependentOn("Compile") .IsDependentOn("InspectCode") .IsDependentOn("Test"); From 2ce64104a40a4cdd0554697e74d5201de19c560c Mon Sep 17 00:00:00 2001 From: miterosan Date: Sat, 4 Aug 2018 00:03:03 +0200 Subject: [PATCH 009/119] :V JetBrains.ReSharper.CommandLineTools is an addin and not a tool --- build.cake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.cake b/build.cake index e945115570..20b2685351 100644 --- a/build.cake +++ b/build.cake @@ -1,4 +1,4 @@ -#tool "nuget:?package=JetBrains.ReSharper.CommandLineTools" +#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools" #tool "nuget:?package=NVika.MSBuild" #addin "nuget:?package=CodeFileSanity" var NVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); From e69e225ad3332808a0a5b325b7206772f78e2bee Mon Sep 17 00:00:00 2001 From: miterosan Date: Sun, 5 Aug 2018 21:08:11 +0200 Subject: [PATCH 010/119] Use coreclr instead of .framework. --- tools/packages.config | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/packages.config b/tools/packages.config index 227ecd9e52..e37e9304d5 100644 --- a/tools/packages.config +++ b/tools/packages.config @@ -1,4 +1,4 @@ - + From abe10741e6892344b7691ef7fceaa1f3b2648728 Mon Sep 17 00:00:00 2001 From: miterosan Date: Sun, 5 Aug 2018 21:45:14 +0200 Subject: [PATCH 011/119] Use netcore cake --- build.ps1 | 168 ++---------------------------------------------------- 1 file changed, 5 insertions(+), 163 deletions(-) diff --git a/build.ps1 b/build.ps1 index dc42c4595a..e923331793 100644 --- a/build.ps1 +++ b/build.ps1 @@ -25,12 +25,6 @@ Specifies the amount of information to be displayed. Shows description about tasks. .PARAMETER DryRun Performs a dry run. -.PARAMETER Experimental -Uses the nightly builds of the Roslyn script engine. -.PARAMETER Mono -Uses the Mono Compiler rather than the Roslyn script engine. -.PARAMETER SkipToolPackageRestore -Skips restoring of packages. .PARAMETER ScriptArgs Remaining arguments are added here. @@ -49,47 +43,10 @@ Param( [switch]$ShowDescription, [Alias("WhatIf", "Noop")] [switch]$DryRun, - [switch]$Experimental, - [switch]$Mono, - [switch]$SkipToolPackageRestore, [Parameter(Position=0,Mandatory=$false,ValueFromRemainingArguments=$true)] [string[]]$ScriptArgs ) -[Reflection.Assembly]::LoadWithPartialName("System.Security") | Out-Null -function MD5HashFile([string] $filePath) -{ - if ([string]::IsNullOrEmpty($filePath) -or !(Test-Path $filePath -PathType Leaf)) - { - return $null - } - - [System.IO.Stream] $file = $null; - [System.Security.Cryptography.MD5] $md5 = $null; - try - { - $md5 = [System.Security.Cryptography.MD5]::Create() - $file = [System.IO.File]::OpenRead($filePath) - return [System.BitConverter]::ToString($md5.ComputeHash($file)) - } - finally - { - if ($file -ne $null) - { - $file.Dispose() - } - } -} - -function GetProxyEnabledWebClient -{ - $wc = New-Object System.Net.WebClient - $proxy = [System.Net.WebRequest]::GetSystemWebProxy() - $proxy.Credentials = [System.Net.CredentialCache]::DefaultCredentials - $wc.Proxy = $proxy - return $wc -} - Write-Host "Preparing to run build script..." if(!$PSScriptRoot){ @@ -97,127 +54,12 @@ if(!$PSScriptRoot){ } $TOOLS_DIR = Join-Path $PSScriptRoot "tools" -$ADDINS_DIR = Join-Path $TOOLS_DIR "Addins" -$MODULES_DIR = Join-Path $TOOLS_DIR "Modules" -$NUGET_EXE = Join-Path $TOOLS_DIR "nuget.exe" -$CAKE_EXE = Join-Path $TOOLS_DIR "Cake/Cake.exe" -$NUGET_URL = "https://dist.nuget.org/win-x86-commandline/latest/nuget.exe" -$PACKAGES_CONFIG = Join-Path $TOOLS_DIR "packages.config" -$PACKAGES_CONFIG_MD5 = Join-Path $TOOLS_DIR "packages.config.md5sum" -$ADDINS_PACKAGES_CONFIG = Join-Path $ADDINS_DIR "packages.config" -$MODULES_PACKAGES_CONFIG = Join-Path $MODULES_DIR "packages.config" - -# Make sure tools folder exists -if ((Test-Path $PSScriptRoot) -and !(Test-Path $TOOLS_DIR)) { - Write-Verbose -Message "Creating tools directory..." - New-Item -Path $TOOLS_DIR -Type directory | out-null -} - -# Make sure that packages.config exist. -if (!(Test-Path $PACKAGES_CONFIG)) { - Write-Verbose -Message "Downloading packages.config..." - try { - $wc = GetProxyEnabledWebClient - $wc.DownloadFile("https://cakebuild.net/download/bootstrapper/packages", $PACKAGES_CONFIG) - } catch { - Throw "Could not download packages.config." - } -} - -# Try find NuGet.exe in path if not exists -if (!(Test-Path $NUGET_EXE)) { - Write-Verbose -Message "Trying to find nuget.exe in PATH..." - $existingPaths = $Env:Path -Split ';' | Where-Object { (![string]::IsNullOrEmpty($_)) -and (Test-Path $_ -PathType Container) } - $NUGET_EXE_IN_PATH = Get-ChildItem -Path $existingPaths -Filter "nuget.exe" | Select -First 1 - if ($NUGET_EXE_IN_PATH -ne $null -and (Test-Path $NUGET_EXE_IN_PATH.FullName)) { - Write-Verbose -Message "Found in PATH at $($NUGET_EXE_IN_PATH.FullName)." - $NUGET_EXE = $NUGET_EXE_IN_PATH.FullName - } -} - -# Try download NuGet.exe if not exists -if (!(Test-Path $NUGET_EXE)) { - Write-Verbose -Message "Downloading NuGet.exe..." - try { - $wc = GetProxyEnabledWebClient - $wc.DownloadFile($NUGET_URL, $NUGET_EXE) - } catch { - Throw "Could not download NuGet.exe." - } -} - -# Save nuget.exe path to environment to be available to child processed -$ENV:NUGET_EXE = $NUGET_EXE - -# Restore tools from NuGet? -if(-Not $SkipToolPackageRestore.IsPresent) { - Push-Location - Set-Location $TOOLS_DIR - - # Check for changes in packages.config and remove installed tools if true. - [string] $md5Hash = MD5HashFile($PACKAGES_CONFIG) - if((!(Test-Path $PACKAGES_CONFIG_MD5)) -Or - ($md5Hash -ne (Get-Content $PACKAGES_CONFIG_MD5 ))) { - Write-Verbose -Message "Missing or changed package.config hash..." - Get-ChildItem -Exclude packages.config,nuget.exe,Cake.Bakery | - Remove-Item -Recurse - } - - Write-Verbose -Message "Restoring tools from NuGet..." - $NuGetOutput = Invoke-Expression "&`"$NUGET_EXE`" install -ExcludeVersion -OutputDirectory `"$TOOLS_DIR`"" - - if ($LASTEXITCODE -ne 0) { - Throw "An error occurred while restoring NuGet tools." - } - else - { - $md5Hash | Out-File $PACKAGES_CONFIG_MD5 -Encoding "ASCII" - } - Write-Verbose -Message ($NuGetOutput | out-string) - - Pop-Location -} - -# Restore addins from NuGet -if (Test-Path $ADDINS_PACKAGES_CONFIG) { - Push-Location - Set-Location $ADDINS_DIR - - Write-Verbose -Message "Restoring addins from NuGet..." - $NuGetOutput = Invoke-Expression "&`"$NUGET_EXE`" install -ExcludeVersion -OutputDirectory `"$ADDINS_DIR`"" - - if ($LASTEXITCODE -ne 0) { - Throw "An error occurred while restoring NuGet addins." - } - - Write-Verbose -Message ($NuGetOutput | out-string) - - Pop-Location -} - -# Restore modules from NuGet -if (Test-Path $MODULES_PACKAGES_CONFIG) { - Push-Location - Set-Location $MODULES_DIR - - Write-Verbose -Message "Restoring modules from NuGet..." - $NuGetOutput = Invoke-Expression "&`"$NUGET_EXE`" install -ExcludeVersion -OutputDirectory `"$MODULES_DIR`"" - - if ($LASTEXITCODE -ne 0) { - Throw "An error occurred while restoring NuGet modules." - } - - Write-Verbose -Message ($NuGetOutput | out-string) - - Pop-Location -} - -# Make sure that Cake has been installed. -if (!(Test-Path $CAKE_EXE)) { - Throw "Could not find Cake.exe at $CAKE_EXE" -} +$CAKE_CSPROJ = Join-Path $TOOLS_DIR "cake.csproj" +Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" +# Find the Cake executable +$CAKE_EXECUTABLE = (Get-ChildItem -Path ./tools/cake.coreclr/ -Filter Cake.dll -Recurse).FullName # Build Cake arguments $cakeArguments = @("$Script"); @@ -232,5 +74,5 @@ $cakeArguments += $ScriptArgs # Start Cake Write-Host "Running build script..." -&$CAKE_EXE $cakeArguments +Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments" exit $LASTEXITCODE From cefabf14d9418a381c9d4956654c02038c528229 Mon Sep 17 00:00:00 2001 From: miterosan Date: Sun, 5 Aug 2018 21:46:28 +0200 Subject: [PATCH 012/119] Linux users can use powershell on, linux --- build.sh | 117 ------------------------------------------------------- 1 file changed, 117 deletions(-) delete mode 100644 build.sh diff --git a/build.sh b/build.sh deleted file mode 100644 index b9e12527f1..0000000000 --- a/build.sh +++ /dev/null @@ -1,117 +0,0 @@ -#!/usr/bin/env bash - -########################################################################## -# This is the Cake bootstrapper script for Linux and OS X. -# This file was downloaded from https://github.com/cake-build/resources -# Feel free to change this file to fit your needs. -########################################################################## - -# Define directories. -SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd ) -TOOLS_DIR=$SCRIPT_DIR/tools -ADDINS_DIR=$TOOLS_DIR/Addins -MODULES_DIR=$TOOLS_DIR/Modules -NUGET_EXE=$TOOLS_DIR/nuget.exe -CAKE_EXE=$TOOLS_DIR/Cake/Cake.exe -PACKAGES_CONFIG=$TOOLS_DIR/packages.config -PACKAGES_CONFIG_MD5=$TOOLS_DIR/packages.config.md5sum -ADDINS_PACKAGES_CONFIG=$ADDINS_DIR/packages.config -MODULES_PACKAGES_CONFIG=$MODULES_DIR/packages.config - -# Define md5sum or md5 depending on Linux/OSX -MD5_EXE= -if [[ "$(uname -s)" == "Darwin" ]]; then - MD5_EXE="md5 -r" -else - MD5_EXE="md5sum" -fi - -# Define default arguments. -SCRIPT="build.cake" -CAKE_ARGUMENTS=() - -# Parse arguments. -for i in "$@"; do - case $1 in - -s|--script) SCRIPT="$2"; shift ;; - --) shift; CAKE_ARGUMENTS+=("$@"); break ;; - *) CAKE_ARGUMENTS+=("$1") ;; - esac - shift -done - -# Make sure the tools folder exist. -if [ ! -d "$TOOLS_DIR" ]; then - mkdir "$TOOLS_DIR" -fi - -# Make sure that packages.config exist. -if [ ! -f "$TOOLS_DIR/packages.config" ]; then - echo "Downloading packages.config..." - curl -Lsfo "$TOOLS_DIR/packages.config" https://cakebuild.net/download/bootstrapper/packages - if [ $? -ne 0 ]; then - echo "An error occurred while downloading packages.config." - exit 1 - fi -fi - -# Download NuGet if it does not exist. -if [ ! -f "$NUGET_EXE" ]; then - echo "Downloading NuGet..." - curl -Lsfo "$NUGET_EXE" https://dist.nuget.org/win-x86-commandline/latest/nuget.exe - if [ $? -ne 0 ]; then - echo "An error occurred while downloading nuget.exe." - exit 1 - fi -fi - -# Restore tools from NuGet. -pushd "$TOOLS_DIR" >/dev/null -if [ ! -f "$PACKAGES_CONFIG_MD5" ] || [ "$( cat "$PACKAGES_CONFIG_MD5" | sed 's/\r$//' )" != "$( $MD5_EXE "$PACKAGES_CONFIG" | awk '{ print $1 }' )" ]; then - find . -type d ! -name . ! -name 'Cake.Bakery' | xargs rm -rf -fi - -mono "$NUGET_EXE" install -ExcludeVersion -if [ $? -ne 0 ]; then - echo "Could not restore NuGet tools." - exit 1 -fi - -$MD5_EXE "$PACKAGES_CONFIG" | awk '{ print $1 }' >| "$PACKAGES_CONFIG_MD5" - -popd >/dev/null - -# Restore addins from NuGet. -if [ -f "$ADDINS_PACKAGES_CONFIG" ]; then - pushd "$ADDINS_DIR" >/dev/null - - mono "$NUGET_EXE" install -ExcludeVersion - if [ $? -ne 0 ]; then - echo "Could not restore NuGet addins." - exit 1 - fi - - popd >/dev/null -fi - -# Restore modules from NuGet. -if [ -f "$MODULES_PACKAGES_CONFIG" ]; then - pushd "$MODULES_DIR" >/dev/null - - mono "$NUGET_EXE" install -ExcludeVersion - if [ $? -ne 0 ]; then - echo "Could not restore NuGet modules." - exit 1 - fi - - popd >/dev/null -fi - -# Make sure that Cake has been installed. -if [ ! -f "$CAKE_EXE" ]; then - echo "Could not find Cake.exe at '$CAKE_EXE'." - exit 1 -fi - -# Start Cake -exec mono "$CAKE_EXE" $SCRIPT "${CAKE_ARGUMENTS[@]}" From fce2be9dc7118db2caa6a32729f9fb709d4f68bd Mon Sep 17 00:00:00 2001 From: miterosan Date: Sun, 5 Aug 2018 22:24:52 +0200 Subject: [PATCH 013/119] Allow running inspect core with cakeclr. Sadly window only because nvika and resharper cmd tools require net45. --- build.cake | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/build.cake b/build.cake index 20b2685351..a341e93a0b 100644 --- a/build.cake +++ b/build.cake @@ -1,7 +1,7 @@ +#addin "nuget:?package=CodeFileSanity" #addin "nuget:?package=JetBrains.ReSharper.CommandLineTools" #tool "nuget:?package=NVika.MSBuild" -#addin "nuget:?package=CodeFileSanity" -var NVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); +#tool "nuget:?package=NuGet.CommandLine" /////////////////////////////////////////////////////////////////////////////// // ARGUMENTS @@ -38,13 +38,17 @@ Task("Test") }); }); -Task("Restore Nuget") -.Does(() => NuGetRestore(osuSolution)); - +// windows only because both inspectcore and nvike depend on net45 +// will be ignored on linux Task("InspectCode") -.IsDependentOn("Restore Nuget") +.WithCriteria(IsRunningOnWindows()) .IsDependentOn("Compile") .Does(() => { + var NVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); + var NugetToolPath = GetFiles("./tools/NuGet.CommandLine.*/tools/NuGet.exe").First(); + + StartProcess(NugetToolPath, $"restore {osuSolution}"); + InspectCode(osuSolution, new InspectCodeSettings { CachesHome = "inspectcode", OutputFile = "inspectcodereport.xml", From 90c08a447e4741efaa1f0db6a4285c02bab38655 Mon Sep 17 00:00:00 2001 From: miterosan Date: Sun, 5 Aug 2018 22:26:32 +0200 Subject: [PATCH 014/119] Add inspectcodereport to the gitignore --- .gitignore | 2 ++ inspectcodereport.xml | 18 ------------------ 2 files changed, 2 insertions(+), 18 deletions(-) delete mode 100644 inspectcodereport.xml diff --git a/.gitignore b/.gitignore index 26a8752b66..78986dee1d 100644 --- a/.gitignore +++ b/.gitignore @@ -262,3 +262,5 @@ paket-files/ __pycache__/ *.pyc Staging/ + +inspectcodereport.xml diff --git a/inspectcodereport.xml b/inspectcodereport.xml deleted file mode 100644 index f4b531f547..0000000000 --- a/inspectcodereport.xml +++ /dev/null @@ -1,18 +0,0 @@ - - - - - osu.sln - - Solution - - - - - - - - - - - \ No newline at end of file From b430cf34e73760e136cebc4f87045826b76557be Mon Sep 17 00:00:00 2001 From: miterosan Date: Sun, 5 Aug 2018 22:27:51 +0200 Subject: [PATCH 015/119] remove unfnished comment. --- build.cake | 1 - 1 file changed, 1 deletion(-) diff --git a/build.cake b/build.cake index a341e93a0b..60219d4fb0 100644 --- a/build.cake +++ b/build.cake @@ -39,7 +39,6 @@ Task("Test") }); // windows only because both inspectcore and nvike depend on net45 -// will be ignored on linux Task("InspectCode") .WithCriteria(IsRunningOnWindows()) .IsDependentOn("Compile") From 580d478dc80bafbbe39eede20ff1e9f6dc234dc6 Mon Sep 17 00:00:00 2001 From: miterosan Date: Mon, 6 Aug 2018 22:50:23 +0200 Subject: [PATCH 016/119] Allow running on mono if possible. (non windows) --- build.cake | 38 +++++++++++++++++++++++++++++++------- 1 file changed, 31 insertions(+), 7 deletions(-) diff --git a/build.cake b/build.cake index 60219d4fb0..28c314a41b 100644 --- a/build.cake +++ b/build.cake @@ -1,4 +1,4 @@ -#addin "nuget:?package=CodeFileSanity" +#addin "nuget:http://localhost:8081/repository/hm?package=CodeFileSanity&version=1.0.10" #addin "nuget:?package=JetBrains.ReSharper.CommandLineTools" #tool "nuget:?package=NVika.MSBuild" #tool "nuget:?package=NuGet.CommandLine" @@ -38,24 +38,48 @@ Task("Test") }); }); -// windows only because both inspectcore and nvike depend on net45 Task("InspectCode") -.WithCriteria(IsRunningOnWindows()) .IsDependentOn("Compile") .Does(() => { - var NVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); - var NugetToolPath = GetFiles("./tools/NuGet.CommandLine.*/tools/NuGet.exe").First(); + var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); + var nugetToolPath = GetFiles("./tools/NuGet.CommandLine.*/tools/NuGet.exe").First(); - StartProcess(NugetToolPath, $"restore {osuSolution}"); + if (!IsRunningOnWindows()) { + RunInpectCodeInMono(nVikaToolPath, nugetToolPath); + return; + } + + StartProcess(nugetToolPath, $"restore {osuSolution}"); InspectCode(osuSolution, new InspectCodeSettings { CachesHome = "inspectcode", OutputFile = "inspectcodereport.xml", }); - StartProcess(NVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors"); + StartProcess(nVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors"); }); +void RunInpectCodeInMono(FilePath nugetToolPath, FilePath nVikaToolPath) { + var inspectcodeToolPath = GetFiles("./tools/NuGet.CommandLine.*/tools/NuGet.exe").First(); + + if (!FileExists("mono")) { + Information("Running on an os other than windows and mono is not installed. Skipping InpectCode."); + return; + } + + StartProcess("mono", $"{nugetToolPath} restore {osuSolution}"); + + StartProcess("mono", @"--o=""inspectcodereport.xml"" --caches-home=""inspectcode"" "); + + InspectCode(osuSolution, new InspectCodeSettings { + CachesHome = "inspectcode", + OutputFile = "inspectcodereport.xml", + + }); + + StartProcess("mono", $@"{nVikaToolPath} parsereport ""inspectcodereport.xml"" --treatwarningsaserrors"); +} + Task("CodeFileSanity") .Does(() => { ValidateCodeSanity(new ValidateCodeSanitySettings { From 058a6d9e13b9d91275326fa0508fc776a128df28 Mon Sep 17 00:00:00 2001 From: miterosan Date: Mon, 6 Aug 2018 23:14:51 +0200 Subject: [PATCH 017/119] Add cake.csproj --- .gitignore | 1 + tools/cake.csproj | 9 +++++++++ 2 files changed, 10 insertions(+) create mode 100644 tools/cake.csproj diff --git a/.gitignore b/.gitignore index 78986dee1d..c75c19f9f5 100644 --- a/.gitignore +++ b/.gitignore @@ -13,6 +13,7 @@ ### Cake ### tools/* !tools/packages.config +!tools/cake.csproj # Build results bin/[Dd]ebug/ diff --git a/tools/cake.csproj b/tools/cake.csproj new file mode 100644 index 0000000000..06692627d2 --- /dev/null +++ b/tools/cake.csproj @@ -0,0 +1,9 @@ + + + Exe + netcoreapp2.0 + + + + + \ No newline at end of file From 2b293add9ecfa22d65dbed2d2b22db68a4c04558 Mon Sep 17 00:00:00 2001 From: miterosan Date: Mon, 6 Aug 2018 23:36:24 +0200 Subject: [PATCH 018/119] Use the correct tool executable. Better mono detection --- build.cake | 12 +++--------- 1 file changed, 3 insertions(+), 9 deletions(-) diff --git a/build.cake b/build.cake index 28c314a41b..98add57062 100644 --- a/build.cake +++ b/build.cake @@ -45,7 +45,7 @@ Task("InspectCode") var nugetToolPath = GetFiles("./tools/NuGet.CommandLine.*/tools/NuGet.exe").First(); if (!IsRunningOnWindows()) { - RunInpectCodeInMono(nVikaToolPath, nugetToolPath); + RunInpectCodeInMono(nugetToolPath, nVikaToolPath); return; } @@ -62,20 +62,14 @@ Task("InspectCode") void RunInpectCodeInMono(FilePath nugetToolPath, FilePath nVikaToolPath) { var inspectcodeToolPath = GetFiles("./tools/NuGet.CommandLine.*/tools/NuGet.exe").First(); - if (!FileExists("mono")) { + if (!StartProcess("mono", "--version") != 0) { Information("Running on an os other than windows and mono is not installed. Skipping InpectCode."); return; } StartProcess("mono", $"{nugetToolPath} restore {osuSolution}"); - StartProcess("mono", @"--o=""inspectcodereport.xml"" --caches-home=""inspectcode"" "); - - InspectCode(osuSolution, new InspectCodeSettings { - CachesHome = "inspectcode", - OutputFile = "inspectcodereport.xml", - - }); + StartProcess("mono", $@"{inspectcodeToolPath} --o=""inspectcodereport.xml"" --caches-home=""inspectcode"" "); StartProcess("mono", $@"{nVikaToolPath} parsereport ""inspectcodereport.xml"" --treatwarningsaserrors"); } From de6c25c052a24beb621a2089a5b1aada6b1d561f Mon Sep 17 00:00:00 2001 From: miterosan Date: Mon, 6 Aug 2018 23:37:47 +0200 Subject: [PATCH 019/119] rm bad sign --- build.cake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.cake b/build.cake index 98add57062..8fdf04d827 100644 --- a/build.cake +++ b/build.cake @@ -62,7 +62,7 @@ Task("InspectCode") void RunInpectCodeInMono(FilePath nugetToolPath, FilePath nVikaToolPath) { var inspectcodeToolPath = GetFiles("./tools/NuGet.CommandLine.*/tools/NuGet.exe").First(); - if (!StartProcess("mono", "--version") != 0) { + if (StartProcess("mono", "--version") != 0) { Information("Running on an os other than windows and mono is not installed. Skipping InpectCode."); return; } From 8ed8efd06dea56957f2aabfe690654bcac0a5a1a Mon Sep 17 00:00:00 2001 From: miterosan Date: Mon, 6 Aug 2018 23:46:08 +0200 Subject: [PATCH 020/119] silent the test for mono --- build.cake | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/build.cake b/build.cake index 8fdf04d827..c52523908f 100644 --- a/build.cake +++ b/build.cake @@ -62,7 +62,12 @@ Task("InspectCode") void RunInpectCodeInMono(FilePath nugetToolPath, FilePath nVikaToolPath) { var inspectcodeToolPath = GetFiles("./tools/NuGet.CommandLine.*/tools/NuGet.exe").First(); - if (StartProcess("mono", "--version") != 0) { + var testMonoArguments = new ProcessArgumentBuilder(); + testMonoArguments.AppendSwitch("version", ""); + + if (StartProcess("mono", new ProcessSettings { + Silent = true, Arguments = testMonoArguments } + ) != 0) { Information("Running on an os other than windows and mono is not installed. Skipping InpectCode."); return; } From b98611dd8ffee7db45e4221437661c3637887fd9 Mon Sep 17 00:00:00 2001 From: miterosan Date: Mon, 6 Aug 2018 23:47:48 +0200 Subject: [PATCH 021/119] minus minus --- build.cake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.cake b/build.cake index c52523908f..4c5eb92948 100644 --- a/build.cake +++ b/build.cake @@ -63,7 +63,7 @@ void RunInpectCodeInMono(FilePath nugetToolPath, FilePath nVikaToolPath) { var inspectcodeToolPath = GetFiles("./tools/NuGet.CommandLine.*/tools/NuGet.exe").First(); var testMonoArguments = new ProcessArgumentBuilder(); - testMonoArguments.AppendSwitch("version", ""); + testMonoArguments.AppendSwitch("--version", ""); if (StartProcess("mono", new ProcessSettings { Silent = true, Arguments = testMonoArguments } From 7c6ae73be1e82c3a4d5de5fce613ffd1a2273953 Mon Sep 17 00:00:00 2001 From: miterosan Date: Mon, 6 Aug 2018 23:53:09 +0200 Subject: [PATCH 022/119] adjust the path to the commandline tools --- build.cake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.cake b/build.cake index 4c5eb92948..ceebbf3d83 100644 --- a/build.cake +++ b/build.cake @@ -60,7 +60,7 @@ Task("InspectCode") }); void RunInpectCodeInMono(FilePath nugetToolPath, FilePath nVikaToolPath) { - var inspectcodeToolPath = GetFiles("./tools/NuGet.CommandLine.*/tools/NuGet.exe").First(); + var inspectcodeToolPath = GetFiles("./tools/Addins/JetBrains.Resharper.CommandLineTools.*/**/inspectcode.exe").First(); var testMonoArguments = new ProcessArgumentBuilder(); testMonoArguments.AppendSwitch("--version", ""); From 1a03ef13f4dd29556c629907902425206d4df135 Mon Sep 17 00:00:00 2001 From: miterosan Date: Tue, 7 Aug 2018 22:36:52 +0200 Subject: [PATCH 023/119] Revert "Allow running on mono if possible. (non windows)" https://youtrack.jetbrains.com/issue/RSRP-410004 This reverts commit 580d478dc80bafbbe39eede20ff1e9f6dc234dc6. --- build.cake | 29 +++-------------------------- 1 file changed, 3 insertions(+), 26 deletions(-) diff --git a/build.cake b/build.cake index ceebbf3d83..6a06f843db 100644 --- a/build.cake +++ b/build.cake @@ -1,4 +1,4 @@ -#addin "nuget:http://localhost:8081/repository/hm?package=CodeFileSanity&version=1.0.10" +#addin "nuget:?package=CodeFileSanity" #addin "nuget:?package=JetBrains.ReSharper.CommandLineTools" #tool "nuget:?package=NVika.MSBuild" #tool "nuget:?package=NuGet.CommandLine" @@ -38,17 +38,14 @@ Task("Test") }); }); +// windows only because both inspectcore and nvika depend on net45 Task("InspectCode") +.WithCriteria(IsRunningOnWindows()) .IsDependentOn("Compile") .Does(() => { var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); var nugetToolPath = GetFiles("./tools/NuGet.CommandLine.*/tools/NuGet.exe").First(); - if (!IsRunningOnWindows()) { - RunInpectCodeInMono(nugetToolPath, nVikaToolPath); - return; - } - StartProcess(nugetToolPath, $"restore {osuSolution}"); InspectCode(osuSolution, new InspectCodeSettings { @@ -59,26 +56,6 @@ Task("InspectCode") StartProcess(nVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors"); }); -void RunInpectCodeInMono(FilePath nugetToolPath, FilePath nVikaToolPath) { - var inspectcodeToolPath = GetFiles("./tools/Addins/JetBrains.Resharper.CommandLineTools.*/**/inspectcode.exe").First(); - - var testMonoArguments = new ProcessArgumentBuilder(); - testMonoArguments.AppendSwitch("--version", ""); - - if (StartProcess("mono", new ProcessSettings { - Silent = true, Arguments = testMonoArguments } - ) != 0) { - Information("Running on an os other than windows and mono is not installed. Skipping InpectCode."); - return; - } - - StartProcess("mono", $"{nugetToolPath} restore {osuSolution}"); - - StartProcess("mono", $@"{inspectcodeToolPath} --o=""inspectcodereport.xml"" --caches-home=""inspectcode"" "); - - StartProcess("mono", $@"{nVikaToolPath} parsereport ""inspectcodereport.xml"" --treatwarningsaserrors"); -} - Task("CodeFileSanity") .Does(() => { ValidateCodeSanity(new ValidateCodeSanitySettings { From 2763f0be6bbc8fbbbc37878f40b9e1ee55422ff7 Mon Sep 17 00:00:00 2001 From: miterosan Date: Thu, 9 Aug 2018 20:45:34 +0200 Subject: [PATCH 024/119] Remove the usage of windows nuget restore and replace it with dotnet restore --- build.cake | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/build.cake b/build.cake index 6a06f843db..6508150a3b 100644 --- a/build.cake +++ b/build.cake @@ -1,7 +1,6 @@ #addin "nuget:?package=CodeFileSanity" #addin "nuget:?package=JetBrains.ReSharper.CommandLineTools" #tool "nuget:?package=NVika.MSBuild" -#tool "nuget:?package=NuGet.CommandLine" /////////////////////////////////////////////////////////////////////////////// // ARGUMENTS @@ -44,9 +43,8 @@ Task("InspectCode") .IsDependentOn("Compile") .Does(() => { var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); - var nugetToolPath = GetFiles("./tools/NuGet.CommandLine.*/tools/NuGet.exe").First(); - - StartProcess(nugetToolPath, $"restore {osuSolution}"); + + DotNetCoreRestore(osuSolution.FullPath); InspectCode(osuSolution, new InspectCodeSettings { CachesHome = "inspectcode", From 399d456edb7e06ccd892fbb66aa03439be208c13 Mon Sep 17 00:00:00 2001 From: miterosan Date: Tue, 11 Sep 2018 21:49:10 +0200 Subject: [PATCH 025/119] Pin the addin and tool versions down. --- build.cake | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/build.cake b/build.cake index 6508150a3b..4f6883cab0 100644 --- a/build.cake +++ b/build.cake @@ -1,6 +1,6 @@ -#addin "nuget:?package=CodeFileSanity" -#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools" -#tool "nuget:?package=NVika.MSBuild" +#addin "nuget:?package=CodeFileSanity&version=0.0.21" +#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2018.2.2" +#tool "nuget:?package=NVika.MSBuild&version=1.0.1" /////////////////////////////////////////////////////////////////////////////// // ARGUMENTS From 2e91b86e00a47249df5a56f757ed0be0466d78c7 Mon Sep 17 00:00:00 2001 From: miterosan Date: Tue, 11 Sep 2018 22:07:14 +0200 Subject: [PATCH 026/119] Remove Redundant parentheses --- osu.Game/Storyboards/CommandTimeline.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Storyboards/CommandTimeline.cs b/osu.Game/Storyboards/CommandTimeline.cs index 7de0756dbd..8a032064d3 100644 --- a/osu.Game/Storyboards/CommandTimeline.cs +++ b/osu.Game/Storyboards/CommandTimeline.cs @@ -16,10 +16,10 @@ namespace osu.Game.Storyboards public bool HasCommands => commands.Count > 0; private Cached startTimeBacking; - public double StartTime => startTimeBacking.IsValid ? startTimeBacking : (startTimeBacking.Value = HasCommands ? commands.Min(c => c.StartTime) : double.MinValue); + public double StartTime => startTimeBacking.IsValid ? startTimeBacking : startTimeBacking.Value = HasCommands ? commands.Min(c => c.StartTime) : double.MinValue; private Cached endTimeBacking; - public double EndTime => endTimeBacking.IsValid ? endTimeBacking : (endTimeBacking.Value = HasCommands ? commands.Max(c => c.EndTime) : double.MaxValue); + public double EndTime => endTimeBacking.IsValid ? endTimeBacking : endTimeBacking.Value = HasCommands ? commands.Max(c => c.EndTime) : double.MaxValue; public T StartValue => HasCommands ? commands.OrderBy(c => c.StartTime).First().StartValue : default(T); public T EndValue => HasCommands ? commands.OrderByDescending(c => c.EndTime).First().EndValue : default(T); From e20b0849002120c9981312853a68ef8ae9c39821 Mon Sep 17 00:00:00 2001 From: miterosan Date: Tue, 11 Sep 2018 22:11:25 +0200 Subject: [PATCH 027/119] Report the test results to appveyor --- build.cake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.cake b/build.cake index 4f6883cab0..7e1f1bdda7 100644 --- a/build.cake +++ b/build.cake @@ -32,7 +32,7 @@ Task("Test") DotNetCoreTest(testProject.FullPath, new DotNetCoreTestSettings { Framework = framework, Configuration = configuration, - Logger = $"trx;LogFileName={testProject.GetFilename()}.trx", + Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx;LogFileName={testProject.GetFilename()}.trx", ResultsDirectory = "./TestResults/" }); }); From 03ff695a674787c99ee80a84c3421d2c8ed6c4c0 Mon Sep 17 00:00:00 2001 From: miterosan Date: Sun, 16 Sep 2018 16:25:19 +0200 Subject: [PATCH 028/119] Use Dotnet core VSTest This allows only running one testrun. --- build.cake | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/build.cake b/build.cake index 7e1f1bdda7..6808bb3dfc 100644 --- a/build.cake +++ b/build.cake @@ -12,7 +12,6 @@ var configuration = Argument("configuration", "Release"); var osuDesktop = new FilePath("./osu.Desktop/osu.Desktop.csproj"); var osuSolution = new FilePath("./osu.sln"); -var testProjects = GetFiles("**/*.Tests.csproj"); /////////////////////////////////////////////////////////////////////////////// // TASKS @@ -27,13 +26,13 @@ Task("Compile") }); Task("Test") -.ContinueOnError() -.DoesForEach(testProjects, testProject => { - DotNetCoreTest(testProject.FullPath, new DotNetCoreTestSettings { - Framework = framework, - Configuration = configuration, - Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx;LogFileName={testProject.GetFilename()}.trx", - ResultsDirectory = "./TestResults/" +.Does(() => { + var testAssemblies = GetFiles("**/*.Tests/bin/**/*.Tests.dll"); + + DotNetCoreVSTest(testAssemblies, new DotNetCoreVSTestSettings { + Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx", + Parallel = true, + ToolTimeout = TimeSpan.FromMinutes(10), }); }); From 0491fd581a4516bf55a1d474de40e893351553cb Mon Sep 17 00:00:00 2001 From: miterosan Date: Sun, 16 Sep 2018 16:25:40 +0200 Subject: [PATCH 029/119] Reduce the verbosity of the Restore. --- build.cake | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/build.cake b/build.cake index 6808bb3dfc..9fd1b33f9b 100644 --- a/build.cake +++ b/build.cake @@ -43,7 +43,9 @@ Task("InspectCode") .Does(() => { var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); - DotNetCoreRestore(osuSolution.FullPath); + DotNetCoreRestore(osuSolution.FullPath, new DotNetCoreRestoreSettings { + Verbosity = DotNetCoreVerbosity.Quiet + }); InspectCode(osuSolution, new InspectCodeSettings { CachesHome = "inspectcode", From ead2e388823dc8afb8272a972e21e2b1b478030c Mon Sep 17 00:00:00 2001 From: miterosan Date: Sun, 16 Sep 2018 16:40:40 +0200 Subject: [PATCH 030/119] Build the projects before testing --- build.cake | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/build.cake b/build.cake index 9fd1b33f9b..b8d84b7be6 100644 --- a/build.cake +++ b/build.cake @@ -10,7 +10,6 @@ var target = Argument("target", "Build"); var framework = Argument("framework", "netcoreapp2.1"); var configuration = Argument("configuration", "Release"); -var osuDesktop = new FilePath("./osu.Desktop/osu.Desktop.csproj"); var osuSolution = new FilePath("./osu.sln"); /////////////////////////////////////////////////////////////////////////////// @@ -19,13 +18,14 @@ var osuSolution = new FilePath("./osu.sln"); Task("Compile") .Does(() => { - DotNetCoreBuild(osuDesktop.FullPath, new DotNetCoreBuildSettings { + DotNetCoreBuild(osuSolution.FullPath, new DotNetCoreBuildSettings { Framework = framework, Configuration = configuration }); }); Task("Test") +.IsDependentOn("Compile") .Does(() => { var testAssemblies = GetFiles("**/*.Tests/bin/**/*.Tests.dll"); From 3870980f3e3f25676670ef6c9d608bac9298f289 Mon Sep 17 00:00:00 2001 From: miterosan Date: Sun, 16 Sep 2018 16:57:53 +0200 Subject: [PATCH 031/119] Seperate the compile from restoring. --- build.cake | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/build.cake b/build.cake index b8d84b7be6..fff39079b6 100644 --- a/build.cake +++ b/build.cake @@ -16,11 +16,17 @@ var osuSolution = new FilePath("./osu.sln"); // TASKS /////////////////////////////////////////////////////////////////////////////// +Task("Restore") +.Does(() => { + DotNetCoreRestore(osuSolution.FullPath); +}); + Task("Compile") +.IsDependentOn("Restore") .Does(() => { DotNetCoreBuild(osuSolution.FullPath, new DotNetCoreBuildSettings { - Framework = framework, - Configuration = configuration + Configuration = configuration, + NoRestore = true, }); }); @@ -42,10 +48,6 @@ Task("InspectCode") .IsDependentOn("Compile") .Does(() => { var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); - - DotNetCoreRestore(osuSolution.FullPath, new DotNetCoreRestoreSettings { - Verbosity = DotNetCoreVerbosity.Quiet - }); InspectCode(osuSolution, new InspectCodeSettings { CachesHome = "inspectcode", From b84994e64398dc174d020c7bb2d08d2915823311 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 27 Sep 2018 15:29:22 +0900 Subject: [PATCH 032/119] Make GetTexture return the post-scaled texture --- osu.Game/Skinning/LegacySkin.cs | 32 ++++++++++++++++++-------------- 1 file changed, 18 insertions(+), 14 deletions(-) diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs index ce7edf8683..58b1117598 100644 --- a/osu.Game/Skinning/LegacySkin.cs +++ b/osu.Game/Skinning/LegacySkin.cs @@ -58,25 +58,29 @@ namespace osu.Game.Skinning break; } - float ratio = 0.72f; // brings sizing roughly in-line with stable - - var texture = GetTexture($"{componentName}@2x"); - if (texture == null) - { - ratio *= 2; - texture = GetTexture(componentName); - } + var texture = GetTexture(componentName); if (texture == null) return null; - return new Sprite - { - Texture = texture, - Scale = new Vector2(ratio), - }; + return new Sprite { Texture = texture }; } - public override Texture GetTexture(string componentName) => Textures.Get(componentName); + public override Texture GetTexture(string componentName) + { + float ratio = 2; + + var texture = Textures.Get($"{componentName}@2x"); + if (texture == null) + { + ratio = 1; + texture = Textures.Get(componentName); + } + + if (texture != null) + texture.ScaleAdjust = ratio / 0.72f; // brings sizing roughly in-line with stable + + return texture; + } public override SampleChannel GetSample(string sampleName) => Samples.Get(sampleName); From 0d8276c5f86a811b49d252271d6781f5ab48b708 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 27 Sep 2018 16:27:11 +0900 Subject: [PATCH 033/119] Implement skinnable sprite text --- .../Objects/Drawables/Pieces/NumberPiece.cs | 12 +++-- osu.Game/Skinning/LegacySkin.cs | 44 ++++++++++++++++++- osu.Game/Skinning/SkinnableDrawable.cs | 29 +++++++----- osu.Game/Skinning/SkinnableSpriteText.cs | 40 +++++++++++++++++ 4 files changed, 104 insertions(+), 21 deletions(-) create mode 100644 osu.Game/Skinning/SkinnableSpriteText.cs diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs index 30140484de..acb3ee92ff 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs @@ -4,7 +4,6 @@ using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; using osu.Game.Graphics.Sprites; using OpenTK.Graphics; using osu.Framework.Graphics.Shapes; @@ -14,7 +13,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { public class NumberPiece : Container { - private readonly SpriteText number; + private readonly SkinnableSpriteText number; public string Text { @@ -41,15 +40,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces }, Child = new Box() }, s => s.GetTexture("Play/osu/hitcircle") == null), - number = new OsuSpriteText + number = new SkinnableSpriteText("Play/osu/number-text", _ => new OsuSpriteText { - Text = @"1", Font = @"Venera", UseFullGlyphHeight = false, - Anchor = Anchor.Centre, - Origin = Anchor.Centre, TextSize = 40, - Alpha = 1 + }, restrictSize: false) + { + Text = @"1" } }; } diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs index 58b1117598..160cc412b4 100644 --- a/osu.Game/Skinning/LegacySkin.cs +++ b/osu.Game/Skinning/LegacySkin.cs @@ -12,7 +12,7 @@ using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Framework.IO.Stores; using osu.Game.Database; -using OpenTK; +using osu.Game.Graphics.Sprites; namespace osu.Game.Skinning { @@ -56,11 +56,15 @@ namespace osu.Game.Skinning case "Play/Great": componentName = "hit300"; break; + case "Play/osu/number-text": + // Todo: Not necessarily default font + return hasFont("default") ? new LegacySpriteText(Textures, "default") : null; } var texture = GetTexture(componentName); - if (texture == null) return null; + if (texture == null) + return null; return new Sprite { Texture = texture }; } @@ -84,6 +88,8 @@ namespace osu.Game.Skinning public override SampleChannel GetSample(string sampleName) => Samples.Get(sampleName); + private bool hasFont(string fontName) => GetTexture($"{fontName}-0") != null; + protected class LegacySkinResourceStore : IResourceStore where T : INamedFileInfo { @@ -146,5 +152,39 @@ namespace osu.Game.Skinning #endregion } + + private class LegacySpriteText : OsuSpriteText + { + private readonly TextureStore textures; + private readonly string font; + + public LegacySpriteText(TextureStore textures, string font) + { + this.textures = textures; + this.font = font; + + Shadow = false; + UseFullGlyphHeight = false; + } + + protected override Texture GetTextureForCharacter(char c) + { + string textureName = $"{font}-{c}"; + + float ratio = 36; + + var texture = textures.Get($"{textureName}@2x"); + if (texture == null) + { + ratio = 18; + texture = textures.Get(textureName); + } + + if (texture != null) + texture.ScaleAdjust = ratio; + + return texture; + } + } } } diff --git a/osu.Game/Skinning/SkinnableDrawable.cs b/osu.Game/Skinning/SkinnableDrawable.cs index a40c3da82d..9ecd9e647a 100644 --- a/osu.Game/Skinning/SkinnableDrawable.cs +++ b/osu.Game/Skinning/SkinnableDrawable.cs @@ -18,6 +18,8 @@ namespace osu.Game.Skinning public class SkinnableDrawable : SkinReloadableDrawable where T : Drawable { + protected Drawable Drawable { get; private set; } + private readonly Func createDefault; private readonly string componentName; @@ -31,7 +33,8 @@ namespace osu.Game.Skinning /// A function to create the default skin implementation of this element. /// A conditional to decide whether to allow fallback to the default implementation if a skinned element is not present. /// Whether a user-skin drawable should be limited to the size of our parent. - public SkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null, bool restrictSize = true) : base(allowFallback) + public SkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null, bool restrictSize = true) + : base(allowFallback) { componentName = name; createDefault = defaultImplementation; @@ -42,26 +45,28 @@ namespace osu.Game.Skinning protected override void SkinChanged(ISkinSource skin, bool allowFallback) { - var drawable = skin.GetDrawableComponent(componentName); - if (drawable != null) + Drawable = null; + Drawable = skin.GetDrawableComponent(componentName); + + if (Drawable != null) { if (restrictSize) { - drawable.RelativeSizeAxes = Axes.Both; - drawable.Size = Vector2.One; - drawable.Scale = Vector2.One; - drawable.FillMode = FillMode.Fit; + Drawable.RelativeSizeAxes = Axes.Both; + Drawable.Size = Vector2.One; + Drawable.Scale = Vector2.One; + Drawable.FillMode = FillMode.Fit; } } else if (allowFallback) - drawable = createDefault(componentName); + Drawable = createDefault(componentName); - if (drawable != null) + if (Drawable != null) { - drawable.Origin = Anchor.Centre; - drawable.Anchor = Anchor.Centre; + Drawable.Origin = Anchor.Centre; + Drawable.Anchor = Anchor.Centre; - InternalChild = drawable; + InternalChild = Drawable; } else ClearInternal(); diff --git a/osu.Game/Skinning/SkinnableSpriteText.cs b/osu.Game/Skinning/SkinnableSpriteText.cs new file mode 100644 index 0000000000..8b09417bed --- /dev/null +++ b/osu.Game/Skinning/SkinnableSpriteText.cs @@ -0,0 +1,40 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using System; +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Skinning +{ + public class SkinnableSpriteText : SkinnableDrawable, IHasText + { + public SkinnableSpriteText(string name, Func defaultImplementation, Func allowFallback = null, bool restrictSize = true) + : base(name, defaultImplementation, allowFallback, restrictSize) + { + } + + protected override void SkinChanged(ISkinSource skin, bool allowFallback) + { + base.SkinChanged(skin, allowFallback); + + if (Drawable is IHasText textDrawable) + textDrawable.Text = Text; + } + + private string text; + + public string Text + { + get => text; + set + { + if (text == value) + return; + text = value; + + if (Drawable is IHasText textDrawable) + textDrawable.Text = value; + } + } + } +} From 8191f03503b5ee06bcb1e64345c643a52de9db3a Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 27 Sep 2018 17:27:24 +0900 Subject: [PATCH 034/119] Implement HitCircleFont skin configuration --- osu.Game/Skinning/LegacySkin.cs | 3 +-- osu.Game/Skinning/LegacySkinDecoder.cs | 15 +++++++++++++++ osu.Game/Skinning/SkinConfiguration.cs | 2 ++ 3 files changed, 18 insertions(+), 2 deletions(-) diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs index 160cc412b4..bb37531c3e 100644 --- a/osu.Game/Skinning/LegacySkin.cs +++ b/osu.Game/Skinning/LegacySkin.cs @@ -57,8 +57,7 @@ namespace osu.Game.Skinning componentName = "hit300"; break; case "Play/osu/number-text": - // Todo: Not necessarily default font - return hasFont("default") ? new LegacySpriteText(Textures, "default") : null; + return hasFont(Configuration.HitCircleFont) ? new LegacySpriteText(Textures, Configuration.HitCircleFont) : null; } var texture = GetTexture(componentName); diff --git a/osu.Game/Skinning/LegacySkinDecoder.cs b/osu.Game/Skinning/LegacySkinDecoder.cs index d4f1c5c6f1..67a031fb50 100644 --- a/osu.Game/Skinning/LegacySkinDecoder.cs +++ b/osu.Game/Skinning/LegacySkinDecoder.cs @@ -19,6 +19,7 @@ namespace osu.Game.Skinning switch (section) { case Section.General: + { var pair = SplitKeyVal(line); switch (pair.Key) @@ -32,6 +33,20 @@ namespace osu.Game.Skinning } break; + } + case Section.Fonts: + { + var pair = SplitKeyVal(line); + + switch (pair.Key) + { + case "HitCirclePrefix": + skin.HitCircleFont = pair.Value; + break; + } + + break; + } } base.ParseLine(skin, section, line); diff --git a/osu.Game/Skinning/SkinConfiguration.cs b/osu.Game/Skinning/SkinConfiguration.cs index ac59fcc7db..40f5c158cc 100644 --- a/osu.Game/Skinning/SkinConfiguration.cs +++ b/osu.Game/Skinning/SkinConfiguration.cs @@ -14,5 +14,7 @@ namespace osu.Game.Skinning public List ComboColours { get; set; } = new List(); public Dictionary CustomColours { get; set; } = new Dictionary(); + + public string HitCircleFont { get; set; } = "default"; } } From 1c242556ca73c5d3044c713d3138242a2bb049ea Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 27 Sep 2018 17:33:27 +0900 Subject: [PATCH 035/119] Add comments + cleanup --- osu.Game/Skinning/LegacySkin.cs | 1 + osu.Game/Skinning/SkinnableDrawable.cs | 4 +++- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs index bb37531c3e..67a498730a 100644 --- a/osu.Game/Skinning/LegacySkin.cs +++ b/osu.Game/Skinning/LegacySkin.cs @@ -170,6 +170,7 @@ namespace osu.Game.Skinning { string textureName = $"{font}-{c}"; + // Approximate value that brings character sizing roughly in-line with stable float ratio = 36; var texture = textures.Get($"{textureName}@2x"); diff --git a/osu.Game/Skinning/SkinnableDrawable.cs b/osu.Game/Skinning/SkinnableDrawable.cs index 9ecd9e647a..5195daee65 100644 --- a/osu.Game/Skinning/SkinnableDrawable.cs +++ b/osu.Game/Skinning/SkinnableDrawable.cs @@ -18,6 +18,9 @@ namespace osu.Game.Skinning public class SkinnableDrawable : SkinReloadableDrawable where T : Drawable { + /// + /// The displayed component. May or may not be a type- member. + /// protected Drawable Drawable { get; private set; } private readonly Func createDefault; @@ -45,7 +48,6 @@ namespace osu.Game.Skinning protected override void SkinChanged(ISkinSource skin, bool allowFallback) { - Drawable = null; Drawable = skin.GetDrawableComponent(componentName); if (Drawable != null) From 3539874262e7d512206f057b4d0a55d1af023973 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 28 Sep 2018 11:01:53 +0900 Subject: [PATCH 036/119] Add missing scale Makes about a 1px difference. --- osu.Game/Skinning/LegacySkin.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs index 67a498730a..bd7ca22fa1 100644 --- a/osu.Game/Skinning/LegacySkin.cs +++ b/osu.Game/Skinning/LegacySkin.cs @@ -13,6 +13,7 @@ using osu.Framework.Graphics.Textures; using osu.Framework.IO.Stores; using osu.Game.Database; using osu.Game.Graphics.Sprites; +using OpenTK; namespace osu.Game.Skinning { @@ -57,7 +58,7 @@ namespace osu.Game.Skinning componentName = "hit300"; break; case "Play/osu/number-text": - return hasFont(Configuration.HitCircleFont) ? new LegacySpriteText(Textures, Configuration.HitCircleFont) : null; + return !hasFont(Configuration.HitCircleFont) ? null : new LegacySpriteText(Textures, Configuration.HitCircleFont) { Scale = new Vector2(0.96f) }; } var texture = GetTexture(componentName); From 4cdb6dcea5307c328be87b2635996ffc0f3b2f69 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 3 Oct 2018 13:28:00 +0900 Subject: [PATCH 037/119] Rename HitObjectMask -> SelectionMask --- ...ldNoteMask.cs => HoldNoteSelectionMask.cs} | 12 +++--- .../{NoteMask.cs => NoteSelectionMask.cs} | 4 +- .../Edit/ManiaHitObjectComposer.cs | 6 +-- ...ircleMask.cs => HitCircleSelectionMask.cs} | 4 +- ...leMask.cs => SliderCircleSelectionMask.cs} | 8 ++-- .../{SliderMask.cs => SliderSelectionMask.cs} | 8 ++-- .../Edit/OsuHitObjectComposer.cs | 6 +-- osu.Game/Beatmaps/BeatmapManager.cs | 2 +- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 4 +- .../{HitObjectMask.cs => SelectionMask.cs} | 30 +++++++-------- .../Edit/Screens/Compose/Layers/DragLayer.cs | 4 +- .../Screens/Compose/Layers/MaskContainer.cs | 38 +++++++++---------- .../Screens/Compose/Layers/MaskSelection.cs | 14 +++---- 13 files changed, 70 insertions(+), 70 deletions(-) rename osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/{HoldNoteMask.cs => HoldNoteSelectionMask.cs} (87%) rename osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/{NoteMask.cs => NoteSelectionMask.cs} (90%) rename osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/{HitCircleMask.cs => HitCircleSelectionMask.cs} (88%) rename osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/{SliderCircleMask.cs => SliderCircleSelectionMask.cs} (81%) rename osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/{SliderMask.cs => SliderSelectionMask.cs} (87%) rename osu.Game/Rulesets/Edit/{HitObjectMask.cs => SelectionMask.cs} (80%) diff --git a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteMask.cs b/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteSelectionMask.cs similarity index 87% rename from osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteMask.cs rename to osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteSelectionMask.cs index 03d2ba19cb..b4f62ea170 100644 --- a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteMask.cs +++ b/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteSelectionMask.cs @@ -15,7 +15,7 @@ using OpenTK.Graphics; namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays { - public class HoldNoteMask : HitObjectMask + public class HoldNoteSelectionMask : SelectionMask { public new DrawableHoldNote HitObject => (DrawableHoldNote)base.HitObject; @@ -23,13 +23,13 @@ namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays private readonly BodyPiece body; - public HoldNoteMask(DrawableHoldNote hold) + public HoldNoteSelectionMask(DrawableHoldNote hold) : base(hold) { InternalChildren = new Drawable[] { - new HoldNoteNoteMask(hold.Head), - new HoldNoteNoteMask(hold.Tail), + new HoldNoteNoteSelectionMask(hold.Head), + new HoldNoteNoteSelectionMask(hold.Tail), body = new BodyPiece { AccentColour = Color4.Transparent @@ -59,9 +59,9 @@ namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays Y -= HitObject.Tail.DrawHeight; } - private class HoldNoteNoteMask : NoteMask + private class HoldNoteNoteSelectionMask : NoteSelectionMask { - public HoldNoteNoteMask(DrawableNote note) + public HoldNoteNoteSelectionMask(DrawableNote note) : base(note) { Select(); diff --git a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteMask.cs b/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteSelectionMask.cs similarity index 90% rename from osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteMask.cs rename to osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteSelectionMask.cs index 78f876cb14..d976386d6e 100644 --- a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteMask.cs +++ b/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteSelectionMask.cs @@ -9,9 +9,9 @@ using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays { - public class NoteMask : HitObjectMask + public class NoteSelectionMask : SelectionMask { - public NoteMask(DrawableNote note) + public NoteSelectionMask(DrawableNote note) : base(note) { Scale = note.Scale; diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs index f37d8134ce..7cc473c712 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs @@ -40,14 +40,14 @@ namespace osu.Game.Rulesets.Mania.Edit new HitObjectCompositionTool("Hold"), }; - public override HitObjectMask CreateMaskFor(DrawableHitObject hitObject) + public override SelectionMask CreateMaskFor(DrawableHitObject hitObject) { switch (hitObject) { case DrawableNote note: - return new NoteMask(note); + return new NoteSelectionMask(note); case DrawableHoldNote holdNote: - return new HoldNoteMask(holdNote); + return new HoldNoteSelectionMask(holdNote); } return base.CreateMaskFor(hitObject); diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleSelectionMask.cs similarity index 88% rename from osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleMask.cs rename to osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleSelectionMask.cs index a2aa639004..aa8044af15 100644 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleSelectionMask.cs @@ -10,9 +10,9 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays { - public class HitCircleMask : HitObjectMask + public class HitCircleSelectionMask : SelectionMask { - public HitCircleMask(DrawableHitCircle hitCircle) + public HitCircleSelectionMask(DrawableHitCircle hitCircle) : base(hitCircle) { Origin = Anchor.Centre; diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleSelectionMask.cs similarity index 81% rename from osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleMask.cs rename to osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleSelectionMask.cs index 151564a2a8..4d6a530eda 100644 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleSelectionMask.cs @@ -12,21 +12,21 @@ using OpenTK; namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays { - public class SliderCircleMask : HitObjectMask + public class SliderCircleSelectionMask : SelectionMask { - public SliderCircleMask(DrawableHitCircle sliderHead, DrawableSlider slider) + public SliderCircleSelectionMask(DrawableHitCircle sliderHead, DrawableSlider slider) : this(sliderHead, Vector2.Zero, slider) { } - public SliderCircleMask(DrawableSliderTail sliderTail, DrawableSlider slider) + public SliderCircleSelectionMask(DrawableSliderTail sliderTail, DrawableSlider slider) : this(sliderTail, ((Slider)slider.HitObject).Curve.PositionAt(1), slider) { } private readonly DrawableOsuHitObject hitObject; - private SliderCircleMask(DrawableOsuHitObject hitObject, Vector2 position, DrawableSlider slider) + private SliderCircleSelectionMask(DrawableOsuHitObject hitObject, Vector2 position, DrawableSlider slider) : base(hitObject) { this.hitObject = hitObject; diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderSelectionMask.cs similarity index 87% rename from osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs rename to osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderSelectionMask.cs index aff42dd233..40c2026937 100644 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderSelectionMask.cs @@ -14,12 +14,12 @@ using OpenTK.Graphics; namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays { - public class SliderMask : HitObjectMask + public class SliderSelectionMask : SelectionMask { private readonly SliderBody body; private readonly DrawableSlider slider; - public SliderMask(DrawableSlider slider) + public SliderSelectionMask(DrawableSlider slider) : base(slider) { this.slider = slider; @@ -35,8 +35,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays AccentColour = Color4.Transparent, PathWidth = sliderObject.Scale * 64 }, - new SliderCircleMask(slider.HeadCircle, slider), - new SliderCircleMask(slider.TailCircle, slider), + new SliderCircleSelectionMask(slider.HeadCircle, slider), + new SliderCircleSelectionMask(slider.TailCircle, slider), }; sliderObject.PositionChanged += _ => Position = slider.Position; diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index dce1fc2851..04f573596b 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -33,14 +33,14 @@ namespace osu.Game.Rulesets.Osu.Edit protected override ScalableContainer CreateLayerContainer() => new ScalableContainer(OsuPlayfield.BASE_SIZE.X) { RelativeSizeAxes = Axes.Both }; - public override HitObjectMask CreateMaskFor(DrawableHitObject hitObject) + public override SelectionMask CreateMaskFor(DrawableHitObject hitObject) { switch (hitObject) { case DrawableHitCircle circle: - return new HitCircleMask(circle); + return new HitCircleSelectionMask(circle); case DrawableSlider slider: - return new SliderMask(slider); + return new SliderSelectionMask(slider); } return base.CreateMaskFor(hitObject); diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index aa653d88f9..758a98e317 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -348,7 +348,7 @@ namespace osu.Game.Beatmaps OnlineBeatmapSetID = beatmap.BeatmapInfo.BeatmapSet?.OnlineBeatmapSetID, Beatmaps = new List(), Hash = computeBeatmapSetHash(reader), - Metadata = beatmap.Metadata + Metadata = beatmap.Metadata, }; } diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index a3253250f2..8e8bc7edb8 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -151,10 +151,10 @@ namespace osu.Game.Rulesets.Edit protected abstract IReadOnlyList CompositionTools { get; } /// - /// Creates a for a specific . + /// Creates a for a specific . /// /// The to create the overlay for. - public virtual HitObjectMask CreateMaskFor(DrawableHitObject hitObject) => null; + public virtual SelectionMask CreateMaskFor(DrawableHitObject hitObject) => null; /// /// Creates a which outlines s diff --git a/osu.Game/Rulesets/Edit/HitObjectMask.cs b/osu.Game/Rulesets/Edit/SelectionMask.cs similarity index 80% rename from osu.Game/Rulesets/Edit/HitObjectMask.cs rename to osu.Game/Rulesets/Edit/SelectionMask.cs index 636ea418f3..9582c30457 100644 --- a/osu.Game/Rulesets/Edit/HitObjectMask.cs +++ b/osu.Game/Rulesets/Edit/SelectionMask.cs @@ -16,31 +16,31 @@ namespace osu.Game.Rulesets.Edit /// /// A mask placed above a adding editing functionality. /// - public class HitObjectMask : CompositeDrawable, IStateful + public class SelectionMask : CompositeDrawable, IStateful { /// - /// Invoked when this has been selected. + /// Invoked when this has been selected. /// - public event Action Selected; + public event Action Selected; /// - /// Invoked when this has been deselected. + /// Invoked when this has been deselected. /// - public event Action Deselected; + public event Action Deselected; /// - /// Invoked when this has requested selection. + /// Invoked when this has requested selection. /// Will fire even if already selected. Does not actually perform selection. /// - public event Action SelectionRequested; + public event Action SelectionRequested; /// - /// Invoked when this has requested drag. + /// Invoked when this has requested drag. /// - public event Action DragRequested; + public event Action DragRequested; /// - /// The which this applies to. + /// The which this applies to. /// public readonly DrawableHitObject HitObject; @@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Edit public override bool HandlePositionalInput => ShouldBeAlive; public override bool RemoveWhenNotAlive => false; - public HitObjectMask(DrawableHitObject hitObject) + public SelectionMask(DrawableHitObject hitObject) { HitObject = hitObject; @@ -83,12 +83,12 @@ namespace osu.Game.Rulesets.Edit } /// - /// Selects this , causing it to become visible. + /// Selects this , causing it to become visible. /// public void Select() => State = SelectionState.Selected; /// - /// Deselects this , causing it to become invisible. + /// Deselects this , causing it to become invisible. /// public void Deselect() => State = SelectionState.NotSelected; @@ -130,12 +130,12 @@ namespace osu.Game.Rulesets.Edit } /// - /// The screen-space point that causes this to be selected. + /// The screen-space point that causes this to be selected. /// public virtual Vector2 SelectionPoint => ScreenSpaceDrawQuad.Centre; /// - /// The screen-space quad that outlines this for selections. + /// The screen-space quad that outlines this for selections. /// public virtual Quad SelectionQuad => ScreenSpaceDrawQuad; } diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/DragLayer.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/DragLayer.cs index 981ddd989c..fdc0dee0ce 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/DragLayer.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/DragLayer.cs @@ -14,7 +14,7 @@ using OpenTK.Graphics; namespace osu.Game.Screens.Edit.Screens.Compose.Layers { /// - /// A layer that handles and displays drag selection for a collection of s. + /// A layer that handles and displays drag selection for a collection of s. /// public class DragLayer : CompositeDrawable { @@ -30,7 +30,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers /// /// Creates a new . /// - /// The selectable s. + /// The selectable s. public DragLayer(Action performSelection) { this.performSelection = performSelection; diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs index 19258d669e..42a7757721 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs @@ -13,36 +13,36 @@ using RectangleF = osu.Framework.Graphics.Primitives.RectangleF; namespace osu.Game.Screens.Edit.Screens.Compose.Layers { - public class MaskContainer : Container + public class MaskContainer : Container { /// - /// Invoked when any is selected. + /// Invoked when any is selected. /// - public event Action MaskSelected; + public event Action MaskSelected; /// - /// Invoked when any is deselected. + /// Invoked when any is deselected. /// - public event Action MaskDeselected; + public event Action MaskDeselected; /// - /// Invoked when any requests selection. + /// Invoked when any requests selection. /// - public event Action MaskSelectionRequested; + public event Action MaskSelectionRequested; /// - /// Invoked when any requests drag. + /// Invoked when any requests drag. /// - public event Action MaskDragRequested; + public event Action MaskDragRequested; - private IEnumerable aliveMasks => AliveInternalChildren.Cast(); + private IEnumerable aliveMasks => AliveInternalChildren.Cast(); public MaskContainer() { RelativeSizeAxes = Axes.Both; } - public override void Add(HitObjectMask drawable) + public override void Add(SelectionMask drawable) { if (drawable == null) throw new ArgumentNullException(nameof(drawable)); @@ -54,7 +54,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers drawable.DragRequested += onDragRequested; } - public override bool Remove(HitObjectMask drawable) + public override bool Remove(SelectionMask drawable) { if (drawable == null) throw new ArgumentNullException(nameof(drawable)); @@ -87,33 +87,33 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers } /// - /// Deselects all selected s. + /// Deselects all selected s. /// public void DeselectAll() => aliveMasks.ToList().ForEach(m => m.Deselect()); - private void onMaskSelected(HitObjectMask mask) + private void onMaskSelected(SelectionMask mask) { MaskSelected?.Invoke(mask); ChangeChildDepth(mask, 1); } - private void onMaskDeselected(HitObjectMask mask) + private void onMaskDeselected(SelectionMask mask) { MaskDeselected?.Invoke(mask); ChangeChildDepth(mask, 0); } - private void onSelectionRequested(HitObjectMask mask, InputState state) => MaskSelectionRequested?.Invoke(mask, state); - private void onDragRequested(HitObjectMask mask, Vector2 delta, InputState state) => MaskDragRequested?.Invoke(mask, delta, state); + private void onSelectionRequested(SelectionMask mask, InputState state) => MaskSelectionRequested?.Invoke(mask, state); + private void onDragRequested(SelectionMask mask, Vector2 delta, InputState state) => MaskDragRequested?.Invoke(mask, delta, state); protected override int Compare(Drawable x, Drawable y) { - if (!(x is HitObjectMask xMask) || !(y is HitObjectMask yMask)) + if (!(x is SelectionMask xMask) || !(y is SelectionMask yMask)) return base.Compare(x, y); return Compare(xMask, yMask); } - public int Compare(HitObjectMask x, HitObjectMask y) + public int Compare(SelectionMask x, SelectionMask y) { // dpeth is used to denote selected status (we always want selected masks to handle input first). int d = x.Depth.CompareTo(y.Depth); diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs index 635edf82da..1231737122 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs @@ -16,19 +16,19 @@ using OpenTK; namespace osu.Game.Screens.Edit.Screens.Compose.Layers { /// - /// A box which surrounds s and provides interactive handles, context menus etc. + /// A box which surrounds s and provides interactive handles, context menus etc. /// public class MaskSelection : CompositeDrawable { public const float BORDER_RADIUS = 2; - private readonly List selectedMasks; + private readonly List selectedMasks; private Drawable outline; public MaskSelection() { - selectedMasks = new List(); + selectedMasks = new List(); RelativeSizeAxes = Axes.Both; AlwaysPresent = true; @@ -54,7 +54,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers #region User Input Handling - public void HandleDrag(HitObjectMask m, Vector2 delta, InputState state) + public void HandleDrag(SelectionMask m, Vector2 delta, InputState state) { // Todo: Various forms of snapping @@ -82,13 +82,13 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers /// Handle a mask becoming selected. /// /// The mask. - public void HandleSelected(HitObjectMask mask) => selectedMasks.Add(mask); + public void HandleSelected(SelectionMask mask) => selectedMasks.Add(mask); /// /// Handle a mask becoming deselected. /// /// The mask. - public void HandleDeselected(HitObjectMask mask) + public void HandleDeselected(SelectionMask mask) { selectedMasks.Remove(mask); @@ -101,7 +101,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers /// Handle a mask requesting selection. /// /// The mask. - public void HandleSelectionRequested(HitObjectMask mask, InputState state) + public void HandleSelectionRequested(SelectionMask mask, InputState state) { if (state.Keyboard.ControlPressed) { From 1164108a95da3d9d32b7c6cd1d3cfe7402b391d1 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 3 Oct 2018 13:45:41 +0900 Subject: [PATCH 038/119] Renamespace ruleset masks --- osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs | 2 +- .../Selection/Overlays => Masks}/HoldNoteSelectionMask.cs | 2 +- .../{Layers/Selection/Overlays => Masks}/NoteSelectionMask.cs | 2 +- .../Selection/Overlays => Masks}/HitCircleSelectionMask.cs | 4 ++-- .../Selection/Overlays => Masks}/SliderCircleSelectionMask.cs | 2 +- .../Selection/Overlays => Masks}/SliderSelectionMask.cs | 2 +- osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs | 2 +- 7 files changed, 8 insertions(+), 8 deletions(-) rename osu.Game.Rulesets.Mania/Edit/{Layers/Selection/Overlays => Masks}/HoldNoteSelectionMask.cs (97%) rename osu.Game.Rulesets.Mania/Edit/{Layers/Selection/Overlays => Masks}/NoteSelectionMask.cs (93%) rename osu.Game.Rulesets.Osu/Edit/{Layers/Selection/Overlays => Masks}/HitCircleSelectionMask.cs (94%) rename osu.Game.Rulesets.Osu/Edit/{Layers/Selection/Overlays => Masks}/SliderCircleSelectionMask.cs (96%) rename osu.Game.Rulesets.Osu/Edit/{Layers/Selection/Overlays => Masks}/SliderSelectionMask.cs (97%) diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs index 7cc473c712..1053e998be 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs @@ -4,7 +4,6 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; -using osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables; @@ -12,6 +11,7 @@ using osu.Game.Rulesets.UI; using System.Collections.Generic; using osu.Framework.Allocation; using osu.Game.Rulesets.Mania.Configuration; +using osu.Game.Rulesets.Mania.Edit.Masks; using osu.Game.Rulesets.Mania.UI; namespace osu.Game.Rulesets.Mania.Edit diff --git a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteSelectionMask.cs b/osu.Game.Rulesets.Mania/Edit/Masks/HoldNoteSelectionMask.cs similarity index 97% rename from osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteSelectionMask.cs rename to osu.Game.Rulesets.Mania/Edit/Masks/HoldNoteSelectionMask.cs index b4f62ea170..a2c01d7a0e 100644 --- a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteSelectionMask.cs +++ b/osu.Game.Rulesets.Mania/Edit/Masks/HoldNoteSelectionMask.cs @@ -13,7 +13,7 @@ using osu.Game.Rulesets.UI.Scrolling; using OpenTK; using OpenTK.Graphics; -namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays +namespace osu.Game.Rulesets.Mania.Edit.Masks { public class HoldNoteSelectionMask : SelectionMask { diff --git a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteSelectionMask.cs b/osu.Game.Rulesets.Mania/Edit/Masks/NoteSelectionMask.cs similarity index 93% rename from osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteSelectionMask.cs rename to osu.Game.Rulesets.Mania/Edit/Masks/NoteSelectionMask.cs index d976386d6e..18f042a483 100644 --- a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteSelectionMask.cs +++ b/osu.Game.Rulesets.Mania/Edit/Masks/NoteSelectionMask.cs @@ -7,7 +7,7 @@ using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; -namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays +namespace osu.Game.Rulesets.Mania.Edit.Masks { public class NoteSelectionMask : SelectionMask { diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs similarity index 94% rename from osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleSelectionMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs index aa8044af15..6c96b40b33 100644 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs @@ -1,14 +1,14 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Framework.Graphics; using osu.Framework.Allocation; +using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; -namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays +namespace osu.Game.Rulesets.Osu.Edit.Masks { public class HitCircleSelectionMask : SelectionMask { diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs similarity index 96% rename from osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleSelectionMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs index 4d6a530eda..1ed22c2ac1 100644 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs @@ -10,7 +10,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using OpenTK; -namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays +namespace osu.Game.Rulesets.Osu.Edit.Masks { public class SliderCircleSelectionMask : SelectionMask { diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs similarity index 97% rename from osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderSelectionMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs index 40c2026937..b775854038 100644 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs @@ -12,7 +12,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using OpenTK; using OpenTK.Graphics; -namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays +namespace osu.Game.Rulesets.Osu.Edit.Masks { public class SliderSelectionMask : SelectionMask { diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index 04f573596b..3e88004e6e 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -7,7 +7,7 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays; +using osu.Game.Rulesets.Osu.Edit.Masks; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.UI; From 28b0ab6123c9935f81ee99f3a4b3f3b78124afcf Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 3 Oct 2018 14:35:26 +0900 Subject: [PATCH 039/119] Split visuals of HitCircleSelectionMask into HitCircleMask --- .../Edit/Masks/HitCircleMask.cs | 35 +++++++++++++++++++ .../Edit/Masks/HitCircleSelectionMask.cs | 18 ++-------- 2 files changed, 38 insertions(+), 15 deletions(-) create mode 100644 osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs new file mode 100644 index 0000000000..76f876fb42 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs @@ -0,0 +1,35 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; +using OpenTK; + +namespace osu.Game.Rulesets.Osu.Edit.Masks +{ + public class HitCircleMask : CompositeDrawable + { + public HitCircleMask(HitCircle hitCircle) + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + + Size = new Vector2((float)OsuHitObject.OBJECT_RADIUS * 2); + Scale = new Vector2(hitCircle.Scale); + + CornerRadius = Size.X / 2; + + AddInternal(new RingPiece()); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + Colour = colours.Yellow; + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs index 6c96b40b33..b9ca95b837 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs @@ -1,12 +1,10 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Framework.Allocation; using osu.Framework.Graphics; -using osu.Game.Graphics; using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; namespace osu.Game.Rulesets.Osu.Edit.Masks { @@ -16,22 +14,12 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks : base(hitCircle) { Origin = Anchor.Centre; - + AutoSizeAxes = Axes.Both; Position = hitCircle.Position; - Size = hitCircle.Size; - Scale = hitCircle.Scale; - CornerRadius = Size.X / 2; - - AddInternal(new RingPiece()); + InternalChild = new HitCircleMask((HitCircle)hitCircle.HitObject); hitCircle.HitObject.PositionChanged += _ => Position = hitCircle.Position; } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - Colour = colours.Yellow; - } } } From 10d0e2fef11ed5cc0568dbe0559683f38b4aed7e Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 3 Oct 2018 14:35:32 +0900 Subject: [PATCH 040/119] Fix up testcase --- osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs index 5df371dd09..55dc0c4eb0 100644 --- a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs +++ b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs @@ -49,7 +49,7 @@ namespace osu.Game.Tests.Visual Vector2.Zero, new Vector2(216, 0), }, - Distance = 400, + Distance = 216, Velocity = 1, TickDistance = 100, Scale = 0.5f, From 540a010fbb52b327c010d4dd34946e9713b2a439 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 3 Oct 2018 15:36:14 +0900 Subject: [PATCH 041/119] Implement an intermediary EditRulesetContainer --- .../UI/CatchRulesetContainer.cs | 2 +- .../Edit/ManiaEditRulesetContainer.cs | 31 ++++++--- .../Edit/ManiaHitObjectComposer.cs | 3 +- .../UI/ManiaRulesetContainer.cs | 2 +- .../Edit/OsuEditRulesetContainer.cs | 24 +++++-- .../Edit/OsuHitObjectComposer.cs | 3 +- .../UI/OsuRulesetContainer.cs | 2 +- .../UI/TaikoRulesetContainer.cs | 2 +- .../Rulesets/Edit/EditRulesetContainer.cs | 67 +++++++++++++++++++ osu.Game/Rulesets/Edit/HitObjectComposer.cs | 4 +- osu.Game/Rulesets/UI/RulesetContainer.cs | 31 +++++---- 11 files changed, 136 insertions(+), 35 deletions(-) create mode 100644 osu.Game/Rulesets/Edit/EditRulesetContainer.cs diff --git a/osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs b/osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs index 1ac052de4d..9bec270468 100644 --- a/osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs +++ b/osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Catch.UI protected override Vector2 PlayfieldArea => new Vector2(0.86f); // matches stable's vertical offset for catcher plate - protected override DrawableHitObject GetVisualRepresentation(CatchHitObject h) + public override DrawableHitObject GetVisualRepresentation(CatchHitObject h) { switch (h) { diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs index a01947a60b..ca844220cf 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs @@ -4,24 +4,37 @@ using osu.Framework.Graphics; using OpenTK; using osu.Game.Beatmaps; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Mania.Edit { - public class ManiaEditRulesetContainer : ManiaRulesetContainer + public class ManiaEditRulesetContainer : EditRulesetContainer { - public ManiaEditRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) + public ManiaEditRulesetContainer(Ruleset ruleset, WorkingBeatmap workingBeatmap) + : base(ruleset, workingBeatmap) { } - protected override Playfield CreatePlayfield() => new ManiaEditPlayfield(Beatmap.Stages) - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - }; + protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap workingBeatmap) + => new RulesetContainer(ruleset, workingBeatmap); - protected override Vector2 PlayfieldArea => Vector2.One; + private new class RulesetContainer : ManiaRulesetContainer + { + public RulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) + : base(ruleset, beatmap) + { + } + + protected override Playfield CreatePlayfield() => new ManiaEditPlayfield(Beatmap.Stages) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }; + + protected override Vector2 PlayfieldArea => Vector2.One; + } } } diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs index 1053e998be..75dc475d52 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs @@ -7,7 +7,6 @@ using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.UI; using System.Collections.Generic; using osu.Framework.Allocation; using osu.Game.Rulesets.Mania.Configuration; @@ -32,7 +31,7 @@ namespace osu.Game.Rulesets.Mania.Edit return dependencies; } - protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new ManiaEditRulesetContainer(ruleset, beatmap); + protected override EditRulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new ManiaEditRulesetContainer(ruleset, beatmap); protected override IReadOnlyList CompositionTools => new ICompositionTool[] { diff --git a/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs b/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs index 09ebde2799..425e0db237 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs @@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Mania.UI public override PassThroughInputManager CreateInputManager() => new ManiaInputManager(Ruleset.RulesetInfo, Variant); - protected override DrawableHitObject GetVisualRepresentation(ManiaHitObject h) + public override DrawableHitObject GetVisualRepresentation(ManiaHitObject h) { switch (h) { diff --git a/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs b/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs index 6efa16bf56..8d3a0c25f0 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs @@ -3,20 +3,34 @@ using osu.Framework.Graphics.Cursor; using osu.Game.Beatmaps; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.UI; +using osu.Game.Rulesets.UI; using OpenTK; namespace osu.Game.Rulesets.Osu.Edit { - public class OsuEditRulesetContainer : OsuRulesetContainer + public class OsuEditRulesetContainer : EditRulesetContainer { - public OsuEditRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) + public OsuEditRulesetContainer(Ruleset ruleset, WorkingBeatmap workingBeatmap) + : base(ruleset, workingBeatmap) { } - protected override Vector2 PlayfieldArea => Vector2.One; + protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap workingBeatmap) + => new RulesetContainer(ruleset, workingBeatmap); - protected override CursorContainer CreateCursor() => null; + private new class RulesetContainer : OsuRulesetContainer + { + public RulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) + : base(ruleset, beatmap) + { + } + + protected override Vector2 PlayfieldArea => Vector2.One; + + protected override CursorContainer CreateCursor() => null; + } } } diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index 3e88004e6e..de8c39b0b2 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using osu.Framework.Graphics; +using osu.Framework.Input.Events; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; @@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Edit { } - protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new OsuEditRulesetContainer(ruleset, beatmap); + protected override EditRulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new OsuEditRulesetContainer(ruleset, beatmap); protected override IReadOnlyList CompositionTools => new ICompositionTool[] { diff --git a/osu.Game.Rulesets.Osu/UI/OsuRulesetContainer.cs b/osu.Game.Rulesets.Osu/UI/OsuRulesetContainer.cs index 4bc6992445..10f6a824f8 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuRulesetContainer.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuRulesetContainer.cs @@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.UI public override PassThroughInputManager CreateInputManager() => new OsuInputManager(Ruleset.RulesetInfo); - protected override DrawableHitObject GetVisualRepresentation(OsuHitObject h) + public override DrawableHitObject GetVisualRepresentation(OsuHitObject h) { switch (h) { diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoRulesetContainer.cs b/osu.Game.Rulesets.Taiko/UI/TaikoRulesetContainer.cs index 229ab69ceb..eb14aa74f1 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoRulesetContainer.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoRulesetContainer.cs @@ -96,7 +96,7 @@ namespace osu.Game.Rulesets.Taiko.UI Origin = Anchor.CentreLeft }; - protected override DrawableHitObject GetVisualRepresentation(TaikoHitObject h) + public override DrawableHitObject GetVisualRepresentation(TaikoHitObject h) { switch (h) { diff --git a/osu.Game/Rulesets/Edit/EditRulesetContainer.cs b/osu.Game/Rulesets/Edit/EditRulesetContainer.cs new file mode 100644 index 0000000000..98783b366e --- /dev/null +++ b/osu.Game/Rulesets/Edit/EditRulesetContainer.cs @@ -0,0 +1,67 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.Edit +{ + public abstract class EditRulesetContainer : CompositeDrawable + { + public Playfield Playfield => RulesetContainer.Playfield; + + protected abstract RulesetContainer RulesetContainer { get; } + + internal EditRulesetContainer() + { + RelativeSizeAxes = Axes.Both; + } + + public abstract void AddHitObject(HitObject hitObject); + } + + public abstract class EditRulesetContainer : EditRulesetContainer + where TObject : HitObject + { + private readonly Ruleset ruleset; + + private readonly RulesetContainer rulesetContainer; + protected override RulesetContainer RulesetContainer => rulesetContainer; + + private Beatmap beatmap => rulesetContainer.Beatmap; + + protected EditRulesetContainer(Ruleset ruleset, WorkingBeatmap workingBeatmap) + { + this.ruleset = ruleset; + + InternalChild = rulesetContainer = CreateRulesetContainer(ruleset, workingBeatmap); + } + + public override void AddHitObject(HitObject hitObject) + { + var tObject = (TObject)hitObject; + + // Insert into beatmap while maintaining sorting order + var insertionIndex = beatmap.HitObjects.FindLastIndex(h => h.StartTime <= hitObject.StartTime); + beatmap.HitObjects.Insert(insertionIndex + 1, tObject); + + var processor = ruleset.CreateBeatmapProcessor(beatmap); + + processor.PreProcess(); + tObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty); + processor.PostProcess(); + + rulesetContainer.Playfield.Add(rulesetContainer.GetVisualRepresentation(tObject)); + rulesetContainer.Playfield.PostProcess(); + } + + /// + /// Creates the underlying . + /// + /// + protected abstract RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap workingBeatmap); + } +} diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 8e8bc7edb8..a3f5cb80a3 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Edit private readonly List layerContainers = new List(); private readonly IBindable beatmap = new Bindable(); - private RulesetContainer rulesetContainer; + private EditRulesetContainer rulesetContainer; protected HitObjectComposer(Ruleset ruleset) { @@ -146,7 +146,7 @@ namespace osu.Game.Rulesets.Edit private void setCompositionTool(ICompositionTool tool) => CurrentTool = tool; - protected virtual RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => ruleset.CreateRulesetContainerWith(beatmap); + protected abstract EditRulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap); protected abstract IReadOnlyList CompositionTools { get; } diff --git a/osu.Game/Rulesets/UI/RulesetContainer.cs b/osu.Game/Rulesets/UI/RulesetContainer.cs index a830803fb1..340ae7077d 100644 --- a/osu.Game/Rulesets/UI/RulesetContainer.cs +++ b/osu.Game/Rulesets/UI/RulesetContainer.cs @@ -291,17 +291,7 @@ namespace osu.Game.Rulesets.UI private void loadObjects() { foreach (TObject h in Beatmap.HitObjects) - { - var drawableObject = GetVisualRepresentation(h); - - if (drawableObject == null) - continue; - - drawableObject.OnNewResult += (_, r) => OnNewResult?.Invoke(r); - drawableObject.OnRevertResult += (_, r) => OnRevertResult?.Invoke(r); - - Playfield.Add(drawableObject); - } + AddRepresentation(h); Playfield.PostProcess(); @@ -309,6 +299,23 @@ namespace osu.Game.Rulesets.UI mod.ApplyToDrawableHitObjects(Playfield.HitObjectContainer.Objects); } + /// + /// Creates and adds the visual representation of a to this . + /// + /// The to add the visual representation for. + internal void AddRepresentation(TObject hitObject) + { + var drawableObject = GetVisualRepresentation(hitObject); + + if (drawableObject == null) + return; + + drawableObject.OnNewResult += (_, r) => OnNewResult?.Invoke(r); + drawableObject.OnRevertResult += (_, r) => OnRevertResult?.Invoke(r); + + Playfield.Add(drawableObject); + } + protected override void Update() { base.Update(); @@ -334,7 +341,7 @@ namespace osu.Game.Rulesets.UI /// /// The HitObject to make drawable. /// The DrawableHitObject. - protected abstract DrawableHitObject GetVisualRepresentation(TObject h); + public abstract DrawableHitObject GetVisualRepresentation(TObject h); } /// From 3420e0c7ebae674755821cc7e5d970b2187f0309 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 3 Oct 2018 16:27:26 +0900 Subject: [PATCH 042/119] Re-implement composition tools + implement placement masks --- .../Edit/ManiaHitObjectComposer.cs | 8 +-- .../Edit/HitCircleCompositionTool.cs | 20 ++++++ .../Edit/Masks/HitCircleMask.cs | 11 ++- .../Edit/Masks/HitCirclePlacementMask.cs | 36 ++++++++++ .../Edit/OsuHitObjectComposer.cs | 8 +-- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 29 ++++++-- osu.Game/Rulesets/Edit/PlacementMask.cs | 71 +++++++++++++++++++ .../Edit/Tools/HitObjectCompositionTool.cs | 16 ++--- .../Rulesets/Edit/Tools/ICompositionTool.cs | 10 --- 9 files changed, 171 insertions(+), 38 deletions(-) create mode 100644 osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs create mode 100644 osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs create mode 100644 osu.Game/Rulesets/Edit/PlacementMask.cs delete mode 100644 osu.Game/Rulesets/Edit/Tools/ICompositionTool.cs diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs index 75dc475d52..8363d1dc44 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs @@ -1,10 +1,10 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +using System; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; -using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables; using System.Collections.Generic; @@ -33,11 +33,7 @@ namespace osu.Game.Rulesets.Mania.Edit protected override EditRulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new ManiaEditRulesetContainer(ruleset, beatmap); - protected override IReadOnlyList CompositionTools => new ICompositionTool[] - { - new HitObjectCompositionTool("Note"), - new HitObjectCompositionTool("Hold"), - }; + protected override IReadOnlyList CompositionTools => Array.Empty(); public override SelectionMask CreateMaskFor(DrawableHitObject hitObject) { diff --git a/osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs b/osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs new file mode 100644 index 0000000000..fdf791d2d1 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs @@ -0,0 +1,20 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Edit.Tools; +using osu.Game.Rulesets.Osu.Edit.Masks; +using osu.Game.Rulesets.Osu.Objects; + +namespace osu.Game.Rulesets.Osu.Edit +{ + public class HitCircleCompositionTool : HitObjectCompositionTool + { + public HitCircleCompositionTool() + : base(nameof(HitCircle)) + { + } + + public override PlacementMask CreatePlacementMask() => new HitCirclePlacementMask(); + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs index 76f876fb42..9576e0fa91 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs @@ -13,13 +13,15 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks { public class HitCircleMask : CompositeDrawable { + private readonly HitCircle hitCircle; + public HitCircleMask(HitCircle hitCircle) { + this.hitCircle = hitCircle; Anchor = Anchor.Centre; Origin = Anchor.Centre; Size = new Vector2((float)OsuHitObject.OBJECT_RADIUS * 2); - Scale = new Vector2(hitCircle.Scale); CornerRadius = Size.X / 2; @@ -31,5 +33,12 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks { Colour = colours.Yellow; } + + protected override void Update() + { + base.Update(); + + Scale = new Vector2(hitCircle.Scale); + } } } diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs new file mode 100644 index 0000000000..33de02af05 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs @@ -0,0 +1,36 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Framework.Graphics; +using osu.Framework.Input.Events; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Osu.Objects; + +namespace osu.Game.Rulesets.Osu.Edit.Masks +{ + public class HitCirclePlacementMask : PlacementMask + { + public new HitCircle HitObject => (HitCircle)base.HitObject; + + public HitCirclePlacementMask() + : base(new HitCircle()) + { + Origin = Anchor.Centre; + AutoSizeAxes = Axes.Both; + + InternalChild = new HitCircleMask(HitObject); + } + + protected override bool OnClick(ClickEvent e) + { + Finish(); + return true; + } + + protected override bool OnMouseMove(MouseMoveEvent e) + { + HitObject.Position = e.MousePosition; + return base.OnMouseMove(e); + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index de8c39b0b2..5472cf3890 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -3,13 +3,11 @@ using System.Collections.Generic; using osu.Framework.Graphics; -using osu.Framework.Input.Events; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Edit.Masks; -using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.UI; @@ -25,11 +23,9 @@ namespace osu.Game.Rulesets.Osu.Edit protected override EditRulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new OsuEditRulesetContainer(ruleset, beatmap); - protected override IReadOnlyList CompositionTools => new ICompositionTool[] + protected override IReadOnlyList CompositionTools => new[] { - new HitObjectCompositionTool(), - new HitObjectCompositionTool(), - new HitObjectCompositionTool() + new HitCircleCompositionTool(), }; protected override ScalableContainer CreateLayerContainer() => new ScalableContainer(OsuPlayfield.BASE_SIZE.X) { RelativeSizeAxes = Axes.Both }; diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index a3f5cb80a3..5f84006a1e 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -26,12 +26,12 @@ namespace osu.Game.Rulesets.Edit public IEnumerable HitObjects => rulesetContainer.Playfield.AllHitObjects; - protected ICompositionTool CurrentTool { get; private set; } protected IRulesetConfigManager Config { get; private set; } private readonly List layerContainers = new List(); private readonly IBindable beatmap = new Bindable(); + private Container placementContainer; private EditRulesetContainer rulesetContainer; protected HitObjectComposer(Ruleset ruleset) @@ -64,7 +64,11 @@ namespace osu.Game.Rulesets.Edit }; var layerAboveRuleset = CreateLayerContainer(); - layerAboveRuleset.Child = new HitObjectMaskLayer(); + layerAboveRuleset.Children = new Drawable[] + { + new HitObjectMaskLayer(), + placementContainer = new Container { RelativeSizeAxes = Axes.Both } + }; layerContainers.Add(layerBelowRuleset); layerContainers.Add(layerAboveRuleset); @@ -144,11 +148,28 @@ namespace osu.Game.Rulesets.Edit }); } - private void setCompositionTool(ICompositionTool tool) => CurrentTool = tool; + private void setCompositionTool(HitObjectCompositionTool tool) + { + placementContainer.Clear(true); + + if (tool != null) + { + var mask = tool.CreatePlacementMask(); + mask.PlacementFinished += h => + { + rulesetContainer.AddHitObject(h); + + // Re-construct the mask + setCompositionTool(tool); + }; + + placementContainer.Child = mask; + } + } protected abstract EditRulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap); - protected abstract IReadOnlyList CompositionTools { get; } + protected abstract IReadOnlyList CompositionTools { get; } /// /// Creates a for a specific . diff --git a/osu.Game/Rulesets/Edit/PlacementMask.cs b/osu.Game/Rulesets/Edit/PlacementMask.cs new file mode 100644 index 0000000000..7742448b1d --- /dev/null +++ b/osu.Game/Rulesets/Edit/PlacementMask.cs @@ -0,0 +1,71 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using System; +using osu.Framework.Allocation; +using osu.Framework.Graphics.Containers; +using osu.Framework.Input; +using osu.Framework.Input.Events; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Objects; +using OpenTK; + +namespace osu.Game.Rulesets.Edit +{ + public class PlacementMask : CompositeDrawable, IRequireHighFrequencyMousePosition + { + /// + /// Invoked when the placement of has finished. + /// + public event Action PlacementFinished; + + /// + /// The that is being placed. + /// + protected readonly HitObject HitObject; + + public PlacementMask(HitObject hitObject) + { + HitObject = hitObject; + } + + [BackgroundDependencyLoader] + private void load(IBindableBeatmap workingBeatmap) + { + HitObject.ApplyDefaults(workingBeatmap.Value.Beatmap.ControlPointInfo, workingBeatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty); + } + + /// + /// Finishes the placement of . + /// + public void Finish() => PlacementFinished?.Invoke(HitObject); + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false; + + protected override bool Handle(UIEvent e) + { + base.Handle(e); + + switch (e) + { + case MouseEvent _: + return true; + default: + return false; + } + } + + protected override bool OnMouseMove(MouseMoveEvent e) + { + Position = e.MousePosition; + return true; + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + PlacementFinished = null; + } + } +} diff --git a/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs b/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs index 78ad236e74..c5d64e3d4d 100644 --- a/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs +++ b/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs @@ -1,23 +1,17 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Game.Rulesets.Objects; - namespace osu.Game.Rulesets.Edit.Tools { - public class HitObjectCompositionTool : ICompositionTool - where T : HitObject + public abstract class HitObjectCompositionTool { - public string Name { get; } + public readonly string Name; - public HitObjectCompositionTool() - : this(typeof(T).Name) - { - } - - public HitObjectCompositionTool(string name) + protected HitObjectCompositionTool(string name) { Name = name; } + + public abstract PlacementMask CreatePlacementMask(); } } diff --git a/osu.Game/Rulesets/Edit/Tools/ICompositionTool.cs b/osu.Game/Rulesets/Edit/Tools/ICompositionTool.cs deleted file mode 100644 index ce8b139b43..0000000000 --- a/osu.Game/Rulesets/Edit/Tools/ICompositionTool.cs +++ /dev/null @@ -1,10 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -namespace osu.Game.Rulesets.Edit.Tools -{ - public interface ICompositionTool - { - string Name { get; } - } -} From 34ed60830c6bf7f4538797237fcf5e361be1132e Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 3 Oct 2018 16:44:37 +0900 Subject: [PATCH 043/119] Keep the placement hitobject time up-to-date --- osu.Game/Rulesets/Edit/PlacementMask.cs | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Edit/PlacementMask.cs b/osu.Game/Rulesets/Edit/PlacementMask.cs index 7742448b1d..f68e5a829c 100644 --- a/osu.Game/Rulesets/Edit/PlacementMask.cs +++ b/osu.Game/Rulesets/Edit/PlacementMask.cs @@ -6,6 +6,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Framework.Input; using osu.Framework.Input.Events; +using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Rulesets.Objects; using OpenTK; @@ -24,14 +25,18 @@ namespace osu.Game.Rulesets.Edit /// protected readonly HitObject HitObject; + private IAdjustableClock clock; + public PlacementMask(HitObject hitObject) { HitObject = hitObject; } [BackgroundDependencyLoader] - private void load(IBindableBeatmap workingBeatmap) + private void load(IBindableBeatmap workingBeatmap, IAdjustableClock clock) { + this.clock = clock; + HitObject.ApplyDefaults(workingBeatmap.Value.Beatmap.ControlPointInfo, workingBeatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty); } @@ -40,6 +45,13 @@ namespace osu.Game.Rulesets.Edit /// public void Finish() => PlacementFinished?.Invoke(HitObject); + protected override void Update() + { + base.Update(); + + HitObject.StartTime = clock.CurrentTime; + } + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false; protected override bool Handle(UIEvent e) From 934b687965d966107bf2aa20658f7ffda4d16ea6 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 3 Oct 2018 16:49:59 +0900 Subject: [PATCH 044/119] Fix selection masks not being added for new objects --- osu.Game/Rulesets/Edit/EditRulesetContainer.cs | 11 ++++++++--- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 7 +++++-- .../Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs | 4 ++-- 3 files changed, 15 insertions(+), 7 deletions(-) diff --git a/osu.Game/Rulesets/Edit/EditRulesetContainer.cs b/osu.Game/Rulesets/Edit/EditRulesetContainer.cs index 98783b366e..41f17337de 100644 --- a/osu.Game/Rulesets/Edit/EditRulesetContainer.cs +++ b/osu.Game/Rulesets/Edit/EditRulesetContainer.cs @@ -5,6 +5,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Edit @@ -20,7 +21,7 @@ namespace osu.Game.Rulesets.Edit RelativeSizeAxes = Axes.Both; } - public abstract void AddHitObject(HitObject hitObject); + public abstract DrawableHitObject AddHitObject(HitObject hitObject); } public abstract class EditRulesetContainer : EditRulesetContainer @@ -40,7 +41,7 @@ namespace osu.Game.Rulesets.Edit InternalChild = rulesetContainer = CreateRulesetContainer(ruleset, workingBeatmap); } - public override void AddHitObject(HitObject hitObject) + public override DrawableHitObject AddHitObject(HitObject hitObject) { var tObject = (TObject)hitObject; @@ -54,8 +55,12 @@ namespace osu.Game.Rulesets.Edit tObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty); processor.PostProcess(); - rulesetContainer.Playfield.Add(rulesetContainer.GetVisualRepresentation(tObject)); + var drawableObject = rulesetContainer.GetVisualRepresentation(tObject); + + rulesetContainer.Playfield.Add(drawableObject); rulesetContainer.Playfield.PostProcess(); + + return drawableObject; } /// diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 5f84006a1e..5bb3299038 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -31,6 +31,7 @@ namespace osu.Game.Rulesets.Edit private readonly List layerContainers = new List(); private readonly IBindable beatmap = new Bindable(); + private HitObjectMaskLayer maskLayer; private Container placementContainer; private EditRulesetContainer rulesetContainer; @@ -66,7 +67,7 @@ namespace osu.Game.Rulesets.Edit var layerAboveRuleset = CreateLayerContainer(); layerAboveRuleset.Children = new Drawable[] { - new HitObjectMaskLayer(), + maskLayer = new HitObjectMaskLayer(), placementContainer = new Container { RelativeSizeAxes = Axes.Both } }; @@ -157,7 +158,9 @@ namespace osu.Game.Rulesets.Edit var mask = tool.CreatePlacementMask(); mask.PlacementFinished += h => { - rulesetContainer.AddHitObject(h); + var drawableObject = rulesetContainer.AddHitObject(h); + + maskLayer.AddMask(drawableObject); // Re-construct the mask setCompositionTool(tool); diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs index 65f31dd56d..7a1ad32140 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs @@ -48,7 +48,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers }; foreach (var obj in composer.HitObjects) - addMask(obj); + AddMask(obj); } protected override bool OnMouseDown(MouseDownEvent e) @@ -61,7 +61,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers /// Adds a mask for a which adds movement support. /// /// The to create a mask for. - private void addMask(DrawableHitObject hitObject) + public void AddMask(DrawableHitObject hitObject) { var mask = composer.CreateMaskFor(hitObject); if (mask == null) From 7809ce9361ed0f8c59c5ed3bce8d6046429da642 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 3 Oct 2018 17:05:22 +0900 Subject: [PATCH 045/119] Fix 1-frame position discrepancy --- osu.Game/Rulesets/Edit/PlacementMask.cs | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/osu.Game/Rulesets/Edit/PlacementMask.cs b/osu.Game/Rulesets/Edit/PlacementMask.cs index f68e5a829c..bfeb0c17fd 100644 --- a/osu.Game/Rulesets/Edit/PlacementMask.cs +++ b/osu.Game/Rulesets/Edit/PlacementMask.cs @@ -40,6 +40,14 @@ namespace osu.Game.Rulesets.Edit HitObject.ApplyDefaults(workingBeatmap.Value.Beatmap.ControlPointInfo, workingBeatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty); } + protected override void LoadComplete() + { + base.LoadComplete(); + + // Fixes a 1-frame position discrpancy due to the first mouse move event happening in the next frame + Position = GetContainingInputManager().CurrentState.Mouse.Position; + } + /// /// Finishes the placement of . /// From 1cd11a6e5b78d8891e16d6cd98da290de3608239 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 3 Oct 2018 17:06:18 +0900 Subject: [PATCH 046/119] Fix StackHeight changes not causing position updates --- .../Objects/Drawables/DrawableHitCircle.cs | 1 + osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 16 +++++++++++++++- 2 files changed, 16 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs index 4bdddcef11..8b0973e3d3 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs @@ -61,6 +61,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Size = circle.DrawSize; HitObject.PositionChanged += _ => Position = HitObject.StackedPosition; + HitObject.StackHeightChanged += _ => Position = HitObject.StackedPosition; } public override Color4 AccentColour diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index fdf5aaffa8..ab8f01f5d3 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Osu.Objects public const double OBJECT_RADIUS = 64; public event Action PositionChanged; + public event Action StackHeightChanged; public double TimePreempt = 600; public double TimeFadeIn = 400; @@ -44,7 +45,20 @@ namespace osu.Game.Rulesets.Osu.Objects public Vector2 StackedEndPosition => EndPosition + StackOffset; - public virtual int StackHeight { get; set; } + private int stackHeight; + + public int StackHeight + { + get => stackHeight; + set + { + if (stackHeight == value) + return; + stackHeight = value; + + StackHeightChanged?.Invoke(value); + } + } public Vector2 StackOffset => new Vector2(StackHeight * Scale * -6.4f); From 6a658025282aa4d52360ec75858fa966b5e46a23 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 4 Oct 2018 12:19:11 +0900 Subject: [PATCH 047/119] Fix hitcircle selections not responding to stacking changes --- osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs index b9ca95b837..f4e4bb2145 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs @@ -19,7 +19,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks InternalChild = new HitCircleMask((HitCircle)hitCircle.HitObject); - hitCircle.HitObject.PositionChanged += _ => Position = hitCircle.Position; + hitCircle.HitObject.PositionChanged += _ => Position = hitCircle.HitObject.StackedPosition; + hitCircle.HitObject.StackHeightChanged += _ => Position = hitCircle.HitObject.StackedPosition; } } } From e931aa3d9e0ee346e87f62715a199980e6c02401 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 4 Oct 2018 13:43:50 +0900 Subject: [PATCH 048/119] Move positional modifications to HitCirclePlacementMask --- .../Edit/Masks/HitCirclePlacementMask.cs | 13 +++++++++++-- osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs | 6 +++++- osu.Game/Rulesets/Edit/PlacementMask.cs | 14 -------------- 3 files changed, 16 insertions(+), 17 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs index 33de02af05..9082f40445 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs @@ -21,16 +21,25 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks InternalChild = new HitCircleMask(HitObject); } + protected override void LoadComplete() + { + base.LoadComplete(); + + // Fixes a 1-frame position discrpancy due to the first mouse move event happening in the next frame + Position = GetContainingInputManager().CurrentState.Mouse.Position; + } + protected override bool OnClick(ClickEvent e) { + HitObject.Position = e.MousePosition; Finish(); return true; } protected override bool OnMouseMove(MouseMoveEvent e) { - HitObject.Position = e.MousePosition; - return base.OnMouseMove(e); + Position = e.MousePosition; + return true; } } } diff --git a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs index 55dc0c4eb0..d6e59587a4 100644 --- a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs +++ b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs @@ -13,6 +13,7 @@ using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Edit; +using osu.Game.Rulesets.Osu.Edit.Masks; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Screens.Edit.Screens.Compose.Layers; using osu.Game.Tests.Beatmaps; @@ -29,7 +30,10 @@ namespace osu.Game.Tests.Visual typeof(HitObjectComposer), typeof(OsuHitObjectComposer), typeof(HitObjectMaskLayer), - typeof(NotNullAttribute) + typeof(NotNullAttribute), + typeof(HitCircleMask), + typeof(HitCircleSelectionMask), + typeof(HitCirclePlacementMask), }; [BackgroundDependencyLoader] diff --git a/osu.Game/Rulesets/Edit/PlacementMask.cs b/osu.Game/Rulesets/Edit/PlacementMask.cs index bfeb0c17fd..3cee09a8ee 100644 --- a/osu.Game/Rulesets/Edit/PlacementMask.cs +++ b/osu.Game/Rulesets/Edit/PlacementMask.cs @@ -40,14 +40,6 @@ namespace osu.Game.Rulesets.Edit HitObject.ApplyDefaults(workingBeatmap.Value.Beatmap.ControlPointInfo, workingBeatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty); } - protected override void LoadComplete() - { - base.LoadComplete(); - - // Fixes a 1-frame position discrpancy due to the first mouse move event happening in the next frame - Position = GetContainingInputManager().CurrentState.Mouse.Position; - } - /// /// Finishes the placement of . /// @@ -75,12 +67,6 @@ namespace osu.Game.Rulesets.Edit } } - protected override bool OnMouseMove(MouseMoveEvent e) - { - Position = e.MousePosition; - return true; - } - protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); From 0724b47334e2e51558b23fbcb3f65cbee13e5243 Mon Sep 17 00:00:00 2001 From: miterosan Date: Thu, 4 Oct 2018 18:57:14 +0200 Subject: [PATCH 049/119] Minify the buildscript and update to cake.0.30.0 Also remove the dependency on Cake.CoreCLR cake.tool does not use the packages.config. --- .gitignore | 3 +-- build.ps1 | 17 +++++++++-------- tools/cake.csproj | 9 --------- tools/cakebuild.csproj | 11 +++++++++++ tools/packages.config | 4 ---- 5 files changed, 21 insertions(+), 23 deletions(-) delete mode 100644 tools/cake.csproj create mode 100644 tools/cakebuild.csproj delete mode 100644 tools/packages.config diff --git a/.gitignore b/.gitignore index c75c19f9f5..8f011deabe 100644 --- a/.gitignore +++ b/.gitignore @@ -12,8 +12,7 @@ ### Cake ### tools/* -!tools/packages.config -!tools/cake.csproj +!tools/cakebuild.csproj # Build results bin/[Dd]ebug/ diff --git a/build.ps1 b/build.ps1 index e923331793..64303e67d5 100644 --- a/build.ps1 +++ b/build.ps1 @@ -1,7 +1,5 @@ ########################################################################## -# This is the Cake bootstrapper script for PowerShell. -# This file was downloaded from https://github.com/cake-build/resources -# Feel free to change this file to fit your needs. +# This is a customized Cake bootstrapper script for PowerShell. ########################################################################## <# @@ -10,7 +8,7 @@ This is a Powershell script to bootstrap a Cake build. .DESCRIPTION -This Powershell script will download NuGet if missing, restore NuGet tools (including Cake) +This Powershell script restores NuGet tools (including Cake) and execute your Cake build script with the parameters you provide. .PARAMETER Script @@ -49,17 +47,21 @@ Param( Write-Host "Preparing to run build script..." +# Determine the script root for resolving other paths. if(!$PSScriptRoot){ $PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent } +# Resolve the paths for resources used for debugging. $TOOLS_DIR = Join-Path $PSScriptRoot "tools" -$CAKE_CSPROJ = Join-Path $TOOLS_DIR "cake.csproj" +$CAKE_CSPROJ = Join-Path $TOOLS_DIR "cakebootstrap.csproj" -Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" +# Install the required tools locally. +Write-Host "Restoring cake tools..." +Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null # Find the Cake executable -$CAKE_EXECUTABLE = (Get-ChildItem -Path ./tools/cake.coreclr/ -Filter Cake.dll -Recurse).FullName +$CAKE_EXECUTABLE = (Get-ChildItem -Path ./tools/cake.tool/ -Filter Cake.dll -Recurse).FullName # Build Cake arguments $cakeArguments = @("$Script"); @@ -69,7 +71,6 @@ if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" } if ($ShowDescription) { $cakeArguments += "-showdescription" } if ($DryRun) { $cakeArguments += "-dryrun" } if ($Experimental) { $cakeArguments += "-experimental" } -if ($Mono) { $cakeArguments += "-mono" } $cakeArguments += $ScriptArgs # Start Cake diff --git a/tools/cake.csproj b/tools/cake.csproj deleted file mode 100644 index 06692627d2..0000000000 --- a/tools/cake.csproj +++ /dev/null @@ -1,9 +0,0 @@ - - - Exe - netcoreapp2.0 - - - - - \ No newline at end of file diff --git a/tools/cakebuild.csproj b/tools/cakebuild.csproj new file mode 100644 index 0000000000..eaa25ccb24 --- /dev/null +++ b/tools/cakebuild.csproj @@ -0,0 +1,11 @@ + + + Exe + true + netcoreapp2.0 + + + + + + \ No newline at end of file diff --git a/tools/packages.config b/tools/packages.config deleted file mode 100644 index e37e9304d5..0000000000 --- a/tools/packages.config +++ /dev/null @@ -1,4 +0,0 @@ - - - - From 5abe3a0233a7cb1c84ddd03f8a3f73db2b1bd207 Mon Sep 17 00:00:00 2001 From: miterosan Date: Thu, 4 Oct 2018 19:02:59 +0200 Subject: [PATCH 050/119] Also rename the cake project in the bootstrap script --- build.ps1 | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.ps1 b/build.ps1 index 64303e67d5..624a6e5de4 100644 --- a/build.ps1 +++ b/build.ps1 @@ -54,7 +54,7 @@ if(!$PSScriptRoot){ # Resolve the paths for resources used for debugging. $TOOLS_DIR = Join-Path $PSScriptRoot "tools" -$CAKE_CSPROJ = Join-Path $TOOLS_DIR "cakebootstrap.csproj" +$CAKE_CSPROJ = Join-Path $TOOLS_DIR "cakebuild.csproj" # Install the required tools locally. Write-Host "Restoring cake tools..." From 74e89fd9452069fb293d6fab34d0c5aeded179a3 Mon Sep 17 00:00:00 2001 From: miterosan Date: Fri, 5 Oct 2018 14:54:11 +0200 Subject: [PATCH 051/119] Add config file --- cake.config | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 cake.config diff --git a/cake.config b/cake.config new file mode 100644 index 0000000000..187d825591 --- /dev/null +++ b/cake.config @@ -0,0 +1,5 @@ + +[Nuget] +Source=https://api.nuget.org/v3/index.json +UseInProcessClient=true +LoadDependencies=true From 6977b2825f46e1a02bc62c073fc23208825813cf Mon Sep 17 00:00:00 2001 From: miterosan Date: Fri, 5 Oct 2018 14:57:09 +0200 Subject: [PATCH 052/119] Use the coreclr instead of caketool, hoping that the version fixes running it on linux --- build.ps1 | 2 +- tools/cakebuild.csproj | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/build.ps1 b/build.ps1 index 624a6e5de4..9968673c90 100644 --- a/build.ps1 +++ b/build.ps1 @@ -61,7 +61,7 @@ Write-Host "Restoring cake tools..." Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null # Find the Cake executable -$CAKE_EXECUTABLE = (Get-ChildItem -Path ./tools/cake.tool/ -Filter Cake.dll -Recurse).FullName +$CAKE_EXECUTABLE = (Get-ChildItem -Path ./tools/cake.coreclr/ -Filter Cake.dll -Recurse).FullName # Build Cake arguments $cakeArguments = @("$Script"); diff --git a/tools/cakebuild.csproj b/tools/cakebuild.csproj index eaa25ccb24..8ccce35e26 100644 --- a/tools/cakebuild.csproj +++ b/tools/cakebuild.csproj @@ -6,6 +6,6 @@ - + \ No newline at end of file From b56d09c83b918a8c209d08802cd550f1078f6bdb Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 10 Oct 2018 15:32:55 +0900 Subject: [PATCH 053/119] Set hitobject placement time manually --- .../Edit/Masks/HitCirclePlacementMask.cs | 1 + osu.Game/Rulesets/Edit/PlacementMask.cs | 11 ++--------- 2 files changed, 3 insertions(+), 9 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs index 9082f40445..0b248e20fe 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs @@ -31,6 +31,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks protected override bool OnClick(ClickEvent e) { + HitObject.StartTime = EditorClock.CurrentTime; HitObject.Position = e.MousePosition; Finish(); return true; diff --git a/osu.Game/Rulesets/Edit/PlacementMask.cs b/osu.Game/Rulesets/Edit/PlacementMask.cs index 3cee09a8ee..fd1b670274 100644 --- a/osu.Game/Rulesets/Edit/PlacementMask.cs +++ b/osu.Game/Rulesets/Edit/PlacementMask.cs @@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Edit /// protected readonly HitObject HitObject; - private IAdjustableClock clock; + protected IClock EditorClock { get; private set; } public PlacementMask(HitObject hitObject) { @@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Edit [BackgroundDependencyLoader] private void load(IBindableBeatmap workingBeatmap, IAdjustableClock clock) { - this.clock = clock; + EditorClock = clock; HitObject.ApplyDefaults(workingBeatmap.Value.Beatmap.ControlPointInfo, workingBeatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty); } @@ -45,13 +45,6 @@ namespace osu.Game.Rulesets.Edit /// public void Finish() => PlacementFinished?.Invoke(HitObject); - protected override void Update() - { - base.Update(); - - HitObject.StartTime = clock.CurrentTime; - } - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false; protected override bool Handle(UIEvent e) From 26b91c96fbfdc1568e79c39f1041d9b584914e1f Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 15 Oct 2018 12:25:42 +0900 Subject: [PATCH 054/119] Fix wrong number of ticks on some legacy beatmaps --- osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs | 3 ++- osu.Game.Rulesets.Osu/Objects/Slider.cs | 8 +++++++- 2 files changed, 9 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs index 9e0e649eb2..14245ec8ac 100644 --- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs +++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs @@ -43,7 +43,8 @@ namespace osu.Game.Rulesets.Osu.Beatmaps Position = positionData?.Position ?? Vector2.Zero, NewCombo = comboData?.NewCombo ?? false, ComboOffset = comboData?.ComboOffset ?? 0, - LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset + LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset, + TickDistanceMultiplier = beatmap.BeatmapInfo.BeatmapVersion < 8 ? 1f / beatmap.ControlPointInfo.DifficultyPointAt(original.StartTime).SpeedMultiplier : 1 }; } else if (endTimeData != null) diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index 7a0dcc77a6..1901c852ed 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -95,6 +95,12 @@ namespace osu.Game.Rulesets.Osu.Objects public double Velocity; public double TickDistance; + /// + /// An extra multiplier that affects the number of ticks generated by this . + /// An increase in this value increases , which reduces the number of ticks generated. + /// + public double TickDistanceMultiplier = 1; + public HitCircle HeadCircle; public SliderTailCircle TailCircle; @@ -108,7 +114,7 @@ namespace osu.Game.Rulesets.Osu.Objects double scoringDistance = base_scoring_distance * difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier; Velocity = scoringDistance / timingPoint.BeatLength; - TickDistance = scoringDistance / difficulty.SliderTickRate; + TickDistance = scoringDistance / difficulty.SliderTickRate * TickDistanceMultiplier; } protected override void CreateNestedHitObjects() From 2f943e77aa29440460dbc36237cbe8a88f21fdc3 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 15 Oct 2018 12:31:52 +0900 Subject: [PATCH 055/119] Make Velocity and TickDistance private set --- osu.Game.Rulesets.Osu/Objects/Slider.cs | 4 ++-- osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs | 4 +--- 2 files changed, 3 insertions(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index 1901c852ed..85c5d7a30a 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -92,8 +92,8 @@ namespace osu.Game.Rulesets.Osu.Objects /// public double SpanDuration => Duration / this.SpanCount(); - public double Velocity; - public double TickDistance; + public double Velocity { get; private set; } + public double TickDistance { get; private set; } /// /// An extra multiplier that affects the number of ticks generated by this . diff --git a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs index 5df371dd09..fe00821254 100644 --- a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs +++ b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs @@ -49,9 +49,7 @@ namespace osu.Game.Tests.Visual Vector2.Zero, new Vector2(216, 0), }, - Distance = 400, - Velocity = 1, - TickDistance = 100, + Distance = 216, Scale = 0.5f, } }, From 657bd5e37139dc10ac2b69015bb91c45d0f0b652 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 15 Oct 2018 12:32:59 +0900 Subject: [PATCH 056/119] Add some xmldocs --- osu.Game.Rulesets.Osu/Objects/Slider.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index 85c5d7a30a..4fc0d76e2b 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -92,11 +92,18 @@ namespace osu.Game.Rulesets.Osu.Objects /// public double SpanDuration => Duration / this.SpanCount(); + /// + /// Velocity of this . + /// public double Velocity { get; private set; } + + /// + /// Spacing between s of this . + /// public double TickDistance { get; private set; } /// - /// An extra multiplier that affects the number of ticks generated by this . + /// An extra multiplier that affects the number of s generated by this . /// An increase in this value increases , which reduces the number of ticks generated. /// public double TickDistanceMultiplier = 1; From f384c7228e7a0dc81f4c140318f805386e972bf0 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 16 Oct 2018 17:28:23 +0900 Subject: [PATCH 057/119] Fix post-merge issues --- osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs | 2 +- osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs | 3 ++- osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs | 1 - 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs index 1ddec9681f..dbe6ebb02a 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs @@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Mania.Edit { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Size = Vector2.One + Size = Vector2.One }; } } diff --git a/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs b/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs index 7b02682688..5da6c2535d 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs @@ -29,7 +29,8 @@ namespace osu.Game.Rulesets.Osu.Edit } protected override CursorContainer CreateCursor() => null; + + protected override Playfield CreatePlayfield() => new OsuPlayfield { Size = Vector2.One }; } - protected override Playfield CreatePlayfield() => new OsuPlayfield { Size = Vector2.One }; } } diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index 5fb71505eb..8bf14e3730 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -11,7 +11,6 @@ using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Edit.Masks; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.UI; -using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Osu.Edit { From 08e3fe1def87187fe297fbfbf29441ce5500618e Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 17 Oct 2018 14:37:39 +0900 Subject: [PATCH 058/119] Add PlacementStarted event, rename placement methods --- .../Edit/Masks/HitCirclePlacementMask.cs | 3 ++- osu.Game/Rulesets/Edit/PlacementMask.cs | 27 +++++++++++++++++-- 2 files changed, 27 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs index 0b248e20fe..08e417cf1a 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs @@ -33,7 +33,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks { HitObject.StartTime = EditorClock.CurrentTime; HitObject.Position = e.MousePosition; - Finish(); + + EndPlacement(); return true; } diff --git a/osu.Game/Rulesets/Edit/PlacementMask.cs b/osu.Game/Rulesets/Edit/PlacementMask.cs index fd1b670274..109244c34f 100644 --- a/osu.Game/Rulesets/Edit/PlacementMask.cs +++ b/osu.Game/Rulesets/Edit/PlacementMask.cs @@ -15,6 +15,11 @@ namespace osu.Game.Rulesets.Edit { public class PlacementMask : CompositeDrawable, IRequireHighFrequencyMousePosition { + /// + /// Invoked when the placement of has started. + /// + public event Action PlacementStarted; + /// /// Invoked when the placement of has finished. /// @@ -40,10 +45,27 @@ namespace osu.Game.Rulesets.Edit HitObject.ApplyDefaults(workingBeatmap.Value.Beatmap.ControlPointInfo, workingBeatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty); } + private bool placementBegun; + /// - /// Finishes the placement of . + /// Signals that the placement of has started. /// - public void Finish() => PlacementFinished?.Invoke(HitObject); + protected void BeginPlacement() + { + PlacementStarted?.Invoke(HitObject); + placementBegun = true; + } + + /// + /// Signals that the placement of has finished. + /// This will destroy this , and add the to the . + /// + protected void EndPlacement() + { + if (!placementBegun) + BeginPlacement(); + PlacementFinished?.Invoke(HitObject); + } public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false; @@ -64,6 +86,7 @@ namespace osu.Game.Rulesets.Edit { base.Dispose(isDisposing); + PlacementStarted = null; PlacementFinished = null; } } From 4ea4ec0d2527374eccfb04f451cd8c1043ede796 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 17 Oct 2018 15:46:30 +0900 Subject: [PATCH 059/119] Move placement handling events to a higher level --- .../Visual/TestCaseHitObjectComposer.cs | 11 ++++++- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 33 +++++++++++-------- osu.Game/Rulesets/Edit/PlacementMask.cs | 27 ++++----------- .../Screens/Edit/Screens/Compose/Compose.cs | 19 ++++++++++- .../Edit/Screens/Compose/IPlacementHandler.cs | 17 ++++++++++ 5 files changed, 70 insertions(+), 37 deletions(-) create mode 100644 osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs diff --git a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs index d6e59587a4..042b60b66b 100644 --- a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs +++ b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs @@ -15,13 +15,15 @@ using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Edit; using osu.Game.Rulesets.Osu.Edit.Masks; using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Screens.Edit.Screens.Compose; using osu.Game.Screens.Edit.Screens.Compose.Layers; using osu.Game.Tests.Beatmaps; namespace osu.Game.Tests.Visual { [TestFixture] - public class TestCaseHitObjectComposer : OsuTestCase + [Cached(Type = typeof(IPlacementHandler))] + public class TestCaseHitObjectComposer : OsuTestCase, IPlacementHandler { public override IReadOnlyList RequiredTypes => new[] { @@ -36,6 +38,9 @@ namespace osu.Game.Tests.Visual typeof(HitCirclePlacementMask), }; + public event Action PlacementStarted; + public event Action PlacementFinished; + [BackgroundDependencyLoader] private void load() { @@ -67,5 +72,9 @@ namespace osu.Game.Tests.Visual Child = new OsuHitObjectComposer(new OsuRuleset()); } + + public void BeginPlacement(HitObject hitObject) => PlacementStarted?.Invoke(hitObject); + + public void EndPlacement(HitObject hitObject) => PlacementFinished?.Invoke(hitObject); } } diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index b5b7e6fe99..8cd26da166 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -15,6 +15,7 @@ using osu.Game.Rulesets.Configuration; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI; +using osu.Game.Screens.Edit.Screens.Compose; using osu.Game.Screens.Edit.Screens.Compose.Layers; using osu.Game.Screens.Edit.Screens.Compose.RadioButtons; @@ -31,10 +32,15 @@ namespace osu.Game.Rulesets.Edit private readonly List layerContainers = new List(); private readonly IBindable beatmap = new Bindable(); + [Resolved] + private IPlacementHandler placementHandler { get; set; } + private HitObjectMaskLayer maskLayer; private Container placementContainer; private EditRulesetContainer rulesetContainer; + private HitObjectCompositionTool compositionTool; + protected HitObjectComposer(Ruleset ruleset) { this.ruleset = ruleset; @@ -117,6 +123,16 @@ namespace osu.Game.Rulesets.Edit .ToList(); toolboxCollection.Items[0].Select(); + + placementHandler.PlacementFinished += h => + { + var drawableObject = rulesetContainer.AddHitObject(h); + + maskLayer.AddMask(drawableObject); + + // Re-construct the mask + setCompositionTool(compositionTool); + }; } protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) @@ -151,23 +167,12 @@ namespace osu.Game.Rulesets.Edit private void setCompositionTool(HitObjectCompositionTool tool) { + compositionTool = tool; + placementContainer.Clear(true); if (tool != null) - { - var mask = tool.CreatePlacementMask(); - mask.PlacementFinished += h => - { - var drawableObject = rulesetContainer.AddHitObject(h); - - maskLayer.AddMask(drawableObject); - - // Re-construct the mask - setCompositionTool(tool); - }; - - placementContainer.Child = mask; - } + placementContainer.Child = tool.CreatePlacementMask(); } protected abstract EditRulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap); diff --git a/osu.Game/Rulesets/Edit/PlacementMask.cs b/osu.Game/Rulesets/Edit/PlacementMask.cs index 109244c34f..d253638374 100644 --- a/osu.Game/Rulesets/Edit/PlacementMask.cs +++ b/osu.Game/Rulesets/Edit/PlacementMask.cs @@ -1,7 +1,6 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using System; using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Framework.Input; @@ -9,22 +8,13 @@ using osu.Framework.Input.Events; using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Rulesets.Objects; +using osu.Game.Screens.Edit.Screens.Compose; using OpenTK; namespace osu.Game.Rulesets.Edit { public class PlacementMask : CompositeDrawable, IRequireHighFrequencyMousePosition { - /// - /// Invoked when the placement of has started. - /// - public event Action PlacementStarted; - - /// - /// Invoked when the placement of has finished. - /// - public event Action PlacementFinished; - /// /// The that is being placed. /// @@ -32,6 +22,9 @@ namespace osu.Game.Rulesets.Edit protected IClock EditorClock { get; private set; } + [Resolved] + private IPlacementHandler placementHandler { get; set; } + public PlacementMask(HitObject hitObject) { HitObject = hitObject; @@ -52,7 +45,7 @@ namespace osu.Game.Rulesets.Edit /// protected void BeginPlacement() { - PlacementStarted?.Invoke(HitObject); + placementHandler.BeginPlacement(HitObject); placementBegun = true; } @@ -64,7 +57,7 @@ namespace osu.Game.Rulesets.Edit { if (!placementBegun) BeginPlacement(); - PlacementFinished?.Invoke(HitObject); + placementHandler.EndPlacement(HitObject); } public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false; @@ -81,13 +74,5 @@ namespace osu.Game.Rulesets.Edit return false; } } - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - - PlacementStarted = null; - PlacementFinished = null; - } } } diff --git a/osu.Game/Screens/Edit/Screens/Compose/Compose.cs b/osu.Game/Screens/Edit/Screens/Compose/Compose.cs index a862485fd6..7f720705e1 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Compose.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Compose.cs @@ -1,6 +1,7 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +using System; using JetBrains.Annotations; using osu.Framework.Allocation; using OpenTK.Graphics; @@ -9,15 +10,27 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Logging; +using osu.Game.Rulesets.Objects; using osu.Game.Screens.Edit.Screens.Compose.Timeline; namespace osu.Game.Screens.Edit.Screens.Compose { - public class Compose : EditorScreen + [Cached(Type = typeof(IPlacementHandler))] + public class Compose : EditorScreen, IPlacementHandler { private const float vertical_margins = 10; private const float horizontal_margins = 20; + /// + /// Invoked when the placement of a has started. + /// + public event Action PlacementStarted; + + /// + /// Invoked when the placement of a has finished. + /// + public event Action PlacementFinished; + private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor(); private Container composerContainer; @@ -111,5 +124,9 @@ namespace osu.Game.Screens.Edit.Screens.Compose composerContainer.Child = composer; } + + public void BeginPlacement(HitObject hitObject) => PlacementStarted?.Invoke(hitObject); + + public void EndPlacement(HitObject hitObject) => PlacementFinished?.Invoke(hitObject); } } diff --git a/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs b/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs new file mode 100644 index 0000000000..2bab9334a2 --- /dev/null +++ b/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs @@ -0,0 +1,17 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using System; +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Screens.Edit.Screens.Compose +{ + public interface IPlacementHandler + { + event Action PlacementStarted; + event Action PlacementFinished; + + void BeginPlacement(HitObject hitObject); + void EndPlacement(HitObject hitObject); + } +} From 62635c5ab8fa6134c872de7e91e1e004e361344f Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 17 Oct 2018 16:17:12 +0900 Subject: [PATCH 060/119] Add container to handle placement mask --- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 30 +++--------- .../Compose/Layers/HitObjectMaskLayer.cs | 3 ++ .../Compose/Layers/PlacementContainer.cs | 47 +++++++++++++++++++ 3 files changed, 56 insertions(+), 24 deletions(-) create mode 100644 osu.Game/Screens/Edit/Screens/Compose/Layers/PlacementContainer.cs diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 8cd26da166..bea638c0fb 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -36,10 +36,9 @@ namespace osu.Game.Rulesets.Edit private IPlacementHandler placementHandler { get; set; } private HitObjectMaskLayer maskLayer; - private Container placementContainer; private EditRulesetContainer rulesetContainer; - private HitObjectCompositionTool compositionTool; + private readonly Bindable compositionTool = new Bindable(); protected HitObjectComposer(Ruleset ruleset) { @@ -74,7 +73,7 @@ namespace osu.Game.Rulesets.Edit layerAboveRuleset.Children = new Drawable[] { maskLayer = new HitObjectMaskLayer(), - placementContainer = new Container { RelativeSizeAxes = Axes.Both } + new PlacementContainer(compositionTool), }; layerContainers.Add(layerBelowRuleset); @@ -118,21 +117,14 @@ namespace osu.Game.Rulesets.Edit }; toolboxCollection.Items = - CompositionTools.Select(t => new RadioButton(t.Name, () => setCompositionTool(t))) - .Prepend(new RadioButton("Select", () => setCompositionTool(null))) + CompositionTools.Select(t => new RadioButton(t.Name, () => compositionTool.Value = t)) + .Prepend(new RadioButton("Select", () => compositionTool.Value = null)) .ToList(); toolboxCollection.Items[0].Select(); - placementHandler.PlacementFinished += h => - { - var drawableObject = rulesetContainer.AddHitObject(h); - - maskLayer.AddMask(drawableObject); - - // Re-construct the mask - setCompositionTool(compositionTool); - }; + // Todo: no + placementHandler.PlacementFinished += h => maskLayer.AddMask(rulesetContainer.AddHitObject(h)); } protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) @@ -165,16 +157,6 @@ namespace osu.Game.Rulesets.Edit }); } - private void setCompositionTool(HitObjectCompositionTool tool) - { - compositionTool = tool; - - placementContainer.Clear(true); - - if (tool != null) - placementContainer.Child = tool.CreatePlacementMask(); - } - protected abstract EditRulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap); protected abstract IReadOnlyList CompositionTools { get; } diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs index 7a1ad32140..63fcf09d2a 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs @@ -15,6 +15,9 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers private MaskContainer maskContainer; private HitObjectComposer composer; + [Resolved] + private IPlacementHandler placementHandler { get; set; } + public HitObjectMaskLayer() { RelativeSizeAxes = Axes.Both; diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/PlacementContainer.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/PlacementContainer.cs new file mode 100644 index 0000000000..41635565dd --- /dev/null +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/PlacementContainer.cs @@ -0,0 +1,47 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Framework.Allocation; +using osu.Framework.Configuration; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets.Edit.Tools; +using Container = System.ComponentModel.Container; + +namespace osu.Game.Screens.Edit.Screens.Compose.Layers +{ + public class PlacementContainer : CompositeDrawable + { + private readonly Container maskContainer; + + private readonly IBindable compositionTool = new Bindable(); + + [Resolved] + private IPlacementHandler placementHandler { get; set; } + + public PlacementContainer(IBindable compositionTool) + { + this.compositionTool.BindTo(compositionTool); + + RelativeSizeAxes = Axes.Both; + + this.compositionTool.BindValueChanged(onToolChanged); + } + + [BackgroundDependencyLoader] + private void load() + { + // Refresh the mask after each placement + placementHandler.PlacementFinished += _ => onToolChanged(compositionTool.Value); + } + + private void onToolChanged(HitObjectCompositionTool tool) + { + ClearInternal(); + + var mask = tool?.CreatePlacementMask(); + if (mask != null) + InternalChild = mask; + } + } +} From 969477dadd247badf77303f1fb013bfb7172a924 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 17 Oct 2018 17:41:17 +0900 Subject: [PATCH 061/119] Remove placement events, make everything pass top-down --- .../Visual/TestCaseHitObjectComposer.cs | 11 +++--- .../Rulesets/Edit/EditRulesetContainer.cs | 13 +++++-- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 24 ++++++------ .../Screens/Edit/Screens/Compose/Compose.cs | 24 +++++------- .../Edit/Screens/Compose/IPlacementHandler.cs | 4 -- .../Compose/Layers/HitObjectMaskLayer.cs | 11 ++---- .../Compose/Layers/PlacementContainer.cs | 39 ++++++++++--------- 7 files changed, 62 insertions(+), 64 deletions(-) diff --git a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs index 042b60b66b..73df413699 100644 --- a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs +++ b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs @@ -38,8 +38,7 @@ namespace osu.Game.Tests.Visual typeof(HitCirclePlacementMask), }; - public event Action PlacementStarted; - public event Action PlacementFinished; + private HitObjectComposer composer; [BackgroundDependencyLoader] private void load() @@ -70,11 +69,13 @@ namespace osu.Game.Tests.Visual Dependencies.CacheAs(clock); Dependencies.CacheAs(clock); - Child = new OsuHitObjectComposer(new OsuRuleset()); + Child = composer = new OsuHitObjectComposer(new OsuRuleset()); } - public void BeginPlacement(HitObject hitObject) => PlacementStarted?.Invoke(hitObject); + public void BeginPlacement(HitObject hitObject) + { + } - public void EndPlacement(HitObject hitObject) => PlacementFinished?.Invoke(hitObject); + public void EndPlacement(HitObject hitObject) => composer.Add(hitObject); } } diff --git a/osu.Game/Rulesets/Edit/EditRulesetContainer.cs b/osu.Game/Rulesets/Edit/EditRulesetContainer.cs index 41f17337de..8a2d4431b2 100644 --- a/osu.Game/Rulesets/Edit/EditRulesetContainer.cs +++ b/osu.Game/Rulesets/Edit/EditRulesetContainer.cs @@ -21,7 +21,12 @@ namespace osu.Game.Rulesets.Edit RelativeSizeAxes = Axes.Both; } - public abstract DrawableHitObject AddHitObject(HitObject hitObject); + /// + /// Adds a to the and displays a visual representation of it. + /// + /// The to add. + /// The visual representation of . + internal abstract DrawableHitObject Add(HitObject hitObject); } public abstract class EditRulesetContainer : EditRulesetContainer @@ -41,20 +46,22 @@ namespace osu.Game.Rulesets.Edit InternalChild = rulesetContainer = CreateRulesetContainer(ruleset, workingBeatmap); } - public override DrawableHitObject AddHitObject(HitObject hitObject) + internal override DrawableHitObject Add(HitObject hitObject) { var tObject = (TObject)hitObject; - // Insert into beatmap while maintaining sorting order + // Add to beatmap, preserving sorting order var insertionIndex = beatmap.HitObjects.FindLastIndex(h => h.StartTime <= hitObject.StartTime); beatmap.HitObjects.Insert(insertionIndex + 1, tObject); + // Process object var processor = ruleset.CreateBeatmapProcessor(beatmap); processor.PreProcess(); tObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty); processor.PostProcess(); + // Add visual representation var drawableObject = rulesetContainer.GetVisualRepresentation(tObject); rulesetContainer.Playfield.Add(drawableObject); diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index bea638c0fb..6212f8adcf 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -13,9 +13,9 @@ using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Rulesets.Configuration; using osu.Game.Rulesets.Edit.Tools; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI; -using osu.Game.Screens.Edit.Screens.Compose; using osu.Game.Screens.Edit.Screens.Compose.Layers; using osu.Game.Screens.Edit.Screens.Compose.RadioButtons; @@ -32,13 +32,10 @@ namespace osu.Game.Rulesets.Edit private readonly List layerContainers = new List(); private readonly IBindable beatmap = new Bindable(); - [Resolved] - private IPlacementHandler placementHandler { get; set; } - - private HitObjectMaskLayer maskLayer; private EditRulesetContainer rulesetContainer; - private readonly Bindable compositionTool = new Bindable(); + private HitObjectMaskLayer maskLayer; + private PlacementContainer placementContainer; protected HitObjectComposer(Ruleset ruleset) { @@ -73,7 +70,7 @@ namespace osu.Game.Rulesets.Edit layerAboveRuleset.Children = new Drawable[] { maskLayer = new HitObjectMaskLayer(), - new PlacementContainer(compositionTool), + placementContainer = new PlacementContainer(), }; layerContainers.Add(layerBelowRuleset); @@ -117,14 +114,11 @@ namespace osu.Game.Rulesets.Edit }; toolboxCollection.Items = - CompositionTools.Select(t => new RadioButton(t.Name, () => compositionTool.Value = t)) - .Prepend(new RadioButton("Select", () => compositionTool.Value = null)) + CompositionTools.Select(t => new RadioButton(t.Name, () => placementContainer.CurrentTool = t)) + .Prepend(new RadioButton("Select", () => placementContainer.CurrentTool = null)) .ToList(); toolboxCollection.Items[0].Select(); - - // Todo: no - placementHandler.PlacementFinished += h => maskLayer.AddMask(rulesetContainer.AddHitObject(h)); } protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) @@ -157,6 +151,12 @@ namespace osu.Game.Rulesets.Edit }); } + /// + /// Adds a to the and visualises it. + /// + /// The to add. + public void Add(HitObject hitObject) => maskLayer.AddMaskFor(rulesetContainer.Add(hitObject)); + protected abstract EditRulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap); protected abstract IReadOnlyList CompositionTools { get; } diff --git a/osu.Game/Screens/Edit/Screens/Compose/Compose.cs b/osu.Game/Screens/Edit/Screens/Compose/Compose.cs index 7f720705e1..1617313ecd 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Compose.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Compose.cs @@ -1,7 +1,6 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using System; using JetBrains.Annotations; using osu.Framework.Allocation; using OpenTK.Graphics; @@ -10,6 +9,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Logging; +using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; using osu.Game.Screens.Edit.Screens.Compose.Timeline; @@ -21,19 +21,9 @@ namespace osu.Game.Screens.Edit.Screens.Compose private const float vertical_margins = 10; private const float horizontal_margins = 20; - /// - /// Invoked when the placement of a has started. - /// - public event Action PlacementStarted; - - /// - /// Invoked when the placement of a has finished. - /// - public event Action PlacementFinished; - private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor(); - private Container composerContainer; + private HitObjectComposer composer; [BackgroundDependencyLoader(true)] private void load([CanBeNull] BindableBeatDivisor beatDivisor) @@ -41,6 +31,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose if (beatDivisor != null) this.beatDivisor.BindTo(beatDivisor); + Container composerContainer; + Children = new Drawable[] { new GridContainer @@ -114,7 +106,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose return; } - var composer = ruleset.CreateHitObjectComposer(); + composer = ruleset.CreateHitObjectComposer(); if (composer == null) { Logger.Log($"Ruleset {ruleset.Description} doesn't support hitobject composition."); @@ -125,8 +117,10 @@ namespace osu.Game.Screens.Edit.Screens.Compose composerContainer.Child = composer; } - public void BeginPlacement(HitObject hitObject) => PlacementStarted?.Invoke(hitObject); + public void BeginPlacement(HitObject hitObject) + { + } - public void EndPlacement(HitObject hitObject) => PlacementFinished?.Invoke(hitObject); + public void EndPlacement(HitObject hitObject) => composer.Add(hitObject); } } diff --git a/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs b/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs index 2bab9334a2..894d23b90e 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs @@ -1,16 +1,12 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using System; using osu.Game.Rulesets.Objects; namespace osu.Game.Screens.Edit.Screens.Compose { public interface IPlacementHandler { - event Action PlacementStarted; - event Action PlacementFinished; - void BeginPlacement(HitObject hitObject); void EndPlacement(HitObject hitObject); } diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs index 63fcf09d2a..c6a4c3de13 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs @@ -13,10 +13,9 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers public class HitObjectMaskLayer : CompositeDrawable { private MaskContainer maskContainer; - private HitObjectComposer composer; [Resolved] - private IPlacementHandler placementHandler { get; set; } + private HitObjectComposer composer { get; set; } public HitObjectMaskLayer() { @@ -24,10 +23,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers } [BackgroundDependencyLoader] - private void load(HitObjectComposer composer) + private void load() { - this.composer = composer; - maskContainer = new MaskContainer(); var maskSelection = composer.CreateMaskSelection(); @@ -51,7 +48,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers }; foreach (var obj in composer.HitObjects) - AddMask(obj); + AddMaskFor(obj); } protected override bool OnMouseDown(MouseDownEvent e) @@ -64,7 +61,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers /// Adds a mask for a which adds movement support. /// /// The to create a mask for. - public void AddMask(DrawableHitObject hitObject) + public void AddMaskFor(DrawableHitObject hitObject) { var mask = composer.CreateMaskFor(hitObject); if (mask == null) diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/PlacementContainer.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/PlacementContainer.cs index 41635565dd..ea167a5c6b 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/PlacementContainer.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/PlacementContainer.cs @@ -1,8 +1,6 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Framework.Allocation; -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Edit.Tools; @@ -14,32 +12,37 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers { private readonly Container maskContainer; - private readonly IBindable compositionTool = new Bindable(); - - [Resolved] - private IPlacementHandler placementHandler { get; set; } - - public PlacementContainer(IBindable compositionTool) + public PlacementContainer() { - this.compositionTool.BindTo(compositionTool); - RelativeSizeAxes = Axes.Both; - - this.compositionTool.BindValueChanged(onToolChanged); } - [BackgroundDependencyLoader] - private void load() + private HitObjectCompositionTool currentTool; + + /// + /// The current placement tool. + /// + public HitObjectCompositionTool CurrentTool { - // Refresh the mask after each placement - placementHandler.PlacementFinished += _ => onToolChanged(compositionTool.Value); + get => currentTool; + set + { + if (currentTool == value) + return; + currentTool = value; + + Refresh(); + } } - private void onToolChanged(HitObjectCompositionTool tool) + /// + /// Refreshes the current placement tool. + /// + public void Refresh() { ClearInternal(); - var mask = tool?.CreatePlacementMask(); + var mask = CurrentTool?.CreatePlacementMask(); if (mask != null) InternalChild = mask; } From d36ac59ca278018e9e9df41de0665c3a0bb5af8d Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 17 Oct 2018 18:01:38 +0900 Subject: [PATCH 062/119] Reduce complexity of creating edit ruleset containers --- .../Edit/ManiaEditRulesetContainer.cs | 29 ++++--------- .../Edit/ManiaHitObjectComposer.cs | 7 +++- .../Edit/OsuEditRulesetContainer.cs | 23 +++------- .../Edit/OsuHitObjectComposer.cs | 7 +++- .../Rulesets/Edit/EditRulesetContainer.cs | 33 +++++++-------- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 42 +++++++++++-------- osu.Game/Rulesets/UI/RulesetContainer.cs | 2 +- 7 files changed, 64 insertions(+), 79 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs index dbe6ebb02a..138a2c0273 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs @@ -4,36 +4,23 @@ using osu.Framework.Graphics; using OpenTK; using osu.Game.Beatmaps; -using osu.Game.Rulesets.Edit; -using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Mania.Edit { - public class ManiaEditRulesetContainer : EditRulesetContainer + public class ManiaEditRulesetContainer : ManiaRulesetContainer { - public ManiaEditRulesetContainer(Ruleset ruleset, WorkingBeatmap workingBeatmap) - : base(ruleset, workingBeatmap) + public ManiaEditRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) + : base(ruleset, beatmap) { } - protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap workingBeatmap) - => new RulesetContainer(ruleset, workingBeatmap); - - private new class RulesetContainer : ManiaRulesetContainer + protected override Playfield CreatePlayfield() => new ManiaEditPlayfield(Beatmap.Stages) { - public RulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) - { - } - - protected override Playfield CreatePlayfield() => new ManiaEditPlayfield(Beatmap.Stages) - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Size = Vector2.One - }; - } + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = Vector2.One + }; } } diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs index 8363d1dc44..fe97f9bc8e 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs @@ -11,11 +11,13 @@ using System.Collections.Generic; using osu.Framework.Allocation; using osu.Game.Rulesets.Mania.Configuration; using osu.Game.Rulesets.Mania.Edit.Masks; +using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.UI; +using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Mania.Edit { - public class ManiaHitObjectComposer : HitObjectComposer + public class ManiaHitObjectComposer : HitObjectComposer { protected new ManiaConfigManager Config => (ManiaConfigManager)base.Config; @@ -31,7 +33,8 @@ namespace osu.Game.Rulesets.Mania.Edit return dependencies; } - protected override EditRulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new ManiaEditRulesetContainer(ruleset, beatmap); + protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) + => new ManiaEditRulesetContainer(ruleset, beatmap); protected override IReadOnlyList CompositionTools => Array.Empty(); diff --git a/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs b/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs index 5da6c2535d..8571de39f4 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs @@ -3,34 +3,21 @@ using osu.Framework.Graphics.Cursor; using osu.Game.Beatmaps; -using osu.Game.Rulesets.Edit; -using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.UI; using OpenTK; namespace osu.Game.Rulesets.Osu.Edit { - public class OsuEditRulesetContainer : EditRulesetContainer + public class OsuEditRulesetContainer : OsuRulesetContainer { - public OsuEditRulesetContainer(Ruleset ruleset, WorkingBeatmap workingBeatmap) - : base(ruleset, workingBeatmap) + public OsuEditRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) + : base(ruleset, beatmap) { } - protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap workingBeatmap) - => new RulesetContainer(ruleset, workingBeatmap); + protected override CursorContainer CreateCursor() => null; - private new class RulesetContainer : OsuRulesetContainer - { - public RulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) - { - } - - protected override CursorContainer CreateCursor() => null; - - protected override Playfield CreatePlayfield() => new OsuPlayfield { Size = Vector2.One }; - } + protected override Playfield CreatePlayfield() => new OsuPlayfield { Size = Vector2.One }; } } diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index 8bf14e3730..2dbd15fdc0 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -9,19 +9,22 @@ using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Edit.Masks; +using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.UI; +using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Osu.Edit { - public class OsuHitObjectComposer : HitObjectComposer + public class OsuHitObjectComposer : HitObjectComposer { public OsuHitObjectComposer(Ruleset ruleset) : base(ruleset) { } - protected override EditRulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new OsuEditRulesetContainer(ruleset, beatmap); + protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) + => new OsuEditRulesetContainer(ruleset, beatmap); protected override IReadOnlyList CompositionTools => new[] { diff --git a/osu.Game/Rulesets/Edit/EditRulesetContainer.cs b/osu.Game/Rulesets/Edit/EditRulesetContainer.cs index 8a2d4431b2..d993a7cca2 100644 --- a/osu.Game/Rulesets/Edit/EditRulesetContainer.cs +++ b/osu.Game/Rulesets/Edit/EditRulesetContainer.cs @@ -12,9 +12,10 @@ namespace osu.Game.Rulesets.Edit { public abstract class EditRulesetContainer : CompositeDrawable { - public Playfield Playfield => RulesetContainer.Playfield; - - protected abstract RulesetContainer RulesetContainer { get; } + /// + /// The contained by this . + /// + public abstract Playfield Playfield { get; } internal EditRulesetContainer() { @@ -29,21 +30,23 @@ namespace osu.Game.Rulesets.Edit internal abstract DrawableHitObject Add(HitObject hitObject); } - public abstract class EditRulesetContainer : EditRulesetContainer + public class EditRulesetContainer : EditRulesetContainer where TObject : HitObject { - private readonly Ruleset ruleset; - - private readonly RulesetContainer rulesetContainer; - protected override RulesetContainer RulesetContainer => rulesetContainer; + public override Playfield Playfield => rulesetContainer.Playfield; + private Ruleset ruleset => rulesetContainer.Ruleset; private Beatmap beatmap => rulesetContainer.Beatmap; - protected EditRulesetContainer(Ruleset ruleset, WorkingBeatmap workingBeatmap) - { - this.ruleset = ruleset; + private readonly RulesetContainer rulesetContainer; - InternalChild = rulesetContainer = CreateRulesetContainer(ruleset, workingBeatmap); + public EditRulesetContainer(RulesetContainer rulesetContainer) + { + this.rulesetContainer = rulesetContainer; + + InternalChild = rulesetContainer; + + Playfield.DisplayJudgements.Value = false; } internal override DrawableHitObject Add(HitObject hitObject) @@ -69,11 +72,5 @@ namespace osu.Game.Rulesets.Edit return drawableObject; } - - /// - /// Creates the underlying . - /// - /// - protected abstract RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap workingBeatmap); } } diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 6212f8adcf..90a3fcd933 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -23,23 +23,24 @@ namespace osu.Game.Rulesets.Edit { public abstract class HitObjectComposer : CompositeDrawable { - private readonly Ruleset ruleset; - public IEnumerable HitObjects => rulesetContainer.Playfield.AllHitObjects; + protected readonly Ruleset Ruleset; + + protected readonly IBindable Beatmap = new Bindable(); + protected IRulesetConfigManager Config { get; private set; } private readonly List layerContainers = new List(); - private readonly IBindable beatmap = new Bindable(); private EditRulesetContainer rulesetContainer; private HitObjectMaskLayer maskLayer; private PlacementContainer placementContainer; - protected HitObjectComposer(Ruleset ruleset) + internal HitObjectComposer(Ruleset ruleset) { - this.ruleset = ruleset; + Ruleset = ruleset; RelativeSizeAxes = Axes.Both; } @@ -47,11 +48,11 @@ namespace osu.Game.Rulesets.Edit [BackgroundDependencyLoader] private void load(IBindableBeatmap beatmap, IFrameBasedClock framedClock) { - this.beatmap.BindTo(beatmap); + Beatmap.BindTo(beatmap); try { - rulesetContainer = CreateRulesetContainer(ruleset, beatmap.Value); + rulesetContainer = CreateRulesetContainer(); rulesetContainer.Clock = framedClock; } catch (Exception e) @@ -126,18 +127,11 @@ namespace osu.Game.Rulesets.Edit var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); dependencies.CacheAs(this); - Config = dependencies.Get().GetConfigFor(ruleset); + Config = dependencies.Get().GetConfigFor(Ruleset); return dependencies; } - protected override void LoadComplete() - { - base.LoadComplete(); - - rulesetContainer.Playfield.DisplayJudgements.Value = false; - } - protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); @@ -152,12 +146,12 @@ namespace osu.Game.Rulesets.Edit } /// - /// Adds a to the and visualises it. + /// Adds a to the and visualises it. /// /// The to add. public void Add(HitObject hitObject) => maskLayer.AddMaskFor(rulesetContainer.Add(hitObject)); - protected abstract EditRulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap); + internal abstract EditRulesetContainer CreateRulesetContainer(); protected abstract IReadOnlyList CompositionTools { get; } @@ -178,4 +172,18 @@ namespace osu.Game.Rulesets.Edit /// protected virtual Container CreateLayerContainer() => new Container { RelativeSizeAxes = Axes.Both }; } + + public abstract class HitObjectComposer : HitObjectComposer + where TObject : HitObject + { + protected HitObjectComposer(Ruleset ruleset) + : base(ruleset) + { + } + + internal override EditRulesetContainer CreateRulesetContainer() + => new EditRulesetContainer(CreateRulesetContainer(Ruleset, Beatmap.Value)); + + protected abstract RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap); + } } diff --git a/osu.Game/Rulesets/UI/RulesetContainer.cs b/osu.Game/Rulesets/UI/RulesetContainer.cs index e2b5754b9e..3484018fc0 100644 --- a/osu.Game/Rulesets/UI/RulesetContainer.cs +++ b/osu.Game/Rulesets/UI/RulesetContainer.cs @@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.UI /// public readonly CursorContainer Cursor; - protected readonly Ruleset Ruleset; + public readonly Ruleset Ruleset; protected IRulesetConfigManager Config { get; private set; } From 6eb7a030d0aa71dd3e0e1d6771fcf832026c2015 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 17 Oct 2018 18:11:44 +0900 Subject: [PATCH 063/119] Fix placement container not being refreshed upon placement --- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 90a3fcd933..4010218c8c 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -149,7 +149,11 @@ namespace osu.Game.Rulesets.Edit /// Adds a to the and visualises it. /// /// The to add. - public void Add(HitObject hitObject) => maskLayer.AddMaskFor(rulesetContainer.Add(hitObject)); + public void Add(HitObject hitObject) + { + maskLayer.AddMaskFor(rulesetContainer.Add(hitObject)); + placementContainer.Refresh(); + } internal abstract EditRulesetContainer CreateRulesetContainer(); From f42f9cffe34a57b516c298feb9e5a52ee548f96d Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 17 Oct 2018 18:12:29 +0900 Subject: [PATCH 064/119] Make HitCirclePlacementMask directly modify hitcircle position --- .../Edit/Masks/HitCirclePlacementMask.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs index 08e417cf1a..ca250e25e6 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs @@ -19,6 +19,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks AutoSizeAxes = Axes.Both; InternalChild = new HitCircleMask(HitObject); + + HitObject.PositionChanged += _ => Position = HitObject.StackedPosition; } protected override void LoadComplete() @@ -26,21 +28,19 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks base.LoadComplete(); // Fixes a 1-frame position discrpancy due to the first mouse move event happening in the next frame - Position = GetContainingInputManager().CurrentState.Mouse.Position; + HitObject.Position = GetContainingInputManager().CurrentState.Mouse.Position; } protected override bool OnClick(ClickEvent e) { HitObject.StartTime = EditorClock.CurrentTime; - HitObject.Position = e.MousePosition; - EndPlacement(); return true; } protected override bool OnMouseMove(MouseMoveEvent e) { - Position = e.MousePosition; + HitObject.Position = e.MousePosition; return true; } } From b7435c0c5ffb6054ecd49c42c791d14d2b4e67a8 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 17 Oct 2018 18:29:30 +0900 Subject: [PATCH 065/119] Fix border layer not working --- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 4010218c8c..38aad42081 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -61,11 +61,8 @@ namespace osu.Game.Rulesets.Edit return; } - var layerBelowRuleset = new BorderLayer - { - RelativeSizeAxes = Axes.Both, - Child = CreateLayerContainer() - }; + var layerBelowRuleset = CreateLayerContainer(); + layerBelowRuleset.Child = new BorderLayer { RelativeSizeAxes = Axes.Both }; var layerAboveRuleset = CreateLayerContainer(); layerAboveRuleset.Children = new Drawable[] From 5a5e91eaed0eacaaae467e2daaf963d5c9a04c23 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 17 Oct 2018 18:36:47 +0900 Subject: [PATCH 066/119] Add a way to re-invoke ApplyDefaults on placement object --- osu.Game/Rulesets/Edit/PlacementMask.cs | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/Edit/PlacementMask.cs b/osu.Game/Rulesets/Edit/PlacementMask.cs index d253638374..36c706db37 100644 --- a/osu.Game/Rulesets/Edit/PlacementMask.cs +++ b/osu.Game/Rulesets/Edit/PlacementMask.cs @@ -2,6 +2,7 @@ // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; +using osu.Framework.Configuration; using osu.Framework.Graphics.Containers; using osu.Framework.Input; using osu.Framework.Input.Events; @@ -22,6 +23,8 @@ namespace osu.Game.Rulesets.Edit protected IClock EditorClock { get; private set; } + private readonly IBindable beatmap = new Bindable(); + [Resolved] private IPlacementHandler placementHandler { get; set; } @@ -31,11 +34,13 @@ namespace osu.Game.Rulesets.Edit } [BackgroundDependencyLoader] - private void load(IBindableBeatmap workingBeatmap, IAdjustableClock clock) + private void load(IBindableBeatmap beatmap, IAdjustableClock clock) { + this.beatmap.BindTo(beatmap); + EditorClock = clock; - HitObject.ApplyDefaults(workingBeatmap.Value.Beatmap.ControlPointInfo, workingBeatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty); + ApplyDefaultsToHitObject(); } private bool placementBegun; @@ -60,6 +65,11 @@ namespace osu.Game.Rulesets.Edit placementHandler.EndPlacement(HitObject); } + /// + /// Invokes , refreshing and parameters for the . + /// + protected void ApplyDefaultsToHitObject() => HitObject.ApplyDefaults(beatmap.Value.Beatmap.ControlPointInfo, beatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty); + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false; protected override bool Handle(UIEvent e) From 1cf6cd10bb1dc1fa87217c9e4e0b1d03088d7096 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 18 Oct 2018 11:29:50 +0900 Subject: [PATCH 067/119] Fix slider travel distances sometimes not being considered --- .../Difficulty/Preprocessing/OsuDifficultyHitObject.cs | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs index ccfcc1ef25..d6684f55af 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs @@ -75,15 +75,13 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing { computeSliderCursorPosition(lastSlider); lastCursorPosition = lastSlider.LazyEndPosition ?? lastCursorPosition; + + TravelDistance = lastSlider.LazyTravelDistance * scalingFactor; } // Don't need to jump to reach spinners if (!(BaseObject is Spinner)) JumpDistance = (BaseObject.StackedPosition * scalingFactor - lastCursorPosition * scalingFactor).Length; - - // Todo: BUG!!! Last slider's travel distance is considered ONLY IF we ourselves are also a slider! - if (BaseObject is Slider) - TravelDistance = (lastSlider?.LazyTravelDistance ?? 0) * scalingFactor; } private void setTimingValues() From d284f29637b2afddfced8c1dbcb74dcd20814938 Mon Sep 17 00:00:00 2001 From: Dan Balasescu <1329837+smoogipoo@users.noreply.github.com> Date: Thu, 18 Oct 2018 14:16:46 +0900 Subject: [PATCH 068/119] Add comment describing the speed multiplier --- osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs index 14245ec8ac..b8aae1c28f 100644 --- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs +++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs @@ -44,6 +44,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps NewCombo = comboData?.NewCombo ?? false, ComboOffset = comboData?.ComboOffset ?? 0, LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset, + // prior to v8, speed multipliers don't affect how many ticks are generated. TickDistanceMultiplier = beatmap.BeatmapInfo.BeatmapVersion < 8 ? 1f / beatmap.ControlPointInfo.DifficultyPointAt(original.StartTime).SpeedMultiplier : 1 }; } From 0e841628b64d44cbef02ba1bffa6e26f8dfd8bfe Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 18 Oct 2018 16:36:06 +0900 Subject: [PATCH 069/119] Implement hitobject deletion --- .../Visual/TestCaseHitObjectComposer.cs | 2 ++ .../Rulesets/Edit/EditRulesetContainer.cs | 30 +++++++++++++++++++ osu.Game/Rulesets/Edit/HitObjectComposer.cs | 2 ++ .../Screens/Edit/Screens/Compose/Compose.cs | 2 ++ .../Edit/Screens/Compose/IPlacementHandler.cs | 2 ++ .../Compose/Layers/HitObjectMaskLayer.cs | 15 ++++++++++ .../Screens/Compose/Layers/MaskSelection.cs | 21 +++++++++++++ 7 files changed, 74 insertions(+) diff --git a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs index 73df413699..9e1ec7feb2 100644 --- a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs +++ b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs @@ -77,5 +77,7 @@ namespace osu.Game.Tests.Visual } public void EndPlacement(HitObject hitObject) => composer.Add(hitObject); + + public void Delete(HitObject hitObject) => composer.Remove(hitObject); } } diff --git a/osu.Game/Rulesets/Edit/EditRulesetContainer.cs b/osu.Game/Rulesets/Edit/EditRulesetContainer.cs index d993a7cca2..bc54c907ab 100644 --- a/osu.Game/Rulesets/Edit/EditRulesetContainer.cs +++ b/osu.Game/Rulesets/Edit/EditRulesetContainer.cs @@ -1,6 +1,7 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; @@ -28,6 +29,13 @@ namespace osu.Game.Rulesets.Edit /// The to add. /// The visual representation of . internal abstract DrawableHitObject Add(HitObject hitObject); + + /// + /// Removes a from the and the display. + /// + /// The to remove. + /// The visual representation of the removed . + internal abstract DrawableHitObject Remove(HitObject hitObject); } public class EditRulesetContainer : EditRulesetContainer @@ -72,5 +80,27 @@ namespace osu.Game.Rulesets.Edit return drawableObject; } + + internal override DrawableHitObject Remove(HitObject hitObject) + { + var tObject = (TObject)hitObject; + + // Remove from beatmap + beatmap.HitObjects.Remove(tObject); + + // Process the beatmap + var processor = ruleset.CreateBeatmapProcessor(beatmap); + + processor.PreProcess(); + processor.PostProcess(); + + // Remove visual representation + var drawableObject = Playfield.AllHitObjects.Single(d => d.HitObject == hitObject); + + rulesetContainer.Playfield.Remove(drawableObject); + rulesetContainer.Playfield.PostProcess(); + + return drawableObject; + } } } diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 38aad42081..13571bda84 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -152,6 +152,8 @@ namespace osu.Game.Rulesets.Edit placementContainer.Refresh(); } + public void Remove(HitObject hitObject) => maskLayer.RemoveMaskFor(rulesetContainer.Remove(hitObject)); + internal abstract EditRulesetContainer CreateRulesetContainer(); protected abstract IReadOnlyList CompositionTools { get; } diff --git a/osu.Game/Screens/Edit/Screens/Compose/Compose.cs b/osu.Game/Screens/Edit/Screens/Compose/Compose.cs index 1617313ecd..ae42942d24 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Compose.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Compose.cs @@ -122,5 +122,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose } public void EndPlacement(HitObject hitObject) => composer.Add(hitObject); + + public void Delete(HitObject hitObject) => composer.Remove(hitObject); } } diff --git a/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs b/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs index 894d23b90e..7c788cc7e0 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs @@ -9,5 +9,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose { void BeginPlacement(HitObject hitObject); void EndPlacement(HitObject hitObject); + + void Delete(HitObject hitObject); } } diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs index c6a4c3de13..3e33ceefcd 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs @@ -1,6 +1,7 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -69,5 +70,19 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers maskContainer.Add(mask); } + + /// + /// Removes a mask for a . + /// + /// The for which to remove the mask. + public void RemoveMaskFor(DrawableHitObject hitObject) + { + var maskToRemove = maskContainer.Single(m => m.HitObject == hitObject); + if (maskToRemove == null) + return; + + maskToRemove.Deselect(); + maskContainer.Remove(maskToRemove); + } } } diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs index 1231737122..4946b35abb 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs @@ -3,15 +3,18 @@ using System; using System.Collections.Generic; +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; using osu.Framework.Input.States; using osu.Game.Graphics; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Types; using OpenTK; +using OpenTK.Input; namespace osu.Game.Screens.Edit.Screens.Compose.Layers { @@ -26,6 +29,9 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers private Drawable outline; + [Resolved] + private IPlacementHandler placementHandler { get; set; } + public MaskSelection() { selectedMasks = new List(); @@ -69,6 +75,21 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers } } + protected override bool OnKeyDown(KeyDownEvent e) + { + if (e.Repeat) + return base.OnKeyDown(e); + + switch (e.Key) + { + case Key.Delete: + foreach (var h in selectedMasks.ToList()) + placementHandler.Delete(h.HitObject.HitObject); + return true; + } + return base.OnKeyDown(e); + } + #endregion #region Selection Handling From 72d48aa7f5b40cc542ce60b5050d2abe7f4ff0e1 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 18 Oct 2018 16:46:30 +0900 Subject: [PATCH 070/119] Add xmldocs to IPlacementHandler --- .../Edit/Screens/Compose/IPlacementHandler.cs | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs b/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs index 7c788cc7e0..cd213c2885 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/IPlacementHandler.cs @@ -7,9 +7,22 @@ namespace osu.Game.Screens.Edit.Screens.Compose { public interface IPlacementHandler { + /// + /// Notifies that a placement has begun. + /// + /// The being placed. void BeginPlacement(HitObject hitObject); + + /// + /// Notifies that a placement has finished. + /// + /// The that has been placed. void EndPlacement(HitObject hitObject); + /// + /// Deletes a . + /// + /// The to delete. void Delete(HitObject hitObject); } } From b351aae93fe5d27810e1561228de9d8cc786a6e5 Mon Sep 17 00:00:00 2001 From: Paul Teng Date: Thu, 18 Oct 2018 07:02:18 -0400 Subject: [PATCH 071/119] Reduce height of song progress handle --- osu.Game/Screens/Play/SongProgress.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/SongProgress.cs b/osu.Game/Screens/Play/SongProgress.cs index 2e2c77c1c8..e921cd602b 100644 --- a/osu.Game/Screens/Play/SongProgress.cs +++ b/osu.Game/Screens/Play/SongProgress.cs @@ -21,7 +21,7 @@ namespace osu.Game.Screens.Play { private const int bottom_bar_height = 5; - private static readonly Vector2 handle_size = new Vector2(14, 25); + private static readonly Vector2 handle_size = new Vector2(14, 18); private const float transition_duration = 200; From 86b29064c6ed6e476dc4b05f674e10cbf5554b0a Mon Sep 17 00:00:00 2001 From: Paul Teng Date: Thu, 18 Oct 2018 08:51:05 -0400 Subject: [PATCH 072/119] Change DownloadState only when Download is possible --- osu.Game/Beatmaps/BeatmapManager.cs | 8 +++++--- osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs | 7 ++++--- 2 files changed, 9 insertions(+), 6 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index aa653d88f9..fad94dcdfd 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -148,11 +148,12 @@ namespace osu.Game.Beatmaps /// /// The to be downloaded. /// Whether the beatmap should be downloaded without video. Defaults to false. - public void Download(BeatmapSetInfo beatmapSetInfo, bool noVideo = false) + /// Downloading can happen + public bool Download(BeatmapSetInfo beatmapSetInfo, bool noVideo = false) { var existing = GetExistingDownload(beatmapSetInfo); - if (existing != null || api == null) return; + if (existing != null || api == null) return false; if (!api.LocalUser.Value.IsSupporter) { @@ -161,7 +162,7 @@ namespace osu.Game.Beatmaps Icon = FontAwesome.fa_superpowers, Text = "You gotta be an osu!supporter to download for now 'yo" }); - return; + return false; } var downloadNotification = new DownloadNotification @@ -227,6 +228,7 @@ namespace osu.Game.Beatmaps // don't run in the main api queue as this is a long-running task. Task.Factory.StartNew(() => request.Perform(api), TaskCreationOptions.LongRunning); BeatmapDownloadBegan?.Invoke(request); + return true; } protected override void PresentCompletedImport(IEnumerable imported) diff --git a/osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs b/osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs index 6f4d4c0d6f..de19c24d2f 100644 --- a/osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs +++ b/osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs @@ -71,9 +71,10 @@ namespace osu.Game.Beatmaps.Drawables if (DownloadState.Value > DownloadStatus.NotDownloaded) return; - beatmaps.Download(set, noVideo); - - DownloadState.Value = DownloadStatus.Downloading; + if (beatmaps.Download(set, noVideo)) { + // Only change state if download can happen + DownloadState.Value = DownloadStatus.Downloading; + } } private void setAdded(BeatmapSetInfo s) From 0952c20c84d3ea40c9835b03ba1a1fd2566174ec Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 20 Oct 2018 23:06:48 +0900 Subject: [PATCH 073/119] Adjust comment slightly --- osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs index b8aae1c28f..5b8a7acf58 100644 --- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs +++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs @@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps NewCombo = comboData?.NewCombo ?? false, ComboOffset = comboData?.ComboOffset ?? 0, LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset, - // prior to v8, speed multipliers don't affect how many ticks are generated. + // prior to v8, speed multipliers don't adjust for how many ticks are generated over the same distance. TickDistanceMultiplier = beatmap.BeatmapInfo.BeatmapVersion < 8 ? 1f / beatmap.ControlPointInfo.DifficultyPointAt(original.StartTime).SpeedMultiplier : 1 }; } From f19cc98e6aa43a8b4d792bb1fedbefd7065da1f4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 20 Oct 2018 23:10:33 +0900 Subject: [PATCH 074/119] Add slightly more explanation --- osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs index 5b8a7acf58..b2914d4b82 100644 --- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs +++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs @@ -45,6 +45,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps ComboOffset = comboData?.ComboOffset ?? 0, LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset, // prior to v8, speed multipliers don't adjust for how many ticks are generated over the same distance. + // this results in more (or less) ticks being generated in Date: Mon, 22 Oct 2018 12:17:23 +0900 Subject: [PATCH 075/119] Move brace on new line --- osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs b/osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs index de19c24d2f..5b5dbec9c8 100644 --- a/osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs +++ b/osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs @@ -71,7 +71,8 @@ namespace osu.Game.Beatmaps.Drawables if (DownloadState.Value > DownloadStatus.NotDownloaded) return; - if (beatmaps.Download(set, noVideo)) { + if (beatmaps.Download(set, noVideo)) + { // Only change state if download can happen DownloadState.Value = DownloadStatus.Downloading; } From 8a2a6a3ecbf7cc9507c66b601a17a917a1d6fe58 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 23 Oct 2018 14:38:27 +0900 Subject: [PATCH 076/119] Preserve the beatmap's version --- .../Formats/LegacyBeatmapDecoderTest.cs | 21 +++++++++++++++++++ osu.Game.Tests/Resources/beatmap-version.osu | 1 + osu.Game/Beatmaps/BeatmapInfo.cs | 1 - osu.Game/Beatmaps/WorkingBeatmap.cs | 7 ++++++- 4 files changed, 28 insertions(+), 2 deletions(-) create mode 100644 osu.Game.Tests/Resources/beatmap-version.osu diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs index af63a39662..f1ae366ee1 100644 --- a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs @@ -8,11 +8,13 @@ using OpenTK.Graphics; using osu.Game.Tests.Resources; using System.Linq; using osu.Game.Audio; +using osu.Game.Beatmaps; using osu.Game.Rulesets.Objects.Types; using osu.Game.Beatmaps.Formats; using osu.Game.Beatmaps.Timing; using osu.Game.Rulesets.Catch.Beatmaps; using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Beatmaps; using osu.Game.Skinning; @@ -21,6 +23,25 @@ namespace osu.Game.Tests.Beatmaps.Formats [TestFixture] public class LegacyBeatmapDecoderTest { + [Test] + public void TestDecodeBeatmapVersion() + { + using (var resStream = Resource.OpenResource("beatmap-version.osu")) + using (var stream = new StreamReader(resStream)) + { + var decoder = Decoder.GetDecoder(stream); + + stream.BaseStream.Position = 0; + stream.DiscardBufferedData(); + + var working = new TestWorkingBeatmap(decoder.Decode(stream)); + + Assert.AreEqual(6, working.BeatmapInfo.BeatmapVersion); + Assert.AreEqual(6, working.Beatmap.BeatmapInfo.BeatmapVersion); + Assert.AreEqual(6, working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapVersion); + } + } + [Test] public void TestDecodeBeatmapGeneral() { diff --git a/osu.Game.Tests/Resources/beatmap-version.osu b/osu.Game.Tests/Resources/beatmap-version.osu new file mode 100644 index 0000000000..5749054ac4 --- /dev/null +++ b/osu.Game.Tests/Resources/beatmap-version.osu @@ -0,0 +1 @@ +osu file format v6 \ No newline at end of file diff --git a/osu.Game/Beatmaps/BeatmapInfo.cs b/osu.Game/Beatmaps/BeatmapInfo.cs index 1aa4818393..3e1f3bdf54 100644 --- a/osu.Game/Beatmaps/BeatmapInfo.cs +++ b/osu.Game/Beatmaps/BeatmapInfo.cs @@ -19,7 +19,6 @@ namespace osu.Game.Beatmaps [JsonIgnore] public int ID { get; set; } - //TODO: should be in database public int BeatmapVersion; private int? onlineBeatmapID; diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs index e0a22460ef..5b76122616 100644 --- a/osu.Game/Beatmaps/WorkingBeatmap.cs +++ b/osu.Game/Beatmaps/WorkingBeatmap.cs @@ -41,8 +41,13 @@ namespace osu.Game.Beatmaps beatmap = new RecyclableLazy(() => { var b = GetBeatmap() ?? new Beatmap(); - // use the database-backed info. + + // The original beatmap version needs to be preserved as the database doesn't contain it + BeatmapInfo.BeatmapVersion = b.BeatmapInfo.BeatmapVersion; + + // Use the database-backed info for more up-to-date values (beatmap id, ranked status, etc) b.BeatmapInfo = BeatmapInfo; + return b; }); From 94093ac9488c5065737cd20f731a458dd16ef722 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 23 Oct 2018 18:04:38 +0900 Subject: [PATCH 077/119] Update beatmap search API to match latest osu-web structure --- .../API/Requests/SearchBeatmapSetsRequest.cs | 6 +++--- .../API/Requests/SearchBeatmapSetsResponse.cs | 20 +++++++++++++++++++ osu.Game/Overlays/DirectOverlay.cs | 2 +- 3 files changed, 24 insertions(+), 4 deletions(-) create mode 100644 osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs index 3c808d1bee..ffea7b83e1 100644 --- a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs +++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs @@ -1,16 +1,14 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using System.Collections.Generic; using System.ComponentModel; -using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays; using osu.Game.Overlays.Direct; using osu.Game.Rulesets; namespace osu.Game.Online.API.Requests { - public class SearchBeatmapSetsRequest : APIRequest> + public class SearchBeatmapSetsRequest : APIRequest { private readonly string query; private readonly RulesetInfo ruleset; @@ -35,6 +33,7 @@ namespace osu.Game.Online.API.Requests public enum BeatmapSearchCategory { Any = 7, + [Description("Ranked & Approved")] RankedApproved = 0, Approved = 1, @@ -43,6 +42,7 @@ namespace osu.Game.Online.API.Requests Qualified = 3, Pending = 4, Graveyard = 5, + [Description("My Maps")] MyMaps = 6, } diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs new file mode 100644 index 0000000000..cf8b40d068 --- /dev/null +++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs @@ -0,0 +1,20 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using System.Collections.Generic; +using Newtonsoft.Json; +using osu.Game.Online.API.Requests.Responses; + +namespace osu.Game.Online.API.Requests +{ + public class SearchBeatmapSetsResponse + { + public IEnumerable BeatmapSets; + + /// + /// A collection of parameters which should be passed to the search endpoint to fetch the next page. + /// + [JsonProperty("cursor")] + public dynamic CursorJson; + } +} diff --git a/osu.Game/Overlays/DirectOverlay.cs b/osu.Game/Overlays/DirectOverlay.cs index f63d314053..641f57d25f 100644 --- a/osu.Game/Overlays/DirectOverlay.cs +++ b/osu.Game/Overlays/DirectOverlay.cs @@ -288,7 +288,7 @@ namespace osu.Game.Overlays { Task.Run(() => { - var sets = response.Select(r => r.ToBeatmapSet(rulesets)).ToList(); + var sets = response.BeatmapSets.Select(r => r.ToBeatmapSet(rulesets)).ToList(); // may not need scheduling; loads async internally. Schedule(() => From 88aca465006312db05761539387e3e67605f0e8d Mon Sep 17 00:00:00 2001 From: HoLLy Date: Wed, 24 Oct 2018 18:53:22 +0200 Subject: [PATCH 078/119] Fade MetadataSection back in if non-null Text is set --- osu.Game/Screens/Select/BeatmapDetails.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs index f7b955941d..9a16c76c44 100644 --- a/osu.Game/Screens/Select/BeatmapDetails.cs +++ b/osu.Game/Screens/Select/BeatmapDetails.cs @@ -341,6 +341,7 @@ namespace osu.Game.Screens.Select return; } + this.FadeIn(transition_duration); setTextAsync(value); } } From ea6db8b79376c56f4d9b2a8f81f8fe35ae54645b Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 25 Oct 2018 18:16:25 +0900 Subject: [PATCH 079/119] Make the hitobject masks move within their placement/selection --- .../Edit/Masks/HitCircleMask.cs | 12 +++-- .../Edit/Masks/HitCirclePlacementMask.cs | 6 --- .../Edit/Masks/HitCircleSelectionMask.cs | 8 --- .../Edit/Masks/SliderBodyMask.cs | 51 +++++++++++++++++++ .../Edit/Masks/SliderCircleMask.cs | 33 ++++++++++++ .../Edit/Masks/SliderCircleSelectionMask.cs | 42 +-------------- .../Edit/Masks/SliderPosition.cs | 11 ++++ .../Edit/Masks/SliderSelectionMask.cs | 46 ++--------------- osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Slider.cs | 15 ++++++ osu.Game/Rulesets/Edit/PlacementMask.cs | 3 ++ osu.Game/Rulesets/Edit/SelectionMask.cs | 9 +++- 12 files changed, 137 insertions(+), 101 deletions(-) create mode 100644 osu.Game.Rulesets.Osu/Edit/Masks/SliderBodyMask.cs create mode 100644 osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleMask.cs create mode 100644 osu.Game.Rulesets.Osu/Edit/Masks/SliderPosition.cs diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs index 9576e0fa91..696726e8bf 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs @@ -18,22 +18,28 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks public HitCircleMask(HitCircle hitCircle) { this.hitCircle = hitCircle; - Anchor = Anchor.Centre; + Origin = Anchor.Centre; Size = new Vector2((float)OsuHitObject.OBJECT_RADIUS * 2); - CornerRadius = Size.X / 2; - AddInternal(new RingPiece()); + InternalChild = new RingPiece(); + + hitCircle.PositionChanged += _ => UpdatePosition(); + hitCircle.StackHeightChanged += _ => UpdatePosition(); } [BackgroundDependencyLoader] private void load(OsuColour colours) { Colour = colours.Yellow; + + UpdatePosition(); } + protected virtual void UpdatePosition() => Position = hitCircle.StackedPosition; + protected override void Update() { base.Update(); diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs index ca250e25e6..2c259f562d 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs @@ -1,7 +1,6 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Objects; @@ -15,12 +14,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks public HitCirclePlacementMask() : base(new HitCircle()) { - Origin = Anchor.Centre; - AutoSizeAxes = Axes.Both; - InternalChild = new HitCircleMask(HitObject); - - HitObject.PositionChanged += _ => Position = HitObject.StackedPosition; } protected override void LoadComplete() diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs index f4e4bb2145..49ff955896 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs @@ -1,7 +1,6 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Framework.Graphics; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; @@ -13,14 +12,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks public HitCircleSelectionMask(DrawableHitCircle hitCircle) : base(hitCircle) { - Origin = Anchor.Centre; - AutoSizeAxes = Axes.Both; - Position = hitCircle.Position; - InternalChild = new HitCircleMask((HitCircle)hitCircle.HitObject); - - hitCircle.HitObject.PositionChanged += _ => Position = hitCircle.HitObject.StackedPosition; - hitCircle.HitObject.StackHeightChanged += _ => Position = hitCircle.HitObject.StackedPosition; } } } diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderBodyMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderBodyMask.cs new file mode 100644 index 0000000000..c95b2d7722 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderBodyMask.cs @@ -0,0 +1,51 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Framework.Allocation; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; +using OpenTK.Graphics; + +namespace osu.Game.Rulesets.Osu.Edit.Masks +{ + public class SliderBodyMask : CompositeDrawable + { + private readonly Slider slider; + private readonly SliderBody body; + + public SliderBodyMask(Slider slider) + { + this.slider = slider; + InternalChild = body = new SliderBody(slider) + { + AccentColour = Color4.Transparent, + PathWidth = slider.Scale * 64 + }; + + slider.PositionChanged += _ => updatePosition(); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + body.BorderColour = colours.Yellow; + + updatePosition(); + } + + private void updatePosition() => Position = slider.StackedPosition; + + protected override void Update() + { + base.Update(); + + Size = body.Size; + OriginPosition = body.PathOffset; + + // Need to cause one update + body.UpdateProgress(0); + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleMask.cs new file mode 100644 index 0000000000..de128552c6 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleMask.cs @@ -0,0 +1,33 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Game.Rulesets.Osu.Objects; + +namespace osu.Game.Rulesets.Osu.Edit.Masks +{ + public class SliderCircleMask : HitCircleMask + { + private readonly Slider slider; + private readonly SliderPosition position; + + public SliderCircleMask(Slider slider, SliderPosition position) + : base(slider.HeadCircle) + { + this.slider = slider; + this.position = position; + } + + protected override void UpdatePosition() + { + switch (position) + { + case SliderPosition.Start: + Position = slider.StackedPosition + slider.Curve.PositionAt(0); + break; + case SliderPosition.End: + Position = slider.StackedPosition + slider.Curve.PositionAt(1); + break; + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs index 1ed22c2ac1..ebbb050c18 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs @@ -1,60 +1,22 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Game.Graphics; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; -using OpenTK; namespace osu.Game.Rulesets.Osu.Edit.Masks { public class SliderCircleSelectionMask : SelectionMask { - public SliderCircleSelectionMask(DrawableHitCircle sliderHead, DrawableSlider slider) - : this(sliderHead, Vector2.Zero, slider) - { - } - - public SliderCircleSelectionMask(DrawableSliderTail sliderTail, DrawableSlider slider) - : this(sliderTail, ((Slider)slider.HitObject).Curve.PositionAt(1), slider) - { - } - - private readonly DrawableOsuHitObject hitObject; - - private SliderCircleSelectionMask(DrawableOsuHitObject hitObject, Vector2 position, DrawableSlider slider) + public SliderCircleSelectionMask(DrawableOsuHitObject hitObject, Slider slider, SliderPosition position) : base(hitObject) { - this.hitObject = hitObject; - - Origin = Anchor.Centre; - - Position = position; - Size = slider.HeadCircle.Size; - Scale = slider.HeadCircle.Scale; - - AddInternal(new RingPiece()); + InternalChild = new SliderCircleMask(slider, position); Select(); } - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - Colour = colours.Yellow; - } - - protected override void Update() - { - base.Update(); - - RelativeAnchorPosition = hitObject.RelativeAnchorPosition; - } - // Todo: This is temporary, since the slider circle masks don't do anything special yet. In the future they will handle input. public override bool HandlePositionalInput => false; } diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderPosition.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderPosition.cs new file mode 100644 index 0000000000..dc5f670d48 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderPosition.cs @@ -0,0 +1,11 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +namespace osu.Game.Rulesets.Osu.Edit.Masks +{ + public enum SliderPosition + { + Start, + End + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs index b775854038..c330641bcf 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs @@ -1,67 +1,31 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Framework.Allocation; using osu.Framework.Graphics; -using osu.Framework.Graphics.Primitives; -using osu.Game.Graphics; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using OpenTK; -using OpenTK.Graphics; namespace osu.Game.Rulesets.Osu.Edit.Masks { public class SliderSelectionMask : SelectionMask { - private readonly SliderBody body; - private readonly DrawableSlider slider; + private readonly SliderCircleSelectionMask headMask; public SliderSelectionMask(DrawableSlider slider) : base(slider) { - this.slider = slider; - - Position = slider.Position; - var sliderObject = (Slider)slider.HitObject; InternalChildren = new Drawable[] { - body = new SliderBody(sliderObject) - { - AccentColour = Color4.Transparent, - PathWidth = sliderObject.Scale * 64 - }, - new SliderCircleSelectionMask(slider.HeadCircle, slider), - new SliderCircleSelectionMask(slider.TailCircle, slider), + new SliderBodyMask(sliderObject), + headMask = new SliderCircleSelectionMask(slider.HeadCircle, sliderObject, SliderPosition.Start), + new SliderCircleSelectionMask(slider.TailCircle, sliderObject, SliderPosition.End), }; - - sliderObject.PositionChanged += _ => Position = slider.Position; } - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - body.BorderColour = colours.Yellow; - } - - protected override void Update() - { - base.Update(); - - Size = slider.Size; - OriginPosition = slider.OriginPosition; - - // Need to cause one update - body.UpdateProgress(0); - } - - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => body.ReceivePositionalInputAt(screenSpacePos); - - public override Vector2 SelectionPoint => ToScreenSpace(OriginPosition); - public override Quad SelectionQuad => body.PathDrawQuad; + public override Vector2 SelectionPoint => headMask.SelectionPoint; } } diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index ab8f01f5d3..140f875a6f 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Objects private Vector2 position; - public Vector2 Position + public virtual Vector2 Position { get => position; set diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index 7a0dcc77a6..9a3bae96b0 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -70,6 +70,21 @@ namespace osu.Game.Rulesets.Osu.Objects set { Curve.Distance = value; } } + public override Vector2 Position + { + get => base.Position; + set + { + base.Position = value; + + if (HeadCircle != null) + HeadCircle.Position = value; + + if (TailCircle != null) + TailCircle.Position = EndPosition; + } + } + public double? LegacyLastTickOffset { get; set; } /// diff --git a/osu.Game/Rulesets/Edit/PlacementMask.cs b/osu.Game/Rulesets/Edit/PlacementMask.cs index 36c706db37..381dc5f7f0 100644 --- a/osu.Game/Rulesets/Edit/PlacementMask.cs +++ b/osu.Game/Rulesets/Edit/PlacementMask.cs @@ -3,6 +3,7 @@ using osu.Framework.Allocation; using osu.Framework.Configuration; +using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input; using osu.Framework.Input.Events; @@ -31,6 +32,8 @@ namespace osu.Game.Rulesets.Edit public PlacementMask(HitObject hitObject) { HitObject = hitObject; + + RelativeSizeAxes = Axes.Both; } [BackgroundDependencyLoader] diff --git a/osu.Game/Rulesets/Edit/SelectionMask.cs b/osu.Game/Rulesets/Edit/SelectionMask.cs index 9582c30457..3b78d5aaf6 100644 --- a/osu.Game/Rulesets/Edit/SelectionMask.cs +++ b/osu.Game/Rulesets/Edit/SelectionMask.cs @@ -3,6 +3,7 @@ using System; using osu.Framework; +using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; using osu.Framework.Input.Events; @@ -52,6 +53,8 @@ namespace osu.Game.Rulesets.Edit { HitObject = hitObject; + RelativeSizeAxes = Axes.Both; + AlwaysPresent = true; Alpha = 0; } @@ -94,6 +97,8 @@ namespace osu.Game.Rulesets.Edit public bool IsSelected => State == SelectionState.Selected; + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => HitObject.ReceivePositionalInputAt(screenSpacePos); + private bool selectionRequested; protected override bool OnMouseDown(MouseDownEvent e) @@ -132,11 +137,11 @@ namespace osu.Game.Rulesets.Edit /// /// The screen-space point that causes this to be selected. /// - public virtual Vector2 SelectionPoint => ScreenSpaceDrawQuad.Centre; + public virtual Vector2 SelectionPoint => HitObject.ScreenSpaceDrawQuad.Centre; /// /// The screen-space quad that outlines this for selections. /// - public virtual Quad SelectionQuad => ScreenSpaceDrawQuad; + public virtual Quad SelectionQuad => HitObject.ScreenSpaceDrawQuad; } } From d19f80835bbb88f4cf41e5520eb9e34434b15323 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 25 Oct 2018 18:26:28 +0900 Subject: [PATCH 080/119] Adjust namespaces --- osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs | 2 +- .../Masks/{ => HitCircle/Components}/HitCircleMask.cs | 6 +++--- .../Edit/Masks/{ => HitCircle}/HitCirclePlacementMask.cs | 8 ++++---- .../Edit/Masks/{ => HitCircle}/HitCircleSelectionMask.cs | 6 +++--- .../Edit/Masks/{ => Slider/Components}/SliderBodyMask.cs | 7 +++---- .../Masks/{ => Slider/Components}/SliderCircleMask.cs | 8 ++++---- .../Edit/Masks/{ => Slider}/SliderCircleSelectionMask.cs | 6 +++--- .../Edit/Masks/{ => Slider}/SliderPosition.cs | 2 +- .../Edit/Masks/{ => Slider}/SliderSelectionMask.cs | 6 +++--- osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs | 3 ++- osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs | 3 ++- 11 files changed, 29 insertions(+), 28 deletions(-) rename osu.Game.Rulesets.Osu/Edit/Masks/{ => HitCircle/Components}/HitCircleMask.cs (87%) rename osu.Game.Rulesets.Osu/Edit/Masks/{ => HitCircle}/HitCirclePlacementMask.cs (81%) rename osu.Game.Rulesets.Osu/Edit/Masks/{ => HitCircle}/HitCircleSelectionMask.cs (67%) rename osu.Game.Rulesets.Osu/Edit/Masks/{ => Slider/Components}/SliderBodyMask.cs (88%) rename osu.Game.Rulesets.Osu/Edit/Masks/{ => Slider/Components}/SliderCircleMask.cs (76%) rename osu.Game.Rulesets.Osu/Edit/Masks/{ => Slider}/SliderCircleSelectionMask.cs (81%) rename osu.Game.Rulesets.Osu/Edit/Masks/{ => Slider}/SliderPosition.cs (82%) rename osu.Game.Rulesets.Osu/Edit/Masks/{ => Slider}/SliderSelectionMask.cs (84%) diff --git a/osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs b/osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs index fdf791d2d1..7f53409a32 100644 --- a/osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs +++ b/osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs @@ -3,7 +3,7 @@ using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; -using osu.Game.Rulesets.Osu.Edit.Masks; +using osu.Game.Rulesets.Osu.Edit.Masks.HitCircle; using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Edit diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/Components/HitCircleMask.cs similarity index 87% rename from osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/Components/HitCircleMask.cs index 696726e8bf..b43399ff18 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/Components/HitCircleMask.cs @@ -9,13 +9,13 @@ using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using OpenTK; -namespace osu.Game.Rulesets.Osu.Edit.Masks +namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircle.Components { public class HitCircleMask : CompositeDrawable { - private readonly HitCircle hitCircle; + private readonly Objects.HitCircle hitCircle; - public HitCircleMask(HitCircle hitCircle) + public HitCircleMask(Objects.HitCircle hitCircle) { this.hitCircle = hitCircle; diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/HitCirclePlacementMask.cs similarity index 81% rename from osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/HitCirclePlacementMask.cs index 2c259f562d..c7bc7decc4 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/HitCirclePlacementMask.cs @@ -3,16 +3,16 @@ using osu.Framework.Input.Events; using osu.Game.Rulesets.Edit; -using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Edit.Masks.HitCircle.Components; -namespace osu.Game.Rulesets.Osu.Edit.Masks +namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircle { public class HitCirclePlacementMask : PlacementMask { - public new HitCircle HitObject => (HitCircle)base.HitObject; + public new Objects.HitCircle HitObject => (Objects.HitCircle)base.HitObject; public HitCirclePlacementMask() - : base(new HitCircle()) + : base(new Objects.HitCircle()) { InternalChild = new HitCircleMask(HitObject); } diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/HitCircleSelectionMask.cs similarity index 67% rename from osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/HitCircleSelectionMask.cs index 49ff955896..dd6bcc6fad 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/HitCircleSelectionMask.cs @@ -2,17 +2,17 @@ // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Edit; -using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Edit.Masks.HitCircle.Components; using osu.Game.Rulesets.Osu.Objects.Drawables; -namespace osu.Game.Rulesets.Osu.Edit.Masks +namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircle { public class HitCircleSelectionMask : SelectionMask { public HitCircleSelectionMask(DrawableHitCircle hitCircle) : base(hitCircle) { - InternalChild = new HitCircleMask((HitCircle)hitCircle.HitObject); + InternalChild = new HitCircleMask((Objects.HitCircle)hitCircle.HitObject); } } } diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderBodyMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderBodyMask.cs similarity index 88% rename from osu.Game.Rulesets.Osu/Edit/Masks/SliderBodyMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderBodyMask.cs index c95b2d7722..733a777dff 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderBodyMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderBodyMask.cs @@ -4,18 +4,17 @@ using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; -using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using OpenTK.Graphics; -namespace osu.Game.Rulesets.Osu.Edit.Masks +namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider.Components { public class SliderBodyMask : CompositeDrawable { - private readonly Slider slider; + private readonly Objects.Slider slider; private readonly SliderBody body; - public SliderBodyMask(Slider slider) + public SliderBodyMask(Objects.Slider slider) { this.slider = slider; InternalChild = body = new SliderBody(slider) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderCircleMask.cs similarity index 76% rename from osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderCircleMask.cs index de128552c6..37c0846285 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderCircleMask.cs @@ -1,16 +1,16 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Edit.Masks.HitCircle.Components; -namespace osu.Game.Rulesets.Osu.Edit.Masks +namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider.Components { public class SliderCircleMask : HitCircleMask { - private readonly Slider slider; + private readonly Objects.Slider slider; private readonly SliderPosition position; - public SliderCircleMask(Slider slider, SliderPosition position) + public SliderCircleMask(Objects.Slider slider, SliderPosition position) : base(slider.HeadCircle) { this.slider = slider; diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderCircleSelectionMask.cs similarity index 81% rename from osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderCircleSelectionMask.cs index ebbb050c18..22aadba478 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderCircleSelectionMask.cs @@ -2,14 +2,14 @@ // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Edit; -using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Edit.Masks.Slider.Components; using osu.Game.Rulesets.Osu.Objects.Drawables; -namespace osu.Game.Rulesets.Osu.Edit.Masks +namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider { public class SliderCircleSelectionMask : SelectionMask { - public SliderCircleSelectionMask(DrawableOsuHitObject hitObject, Slider slider, SliderPosition position) + public SliderCircleSelectionMask(DrawableOsuHitObject hitObject, Objects.Slider slider, SliderPosition position) : base(hitObject) { InternalChild = new SliderCircleMask(slider, position); diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderPosition.cs b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderPosition.cs similarity index 82% rename from osu.Game.Rulesets.Osu/Edit/Masks/SliderPosition.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderPosition.cs index dc5f670d48..07f45af3ef 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderPosition.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderPosition.cs @@ -1,7 +1,7 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -namespace osu.Game.Rulesets.Osu.Edit.Masks +namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider { public enum SliderPosition { diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderSelectionMask.cs similarity index 84% rename from osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderSelectionMask.cs index c330641bcf..e22a8119f9 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderSelectionMask.cs @@ -3,11 +3,11 @@ using osu.Framework.Graphics; using osu.Game.Rulesets.Edit; -using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Edit.Masks.Slider.Components; using osu.Game.Rulesets.Osu.Objects.Drawables; using OpenTK; -namespace osu.Game.Rulesets.Osu.Edit.Masks +namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider { public class SliderSelectionMask : SelectionMask { @@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks public SliderSelectionMask(DrawableSlider slider) : base(slider) { - var sliderObject = (Slider)slider.HitObject; + var sliderObject = (Objects.Slider)slider.HitObject; InternalChildren = new Drawable[] { diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index 2dbd15fdc0..df72d2acca 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -8,7 +8,8 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Osu.Edit.Masks; +using osu.Game.Rulesets.Osu.Edit.Masks.HitCircle; +using osu.Game.Rulesets.Osu.Edit.Masks.Slider; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.UI; diff --git a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs index 9e1ec7feb2..8b7355e456 100644 --- a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs +++ b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs @@ -13,7 +13,8 @@ using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Edit; -using osu.Game.Rulesets.Osu.Edit.Masks; +using osu.Game.Rulesets.Osu.Edit.Masks.HitCircle; +using osu.Game.Rulesets.Osu.Edit.Masks.HitCircle.Components; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Screens.Edit.Screens.Compose; using osu.Game.Screens.Edit.Screens.Compose.Layers; From e14719e44086c4556d80d52c57d8e28465745193 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 25 Oct 2018 18:28:04 +0900 Subject: [PATCH 081/119] Mask -> Piece for non-mask components --- .../Components/{HitCircleMask.cs => HitCirclePiece.cs} | 4 ++-- .../Edit/Masks/HitCircle/HitCirclePlacementMask.cs | 2 +- .../Edit/Masks/HitCircle/HitCircleSelectionMask.cs | 2 +- .../Slider/Components/{SliderBodyMask.cs => BodyPiece.cs} | 4 ++-- .../Components/{SliderCircleMask.cs => SliderCirclePiece.cs} | 4 ++-- .../Edit/Masks/Slider/SliderCircleSelectionMask.cs | 2 +- .../Edit/Masks/Slider/SliderSelectionMask.cs | 2 +- osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs | 2 +- 8 files changed, 11 insertions(+), 11 deletions(-) rename osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/Components/{HitCircleMask.cs => HitCirclePiece.cs} (92%) rename osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/{SliderBodyMask.cs => BodyPiece.cs} (92%) rename osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/{SliderCircleMask.cs => SliderCirclePiece.cs} (87%) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/Components/HitCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/Components/HitCirclePiece.cs similarity index 92% rename from osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/Components/HitCircleMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/Components/HitCirclePiece.cs index b43399ff18..7f6ee32427 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/Components/HitCircleMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/Components/HitCirclePiece.cs @@ -11,11 +11,11 @@ using OpenTK; namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircle.Components { - public class HitCircleMask : CompositeDrawable + public class HitCirclePiece : CompositeDrawable { private readonly Objects.HitCircle hitCircle; - public HitCircleMask(Objects.HitCircle hitCircle) + public HitCirclePiece(Objects.HitCircle hitCircle) { this.hitCircle = hitCircle; diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/HitCirclePlacementMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/HitCirclePlacementMask.cs index c7bc7decc4..d172b87b44 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/HitCirclePlacementMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/HitCirclePlacementMask.cs @@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircle public HitCirclePlacementMask() : base(new Objects.HitCircle()) { - InternalChild = new HitCircleMask(HitObject); + InternalChild = new HitCirclePiece(HitObject); } protected override void LoadComplete() diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/HitCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/HitCircleSelectionMask.cs index dd6bcc6fad..eb9696baa0 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/HitCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircle/HitCircleSelectionMask.cs @@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircle public HitCircleSelectionMask(DrawableHitCircle hitCircle) : base(hitCircle) { - InternalChild = new HitCircleMask((Objects.HitCircle)hitCircle.HitObject); + InternalChild = new HitCirclePiece((Objects.HitCircle)hitCircle.HitObject); } } } diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderBodyMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/BodyPiece.cs similarity index 92% rename from osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderBodyMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/BodyPiece.cs index 733a777dff..ddf591b401 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderBodyMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/BodyPiece.cs @@ -9,12 +9,12 @@ using OpenTK.Graphics; namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider.Components { - public class SliderBodyMask : CompositeDrawable + public class BodyPiece : CompositeDrawable { private readonly Objects.Slider slider; private readonly SliderBody body; - public SliderBodyMask(Objects.Slider slider) + public BodyPiece(Objects.Slider slider) { this.slider = slider; InternalChild = body = new SliderBody(slider) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderCirclePiece.cs similarity index 87% rename from osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderCircleMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderCirclePiece.cs index 37c0846285..b1c05574d4 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderCircleMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/Components/SliderCirclePiece.cs @@ -5,12 +5,12 @@ using osu.Game.Rulesets.Osu.Edit.Masks.HitCircle.Components; namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider.Components { - public class SliderCircleMask : HitCircleMask + public class SliderCirclePiece : HitCirclePiece { private readonly Objects.Slider slider; private readonly SliderPosition position; - public SliderCircleMask(Objects.Slider slider, SliderPosition position) + public SliderCirclePiece(Objects.Slider slider, SliderPosition position) : base(slider.HeadCircle) { this.slider = slider; diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderCircleSelectionMask.cs index 22aadba478..e65a3f2665 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderCircleSelectionMask.cs @@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider public SliderCircleSelectionMask(DrawableOsuHitObject hitObject, Objects.Slider slider, SliderPosition position) : base(hitObject) { - InternalChild = new SliderCircleMask(slider, position); + InternalChild = new SliderCirclePiece(slider, position); Select(); } diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderSelectionMask.cs index e22a8119f9..e7a8652ed7 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/Slider/SliderSelectionMask.cs @@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider InternalChildren = new Drawable[] { - new SliderBodyMask(sliderObject), + new BodyPiece(sliderObject), headMask = new SliderCircleSelectionMask(slider.HeadCircle, sliderObject, SliderPosition.Start), new SliderCircleSelectionMask(slider.TailCircle, sliderObject, SliderPosition.End), }; diff --git a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs index 8b7355e456..482e801563 100644 --- a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs +++ b/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs @@ -34,7 +34,7 @@ namespace osu.Game.Tests.Visual typeof(OsuHitObjectComposer), typeof(HitObjectMaskLayer), typeof(NotNullAttribute), - typeof(HitCircleMask), + typeof(HitCirclePiece), typeof(HitCircleSelectionMask), typeof(HitCirclePlacementMask), }; From 4ecd4ca462725ee1f3d96d99f699423d8002048b Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 25 Oct 2018 18:48:11 +0900 Subject: [PATCH 082/119] Add selection mask test cases --- .../TestCaseHitCircleSelectionMask.cs | 29 ++++++++++++ .../TestCaseSliderSelectionMask.cs | 43 +++++++++++++++++ .../Visual/HitObjectSelectionMaskTestCase.cs | 47 +++++++++++++++++++ 3 files changed, 119 insertions(+) create mode 100644 osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleSelectionMask.cs create mode 100644 osu.Game.Rulesets.Osu.Tests/TestCaseSliderSelectionMask.cs create mode 100644 osu.Game/Tests/Visual/HitObjectSelectionMaskTestCase.cs diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleSelectionMask.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleSelectionMask.cs new file mode 100644 index 0000000000..bafd7fa8bf --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleSelectionMask.cs @@ -0,0 +1,29 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Osu.Edit.Masks.HitCircle; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Tests.Visual; +using OpenTK; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestCaseHitCircleSelectionMask : HitObjectSelectionMaskTestCase + { + private readonly DrawableHitCircle drawableObject; + + public TestCaseHitCircleSelectionMask() + { + var hitCircle = new HitCircle { Position = new Vector2(256, 192) }; + hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 }); + + Add(drawableObject = new DrawableHitCircle(hitCircle)); + } + + protected override SelectionMask CreateMask() => new HitCircleSelectionMask(drawableObject); + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseSliderSelectionMask.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseSliderSelectionMask.cs new file mode 100644 index 0000000000..0478946cb7 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestCaseSliderSelectionMask.cs @@ -0,0 +1,43 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Osu.Edit.Masks.Slider; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Tests.Visual; +using OpenTK; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestCaseSliderSelectionMask : HitObjectSelectionMaskTestCase + { + private readonly DrawableSlider drawableObject; + + public TestCaseSliderSelectionMask() + { + var slider = new Slider + { + Position = new Vector2(256, 192), + ControlPoints = new List + { + Vector2.Zero, + new Vector2(150, 150), + new Vector2(300, 0) + }, + CurveType = CurveType.Bezier, + Distance = 350 + }; + + slider.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 }); + + Add(drawableObject = new DrawableSlider(slider)); + } + + protected override SelectionMask CreateMask() => new SliderSelectionMask(drawableObject); + } +} diff --git a/osu.Game/Tests/Visual/HitObjectSelectionMaskTestCase.cs b/osu.Game/Tests/Visual/HitObjectSelectionMaskTestCase.cs new file mode 100644 index 0000000000..3ba6841280 --- /dev/null +++ b/osu.Game/Tests/Visual/HitObjectSelectionMaskTestCase.cs @@ -0,0 +1,47 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Input.Events; +using osu.Framework.Timing; +using osu.Game.Rulesets.Edit; + +namespace osu.Game.Tests.Visual +{ + public abstract class HitObjectSelectionMaskTestCase : OsuTestCase + { + private SelectionMask mask; + + protected override Container Content => content ?? base.Content; + private readonly Container content; + + protected HitObjectSelectionMaskTestCase() + { + base.Content.Add(content = new Container + { + Clock = new FramedClock(new StopwatchClock()), + RelativeSizeAxes = Axes.Both + }); + } + + [BackgroundDependencyLoader] + private void load() + { + base.Content.Add(mask = CreateMask()); + mask.SelectionRequested += (_, __) => mask.Select(); + + AddStep("Select", () => mask.Select()); + AddStep("Deselect", () => mask.Deselect()); + } + + protected override bool OnClick(ClickEvent e) + { + mask.Deselect(); + return true; + } + + protected abstract SelectionMask CreateMask(); + } +} From 2b141a2bc1c824dec79b8b5cb20e31f3a14d7cc2 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 25 Oct 2018 19:10:59 +0900 Subject: [PATCH 083/119] Make PlacementMask abstract --- osu.Game/Rulesets/Edit/PlacementMask.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/Edit/PlacementMask.cs b/osu.Game/Rulesets/Edit/PlacementMask.cs index 381dc5f7f0..a588a9e181 100644 --- a/osu.Game/Rulesets/Edit/PlacementMask.cs +++ b/osu.Game/Rulesets/Edit/PlacementMask.cs @@ -15,7 +15,7 @@ using OpenTK; namespace osu.Game.Rulesets.Edit { - public class PlacementMask : CompositeDrawable, IRequireHighFrequencyMousePosition + public abstract class PlacementMask : CompositeDrawable, IRequireHighFrequencyMousePosition { /// /// The that is being placed. @@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Edit [Resolved] private IPlacementHandler placementHandler { get; set; } - public PlacementMask(HitObject hitObject) + protected PlacementMask(HitObject hitObject) { HitObject = hitObject; From 2f42112d87cf935388af170041bbfb40606932d6 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 25 Oct 2018 19:11:57 +0900 Subject: [PATCH 084/119] Add placement mask testcase --- .../TestCaseHitCirclePlacementMask.cs | 19 ++++++ .../Visual/HitObjectPlacementMaskTestCase.cs | 63 +++++++++++++++++++ 2 files changed, 82 insertions(+) create mode 100644 osu.Game.Rulesets.Osu.Tests/TestCaseHitCirclePlacementMask.cs create mode 100644 osu.Game/Tests/Visual/HitObjectPlacementMaskTestCase.cs diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseHitCirclePlacementMask.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseHitCirclePlacementMask.cs new file mode 100644 index 0000000000..4f94f88490 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestCaseHitCirclePlacementMask.cs @@ -0,0 +1,19 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Edit.Masks.HitCircle; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestCaseHitCirclePlacementMask : HitObjectPlacementMaskTestCase + { + protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableHitCircle((HitCircle)hitObject); + protected override PlacementMask CreateMask() => new HitCirclePlacementMask(); + } +} diff --git a/osu.Game/Tests/Visual/HitObjectPlacementMaskTestCase.cs b/osu.Game/Tests/Visual/HitObjectPlacementMaskTestCase.cs new file mode 100644 index 0000000000..bb9b8a33bc --- /dev/null +++ b/osu.Game/Tests/Visual/HitObjectPlacementMaskTestCase.cs @@ -0,0 +1,63 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Timing; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Screens.Edit.Screens.Compose; + +namespace osu.Game.Tests.Visual +{ + [Cached(Type = typeof(IPlacementHandler))] + public abstract class HitObjectPlacementMaskTestCase : OsuTestCase, IPlacementHandler + { + private readonly Container hitObjectContainer; + private PlacementMask currentMask; + + protected HitObjectPlacementMaskTestCase() + { + Add(hitObjectContainer = new Container + { + RelativeSizeAxes = Axes.Both, + Clock = new FramedClock(new StopwatchClock()) + }); + } + + [BackgroundDependencyLoader] + private void load() + { + Add(currentMask = CreateMask()); + } + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + dependencies.CacheAs(new StopwatchClock()); + + return dependencies; + } + + public void BeginPlacement(HitObject hitObject) + { + } + + public void EndPlacement(HitObject hitObject) + { + hitObjectContainer.Add(CreateHitObject(hitObject)); + + Remove(currentMask); + Add(currentMask = CreateMask()); + } + + public void Delete(HitObject hitObject) + { + } + + protected abstract DrawableHitObject CreateHitObject(HitObject hitObject); + protected abstract PlacementMask CreateMask(); + } +} From 8703db5cc1acae8d7fe776a8c07131bdcc5311d1 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 3 Oct 2018 13:28:00 +0900 Subject: [PATCH 085/119] Rename HitObjectMask -> SelectionMask --- ...ldNoteMask.cs => HoldNoteSelectionMask.cs} | 12 +++--- .../{NoteMask.cs => NoteSelectionMask.cs} | 4 +- .../Edit/ManiaHitObjectComposer.cs | 6 +-- ...ircleMask.cs => HitCircleSelectionMask.cs} | 4 +- ...leMask.cs => SliderCircleSelectionMask.cs} | 8 ++-- .../{SliderMask.cs => SliderSelectionMask.cs} | 8 ++-- .../Edit/OsuHitObjectComposer.cs | 6 +-- osu.Game/Beatmaps/BeatmapManager.cs | 2 +- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 4 +- .../{HitObjectMask.cs => SelectionMask.cs} | 30 +++++++-------- .../Edit/Screens/Compose/Layers/DragLayer.cs | 4 +- .../Screens/Compose/Layers/MaskContainer.cs | 38 +++++++++---------- .../Screens/Compose/Layers/MaskSelection.cs | 14 +++---- 13 files changed, 70 insertions(+), 70 deletions(-) rename osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/{HoldNoteMask.cs => HoldNoteSelectionMask.cs} (87%) rename osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/{NoteMask.cs => NoteSelectionMask.cs} (90%) rename osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/{HitCircleMask.cs => HitCircleSelectionMask.cs} (88%) rename osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/{SliderCircleMask.cs => SliderCircleSelectionMask.cs} (81%) rename osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/{SliderMask.cs => SliderSelectionMask.cs} (87%) rename osu.Game/Rulesets/Edit/{HitObjectMask.cs => SelectionMask.cs} (80%) diff --git a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteMask.cs b/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteSelectionMask.cs similarity index 87% rename from osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteMask.cs rename to osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteSelectionMask.cs index 03d2ba19cb..b4f62ea170 100644 --- a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteMask.cs +++ b/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteSelectionMask.cs @@ -15,7 +15,7 @@ using OpenTK.Graphics; namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays { - public class HoldNoteMask : HitObjectMask + public class HoldNoteSelectionMask : SelectionMask { public new DrawableHoldNote HitObject => (DrawableHoldNote)base.HitObject; @@ -23,13 +23,13 @@ namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays private readonly BodyPiece body; - public HoldNoteMask(DrawableHoldNote hold) + public HoldNoteSelectionMask(DrawableHoldNote hold) : base(hold) { InternalChildren = new Drawable[] { - new HoldNoteNoteMask(hold.Head), - new HoldNoteNoteMask(hold.Tail), + new HoldNoteNoteSelectionMask(hold.Head), + new HoldNoteNoteSelectionMask(hold.Tail), body = new BodyPiece { AccentColour = Color4.Transparent @@ -59,9 +59,9 @@ namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays Y -= HitObject.Tail.DrawHeight; } - private class HoldNoteNoteMask : NoteMask + private class HoldNoteNoteSelectionMask : NoteSelectionMask { - public HoldNoteNoteMask(DrawableNote note) + public HoldNoteNoteSelectionMask(DrawableNote note) : base(note) { Select(); diff --git a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteMask.cs b/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteSelectionMask.cs similarity index 90% rename from osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteMask.cs rename to osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteSelectionMask.cs index 78f876cb14..d976386d6e 100644 --- a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteMask.cs +++ b/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteSelectionMask.cs @@ -9,9 +9,9 @@ using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays { - public class NoteMask : HitObjectMask + public class NoteSelectionMask : SelectionMask { - public NoteMask(DrawableNote note) + public NoteSelectionMask(DrawableNote note) : base(note) { Scale = note.Scale; diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs index f37d8134ce..7cc473c712 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs @@ -40,14 +40,14 @@ namespace osu.Game.Rulesets.Mania.Edit new HitObjectCompositionTool("Hold"), }; - public override HitObjectMask CreateMaskFor(DrawableHitObject hitObject) + public override SelectionMask CreateMaskFor(DrawableHitObject hitObject) { switch (hitObject) { case DrawableNote note: - return new NoteMask(note); + return new NoteSelectionMask(note); case DrawableHoldNote holdNote: - return new HoldNoteMask(holdNote); + return new HoldNoteSelectionMask(holdNote); } return base.CreateMaskFor(hitObject); diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleSelectionMask.cs similarity index 88% rename from osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleMask.cs rename to osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleSelectionMask.cs index a2aa639004..aa8044af15 100644 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleSelectionMask.cs @@ -10,9 +10,9 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays { - public class HitCircleMask : HitObjectMask + public class HitCircleSelectionMask : SelectionMask { - public HitCircleMask(DrawableHitCircle hitCircle) + public HitCircleSelectionMask(DrawableHitCircle hitCircle) : base(hitCircle) { Origin = Anchor.Centre; diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleSelectionMask.cs similarity index 81% rename from osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleMask.cs rename to osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleSelectionMask.cs index 151564a2a8..4d6a530eda 100644 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleSelectionMask.cs @@ -12,21 +12,21 @@ using OpenTK; namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays { - public class SliderCircleMask : HitObjectMask + public class SliderCircleSelectionMask : SelectionMask { - public SliderCircleMask(DrawableHitCircle sliderHead, DrawableSlider slider) + public SliderCircleSelectionMask(DrawableHitCircle sliderHead, DrawableSlider slider) : this(sliderHead, Vector2.Zero, slider) { } - public SliderCircleMask(DrawableSliderTail sliderTail, DrawableSlider slider) + public SliderCircleSelectionMask(DrawableSliderTail sliderTail, DrawableSlider slider) : this(sliderTail, ((Slider)slider.HitObject).Curve.PositionAt(1), slider) { } private readonly DrawableOsuHitObject hitObject; - private SliderCircleMask(DrawableOsuHitObject hitObject, Vector2 position, DrawableSlider slider) + private SliderCircleSelectionMask(DrawableOsuHitObject hitObject, Vector2 position, DrawableSlider slider) : base(hitObject) { this.hitObject = hitObject; diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderSelectionMask.cs similarity index 87% rename from osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs rename to osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderSelectionMask.cs index aff42dd233..40c2026937 100644 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderSelectionMask.cs @@ -14,12 +14,12 @@ using OpenTK.Graphics; namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays { - public class SliderMask : HitObjectMask + public class SliderSelectionMask : SelectionMask { private readonly SliderBody body; private readonly DrawableSlider slider; - public SliderMask(DrawableSlider slider) + public SliderSelectionMask(DrawableSlider slider) : base(slider) { this.slider = slider; @@ -35,8 +35,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays AccentColour = Color4.Transparent, PathWidth = sliderObject.Scale * 64 }, - new SliderCircleMask(slider.HeadCircle, slider), - new SliderCircleMask(slider.TailCircle, slider), + new SliderCircleSelectionMask(slider.HeadCircle, slider), + new SliderCircleSelectionMask(slider.TailCircle, slider), }; sliderObject.PositionChanged += _ => Position = slider.Position; diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index d6972d55d2..115513b60c 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -34,14 +34,14 @@ namespace osu.Game.Rulesets.Osu.Edit protected override Container CreateLayerContainer() => new PlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both }; - public override HitObjectMask CreateMaskFor(DrawableHitObject hitObject) + public override SelectionMask CreateMaskFor(DrawableHitObject hitObject) { switch (hitObject) { case DrawableHitCircle circle: - return new HitCircleMask(circle); + return new HitCircleSelectionMask(circle); case DrawableSlider slider: - return new SliderMask(slider); + return new SliderSelectionMask(slider); } return base.CreateMaskFor(hitObject); diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index fad94dcdfd..24c68d392b 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -350,7 +350,7 @@ namespace osu.Game.Beatmaps OnlineBeatmapSetID = beatmap.BeatmapInfo.BeatmapSet?.OnlineBeatmapSetID, Beatmaps = new List(), Hash = computeBeatmapSetHash(reader), - Metadata = beatmap.Metadata + Metadata = beatmap.Metadata, }; } diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 8060ac742a..0188870313 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -151,10 +151,10 @@ namespace osu.Game.Rulesets.Edit protected abstract IReadOnlyList CompositionTools { get; } /// - /// Creates a for a specific . + /// Creates a for a specific . /// /// The to create the overlay for. - public virtual HitObjectMask CreateMaskFor(DrawableHitObject hitObject) => null; + public virtual SelectionMask CreateMaskFor(DrawableHitObject hitObject) => null; /// /// Creates a which outlines s diff --git a/osu.Game/Rulesets/Edit/HitObjectMask.cs b/osu.Game/Rulesets/Edit/SelectionMask.cs similarity index 80% rename from osu.Game/Rulesets/Edit/HitObjectMask.cs rename to osu.Game/Rulesets/Edit/SelectionMask.cs index 636ea418f3..9582c30457 100644 --- a/osu.Game/Rulesets/Edit/HitObjectMask.cs +++ b/osu.Game/Rulesets/Edit/SelectionMask.cs @@ -16,31 +16,31 @@ namespace osu.Game.Rulesets.Edit /// /// A mask placed above a adding editing functionality. /// - public class HitObjectMask : CompositeDrawable, IStateful + public class SelectionMask : CompositeDrawable, IStateful { /// - /// Invoked when this has been selected. + /// Invoked when this has been selected. /// - public event Action Selected; + public event Action Selected; /// - /// Invoked when this has been deselected. + /// Invoked when this has been deselected. /// - public event Action Deselected; + public event Action Deselected; /// - /// Invoked when this has requested selection. + /// Invoked when this has requested selection. /// Will fire even if already selected. Does not actually perform selection. /// - public event Action SelectionRequested; + public event Action SelectionRequested; /// - /// Invoked when this has requested drag. + /// Invoked when this has requested drag. /// - public event Action DragRequested; + public event Action DragRequested; /// - /// The which this applies to. + /// The which this applies to. /// public readonly DrawableHitObject HitObject; @@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Edit public override bool HandlePositionalInput => ShouldBeAlive; public override bool RemoveWhenNotAlive => false; - public HitObjectMask(DrawableHitObject hitObject) + public SelectionMask(DrawableHitObject hitObject) { HitObject = hitObject; @@ -83,12 +83,12 @@ namespace osu.Game.Rulesets.Edit } /// - /// Selects this , causing it to become visible. + /// Selects this , causing it to become visible. /// public void Select() => State = SelectionState.Selected; /// - /// Deselects this , causing it to become invisible. + /// Deselects this , causing it to become invisible. /// public void Deselect() => State = SelectionState.NotSelected; @@ -130,12 +130,12 @@ namespace osu.Game.Rulesets.Edit } /// - /// The screen-space point that causes this to be selected. + /// The screen-space point that causes this to be selected. /// public virtual Vector2 SelectionPoint => ScreenSpaceDrawQuad.Centre; /// - /// The screen-space quad that outlines this for selections. + /// The screen-space quad that outlines this for selections. /// public virtual Quad SelectionQuad => ScreenSpaceDrawQuad; } diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/DragLayer.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/DragLayer.cs index 981ddd989c..fdc0dee0ce 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/DragLayer.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/DragLayer.cs @@ -14,7 +14,7 @@ using OpenTK.Graphics; namespace osu.Game.Screens.Edit.Screens.Compose.Layers { /// - /// A layer that handles and displays drag selection for a collection of s. + /// A layer that handles and displays drag selection for a collection of s. /// public class DragLayer : CompositeDrawable { @@ -30,7 +30,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers /// /// Creates a new . /// - /// The selectable s. + /// The selectable s. public DragLayer(Action performSelection) { this.performSelection = performSelection; diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs index 19258d669e..42a7757721 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs @@ -13,36 +13,36 @@ using RectangleF = osu.Framework.Graphics.Primitives.RectangleF; namespace osu.Game.Screens.Edit.Screens.Compose.Layers { - public class MaskContainer : Container + public class MaskContainer : Container { /// - /// Invoked when any is selected. + /// Invoked when any is selected. /// - public event Action MaskSelected; + public event Action MaskSelected; /// - /// Invoked when any is deselected. + /// Invoked when any is deselected. /// - public event Action MaskDeselected; + public event Action MaskDeselected; /// - /// Invoked when any requests selection. + /// Invoked when any requests selection. /// - public event Action MaskSelectionRequested; + public event Action MaskSelectionRequested; /// - /// Invoked when any requests drag. + /// Invoked when any requests drag. /// - public event Action MaskDragRequested; + public event Action MaskDragRequested; - private IEnumerable aliveMasks => AliveInternalChildren.Cast(); + private IEnumerable aliveMasks => AliveInternalChildren.Cast(); public MaskContainer() { RelativeSizeAxes = Axes.Both; } - public override void Add(HitObjectMask drawable) + public override void Add(SelectionMask drawable) { if (drawable == null) throw new ArgumentNullException(nameof(drawable)); @@ -54,7 +54,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers drawable.DragRequested += onDragRequested; } - public override bool Remove(HitObjectMask drawable) + public override bool Remove(SelectionMask drawable) { if (drawable == null) throw new ArgumentNullException(nameof(drawable)); @@ -87,33 +87,33 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers } /// - /// Deselects all selected s. + /// Deselects all selected s. /// public void DeselectAll() => aliveMasks.ToList().ForEach(m => m.Deselect()); - private void onMaskSelected(HitObjectMask mask) + private void onMaskSelected(SelectionMask mask) { MaskSelected?.Invoke(mask); ChangeChildDepth(mask, 1); } - private void onMaskDeselected(HitObjectMask mask) + private void onMaskDeselected(SelectionMask mask) { MaskDeselected?.Invoke(mask); ChangeChildDepth(mask, 0); } - private void onSelectionRequested(HitObjectMask mask, InputState state) => MaskSelectionRequested?.Invoke(mask, state); - private void onDragRequested(HitObjectMask mask, Vector2 delta, InputState state) => MaskDragRequested?.Invoke(mask, delta, state); + private void onSelectionRequested(SelectionMask mask, InputState state) => MaskSelectionRequested?.Invoke(mask, state); + private void onDragRequested(SelectionMask mask, Vector2 delta, InputState state) => MaskDragRequested?.Invoke(mask, delta, state); protected override int Compare(Drawable x, Drawable y) { - if (!(x is HitObjectMask xMask) || !(y is HitObjectMask yMask)) + if (!(x is SelectionMask xMask) || !(y is SelectionMask yMask)) return base.Compare(x, y); return Compare(xMask, yMask); } - public int Compare(HitObjectMask x, HitObjectMask y) + public int Compare(SelectionMask x, SelectionMask y) { // dpeth is used to denote selected status (we always want selected masks to handle input first). int d = x.Depth.CompareTo(y.Depth); diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs index 635edf82da..1231737122 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs @@ -16,19 +16,19 @@ using OpenTK; namespace osu.Game.Screens.Edit.Screens.Compose.Layers { /// - /// A box which surrounds s and provides interactive handles, context menus etc. + /// A box which surrounds s and provides interactive handles, context menus etc. /// public class MaskSelection : CompositeDrawable { public const float BORDER_RADIUS = 2; - private readonly List selectedMasks; + private readonly List selectedMasks; private Drawable outline; public MaskSelection() { - selectedMasks = new List(); + selectedMasks = new List(); RelativeSizeAxes = Axes.Both; AlwaysPresent = true; @@ -54,7 +54,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers #region User Input Handling - public void HandleDrag(HitObjectMask m, Vector2 delta, InputState state) + public void HandleDrag(SelectionMask m, Vector2 delta, InputState state) { // Todo: Various forms of snapping @@ -82,13 +82,13 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers /// Handle a mask becoming selected. /// /// The mask. - public void HandleSelected(HitObjectMask mask) => selectedMasks.Add(mask); + public void HandleSelected(SelectionMask mask) => selectedMasks.Add(mask); /// /// Handle a mask becoming deselected. /// /// The mask. - public void HandleDeselected(HitObjectMask mask) + public void HandleDeselected(SelectionMask mask) { selectedMasks.Remove(mask); @@ -101,7 +101,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers /// Handle a mask requesting selection. /// /// The mask. - public void HandleSelectionRequested(HitObjectMask mask, InputState state) + public void HandleSelectionRequested(SelectionMask mask, InputState state) { if (state.Keyboard.ControlPressed) { From 677d0d4a19cd5a51db2469018e570bf5f5e599c9 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 3 Oct 2018 13:45:41 +0900 Subject: [PATCH 086/119] Renamespace ruleset masks --- osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs | 2 +- .../Selection/Overlays => Masks}/HoldNoteSelectionMask.cs | 2 +- .../{Layers/Selection/Overlays => Masks}/NoteSelectionMask.cs | 2 +- .../Selection/Overlays => Masks}/HitCircleSelectionMask.cs | 4 ++-- .../Selection/Overlays => Masks}/SliderCircleSelectionMask.cs | 2 +- .../Selection/Overlays => Masks}/SliderSelectionMask.cs | 2 +- osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs | 2 +- 7 files changed, 8 insertions(+), 8 deletions(-) rename osu.Game.Rulesets.Mania/Edit/{Layers/Selection/Overlays => Masks}/HoldNoteSelectionMask.cs (97%) rename osu.Game.Rulesets.Mania/Edit/{Layers/Selection/Overlays => Masks}/NoteSelectionMask.cs (93%) rename osu.Game.Rulesets.Osu/Edit/{Layers/Selection/Overlays => Masks}/HitCircleSelectionMask.cs (94%) rename osu.Game.Rulesets.Osu/Edit/{Layers/Selection/Overlays => Masks}/SliderCircleSelectionMask.cs (96%) rename osu.Game.Rulesets.Osu/Edit/{Layers/Selection/Overlays => Masks}/SliderSelectionMask.cs (97%) diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs index 7cc473c712..1053e998be 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs @@ -4,7 +4,6 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; -using osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables; @@ -12,6 +11,7 @@ using osu.Game.Rulesets.UI; using System.Collections.Generic; using osu.Framework.Allocation; using osu.Game.Rulesets.Mania.Configuration; +using osu.Game.Rulesets.Mania.Edit.Masks; using osu.Game.Rulesets.Mania.UI; namespace osu.Game.Rulesets.Mania.Edit diff --git a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteSelectionMask.cs b/osu.Game.Rulesets.Mania/Edit/Masks/HoldNoteSelectionMask.cs similarity index 97% rename from osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteSelectionMask.cs rename to osu.Game.Rulesets.Mania/Edit/Masks/HoldNoteSelectionMask.cs index b4f62ea170..a2c01d7a0e 100644 --- a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteSelectionMask.cs +++ b/osu.Game.Rulesets.Mania/Edit/Masks/HoldNoteSelectionMask.cs @@ -13,7 +13,7 @@ using osu.Game.Rulesets.UI.Scrolling; using OpenTK; using OpenTK.Graphics; -namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays +namespace osu.Game.Rulesets.Mania.Edit.Masks { public class HoldNoteSelectionMask : SelectionMask { diff --git a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteSelectionMask.cs b/osu.Game.Rulesets.Mania/Edit/Masks/NoteSelectionMask.cs similarity index 93% rename from osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteSelectionMask.cs rename to osu.Game.Rulesets.Mania/Edit/Masks/NoteSelectionMask.cs index d976386d6e..18f042a483 100644 --- a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteSelectionMask.cs +++ b/osu.Game.Rulesets.Mania/Edit/Masks/NoteSelectionMask.cs @@ -7,7 +7,7 @@ using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; -namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays +namespace osu.Game.Rulesets.Mania.Edit.Masks { public class NoteSelectionMask : SelectionMask { diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs similarity index 94% rename from osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleSelectionMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs index aa8044af15..6c96b40b33 100644 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs @@ -1,14 +1,14 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Framework.Graphics; using osu.Framework.Allocation; +using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; -namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays +namespace osu.Game.Rulesets.Osu.Edit.Masks { public class HitCircleSelectionMask : SelectionMask { diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs similarity index 96% rename from osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleSelectionMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs index 4d6a530eda..1ed22c2ac1 100644 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs @@ -10,7 +10,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using OpenTK; -namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays +namespace osu.Game.Rulesets.Osu.Edit.Masks { public class SliderCircleSelectionMask : SelectionMask { diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs similarity index 97% rename from osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderSelectionMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs index 40c2026937..b775854038 100644 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs @@ -12,7 +12,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using OpenTK; using OpenTK.Graphics; -namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays +namespace osu.Game.Rulesets.Osu.Edit.Masks { public class SliderSelectionMask : SelectionMask { diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index 115513b60c..fa49aff650 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -8,7 +8,7 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays; +using osu.Game.Rulesets.Osu.Edit.Masks; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.UI; From e1db2bbc25d0777a4fab8224b882e65a16dfd4b6 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 3 Oct 2018 14:35:26 +0900 Subject: [PATCH 087/119] Split visuals of HitCircleSelectionMask into HitCircleMask --- .../Edit/Masks/HitCircleMask.cs | 35 +++++++++++++++++++ .../Edit/Masks/HitCircleSelectionMask.cs | 18 ++-------- 2 files changed, 38 insertions(+), 15 deletions(-) create mode 100644 osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs new file mode 100644 index 0000000000..76f876fb42 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs @@ -0,0 +1,35 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; +using OpenTK; + +namespace osu.Game.Rulesets.Osu.Edit.Masks +{ + public class HitCircleMask : CompositeDrawable + { + public HitCircleMask(HitCircle hitCircle) + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + + Size = new Vector2((float)OsuHitObject.OBJECT_RADIUS * 2); + Scale = new Vector2(hitCircle.Scale); + + CornerRadius = Size.X / 2; + + AddInternal(new RingPiece()); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + Colour = colours.Yellow; + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs index 6c96b40b33..b9ca95b837 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs @@ -1,12 +1,10 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Framework.Allocation; using osu.Framework.Graphics; -using osu.Game.Graphics; using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; namespace osu.Game.Rulesets.Osu.Edit.Masks { @@ -16,22 +14,12 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks : base(hitCircle) { Origin = Anchor.Centre; - + AutoSizeAxes = Axes.Both; Position = hitCircle.Position; - Size = hitCircle.Size; - Scale = hitCircle.Scale; - CornerRadius = Size.X / 2; - - AddInternal(new RingPiece()); + InternalChild = new HitCircleMask((HitCircle)hitCircle.HitObject); hitCircle.HitObject.PositionChanged += _ => Position = hitCircle.Position; } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - Colour = colours.Yellow; - } } } From 4051864bb43874d55b14fcaf9349cf9475395c68 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 26 Oct 2018 13:39:19 +0900 Subject: [PATCH 088/119] Re-namespace --- .../Masks/{ => HitCircleMasks/Components}/HitCircleMask.cs | 2 +- .../Edit/Masks/{ => HitCircleMasks}/HitCircleSelectionMask.cs | 3 ++- .../Edit/Masks/{ => SliderMasks}/SliderCircleSelectionMask.cs | 2 +- .../Edit/Masks/{ => SliderMasks}/SliderSelectionMask.cs | 2 +- osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs | 3 ++- 5 files changed, 7 insertions(+), 5 deletions(-) rename osu.Game.Rulesets.Osu/Edit/Masks/{ => HitCircleMasks/Components}/HitCircleMask.cs (93%) rename osu.Game.Rulesets.Osu/Edit/Masks/{ => HitCircleMasks}/HitCircleSelectionMask.cs (86%) rename osu.Game.Rulesets.Osu/Edit/Masks/{ => SliderMasks}/SliderCircleSelectionMask.cs (97%) rename osu.Game.Rulesets.Osu/Edit/Masks/{ => SliderMasks}/SliderSelectionMask.cs (97%) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs similarity index 93% rename from osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs index 76f876fb42..65d9654181 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs @@ -9,7 +9,7 @@ using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using OpenTK; -namespace osu.Game.Rulesets.Osu.Edit.Masks +namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks.Components { public class HitCircleMask : CompositeDrawable { diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs similarity index 86% rename from osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs index b9ca95b837..c76d1411ef 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs @@ -3,10 +3,11 @@ using osu.Framework.Graphics; using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks.Components; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; -namespace osu.Game.Rulesets.Osu.Edit.Masks +namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks { public class HitCircleSelectionMask : SelectionMask { diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderCircleSelectionMask.cs similarity index 97% rename from osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderCircleSelectionMask.cs index 1ed22c2ac1..5513e1fd84 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderCircleSelectionMask.cs @@ -10,7 +10,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using OpenTK; -namespace osu.Game.Rulesets.Osu.Edit.Masks +namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks { public class SliderCircleSelectionMask : SelectionMask { diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderSelectionMask.cs similarity index 97% rename from osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderSelectionMask.cs index b775854038..0ff67a0777 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderSelectionMask.cs @@ -12,7 +12,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using OpenTK; using OpenTK.Graphics; -namespace osu.Game.Rulesets.Osu.Edit.Masks +namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks { public class SliderSelectionMask : SelectionMask { diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index fa49aff650..8314be45e0 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -8,7 +8,8 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Osu.Edit.Masks; +using osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks; +using osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.UI; From 9656186b64f831377f1ec4e5d1c545eb7d84b561 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 25 Oct 2018 18:16:25 +0900 Subject: [PATCH 089/119] Make the hitobject masks move within their placement/selection # Conflicts: # osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs # osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs # osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs # osu.Game/Rulesets/Edit/PlacementMask.cs --- .../Components/HitCircleMask.cs | 13 +++-- .../HitCircleMasks/HitCircleSelectionMask.cs | 7 --- .../SliderMasks/Components/SliderBodyMask.cs | 51 +++++++++++++++++++ .../Components/SliderCircleMask.cs | 34 +++++++++++++ .../SliderMasks/SliderCircleSelectionMask.cs | 43 ++-------------- .../Edit/Masks/SliderMasks/SliderPosition.cs | 11 ++++ .../Masks/SliderMasks/SliderSelectionMask.cs | 47 +++-------------- osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Slider.cs | 15 ++++++ osu.Game/Rulesets/Edit/SelectionMask.cs | 9 +++- 10 files changed, 138 insertions(+), 94 deletions(-) create mode 100644 osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyMask.cs create mode 100644 osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderCircleMask.cs create mode 100644 osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderPosition.cs diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs index 65d9654181..713dedb84f 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs @@ -13,23 +13,30 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks.Components { public class HitCircleMask : CompositeDrawable { + private readonly HitCircle hitCircle; + public HitCircleMask(HitCircle hitCircle) { - Anchor = Anchor.Centre; + this.hitCircle = hitCircle; Origin = Anchor.Centre; Size = new Vector2((float)OsuHitObject.OBJECT_RADIUS * 2); Scale = new Vector2(hitCircle.Scale); - CornerRadius = Size.X / 2; - AddInternal(new RingPiece()); + InternalChild = new RingPiece(); + + hitCircle.PositionChanged += _ => UpdatePosition(); } [BackgroundDependencyLoader] private void load(OsuColour colours) { Colour = colours.Yellow; + + UpdatePosition(); } + + protected virtual void UpdatePosition() => Position = hitCircle.StackedPosition; } } diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs index c76d1411ef..f49f2fc137 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs @@ -1,7 +1,6 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Framework.Graphics; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks.Components; using osu.Game.Rulesets.Osu.Objects; @@ -14,13 +13,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks public HitCircleSelectionMask(DrawableHitCircle hitCircle) : base(hitCircle) { - Origin = Anchor.Centre; - AutoSizeAxes = Axes.Both; - Position = hitCircle.Position; - InternalChild = new HitCircleMask((HitCircle)hitCircle.HitObject); - - hitCircle.HitObject.PositionChanged += _ => Position = hitCircle.Position; } } } diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyMask.cs new file mode 100644 index 0000000000..a0f8a5be7b --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyMask.cs @@ -0,0 +1,51 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Framework.Allocation; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; +using OpenTK.Graphics; + +namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks.Components +{ + public class SliderBodyMask : CompositeDrawable + { + private readonly Slider slider; + private readonly SliderBody body; + + public SliderBodyMask(Slider slider) + { + this.slider = slider; + InternalChild = body = new SliderBody(slider) + { + AccentColour = Color4.Transparent, + PathWidth = slider.Scale * 64 + }; + + slider.PositionChanged += _ => updatePosition(); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + body.BorderColour = colours.Yellow; + + updatePosition(); + } + + private void updatePosition() => Position = slider.StackedPosition; + + protected override void Update() + { + base.Update(); + + Size = body.Size; + OriginPosition = body.PathOffset; + + // Need to cause one update + body.UpdateProgress(0); + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderCircleMask.cs new file mode 100644 index 0000000000..3595d01582 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderCircleMask.cs @@ -0,0 +1,34 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks.Components; +using osu.Game.Rulesets.Osu.Objects; + +namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks.Components +{ + public class SliderCircleMask : HitCircleMask + { + private readonly Slider slider; + private readonly SliderPosition position; + + public SliderCircleMask(Slider slider, SliderPosition position) + : base(slider.HeadCircle) + { + this.slider = slider; + this.position = position; + } + + protected override void UpdatePosition() + { + switch (position) + { + case SliderPosition.Start: + Position = slider.StackedPosition + slider.Curve.PositionAt(0); + break; + case SliderPosition.End: + Position = slider.StackedPosition + slider.Curve.PositionAt(1); + break; + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderCircleSelectionMask.cs index 5513e1fd84..7a4d3ab5db 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderCircleSelectionMask.cs @@ -1,60 +1,23 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Game.Graphics; using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks.Components; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; -using OpenTK; namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks { public class SliderCircleSelectionMask : SelectionMask { - public SliderCircleSelectionMask(DrawableHitCircle sliderHead, DrawableSlider slider) - : this(sliderHead, Vector2.Zero, slider) - { - } - - public SliderCircleSelectionMask(DrawableSliderTail sliderTail, DrawableSlider slider) - : this(sliderTail, ((Slider)slider.HitObject).Curve.PositionAt(1), slider) - { - } - - private readonly DrawableOsuHitObject hitObject; - - private SliderCircleSelectionMask(DrawableOsuHitObject hitObject, Vector2 position, DrawableSlider slider) + public SliderCircleSelectionMask(DrawableOsuHitObject hitObject, Slider slider, SliderPosition position) : base(hitObject) { - this.hitObject = hitObject; - - Origin = Anchor.Centre; - - Position = position; - Size = slider.HeadCircle.Size; - Scale = slider.HeadCircle.Scale; - - AddInternal(new RingPiece()); + InternalChild = new SliderCircleMask(slider, position); Select(); } - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - Colour = colours.Yellow; - } - - protected override void Update() - { - base.Update(); - - RelativeAnchorPosition = hitObject.RelativeAnchorPosition; - } - // Todo: This is temporary, since the slider circle masks don't do anything special yet. In the future they will handle input. public override bool HandlePositionalInput => false; } diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderPosition.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderPosition.cs new file mode 100644 index 0000000000..01c1871131 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderPosition.cs @@ -0,0 +1,11 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks +{ + public enum SliderPosition + { + Start, + End + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderSelectionMask.cs index 0ff67a0777..5ba264f2cb 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderSelectionMask.cs @@ -1,67 +1,32 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Framework.Allocation; using osu.Framework.Graphics; -using osu.Framework.Graphics.Primitives; -using osu.Game.Graphics; using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks.Components; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using OpenTK; -using OpenTK.Graphics; namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks { public class SliderSelectionMask : SelectionMask { - private readonly SliderBody body; - private readonly DrawableSlider slider; + private readonly SliderCircleSelectionMask headMask; public SliderSelectionMask(DrawableSlider slider) : base(slider) { - this.slider = slider; - - Position = slider.Position; - var sliderObject = (Slider)slider.HitObject; InternalChildren = new Drawable[] { - body = new SliderBody(sliderObject) - { - AccentColour = Color4.Transparent, - PathWidth = sliderObject.Scale * 64 - }, - new SliderCircleSelectionMask(slider.HeadCircle, slider), - new SliderCircleSelectionMask(slider.TailCircle, slider), + new SliderBodyMask(sliderObject), + headMask = new SliderCircleSelectionMask(slider.HeadCircle, sliderObject, SliderPosition.Start), + new SliderCircleSelectionMask(slider.TailCircle, sliderObject, SliderPosition.End), }; - - sliderObject.PositionChanged += _ => Position = slider.Position; } - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - body.BorderColour = colours.Yellow; - } - - protected override void Update() - { - base.Update(); - - Size = slider.Size; - OriginPosition = slider.OriginPosition; - - // Need to cause one update - body.UpdateProgress(0); - } - - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => body.ReceivePositionalInputAt(screenSpacePos); - - public override Vector2 SelectionPoint => ToScreenSpace(OriginPosition); - public override Quad SelectionQuad => body.PathDrawQuad; + public override Vector2 SelectionPoint => headMask.SelectionPoint; } } diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index fdf5aaffa8..9ababead13 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Objects private Vector2 position; - public Vector2 Position + public virtual Vector2 Position { get => position; set diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index 80be192b77..a6f5bdb24e 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -70,6 +70,21 @@ namespace osu.Game.Rulesets.Osu.Objects set { Curve.Distance = value; } } + public override Vector2 Position + { + get => base.Position; + set + { + base.Position = value; + + if (HeadCircle != null) + HeadCircle.Position = value; + + if (TailCircle != null) + TailCircle.Position = EndPosition; + } + } + public double? LegacyLastTickOffset { get; set; } /// diff --git a/osu.Game/Rulesets/Edit/SelectionMask.cs b/osu.Game/Rulesets/Edit/SelectionMask.cs index 9582c30457..3b78d5aaf6 100644 --- a/osu.Game/Rulesets/Edit/SelectionMask.cs +++ b/osu.Game/Rulesets/Edit/SelectionMask.cs @@ -3,6 +3,7 @@ using System; using osu.Framework; +using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; using osu.Framework.Input.Events; @@ -52,6 +53,8 @@ namespace osu.Game.Rulesets.Edit { HitObject = hitObject; + RelativeSizeAxes = Axes.Both; + AlwaysPresent = true; Alpha = 0; } @@ -94,6 +97,8 @@ namespace osu.Game.Rulesets.Edit public bool IsSelected => State == SelectionState.Selected; + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => HitObject.ReceivePositionalInputAt(screenSpacePos); + private bool selectionRequested; protected override bool OnMouseDown(MouseDownEvent e) @@ -132,11 +137,11 @@ namespace osu.Game.Rulesets.Edit /// /// The screen-space point that causes this to be selected. /// - public virtual Vector2 SelectionPoint => ScreenSpaceDrawQuad.Centre; + public virtual Vector2 SelectionPoint => HitObject.ScreenSpaceDrawQuad.Centre; /// /// The screen-space quad that outlines this for selections. /// - public virtual Quad SelectionQuad => ScreenSpaceDrawQuad; + public virtual Quad SelectionQuad => HitObject.ScreenSpaceDrawQuad; } } From ea3c960b5b9f2039a842965476c4e545e8445017 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 26 Oct 2018 13:51:03 +0900 Subject: [PATCH 090/119] Mask -> Piece for components --- .../Components/{HitCircleMask.cs => HitCirclePiece.cs} | 4 ++-- .../Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs | 2 +- .../Components/{SliderBodyMask.cs => SliderBodyPiece.cs} | 4 ++-- .../Components/{SliderCircleMask.cs => SliderCirclePiece.cs} | 4 ++-- .../Edit/Masks/SliderMasks/SliderCircleSelectionMask.cs | 2 +- .../Edit/Masks/SliderMasks/SliderSelectionMask.cs | 2 +- 6 files changed, 9 insertions(+), 9 deletions(-) rename osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/{HitCircleMask.cs => HitCirclePiece.cs} (91%) rename osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/{SliderBodyMask.cs => SliderBodyPiece.cs} (93%) rename osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/{SliderCircleMask.cs => SliderCirclePiece.cs} (88%) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCirclePiece.cs similarity index 91% rename from osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCirclePiece.cs index 713dedb84f..0450db5c13 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCirclePiece.cs @@ -11,11 +11,11 @@ using OpenTK; namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks.Components { - public class HitCircleMask : CompositeDrawable + public class HitCirclePiece : CompositeDrawable { private readonly HitCircle hitCircle; - public HitCircleMask(HitCircle hitCircle) + public HitCirclePiece(HitCircle hitCircle) { this.hitCircle = hitCircle; Origin = Anchor.Centre; diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs index f49f2fc137..da46da92a5 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs @@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks public HitCircleSelectionMask(DrawableHitCircle hitCircle) : base(hitCircle) { - InternalChild = new HitCircleMask((HitCircle)hitCircle.HitObject); + InternalChild = new HitCirclePiece((HitCircle)hitCircle.HitObject); } } } diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs similarity index 93% rename from osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs index a0f8a5be7b..0595b046d1 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs @@ -10,12 +10,12 @@ using OpenTK.Graphics; namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks.Components { - public class SliderBodyMask : CompositeDrawable + public class SliderBodyPiece : CompositeDrawable { private readonly Slider slider; private readonly SliderBody body; - public SliderBodyMask(Slider slider) + public SliderBodyPiece(Slider slider) { this.slider = slider; InternalChild = body = new SliderBody(slider) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderCirclePiece.cs similarity index 88% rename from osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderCircleMask.cs rename to osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderCirclePiece.cs index 3595d01582..c5ecde5c4c 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderCircleMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderCirclePiece.cs @@ -6,12 +6,12 @@ using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks.Components { - public class SliderCircleMask : HitCircleMask + public class SliderCirclePiece : HitCirclePiece { private readonly Slider slider; private readonly SliderPosition position; - public SliderCircleMask(Slider slider, SliderPosition position) + public SliderCirclePiece(Slider slider, SliderPosition position) : base(slider.HeadCircle) { this.slider = slider; diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderCircleSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderCircleSelectionMask.cs index 7a4d3ab5db..a1b3fd545c 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderCircleSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderCircleSelectionMask.cs @@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks public SliderCircleSelectionMask(DrawableOsuHitObject hitObject, Slider slider, SliderPosition position) : base(hitObject) { - InternalChild = new SliderCircleMask(slider, position); + InternalChild = new SliderCirclePiece(slider, position); Select(); } diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderSelectionMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderSelectionMask.cs index 5ba264f2cb..a411064f68 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderSelectionMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderSelectionMask.cs @@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks InternalChildren = new Drawable[] { - new SliderBodyMask(sliderObject), + new SliderBodyPiece(sliderObject), headMask = new SliderCircleSelectionMask(slider.HeadCircle, sliderObject, SliderPosition.Start), new SliderCircleSelectionMask(slider.TailCircle, sliderObject, SliderPosition.End), }; From ce9b400c4c70c0fc30f16ef4418af63a915adcca Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 25 Oct 2018 18:48:11 +0900 Subject: [PATCH 091/119] Add selection mask test cases --- .../TestCaseHitCircleSelectionMask.cs | 29 ++++++++++++ .../TestCaseSliderSelectionMask.cs | 42 +++++++++++++++++ .../Visual/HitObjectSelectionMaskTestCase.cs | 47 +++++++++++++++++++ 3 files changed, 118 insertions(+) create mode 100644 osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleSelectionMask.cs create mode 100644 osu.Game.Rulesets.Osu.Tests/TestCaseSliderSelectionMask.cs create mode 100644 osu.Game/Tests/Visual/HitObjectSelectionMaskTestCase.cs diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleSelectionMask.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleSelectionMask.cs new file mode 100644 index 0000000000..e3d61623bf --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleSelectionMask.cs @@ -0,0 +1,29 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Tests.Visual; +using OpenTK; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestCaseHitCircleSelectionMask : HitObjectSelectionMaskTestCase + { + private readonly DrawableHitCircle drawableObject; + + public TestCaseHitCircleSelectionMask() + { + var hitCircle = new HitCircle { Position = new Vector2(256, 192) }; + hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 }); + + Add(drawableObject = new DrawableHitCircle(hitCircle)); + } + + protected override SelectionMask CreateMask() => new HitCircleSelectionMask(drawableObject); + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseSliderSelectionMask.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseSliderSelectionMask.cs new file mode 100644 index 0000000000..5e68d5cdc9 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestCaseSliderSelectionMask.cs @@ -0,0 +1,42 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Tests.Visual; +using OpenTK; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestCaseSliderSelectionMask : HitObjectSelectionMaskTestCase + { + private readonly DrawableSlider drawableObject; + + public TestCaseSliderSelectionMask() + { + var slider = new Slider + { + Position = new Vector2(256, 192), + ControlPoints = new[] + { + Vector2.Zero, + new Vector2(150, 150), + new Vector2(300, 0) + }, + CurveType = CurveType.Bezier, + Distance = 350 + }; + + slider.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 }); + + Add(drawableObject = new DrawableSlider(slider)); + } + + protected override SelectionMask CreateMask() => new SliderSelectionMask(drawableObject); + } +} diff --git a/osu.Game/Tests/Visual/HitObjectSelectionMaskTestCase.cs b/osu.Game/Tests/Visual/HitObjectSelectionMaskTestCase.cs new file mode 100644 index 0000000000..3ba6841280 --- /dev/null +++ b/osu.Game/Tests/Visual/HitObjectSelectionMaskTestCase.cs @@ -0,0 +1,47 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Input.Events; +using osu.Framework.Timing; +using osu.Game.Rulesets.Edit; + +namespace osu.Game.Tests.Visual +{ + public abstract class HitObjectSelectionMaskTestCase : OsuTestCase + { + private SelectionMask mask; + + protected override Container Content => content ?? base.Content; + private readonly Container content; + + protected HitObjectSelectionMaskTestCase() + { + base.Content.Add(content = new Container + { + Clock = new FramedClock(new StopwatchClock()), + RelativeSizeAxes = Axes.Both + }); + } + + [BackgroundDependencyLoader] + private void load() + { + base.Content.Add(mask = CreateMask()); + mask.SelectionRequested += (_, __) => mask.Select(); + + AddStep("Select", () => mask.Select()); + AddStep("Deselect", () => mask.Deselect()); + } + + protected override bool OnClick(ClickEvent e) + { + mask.Deselect(); + return true; + } + + protected abstract SelectionMask CreateMask(); + } +} From 4a507c66ee50710f4b0d9e37c8654cccb733caee Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 26 Oct 2018 15:26:08 +0900 Subject: [PATCH 092/119] Cleanup --- .../Edit/Masks/HitCircleMasks/HitCirclePlacementMask.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCirclePlacementMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCirclePlacementMask.cs index 930ccde814..0d0acbed7d 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCirclePlacementMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCirclePlacementMask.cs @@ -4,15 +4,16 @@ using osu.Framework.Input.Events; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks.Components; +using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks { public class HitCirclePlacementMask : PlacementMask { - public new Objects.HitCircle HitObject => (Objects.HitCircle)base.HitObject; + public new HitCircle HitObject => (HitCircle)base.HitObject; public HitCirclePlacementMask() - : base(new Objects.HitCircle()) + : base(new HitCircle()) { InternalChild = new HitCirclePiece(HitObject); } From 22c545ea8c94adea9e8c7285efe1f2b3746a6a66 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 26 Oct 2018 15:26:19 +0900 Subject: [PATCH 093/119] Make circle piece respond to hitobject scale --- .../HitCircleMasks/Components/HitCirclePiece.cs | 1 + .../Objects/Drawables/DrawableHitCircle.cs | 1 + osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 16 +++++++++++++++- 3 files changed, 17 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCirclePiece.cs b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCirclePiece.cs index 2c76a2e443..c11ae096a7 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCirclePiece.cs @@ -28,6 +28,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks.Components hitCircle.PositionChanged += _ => UpdatePosition(); hitCircle.StackHeightChanged += _ => UpdatePosition(); + hitCircle.ScaleChanged += _ => Scale = new Vector2(hitCircle.Scale); } [BackgroundDependencyLoader] diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs index 8b0973e3d3..e663989eeb 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs @@ -62,6 +62,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables HitObject.PositionChanged += _ => Position = HitObject.StackedPosition; HitObject.StackHeightChanged += _ => Position = HitObject.StackedPosition; + HitObject.ScaleChanged += s => Scale = new Vector2(s); } public override Color4 AccentColour diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index 140f875a6f..67396c7ae4 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Osu.Objects public event Action PositionChanged; public event Action StackHeightChanged; + public event Action ScaleChanged; public double TimePreempt = 600; public double TimeFadeIn = 400; @@ -64,7 +65,20 @@ namespace osu.Game.Rulesets.Osu.Objects public double Radius => OBJECT_RADIUS * Scale; - public float Scale { get; set; } = 1; + private float scale = 1; + + public float Scale + { + get => scale; + set + { + if (scale == value) + return; + scale = value; + + ScaleChanged?.Invoke(value); + } + } public virtual bool NewCombo { get; set; } From 951a309d0447ed06c6691a2faed003bcf6c3e291 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 26 Oct 2018 15:36:09 +0900 Subject: [PATCH 094/119] Increase placement testcase circlesize --- osu.Game/Tests/Visual/HitObjectPlacementMaskTestCase.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Tests/Visual/HitObjectPlacementMaskTestCase.cs b/osu.Game/Tests/Visual/HitObjectPlacementMaskTestCase.cs index bb9b8a33bc..adf74b9a7d 100644 --- a/osu.Game/Tests/Visual/HitObjectPlacementMaskTestCase.cs +++ b/osu.Game/Tests/Visual/HitObjectPlacementMaskTestCase.cs @@ -20,6 +20,8 @@ namespace osu.Game.Tests.Visual protected HitObjectPlacementMaskTestCase() { + Beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize = 2; + Add(hitObjectContainer = new Container { RelativeSizeAxes = Axes.Both, From cf3b4447eb04413d0b3de61500abf417d9c0ee68 Mon Sep 17 00:00:00 2001 From: HoLLy Date: Fri, 26 Oct 2018 13:35:51 +0200 Subject: [PATCH 095/119] Fade only textContainer instead of entire MetadataSection --- osu.Game/Screens/Select/BeatmapDetails.cs | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs index 9a16c76c44..3999adfede 100644 --- a/osu.Game/Screens/Select/BeatmapDetails.cs +++ b/osu.Game/Screens/Select/BeatmapDetails.cs @@ -307,10 +307,10 @@ namespace osu.Game.Screens.Select { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; - Alpha = 0; InternalChild = textContainer = new FillFlowContainer { + Alpha = 0, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Spacing = new Vector2(spacing / 2), @@ -337,17 +337,14 @@ namespace osu.Game.Screens.Select { if (string.IsNullOrEmpty(value)) { - this.FadeOut(transition_duration); + textContainer.FadeOut(transition_duration); return; } - this.FadeIn(transition_duration); setTextAsync(value); } } - public override bool IsPresent => base.IsPresent || textFlow == null; // Visibility is updated in the LoadComponentAsync callback - private void setTextAsync(string text) { LoadComponentAsync(new OsuTextFlowContainer(s => s.TextSize = 14) @@ -362,7 +359,7 @@ namespace osu.Game.Screens.Select textContainer.Add(textFlow = loaded); // fade in if we haven't yet. - this.FadeIn(transition_duration); + textContainer.FadeIn(transition_duration); }); } } From df6fc4013a6e34c21b416e015726b1a533132365 Mon Sep 17 00:00:00 2001 From: Kyle Chang Date: Sun, 28 Oct 2018 01:40:19 -0400 Subject: [PATCH 096/119] Add interface to adjust Beatmaps --- .../Rulesets/Mods/IApplicableToBeatmap.cs | 19 +++++++++++++++++++ osu.Game/Rulesets/UI/RulesetContainer.cs | 19 +++++++++++++++++-- 2 files changed, 36 insertions(+), 2 deletions(-) create mode 100644 osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs diff --git a/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs b/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs new file mode 100644 index 0000000000..e1398ecf2b --- /dev/null +++ b/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs @@ -0,0 +1,19 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Game.Beatmaps; + +namespace osu.Game.Rulesets.Mods +{ + /// + /// Interface for a that applies changes to a . + /// + public interface IApplicableToBeatmap : IApplicableMod + { + /// + /// Applies this to a . + /// + /// The to apply to. + void ApplyToBeatmap(IBeatmap beatmap); + } +} diff --git a/osu.Game/Rulesets/UI/RulesetContainer.cs b/osu.Game/Rulesets/UI/RulesetContainer.cs index a23a5a78f7..4b55bb558d 100644 --- a/osu.Game/Rulesets/UI/RulesetContainer.cs +++ b/osu.Game/Rulesets/UI/RulesetContainer.cs @@ -238,6 +238,8 @@ namespace osu.Game.Rulesets.UI KeyBindingInputManager = CreateInputManager(); KeyBindingInputManager.RelativeSizeAxes = Axes.Both; + + applyBeatmapMods(Mods); } [BackgroundDependencyLoader] @@ -255,16 +257,29 @@ namespace osu.Game.Rulesets.UI KeyBindingInputManager.Add(Cursor); // Apply mods - applyMods(Mods, config); + applyRulesetMods(Mods, config); loadObjects(); } + /// + /// Applies the active mods to the Beatmap. + /// + /// + private void applyBeatmapMods(IEnumerable mods) + { + if (mods == null) + return; + + foreach (var mod in mods.OfType()) + mod.ApplyToBeatmap(Beatmap); + } + /// /// Applies the active mods to this RulesetContainer. /// /// - private void applyMods(IEnumerable mods, OsuConfigManager config) + private void applyRulesetMods(IEnumerable mods, OsuConfigManager config) { if (mods == null) return; From 9b246f065c07769e8623edf9bf7e9885b0b5130c Mon Sep 17 00:00:00 2001 From: Kyle Chang Date: Sun, 28 Oct 2018 02:20:46 -0400 Subject: [PATCH 097/119] Have dual stage mod apply changes to beatmap directly --- .../Mods/ManiaModDualStages.cs | 16 ++++++---------- 1 file changed, 6 insertions(+), 10 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs index aecfb50fbe..12b62d2b65 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs @@ -4,14 +4,11 @@ using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps; -using osu.Game.Rulesets.Mania.Objects; -using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Mania.Mods { - public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter, IApplicableToRulesetContainer + public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter, IApplicableToBeatmap { public override string Name => "Dual Stages"; public override string ShortenedName => "DS"; @@ -34,22 +31,21 @@ namespace osu.Game.Rulesets.Mania.Mods mbc.TargetColumns *= 2; } - public void ApplyToRulesetContainer(RulesetContainer rulesetContainer) + public void ApplyToBeatmap(IBeatmap beatmap) { - var mrc = (ManiaRulesetContainer)rulesetContainer; - - // Although this can work, for now let's not allow keymods for mania-specific beatmaps if (isForCurrentRuleset) return; + var maniaBeatmap = (ManiaBeatmap) beatmap; + var newDefinitions = new List(); - foreach (var existing in mrc.Beatmap.Stages) + foreach (var existing in maniaBeatmap.Stages) { newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 }); newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 }); } - mrc.Beatmap.Stages = newDefinitions; + maniaBeatmap.Stages = newDefinitions; } public PlayfieldType PlayfieldType => PlayfieldType.Dual; From 3a61594da4924803d860536a7829c1e1d5854025 Mon Sep 17 00:00:00 2001 From: miterosan Date: Sun, 28 Oct 2018 13:04:54 +0100 Subject: [PATCH 098/119] Reference the build script in the README. --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index dc36145337..d0919e1d82 100644 --- a/README.md +++ b/README.md @@ -25,6 +25,7 @@ Build and run - Using Visual Studio 2017, Rider or Visual Studio Code (configurations are included) - From command line using `dotnet run --project osu.Desktop`. When building for non-development purposes, add `-c Release` to gain higher performance. +- And from command line using `powershell ./build.ps1`. This will also run tests and code analysis. This command is used on CI. The code analysis is windows only. Note: If you run from command line under linux, you will need to prefix the output folder to your `LD_LIBRARY_PATH`. See `.vscode/launch.json` for an example From f8a8c7cb6bc229170f5715ea4463d1c8542c7d1c Mon Sep 17 00:00:00 2001 From: Kyle Chang Date: Sun, 28 Oct 2018 12:43:19 -0400 Subject: [PATCH 099/119] Stop transferring track when editing --- osu.Game/Screens/Select/SongSelect.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index b4f552ce93..9d7e84aa04 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -225,7 +225,7 @@ namespace osu.Game.Screens.Select public void Edit(BeatmapInfo beatmap) { - Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap.Value); + Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap); Push(new Editor()); } From 2b736c3cd64727a720e0b8e23973804facb295ba Mon Sep 17 00:00:00 2001 From: Kyle Chang Date: Sun, 28 Oct 2018 13:04:45 -0400 Subject: [PATCH 100/119] Make beatmap edit button reload beatmap without mods --- osu.Game/Screens/Select/PlaySongSelect.cs | 2 +- osu.Game/Screens/Select/SongSelect.cs | 2 ++ 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index 917a08d172..fdb82f9e7f 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -68,7 +68,7 @@ namespace osu.Game.Screens.Select BeatmapOptions.AddButton(@"Edit", @"beatmap", FontAwesome.fa_pencil, colours.Yellow, () => { ValidForResume = false; - Push(new Editor()); + EditSelected(); }, Key.Number3); if (dialogOverlay != null) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 9d7e84aa04..32e77bb914 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -229,6 +229,8 @@ namespace osu.Game.Screens.Select Push(new Editor()); } + protected void EditSelected() => Edit(beatmapNoDebounce); + /// /// Call to make a selection and perform the default action for this SongSelect. /// From 886dd0f0d46fe2ba4f1192f2d01024a4e95d5560 Mon Sep 17 00:00:00 2001 From: Kyle Chang Date: Sun, 28 Oct 2018 13:21:12 -0400 Subject: [PATCH 101/119] Remove unneeded using directive --- osu.Game/Screens/Select/PlaySongSelect.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index fdb82f9e7f..1c4a0c58e9 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -16,7 +16,6 @@ using osu.Game.Graphics; using osu.Game.Overlays; using osu.Game.Overlays.Mods; using osu.Game.Rulesets.Mods; -using osu.Game.Screens.Edit; using osu.Game.Screens.Play; using osu.Game.Screens.Ranking; using osu.Game.Skinning; From c7e950af7f86ebaf2693b3f46eb035869fbe504d Mon Sep 17 00:00:00 2001 From: Kyle Chang Date: Mon, 29 Oct 2018 00:04:51 -0400 Subject: [PATCH 102/119] Remove EditSelected in favor in inlining beatmapNoDebounce in Edit --- osu.Game/Screens/Select/PlaySongSelect.cs | 2 +- osu.Game/Screens/Select/SongSelect.cs | 6 ++---- 2 files changed, 3 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index 1c4a0c58e9..285410ce20 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -67,7 +67,7 @@ namespace osu.Game.Screens.Select BeatmapOptions.AddButton(@"Edit", @"beatmap", FontAwesome.fa_pencil, colours.Yellow, () => { ValidForResume = false; - EditSelected(); + Edit(); }, Key.Number3); if (dialogOverlay != null) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 32e77bb914..4288483caf 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -223,14 +223,12 @@ namespace osu.Game.Screens.Select Carousel.LoadBeatmapSetsFromManager(this.beatmaps); } - public void Edit(BeatmapInfo beatmap) + public void Edit(BeatmapInfo beatmap = null) { - Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap); + Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap ?? beatmapNoDebounce); Push(new Editor()); } - protected void EditSelected() => Edit(beatmapNoDebounce); - /// /// Call to make a selection and perform the default action for this SongSelect. /// From 86e09a68f7749dd35f5056859ea4f8f7e0df415c Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 25 Oct 2018 15:49:45 +0900 Subject: [PATCH 103/119] Separate slider body to bypass snaking logic The snaking logic contains a lot of caching/optimisations and offsetting of the path which is tedious to re-compute when the path changes. --- .../Objects/Drawables/DrawableSlider.cs | 4 +- .../Drawables/Pieces/ManualSliderBody.cs | 20 +++ .../Objects/Drawables/Pieces/SliderBody.cs | 129 +++--------------- .../Drawables/Pieces/SnakingSliderBody.cs | 105 ++++++++++++++ 4 files changed, 146 insertions(+), 112 deletions(-) create mode 100644 osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ManualSliderBody.cs create mode 100644 osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index 89f380db4e..16bd522c1d 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables public readonly DrawableHitCircle HeadCircle; public readonly DrawableSliderTail TailCircle; - public readonly SliderBody Body; + public readonly SnakingSliderBody Body; public readonly SliderBall Ball; public DrawableSlider(Slider s) @@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables InternalChildren = new Drawable[] { - Body = new SliderBody(s) + Body = new SnakingSliderBody(s) { PathWidth = s.Scale * 64, }, diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ManualSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ManualSliderBody.cs new file mode 100644 index 0000000000..9d239c15f2 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ManualSliderBody.cs @@ -0,0 +1,20 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using System.Collections.Generic; +using OpenTK; + +namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces +{ + /// + /// A with the ability to set the drawn vertices manually. + /// + public class ManualSliderBody : SliderBody + { + public new void SetVertices(IReadOnlyList vertices) + { + base.SetVertices(vertices); + Size = Path.Size; + } + } +} diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs index f4ccf673e9..ca2daa3adb 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs @@ -1,24 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . +// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using System; using System.Collections.Generic; -using osu.Framework.Allocation; -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Lines; -using OpenTK.Graphics.ES30; -using OpenTK.Graphics; using osu.Framework.Graphics.Primitives; -using osu.Game.Rulesets.Objects.Types; using OpenTK; +using OpenTK.Graphics; +using OpenTK.Graphics.ES30; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { - public class SliderBody : Container, ISliderProgress + public abstract class SliderBody : CompositeDrawable { private readonly SliderPath path; + protected Path Path => path; + private readonly BufferedContainer container; public float PathWidth @@ -30,15 +28,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces /// /// Offset in absolute coordinates from the start of the curve. /// - public Vector2 PathOffset { get; private set; } - - public readonly List CurrentCurve = new List(); - - public readonly Bindable SnakingIn = new Bindable(); - public readonly Bindable SnakingOut = new Bindable(); - - public double? SnakedStart { get; private set; } - public double? SnakedEnd { get; private set; } + public virtual Vector2 PathOffset => path.PositionInBoundingBox(path.Vertices[0]); /// /// Used to colour the path. @@ -74,28 +64,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces public Quad PathDrawQuad => container.ScreenSpaceDrawQuad; - private Vector2 topLeftOffset; - - private readonly Slider slider; - - public SliderBody(Slider s) + protected SliderBody() { - slider = s; - - Children = new Drawable[] + InternalChild = container = new BufferedContainer { - container = new BufferedContainer - { - RelativeSizeAxes = Axes.Both, - CacheDrawnFrameBuffer = true, - Children = new Drawable[] - { - path = new SliderPath - { - Blending = BlendingMode.None, - }, - } - }, + RelativeSizeAxes = Axes.Both, + CacheDrawnFrameBuffer = true, + Child = path = new SliderPath { Blending = BlendingMode.None } }; container.Attach(RenderbufferInternalFormat.DepthComponent16); @@ -103,80 +78,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => path.ReceivePositionalInputAt(screenSpacePos); - public void SetRange(double p0, double p1) + /// + /// Sets the vertices of the path which should be drawn by this . + /// + /// The vertices + protected void SetVertices(IReadOnlyList vertices) { - if (p0 > p1) - MathHelper.Swap(ref p0, ref p1); - - if (updateSnaking(p0, p1)) - { - // The path is generated such that its size encloses it. This change of size causes the path - // to move around while snaking, so we need to offset it to make sure it maintains the - // same position as when it is fully snaked. - var newTopLeftOffset = path.PositionInBoundingBox(Vector2.Zero); - path.Position = topLeftOffset - newTopLeftOffset; - - container.ForceRedraw(); - } - } - - [BackgroundDependencyLoader] - private void load() - { - computeSize(); - } - - private void computeSize() - { - // Generate the entire curve - slider.Curve.GetPathToProgress(CurrentCurve, 0, 1); - foreach (Vector2 p in CurrentCurve) - path.AddVertex(p); - - Size = path.Size; - - topLeftOffset = path.PositionInBoundingBox(Vector2.Zero); - PathOffset = path.PositionInBoundingBox(CurrentCurve[0]); - } - - private bool updateSnaking(double p0, double p1) - { - if (SnakedStart == p0 && SnakedEnd == p1) return false; - - SnakedStart = p0; - SnakedEnd = p1; - - slider.Curve.GetPathToProgress(CurrentCurve, p0, p1); - - path.ClearVertices(); - foreach (Vector2 p in CurrentCurve) - path.AddVertex(p); - - return true; - } - - public void UpdateProgress(double completionProgress) - { - var span = slider.SpanAt(completionProgress); - var spanProgress = slider.ProgressAt(completionProgress); - - double start = 0; - double end = SnakingIn ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadeIn, 0, 1) : 1; - - if (span >= slider.SpanCount() - 1) - { - if (Math.Min(span, slider.SpanCount() - 1) % 2 == 1) - { - start = 0; - end = SnakingOut ? spanProgress : 1; - } - else - { - start = SnakingOut ? spanProgress : 0; - } - } - - SetRange(start, end); + path.Vertices = vertices; + container.ForceRedraw(); } private class SliderPath : SmoothPath diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs new file mode 100644 index 0000000000..09d6f9459a --- /dev/null +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs @@ -0,0 +1,105 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Configuration; +using osu.Game.Rulesets.Objects.Types; +using OpenTK; + +namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces +{ + /// + /// A which changes its curve depending on the snaking progress. + /// + public class SnakingSliderBody : SliderBody, ISliderProgress + { + public readonly List CurrentCurve = new List(); + + public readonly Bindable SnakingIn = new Bindable(); + public readonly Bindable SnakingOut = new Bindable(); + + public double? SnakedStart { get; private set; } + public double? SnakedEnd { get; private set; } + + public override Vector2 PathOffset => snakedPathOffset; + + /// + /// The top-left position of the path when fully snaked. + /// + private Vector2 snakedPosition; + + /// + /// The offset of the path from when fully snaked. + /// + private Vector2 snakedPathOffset; + + private readonly Slider slider; + + public SnakingSliderBody(Slider slider) + { + this.slider = slider; + } + + [BackgroundDependencyLoader] + private void load() + { + // Generate the entire curve + slider.Curve.GetPathToProgress(CurrentCurve, 0, 1); + SetVertices(CurrentCurve); + + // The body is sized to the full path size to avoid excessive autosize computations + Size = Path.Size; + + snakedPosition = Path.PositionInBoundingBox(Vector2.Zero); + snakedPathOffset = Path.PositionInBoundingBox(Path.Vertices[0]); + } + + public void UpdateProgress(double completionProgress) + { + var span = slider.SpanAt(completionProgress); + var spanProgress = slider.ProgressAt(completionProgress); + + double start = 0; + double end = SnakingIn ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadeIn, 0, 1) : 1; + + if (span >= slider.SpanCount() - 1) + { + if (Math.Min(span, slider.SpanCount() - 1) % 2 == 1) + { + start = 0; + end = SnakingOut ? spanProgress : 1; + } + else + { + start = SnakingOut ? spanProgress : 0; + } + } + + setRange(start, end); + } + + private void setRange(double p0, double p1) + { + if (p0 > p1) + MathHelper.Swap(ref p0, ref p1); + + if (SnakedStart == p0 && SnakedEnd == p1) return; + + SnakedStart = p0; + SnakedEnd = p1; + + slider.Curve.GetPathToProgress(CurrentCurve, p0, p1); + + SetVertices(CurrentCurve); + + // The bounding box of the path expands as it snakes, which in turn shifts the position of the path. + // Depending on the direction of expansion, it may appear as if the path is expanding towards the position of the slider + // rather than expanding out from the position of the slider. + // To remove this effect, the path's position is shifted towards its final snaked position + + Path.Position = snakedPosition - Path.PositionInBoundingBox(Vector2.Zero); + } + } +} From dd5a3ad59cfef2e37cf778eb1adb1cc8650d9b67 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 29 Oct 2018 15:17:45 +0900 Subject: [PATCH 104/119] Fix SliderMask not working --- .../Edit/Layers/Selection/Overlays/SliderMask.cs | 4 ++-- osu.Game/osu.Game.csproj | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs index aff42dd233..90d1b8f31a 100644 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs @@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays { public class SliderMask : HitObjectMask { - private readonly SliderBody body; + private readonly SnakingSliderBody body; private readonly DrawableSlider slider; public SliderMask(DrawableSlider slider) @@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays InternalChildren = new Drawable[] { - body = new SliderBody(sliderObject) + body = new SnakingSliderBody(sliderObject) { AccentColour = Color4.Transparent, PathWidth = sliderObject.Scale * 64 diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 26004b513f..e2b466c69f 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -18,7 +18,7 @@ - + From 9b19050fafde5ebe051f7b2daa478805644552e1 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 29 Oct 2018 15:25:20 +0900 Subject: [PATCH 105/119] Update with slider body changes --- .../Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs index 0595b046d1..3123a4fcea 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs @@ -13,12 +13,12 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks.Components public class SliderBodyPiece : CompositeDrawable { private readonly Slider slider; - private readonly SliderBody body; + private readonly SnakingSliderBody body; public SliderBodyPiece(Slider slider) { this.slider = slider; - InternalChild = body = new SliderBody(slider) + InternalChild = body = new SnakingSliderBody(slider) { AccentColour = Color4.Transparent, PathWidth = slider.Scale * 64 From ff47b2be7a6eb17cd29b7be24156394597a14a9a Mon Sep 17 00:00:00 2001 From: miterosan Date: Mon, 29 Oct 2018 18:42:35 +0100 Subject: [PATCH 106/119] Create a simple bootstrapper in the bash script language --- build.sh | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 build.sh diff --git a/build.sh b/build.sh new file mode 100644 index 0000000000..caf1702f41 --- /dev/null +++ b/build.sh @@ -0,0 +1,37 @@ +#!/usr/bin/env bash + +########################################################################## +# This is a customized Cake bootstrapper script for Shell. +########################################################################## + +echo "Preparing to run build script..." + +SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd ) +TOOLS_DIR=$SCRIPT_DIR/tools +CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr" + +SCRIPT="build.cake" +CAKE_CSPROJ=$TOOLS_DIR/"cakebuild.csproj" + +# Parse arguments. +CAKE_ARGUMENTS=() +for i in "$@"; do + case $1 in + -s|--script) SCRIPT="$2"; shift ;; + --) shift; CAKE_ARGUMENTS+=("$@"); break ;; + *) CAKE_ARGUMENTS+=("$1") ;; + esac + shift +done + +# Install the required tools locally. +echo "Restoring cake tools..." +dotnet restore $CAKE_CSPROJ --packages $TOOLS_DIR > /dev/null 2>&1 + +# Search for the CakeBuild binary. +CAKE_BINARY=$(find $CAKE_BINARY_PATH -name "Cake.dll") + +# Start Cake +echo "Running build script..." + +dotnet "$CAKE_BINARY" $SCRIPT "${CAKE_ARGUMENTS[@]}" From bf83c1eb6adaf256172776843cf77bebf0b39f41 Mon Sep 17 00:00:00 2001 From: miterosan Date: Mon, 29 Oct 2018 18:45:08 +0100 Subject: [PATCH 107/119] Mention the bash script in the readme. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index d0919e1d82..00f55242d2 100644 --- a/README.md +++ b/README.md @@ -25,7 +25,7 @@ Build and run - Using Visual Studio 2017, Rider or Visual Studio Code (configurations are included) - From command line using `dotnet run --project osu.Desktop`. When building for non-development purposes, add `-c Release` to gain higher performance. -- And from command line using `powershell ./build.ps1`. This will also run tests and code analysis. This command is used on CI. The code analysis is windows only. +- And from command line using `powershell ./build.ps1` or if you use bash as your shell: `./build.sh`. This will also run tests and code analysis. This command is used on CI. The code analysis is windows only. Note: If you run from command line under linux, you will need to prefix the output folder to your `LD_LIBRARY_PATH`. See `.vscode/launch.json` for an example From 4d97b96705214a6d8da94363c8cb96236651108d Mon Sep 17 00:00:00 2001 From: miterosan Date: Mon, 29 Oct 2018 18:49:31 +0100 Subject: [PATCH 108/119] Remove the framework settings. It is not used. --- build.cake | 1 - 1 file changed, 1 deletion(-) diff --git a/build.cake b/build.cake index fff39079b6..136ad67ab9 100644 --- a/build.cake +++ b/build.cake @@ -7,7 +7,6 @@ /////////////////////////////////////////////////////////////////////////////// var target = Argument("target", "Build"); -var framework = Argument("framework", "netcoreapp2.1"); var configuration = Argument("configuration", "Release"); var osuSolution = new FilePath("./osu.sln"); From 6d00aff9fd7958227a16e607b32121130b9d3e70 Mon Sep 17 00:00:00 2001 From: Kyle Chang Date: Tue, 30 Oct 2018 00:13:33 -0400 Subject: [PATCH 109/119] Add type parameter to IApplicableToBeatmap --- osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs | 7 ++++--- osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs | 13 ++++++++----- osu.Game/Rulesets/UI/RulesetContainer.cs | 2 +- 3 files changed, 13 insertions(+), 9 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs index 12b62d2b65..4790a77cc0 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs @@ -4,11 +4,12 @@ using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps; +using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods { - public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter, IApplicableToBeatmap + public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter, IApplicableToBeatmap { public override string Name => "Dual Stages"; public override string ShortenedName => "DS"; @@ -31,12 +32,12 @@ namespace osu.Game.Rulesets.Mania.Mods mbc.TargetColumns *= 2; } - public void ApplyToBeatmap(IBeatmap beatmap) + public void ApplyToBeatmap(Beatmap beatmap) { if (isForCurrentRuleset) return; - var maniaBeatmap = (ManiaBeatmap) beatmap; + var maniaBeatmap = (ManiaBeatmap)beatmap; var newDefinitions = new List(); foreach (var existing in maniaBeatmap.Stages) diff --git a/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs b/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs index e1398ecf2b..1eb74ca76a 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs @@ -2,18 +2,21 @@ // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Beatmaps; +using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Mods { /// - /// Interface for a that applies changes to a . + /// Interface for a that applies changes to a + /// after conversion and post-processing has completed. /// - public interface IApplicableToBeatmap : IApplicableMod + public interface IApplicableToBeatmap : IApplicableMod + where TObject : HitObject { /// - /// Applies this to a . + /// Applies this to a . /// - /// The to apply to. - void ApplyToBeatmap(IBeatmap beatmap); + /// The to apply to. + void ApplyToBeatmap(Beatmap beatmap); } } diff --git a/osu.Game/Rulesets/UI/RulesetContainer.cs b/osu.Game/Rulesets/UI/RulesetContainer.cs index 4b55bb558d..d1303e21a9 100644 --- a/osu.Game/Rulesets/UI/RulesetContainer.cs +++ b/osu.Game/Rulesets/UI/RulesetContainer.cs @@ -271,7 +271,7 @@ namespace osu.Game.Rulesets.UI if (mods == null) return; - foreach (var mod in mods.OfType()) + foreach (var mod in mods.OfType>()) mod.ApplyToBeatmap(Beatmap); } From b0ccd614805c9d89dc1da5f3e5fb5b43ab164dd1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 29 Oct 2018 12:41:22 -0700 Subject: [PATCH 110/119] Fix weird code formatting --- build.cake | 70 +++++++++++++++++++++++++++--------------------------- 1 file changed, 35 insertions(+), 35 deletions(-) diff --git a/build.cake b/build.cake index 136ad67ab9..bc7dfafb8c 100644 --- a/build.cake +++ b/build.cake @@ -16,57 +16,57 @@ var osuSolution = new FilePath("./osu.sln"); /////////////////////////////////////////////////////////////////////////////// Task("Restore") -.Does(() => { - DotNetCoreRestore(osuSolution.FullPath); -}); + .Does(() => { + DotNetCoreRestore(osuSolution.FullPath); + }); Task("Compile") -.IsDependentOn("Restore") -.Does(() => { - DotNetCoreBuild(osuSolution.FullPath, new DotNetCoreBuildSettings { - Configuration = configuration, - NoRestore = true, + .IsDependentOn("Restore") + .Does(() => { + DotNetCoreBuild(osuSolution.FullPath, new DotNetCoreBuildSettings { + Configuration = configuration, + NoRestore = true, + }); }); -}); Task("Test") -.IsDependentOn("Compile") -.Does(() => { - var testAssemblies = GetFiles("**/*.Tests/bin/**/*.Tests.dll"); + .IsDependentOn("Compile") + .Does(() => { + var testAssemblies = GetFiles("**/*.Tests/bin/**/*.Tests.dll"); - DotNetCoreVSTest(testAssemblies, new DotNetCoreVSTestSettings { - Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx", - Parallel = true, - ToolTimeout = TimeSpan.FromMinutes(10), + DotNetCoreVSTest(testAssemblies, new DotNetCoreVSTestSettings { + Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx", + Parallel = true, + ToolTimeout = TimeSpan.FromMinutes(10), + }); }); -}); // windows only because both inspectcore and nvika depend on net45 Task("InspectCode") -.WithCriteria(IsRunningOnWindows()) -.IsDependentOn("Compile") -.Does(() => { - var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); + .WithCriteria(IsRunningOnWindows()) + .IsDependentOn("Compile") + .Does(() => { + var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); - InspectCode(osuSolution, new InspectCodeSettings { - CachesHome = "inspectcode", - OutputFile = "inspectcodereport.xml", + InspectCode(osuSolution, new InspectCodeSettings { + CachesHome = "inspectcode", + OutputFile = "inspectcodereport.xml", + }); + + StartProcess(nVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors"); }); - StartProcess(nVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors"); -}); - Task("CodeFileSanity") -.Does(() => { - ValidateCodeSanity(new ValidateCodeSanitySettings { - RootDirectory = ".", - IsAppveyorBuild = AppVeyor.IsRunningOnAppVeyor + .Does(() => { + ValidateCodeSanity(new ValidateCodeSanitySettings { + RootDirectory = ".", + IsAppveyorBuild = AppVeyor.IsRunningOnAppVeyor + }); }); -}); Task("Build") -.IsDependentOn("CodeFileSanity") -.IsDependentOn("InspectCode") -.IsDependentOn("Test"); + .IsDependentOn("CodeFileSanity") + .IsDependentOn("InspectCode") + .IsDependentOn("Test"); RunTarget(target); \ No newline at end of file From d173335b6d2760936d015d814bd7172e79cc2e07 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 30 Oct 2018 00:02:32 -0700 Subject: [PATCH 111/119] Reword readme --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 00f55242d2..baaba22726 100644 --- a/README.md +++ b/README.md @@ -25,7 +25,7 @@ Build and run - Using Visual Studio 2017, Rider or Visual Studio Code (configurations are included) - From command line using `dotnet run --project osu.Desktop`. When building for non-development purposes, add `-c Release` to gain higher performance. -- And from command line using `powershell ./build.ps1` or if you use bash as your shell: `./build.sh`. This will also run tests and code analysis. This command is used on CI. The code analysis is windows only. +- To run with code analysis, instead use `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternative, you can install resharper or use rider to get inline support in your IDE of choice. Note: If you run from command line under linux, you will need to prefix the output folder to your `LD_LIBRARY_PATH`. See `.vscode/launch.json` for an example From 0b534885b8a021b72c184983f38d89ac15ad1f08 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 30 Oct 2018 00:10:34 -0700 Subject: [PATCH 112/119] Update framework --- osu.Game/osu.Game.csproj | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index e2b466c69f..2f8c743bee 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -18,7 +18,7 @@ - + From 71b6789136b786d36163c8f5bb576f8f8f932d28 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 30 Oct 2018 16:47:39 +0900 Subject: [PATCH 113/119] Fix post-merge conflict --- .../Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs index 0595b046d1..3123a4fcea 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs @@ -13,12 +13,12 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks.Components public class SliderBodyPiece : CompositeDrawable { private readonly Slider slider; - private readonly SliderBody body; + private readonly SnakingSliderBody body; public SliderBodyPiece(Slider slider) { this.slider = slider; - InternalChild = body = new SliderBody(slider) + InternalChild = body = new SnakingSliderBody(slider) { AccentColour = Color4.Transparent, PathWidth = slider.Scale * 64 From 4bc9161cd1412bfcce6179d210fa6e7a4b43d9a1 Mon Sep 17 00:00:00 2001 From: Paul Teng Date: Tue, 30 Oct 2018 08:32:12 -0400 Subject: [PATCH 114/119] Leave bigger gap if replaying --- osu.Game/Screens/Play/HUDOverlay.cs | 2 ++ osu.Game/Screens/Play/SongProgress.cs | 2 ++ 2 files changed, 4 insertions(+) diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index db0d7b6ccc..0f9f4fc20a 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -134,11 +134,13 @@ namespace osu.Game.Screens.Play { PlayerSettingsOverlay.Show(); ModDisplay.FadeIn(200); + KeyCounter.Margin = new MarginPadding(10) { Bottom = 30 }; } else { PlayerSettingsOverlay.Hide(); ModDisplay.Delay(2000).FadeOut(200); + KeyCounter.Margin = new MarginPadding(10); } } diff --git a/osu.Game/Screens/Play/SongProgress.cs b/osu.Game/Screens/Play/SongProgress.cs index e921cd602b..d1fc7b3378 100644 --- a/osu.Game/Screens/Play/SongProgress.cs +++ b/osu.Game/Screens/Play/SongProgress.cs @@ -135,6 +135,8 @@ namespace osu.Game.Screens.Play { bar.FadeTo(allowSeeking ? 1 : 0, transition_duration, Easing.In); this.MoveTo(new Vector2(0, allowSeeking ? 0 : bottom_bar_height), transition_duration, Easing.In); + + info.Margin = new MarginPadding { Bottom = Height - (allowSeeking ? 0 : handle_size.Y) }; } protected override void PopIn() From 6f1ef3243d2c7bd21e271e01883cbc2bac202ca8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 31 Oct 2018 02:56:25 +0900 Subject: [PATCH 115/119] Proportionally adjust width in line with change --- osu.Game/Screens/Play/SongProgress.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/SongProgress.cs b/osu.Game/Screens/Play/SongProgress.cs index d1fc7b3378..d4615b3016 100644 --- a/osu.Game/Screens/Play/SongProgress.cs +++ b/osu.Game/Screens/Play/SongProgress.cs @@ -21,7 +21,7 @@ namespace osu.Game.Screens.Play { private const int bottom_bar_height = 5; - private static readonly Vector2 handle_size = new Vector2(14, 18); + private static readonly Vector2 handle_size = new Vector2(10, 18); private const float transition_duration = 200; From 3207a585c6e4dcd0bd82f74c854b5d05f8afaa42 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 31 Oct 2018 12:01:10 +0900 Subject: [PATCH 116/119] Add missing xmldoc --- osu.Game/Rulesets/Edit/PlacementMask.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Rulesets/Edit/PlacementMask.cs b/osu.Game/Rulesets/Edit/PlacementMask.cs index a588a9e181..be2c42b586 100644 --- a/osu.Game/Rulesets/Edit/PlacementMask.cs +++ b/osu.Game/Rulesets/Edit/PlacementMask.cs @@ -15,6 +15,9 @@ using OpenTK; namespace osu.Game.Rulesets.Edit { + /// + /// A mask which governs the creation of a new to actualisation. + /// public abstract class PlacementMask : CompositeDrawable, IRequireHighFrequencyMousePosition { /// From 5eaf80ab7671c43412cbad7f185c550fb9313ba2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 31 Oct 2018 12:07:06 +0900 Subject: [PATCH 117/119] Add missing newline --- osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs index 4946b35abb..17b34bfb49 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs +++ b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs @@ -87,6 +87,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers placementHandler.Delete(h.HitObject.HitObject); return true; } + return base.OnKeyDown(e); } From 214ed43b812666383e4cea2098620404ddef4922 Mon Sep 17 00:00:00 2001 From: Kyle Chang Date: Tue, 30 Oct 2018 23:47:54 -0400 Subject: [PATCH 118/119] Check if SongSelect is current screen before playing selected song --- osu.Game/Screens/Select/SongSelect.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 4288483caf..acf699aa24 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -350,7 +350,7 @@ namespace osu.Game.Screens.Select } } - ensurePlayingSelected(preview); + if (IsCurrentScreen) ensurePlayingSelected(preview); UpdateBeatmap(Beatmap.Value); } From 85a732591141310e576abbe95c7c073cc32bd2d3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 31 Oct 2018 17:23:27 +0900 Subject: [PATCH 119/119] Fix placement masks handling scroll events --- osu.Game/Rulesets/Edit/PlacementMask.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Rulesets/Edit/PlacementMask.cs b/osu.Game/Rulesets/Edit/PlacementMask.cs index be2c42b586..97c6a74c92 100644 --- a/osu.Game/Rulesets/Edit/PlacementMask.cs +++ b/osu.Game/Rulesets/Edit/PlacementMask.cs @@ -84,6 +84,8 @@ namespace osu.Game.Rulesets.Edit switch (e) { + case ScrollEvent _: + return false; case MouseEvent _: return true; default: