From 0e228791c0c8353c0a277b9bb2b0aa7e8b5a41be Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 18 Aug 2022 19:02:13 +0900 Subject: [PATCH] Remove unnecessary `Reset` call in `MultiSpectatorScreen` --- .../OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs index 7ed0be50e5..f200702e80 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs @@ -160,8 +160,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate { base.LoadComplete(); - masterClockContainer.Reset(); - syncManager.ReadyToStart += onReadyToStart; syncManager.MasterState.BindValueChanged(onMasterStateChanged, true); }