mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 15:17:27 +08:00
Revert default combo counter code to pre-abstractification (and nuke eldritch abstract entity)
This commit is contained in:
parent
d8a745ec04
commit
0e663d1801
@ -440,8 +440,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
AddStep("import old classic skin", () => skins.CurrentSkinInfo.Value = importedSkin = importSkinFromArchives(@"classic-layout-version-0.osk").SkinInfo);
|
||||
AddUntilStep("wait for load", () => globalHUDTarget.ComponentsLoaded && rulesetHUDTarget.ComponentsLoaded);
|
||||
AddAssert("no combo in global target", () => !globalHUDTarget.Components.OfType<LegacyComboCounter>().Any());
|
||||
AddAssert("combo placed in ruleset target", () => rulesetHUDTarget.Components.OfType<LegacyComboCounter>().Count() == 1);
|
||||
AddAssert("no combo in global target", () => !globalHUDTarget.Components.OfType<LegacyDefaultComboCounter>().Any());
|
||||
AddAssert("combo placed in ruleset target", () => rulesetHUDTarget.Components.OfType<LegacyDefaultComboCounter>().Count() == 1);
|
||||
|
||||
AddStep("add combo to global target", () => globalHUDTarget.Add(new LegacyDefaultComboCounter
|
||||
{
|
||||
@ -454,8 +454,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("select another skin", () => skins.CurrentSkinInfo.SetDefault());
|
||||
AddStep("select skin again", () => skins.CurrentSkinInfo.Value = importedSkin);
|
||||
AddUntilStep("wait for load", () => globalHUDTarget.ComponentsLoaded && rulesetHUDTarget.ComponentsLoaded);
|
||||
AddAssert("combo placed in global target", () => globalHUDTarget.Components.OfType<LegacyComboCounter>().Count() == 1);
|
||||
AddAssert("combo placed in ruleset target", () => rulesetHUDTarget.Components.OfType<LegacyComboCounter>().Count() == 1);
|
||||
AddAssert("combo placed in global target", () => globalHUDTarget.Components.OfType<LegacyDefaultComboCounter>().Count() == 1);
|
||||
AddAssert("combo placed in ruleset target", () => rulesetHUDTarget.Components.OfType<LegacyDefaultComboCounter>().Count() == 1);
|
||||
}
|
||||
|
||||
private Skin importSkinFromArchives(string filename)
|
||||
|
@ -1,203 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
/// <summary>
|
||||
/// Uses the 'x' symbol and has a pop-out effect while rolling over.
|
||||
/// </summary>
|
||||
public abstract partial class LegacyComboCounter : CompositeDrawable, ISerialisableDrawable
|
||||
{
|
||||
public Bindable<int> Current { get; } = new BindableInt { MinValue = 0 };
|
||||
|
||||
private const double fade_out_duration = 100;
|
||||
|
||||
/// <summary>
|
||||
/// Duration in milliseconds for the counter roll-up animation for each element.
|
||||
/// </summary>
|
||||
private const double rolling_duration = 20;
|
||||
|
||||
protected readonly LegacySpriteText PopOutCountText;
|
||||
protected readonly LegacySpriteText DisplayedCountText;
|
||||
|
||||
private int previousValue;
|
||||
|
||||
private int displayedCount;
|
||||
|
||||
private bool isRolling;
|
||||
|
||||
private readonly Container counterContainer;
|
||||
|
||||
public bool UsesFixedAnchor { get; set; }
|
||||
|
||||
protected LegacyComboCounter()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
counterContainer = new Container
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Children = new[]
|
||||
{
|
||||
PopOutCountText = new LegacySpriteText(LegacyFont.Combo)
|
||||
{
|
||||
Alpha = 0,
|
||||
Blending = BlendingParameters.Additive,
|
||||
BypassAutoSizeAxes = Axes.Both,
|
||||
},
|
||||
DisplayedCountText = new LegacySpriteText(LegacyFont.Combo)
|
||||
{
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
BypassAutoSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Value shown at the current moment.
|
||||
/// </summary>
|
||||
public virtual int DisplayedCount
|
||||
{
|
||||
get => displayedCount;
|
||||
private set
|
||||
{
|
||||
if (displayedCount.Equals(value))
|
||||
return;
|
||||
|
||||
if (isRolling)
|
||||
onDisplayedCountRolling(value);
|
||||
else if (displayedCount + 1 == value)
|
||||
onDisplayedCountIncrement(value);
|
||||
else
|
||||
onDisplayedCountChange(value);
|
||||
|
||||
displayedCount = value;
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ScoreProcessor scoreProcessor)
|
||||
{
|
||||
Current.BindTo(scoreProcessor.Combo);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
DisplayedCountText.Text = FormatCount(Current.Value);
|
||||
PopOutCountText.Text = FormatCount(Current.Value);
|
||||
|
||||
Current.BindValueChanged(combo => updateCount(combo.NewValue == 0), true);
|
||||
|
||||
counterContainer.Size = DisplayedCountText.Size;
|
||||
}
|
||||
|
||||
private void updateCount(bool rolling)
|
||||
{
|
||||
int prev = previousValue;
|
||||
previousValue = Current.Value;
|
||||
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
|
||||
if (!rolling)
|
||||
{
|
||||
FinishTransforms(false, nameof(DisplayedCount));
|
||||
|
||||
isRolling = false;
|
||||
DisplayedCount = prev;
|
||||
|
||||
if (prev + 1 == Current.Value)
|
||||
OnCountIncrement();
|
||||
else
|
||||
OnCountChange();
|
||||
}
|
||||
else
|
||||
{
|
||||
OnCountRolling();
|
||||
isRolling = true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Raised when the counter should display the new value with transitions.
|
||||
/// </summary>
|
||||
protected virtual void OnCountIncrement()
|
||||
{
|
||||
if (DisplayedCount < Current.Value - 1)
|
||||
DisplayedCount++;
|
||||
|
||||
DisplayedCount++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Raised when the counter should roll to the new combo value (usually roll back to zero).
|
||||
/// </summary>
|
||||
protected virtual void OnCountRolling()
|
||||
{
|
||||
// Hides displayed count if was increasing from 0 to 1 but didn't finish
|
||||
if (DisplayedCount == 0 && Current.Value == 0)
|
||||
DisplayedCountText.FadeOut(fade_out_duration);
|
||||
|
||||
transformRoll(DisplayedCount, Current.Value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Raised when the counter should display the new combo value without any transitions.
|
||||
/// </summary>
|
||||
protected virtual void OnCountChange()
|
||||
{
|
||||
if (Current.Value == 0)
|
||||
DisplayedCountText.FadeOut();
|
||||
|
||||
DisplayedCount = Current.Value;
|
||||
}
|
||||
|
||||
private void onDisplayedCountRolling(int newValue)
|
||||
{
|
||||
if (newValue == 0)
|
||||
DisplayedCountText.FadeOut(fade_out_duration);
|
||||
|
||||
DisplayedCountText.Text = FormatCount(newValue);
|
||||
counterContainer.Size = DisplayedCountText.Size;
|
||||
}
|
||||
|
||||
private void onDisplayedCountChange(int newValue)
|
||||
{
|
||||
DisplayedCountText.FadeTo(newValue == 0 ? 0 : 1);
|
||||
DisplayedCountText.Text = FormatCount(newValue);
|
||||
|
||||
counterContainer.Size = DisplayedCountText.Size;
|
||||
}
|
||||
|
||||
private void onDisplayedCountIncrement(int newValue)
|
||||
{
|
||||
DisplayedCountText.Text = FormatCount(newValue);
|
||||
|
||||
counterContainer.Size = DisplayedCountText.Size;
|
||||
}
|
||||
|
||||
private void transformRoll(int currentValue, int newValue) =>
|
||||
this.TransformTo(nameof(DisplayedCount), newValue, getProportionalDuration(currentValue, newValue));
|
||||
|
||||
protected virtual string FormatCount(int count) => $@"{count}";
|
||||
|
||||
private double getProportionalDuration(int currentValue, int newValue)
|
||||
{
|
||||
double difference = currentValue > newValue ? currentValue - newValue : newValue - currentValue;
|
||||
return difference * rolling_duration;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,8 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
@ -10,73 +14,265 @@ namespace osu.Game.Skinning
|
||||
/// <summary>
|
||||
/// Uses the 'x' symbol and has a pop-out effect while rolling over.
|
||||
/// </summary>
|
||||
public partial class LegacyDefaultComboCounter : LegacyComboCounter
|
||||
public partial class LegacyDefaultComboCounter : CompositeDrawable, ISerialisableDrawable
|
||||
{
|
||||
public Bindable<int> Current { get; } = new BindableInt { MinValue = 0 };
|
||||
|
||||
private uint scheduledPopOutCurrentId;
|
||||
|
||||
private const double big_pop_out_duration = 300;
|
||||
|
||||
private const double small_pop_out_duration = 100;
|
||||
|
||||
private ScheduledDelegate? scheduledPopOut;
|
||||
private const double fade_out_duration = 100;
|
||||
|
||||
/// <summary>
|
||||
/// Duration in milliseconds for the counter roll-up animation for each element.
|
||||
/// </summary>
|
||||
private const double rolling_duration = 20;
|
||||
|
||||
private readonly Drawable popOutCount;
|
||||
|
||||
private readonly Drawable displayedCountSpriteText;
|
||||
|
||||
private int previousValue;
|
||||
|
||||
private int displayedCount;
|
||||
|
||||
private bool isRolling;
|
||||
|
||||
private readonly Container counterContainer;
|
||||
|
||||
public bool UsesFixedAnchor { get; set; }
|
||||
|
||||
public LegacyDefaultComboCounter()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Anchor = Anchor.BottomLeft;
|
||||
Origin = Anchor.BottomLeft;
|
||||
|
||||
Margin = new MarginPadding(10);
|
||||
|
||||
PopOutCountText.Anchor = Anchor.BottomLeft;
|
||||
DisplayedCountText.Anchor = Anchor.BottomLeft;
|
||||
Scale = new Vector2(1.28f);
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
counterContainer = new Container
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Children = new[]
|
||||
{
|
||||
popOutCount = new LegacySpriteText(LegacyFont.Combo)
|
||||
{
|
||||
Alpha = 0,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
BypassAutoSizeAxes = Axes.Both,
|
||||
},
|
||||
displayedCountSpriteText = new LegacySpriteText(LegacyFont.Combo)
|
||||
{
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
BypassAutoSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Value shown at the current moment.
|
||||
/// </summary>
|
||||
public virtual int DisplayedCount
|
||||
{
|
||||
get => displayedCount;
|
||||
private set
|
||||
{
|
||||
if (displayedCount.Equals(value))
|
||||
return;
|
||||
|
||||
if (isRolling)
|
||||
onDisplayedCountRolling(value);
|
||||
else if (displayedCount + 1 == value)
|
||||
onDisplayedCountIncrement(value);
|
||||
else
|
||||
onDisplayedCountChange(value);
|
||||
|
||||
displayedCount = value;
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ScoreProcessor scoreProcessor)
|
||||
{
|
||||
Current.BindTo(scoreProcessor.Combo);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
((IHasText)displayedCountSpriteText).Text = formatCount(Current.Value);
|
||||
((IHasText)popOutCount).Text = formatCount(Current.Value);
|
||||
|
||||
Current.BindValueChanged(combo => updateCount(combo.NewValue == 0), true);
|
||||
|
||||
updateLayout();
|
||||
}
|
||||
|
||||
private void updateLayout()
|
||||
{
|
||||
const float font_height_ratio = 0.625f;
|
||||
const float vertical_offset = 9;
|
||||
|
||||
DisplayedCountText.OriginPosition = new Vector2(0, font_height_ratio * DisplayedCountText.Height + vertical_offset);
|
||||
DisplayedCountText.Position = new Vector2(0, -(1 - font_height_ratio) * DisplayedCountText.Height + vertical_offset);
|
||||
displayedCountSpriteText.OriginPosition = new Vector2(0, font_height_ratio * displayedCountSpriteText.Height + vertical_offset);
|
||||
displayedCountSpriteText.Position = new Vector2(0, -(1 - font_height_ratio) * displayedCountSpriteText.Height + vertical_offset);
|
||||
|
||||
PopOutCountText.OriginPosition = new Vector2(3, font_height_ratio * PopOutCountText.Height + vertical_offset); // In stable, the bigger pop out scales a bit to the left
|
||||
PopOutCountText.Position = new Vector2(0, -(1 - font_height_ratio) * PopOutCountText.Height + vertical_offset);
|
||||
popOutCount.OriginPosition = new Vector2(3, font_height_ratio * popOutCount.Height + vertical_offset); // In stable, the bigger pop out scales a bit to the left
|
||||
popOutCount.Position = new Vector2(0, -(1 - font_height_ratio) * popOutCount.Height + vertical_offset);
|
||||
|
||||
counterContainer.Size = displayedCountSpriteText.Size;
|
||||
}
|
||||
|
||||
protected override void OnCountIncrement()
|
||||
private void updateCount(bool rolling)
|
||||
{
|
||||
DisplayedCountText.Show();
|
||||
int prev = previousValue;
|
||||
previousValue = Current.Value;
|
||||
|
||||
PopOutCountText.Text = FormatCount(Current.Value);
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
|
||||
PopOutCountText.ScaleTo(1.56f)
|
||||
if (!rolling)
|
||||
{
|
||||
FinishTransforms(false, nameof(DisplayedCount));
|
||||
isRolling = false;
|
||||
DisplayedCount = prev;
|
||||
|
||||
if (prev + 1 == Current.Value)
|
||||
onCountIncrement(prev, Current.Value);
|
||||
else
|
||||
onCountChange(Current.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
onCountRolling(displayedCount, Current.Value);
|
||||
isRolling = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void transformPopOut(int newValue)
|
||||
{
|
||||
((IHasText)popOutCount).Text = formatCount(newValue);
|
||||
|
||||
popOutCount.ScaleTo(1.56f)
|
||||
.ScaleTo(1, big_pop_out_duration);
|
||||
|
||||
PopOutCountText.FadeTo(0.6f)
|
||||
popOutCount.FadeTo(0.6f)
|
||||
.FadeOut(big_pop_out_duration);
|
||||
}
|
||||
|
||||
this.Delay(big_pop_out_duration - 140).Schedule(() =>
|
||||
private void transformNoPopOut(int newValue)
|
||||
{
|
||||
base.OnCountIncrement();
|
||||
((IHasText)displayedCountSpriteText).Text = formatCount(newValue);
|
||||
|
||||
DisplayedCountText.ScaleTo(1).Then()
|
||||
counterContainer.Size = displayedCountSpriteText.Size;
|
||||
|
||||
displayedCountSpriteText.ScaleTo(1);
|
||||
}
|
||||
|
||||
private void transformPopOutSmall(int newValue)
|
||||
{
|
||||
((IHasText)displayedCountSpriteText).Text = formatCount(newValue);
|
||||
|
||||
counterContainer.Size = displayedCountSpriteText.Size;
|
||||
|
||||
displayedCountSpriteText.ScaleTo(1).Then()
|
||||
.ScaleTo(1.1f, small_pop_out_duration / 2, Easing.In).Then()
|
||||
.ScaleTo(1, small_pop_out_duration / 2, Easing.Out);
|
||||
}, out scheduledPopOut);
|
||||
}
|
||||
|
||||
protected override void OnCountRolling()
|
||||
private void scheduledPopOutSmall(uint id)
|
||||
{
|
||||
scheduledPopOut?.Cancel();
|
||||
scheduledPopOut = null;
|
||||
// Too late; scheduled task invalidated
|
||||
if (id != scheduledPopOutCurrentId)
|
||||
return;
|
||||
|
||||
base.OnCountRolling();
|
||||
DisplayedCount++;
|
||||
}
|
||||
|
||||
protected override void OnCountChange()
|
||||
private void onCountIncrement(int currentValue, int newValue)
|
||||
{
|
||||
scheduledPopOut?.Cancel();
|
||||
scheduledPopOut = null;
|
||||
scheduledPopOutCurrentId++;
|
||||
|
||||
base.OnCountChange();
|
||||
if (DisplayedCount < currentValue)
|
||||
DisplayedCount++;
|
||||
|
||||
displayedCountSpriteText.Show();
|
||||
|
||||
transformPopOut(newValue);
|
||||
|
||||
uint newTaskId = scheduledPopOutCurrentId;
|
||||
|
||||
Scheduler.AddDelayed(delegate
|
||||
{
|
||||
scheduledPopOutSmall(newTaskId);
|
||||
}, big_pop_out_duration - 140);
|
||||
}
|
||||
|
||||
protected override string FormatCount(int count) => $@"{count}x";
|
||||
private void onCountRolling(int currentValue, int newValue)
|
||||
{
|
||||
scheduledPopOutCurrentId++;
|
||||
|
||||
// Hides displayed count if was increasing from 0 to 1 but didn't finish
|
||||
if (currentValue == 0 && newValue == 0)
|
||||
displayedCountSpriteText.FadeOut(fade_out_duration);
|
||||
|
||||
transformRoll(currentValue, newValue);
|
||||
}
|
||||
|
||||
private void onCountChange(int newValue)
|
||||
{
|
||||
scheduledPopOutCurrentId++;
|
||||
|
||||
if (newValue == 0)
|
||||
displayedCountSpriteText.FadeOut();
|
||||
|
||||
DisplayedCount = newValue;
|
||||
}
|
||||
|
||||
private void onDisplayedCountRolling(int newValue)
|
||||
{
|
||||
if (newValue == 0)
|
||||
displayedCountSpriteText.FadeOut(fade_out_duration);
|
||||
else
|
||||
displayedCountSpriteText.Show();
|
||||
|
||||
transformNoPopOut(newValue);
|
||||
}
|
||||
|
||||
private void onDisplayedCountChange(int newValue)
|
||||
{
|
||||
displayedCountSpriteText.FadeTo(newValue == 0 ? 0 : 1);
|
||||
transformNoPopOut(newValue);
|
||||
}
|
||||
|
||||
private void onDisplayedCountIncrement(int newValue)
|
||||
{
|
||||
displayedCountSpriteText.Show();
|
||||
transformPopOutSmall(newValue);
|
||||
}
|
||||
|
||||
private void transformRoll(int currentValue, int newValue) =>
|
||||
this.TransformTo(nameof(DisplayedCount), newValue, getProportionalDuration(currentValue, newValue));
|
||||
|
||||
private string formatCount(int count) => $@"{count}x";
|
||||
|
||||
private double getProportionalDuration(int currentValue, int newValue)
|
||||
{
|
||||
double difference = currentValue > newValue ? currentValue - newValue : newValue - currentValue;
|
||||
return difference * rolling_duration;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user