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mirror of https://github.com/ppy/osu.git synced 2024-11-12 01:47:24 +08:00

Merge pull request #817 from peppy/spinner-colour-rehash

Update spinner colours
This commit is contained in:
Dan Balasescu 2017-05-22 09:38:12 +09:00 committed by GitHub
commit 0ddf2cb454
5 changed files with 8 additions and 22 deletions

@ -1 +1 @@
Subproject commit d00a7df902074d0b3f1479904b7f322db9d39c1f
Subproject commit 60e0a343d2bf590f736782e2bb2a01c132e6cac0

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@ -158,7 +158,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
background.AccentColour = normalColour;
completeColour = colours.YellowLight.Opacity(0.6f);
completeColour = colours.YellowLight.Opacity(0.75f);
disc.AccentColour = colours.SpinnerFill;
circle.Colour = colours.BlueDark;

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -28,9 +27,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
EdgeEffect = new EdgeEffect
{
Hollow = true,
Type = EdgeEffectType.Glow,
Radius = 14,
Colour = value.Opacity(0.3f),
Radius = 40,
Colour = value,
};
}
}

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@ -127,7 +127,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
if (Complete && updateCompleteTick())
{
background.Flush(flushType: typeof(TransformAlpha));
background.FadeTo(tracking_alpha + 0.4f, 60, EasingTypes.OutExpo);
background.FadeTo(tracking_alpha + 0.2f, 60, EasingTypes.OutExpo);
background.Delay(60);
background.FadeTo(tracking_alpha, 250, EasingTypes.OutQuint);
}

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@ -2,12 +2,10 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
@ -15,24 +13,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SpinnerTicks : Container
{
private Color4 glowColour;
public SpinnerTicks()
{
Origin = Anchor.Centre;
Anchor = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
glowColour = colours.BlueDarker.Opacity(0.4f);
layout();
}
private void layout()
{
const int count = 18;
for (int i = 0; i < count; i++)
@ -44,8 +30,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Glow,
Radius = 20,
Colour = glowColour,
Radius = 10,
Colour = Color4.Gray.Opacity(0.2f),
},
RelativePositionAxes = Axes.Both,
Masking = true,