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Revert to previous width spec instead of size
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@ -13,7 +13,6 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osuTK;
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namespace osu.Game.Overlays
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namespace osu.Game.Overlays
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{
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{
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@ -60,7 +59,7 @@ namespace osu.Game.Overlays
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Type = EdgeEffectType.Glow,
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Type = EdgeEffectType.Glow,
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Radius = 2,
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Radius = 2,
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},
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},
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Size = new Vector2(0.33f, 0.8f),
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Width = 0.33f,
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Child = new Box { RelativeSizeAxes = Axes.Both },
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Child = new Box { RelativeSizeAxes = Axes.Both },
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};
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};
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}
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}
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