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Change logic

This commit is contained in:
Dean Herbert 2018-06-29 20:16:24 +09:00
parent 34fef3caba
commit 0e649b8866

View File

@ -37,7 +37,7 @@ namespace osu.Game.Screens
} }
// Make sure the in-progress loading is complete before pushing the screen. // Make sure the in-progress loading is complete before pushing the screen.
while (screen.LoadState != LoadState.Ready) while (screen.LoadState < LoadState.Ready)
Thread.Sleep(1); Thread.Sleep(1);
try try