diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index 49d16a4f3e..f5c36a9cac 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -75,7 +75,7 @@ namespace osu.Game.Overlays /// /// Returns whether the current beatmap track is playing. /// - public bool IsPlaying => beatmap.Value?.Track.IsRunning ?? false; + public bool IsPlaying => current?.Track.IsRunning ?? false; private void handleBeatmapAdded(BeatmapSetInfo set) => Schedule(() => beatmapSets.Add(set));