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Add failing test

This commit is contained in:
smoogipoo 2021-04-22 23:22:44 +09:00
parent 93b53f54fa
commit 0ee73b8e53
2 changed files with 34 additions and 3 deletions

View File

@ -41,6 +41,32 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
checkPlayingUserCount(0);
}
[Test]
public void TestPlayingUsersUpdatedOnJoin()
{
AddStep("leave room", () => Client.LeaveRoom());
AddUntilStep("wait for room part", () => Client.Room == null);
AddStep("create room initially in gameplay", () =>
{
Room.RoomID.Value = null;
Client.RoomSetupAction = room =>
{
room.State = MultiplayerRoomState.Playing;
room.Users.Add(new MultiplayerRoomUser(55)
{
User = new User { Id = 55 },
State = MultiplayerUserState.Playing
});
};
RoomManager.CreateRoom(Room);
});
AddUntilStep("wait for room join", () => Client.Room != null);
checkPlayingUserCount(1);
}
private void checkPlayingUserCount(int expectedCount)
=> AddAssert($"{"user".ToQuantity(expectedCount)} playing", () => Client.CurrentMatchPlayingUserIds.Count == expectedCount);

View File

@ -25,6 +25,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
public override IBindable<bool> IsConnected => isConnected;
private readonly Bindable<bool> isConnected = new Bindable<bool>(true);
public Action<MultiplayerRoom>? RoomSetupAction;
[Resolved]
private IAPIProvider api { get; set; } = null!;
@ -112,7 +114,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
var apiRoom = roomManager.Rooms.Single(r => r.RoomID.Value == roomId);
var user = new MultiplayerRoomUser(api.LocalUser.Value.Id)
var localUser = new MultiplayerRoomUser(api.LocalUser.Value.Id)
{
User = api.LocalUser.Value
};
@ -129,10 +131,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
AllowedMods = apiRoom.Playlist.Last().AllowedMods.Select(m => new APIMod(m)).ToArray(),
PlaylistItemId = apiRoom.Playlist.Last().ID
},
Users = { user },
Host = user
Users = { localUser },
Host = localUser
};
RoomSetupAction?.Invoke(room);
RoomSetupAction = null;
return Task.FromResult(room);
}