mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 09:47:52 +08:00
Removed unneeded vars
This commit is contained in:
parent
69621eb6d3
commit
0deb5b4e22
@ -169,25 +169,23 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
if (currentValue < newValue)
|
||||
{
|
||||
int currentValueFloor = (int)currentValue;
|
||||
for (int i = 0; i < MaxStars; i++)
|
||||
{
|
||||
stars[i].DelayReset();
|
||||
stars[i].ClearTransformations();
|
||||
if (i > currentValueFloor)
|
||||
if (i > currentValue)
|
||||
stars[i].Delay((i - currentValue) * AnimationDelay);
|
||||
transformStar(i, newValue);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int currentValueCeiling = (int)Math.Ceiling(currentValue);
|
||||
for (int i = MaxStars - 1; i >= 0; i--)
|
||||
{
|
||||
stars[i].DelayReset();
|
||||
stars[i].ClearTransformations();
|
||||
if (i < currentValueCeiling)
|
||||
stars[i].Delay((currentValue - i) * AnimationDelay);
|
||||
if (i < (currentValue - 1))
|
||||
stars[i].Delay((currentValue - 1 - i) * AnimationDelay);
|
||||
transformStar(i, newValue);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user