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Switch step to Until
steps due to AddOnce
firing logic
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@ -62,11 +62,11 @@ namespace osu.Game.Tests.Visual.Gameplay
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};
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});
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AddAssert("Has calibration button", () => offsetControl.ChildrenOfType<SettingsButton>().Any());
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AddUntilStep("Has calibration button", () => offsetControl.ChildrenOfType<SettingsButton>().Any());
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AddStep("Press button", () => offsetControl.ChildrenOfType<SettingsButton>().Single().TriggerClick());
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AddAssert("Offset is adjusted", () => offsetControl.Current.Value == -average_error);
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AddAssert("Button is disabled", () => !offsetControl.ChildrenOfType<SettingsButton>().Single().Enabled.Value);
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AddUntilStep("Button is disabled", () => !offsetControl.ChildrenOfType<SettingsButton>().Single().Enabled.Value);
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AddStep("Remove reference score", () => offsetControl.ReferenceScore.Value = null);
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AddAssert("No calibration button", () => !offsetControl.ChildrenOfType<SettingsButton>().Any());
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}
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@ -90,11 +90,11 @@ namespace osu.Game.Tests.Visual.Gameplay
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};
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});
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AddAssert("Has calibration button", () => offsetControl.ChildrenOfType<SettingsButton>().Any());
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AddUntilStep("Has calibration button", () => offsetControl.ChildrenOfType<SettingsButton>().Any());
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AddStep("Press button", () => offsetControl.ChildrenOfType<SettingsButton>().Single().TriggerClick());
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AddAssert("Offset is adjusted", () => offsetControl.Current.Value == initial_offset - average_error);
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AddAssert("Button is disabled", () => !offsetControl.ChildrenOfType<SettingsButton>().Single().Enabled.Value);
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AddUntilStep("Button is disabled", () => !offsetControl.ChildrenOfType<SettingsButton>().Single().Enabled.Value);
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AddStep("Remove reference score", () => offsetControl.ReferenceScore.Value = null);
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AddAssert("No calibration button", () => !offsetControl.ChildrenOfType<SettingsButton>().Any());
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}
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