mirror of
https://github.com/ppy/osu.git
synced 2025-01-14 20:32:55 +08:00
Merge branch 'master' into exit-multi-from-null
This commit is contained in:
commit
0dc25d7a35
@ -63,6 +63,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.723.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.726.2" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Description => @"Play with no approach circles and fading circles/sliders.";
|
public override string Description => @"Play with no approach circles and fading circles/sliders.";
|
||||||
public override double ScoreMultiplier => 1.06;
|
public override double ScoreMultiplier => 1.06;
|
||||||
|
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpinIn) };
|
||||||
private const double fade_in_duration_multiplier = 0.4;
|
private const double fade_in_duration_multiplier = 0.4;
|
||||||
private const double fade_out_duration_multiplier = 0.3;
|
private const double fade_out_duration_multiplier = 0.3;
|
||||||
|
|
||||||
|
92
osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs
Normal file
92
osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs
Normal file
@ -0,0 +1,92 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
|
{
|
||||||
|
public class OsuModSpinIn : Mod, IApplicableToDrawableHitObjects, IReadFromConfig
|
||||||
|
{
|
||||||
|
public override string Name => "Spin In";
|
||||||
|
public override string Acronym => "SI";
|
||||||
|
public override IconUsage Icon => FontAwesome.Solid.Undo;
|
||||||
|
public override ModType Type => ModType.Fun;
|
||||||
|
public override string Description => "Circles spin in. No approach circles.";
|
||||||
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
|
// todo: this mod should be able to be compatible with hidden with a bit of further implementation.
|
||||||
|
public override Type[] IncompatibleMods => new[] { typeof(OsuModeObjectScaleTween), typeof(OsuModHidden) };
|
||||||
|
|
||||||
|
private const int rotate_offset = 360;
|
||||||
|
private const float rotate_starting_width = 2;
|
||||||
|
|
||||||
|
private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>();
|
||||||
|
|
||||||
|
public void ReadFromConfig(OsuConfigManager config)
|
||||||
|
{
|
||||||
|
increaseFirstObjectVisibility = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
|
||||||
|
{
|
||||||
|
foreach (var drawable in drawables.Skip(increaseFirstObjectVisibility.Value ? 1 : 0))
|
||||||
|
{
|
||||||
|
switch (drawable)
|
||||||
|
{
|
||||||
|
case DrawableSpinner _:
|
||||||
|
continue;
|
||||||
|
|
||||||
|
default:
|
||||||
|
drawable.ApplyCustomUpdateState += applyZoomState;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void applyZoomState(DrawableHitObject drawable, ArmedState state)
|
||||||
|
{
|
||||||
|
var h = (OsuHitObject)drawable.HitObject;
|
||||||
|
|
||||||
|
switch (drawable)
|
||||||
|
{
|
||||||
|
case DrawableHitCircle circle:
|
||||||
|
using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
|
||||||
|
{
|
||||||
|
circle.ApproachCircle.Hide();
|
||||||
|
|
||||||
|
circle.RotateTo(rotate_offset).Then().RotateTo(0, h.TimePreempt, Easing.InOutSine);
|
||||||
|
circle.ScaleTo(new Vector2(rotate_starting_width, 0)).Then().ScaleTo(1, h.TimePreempt, Easing.InOutSine);
|
||||||
|
|
||||||
|
// bypass fade in.
|
||||||
|
if (state == ArmedState.Idle)
|
||||||
|
circle.FadeIn();
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
case DrawableSlider slider:
|
||||||
|
using (slider.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
|
||||||
|
{
|
||||||
|
slider.ScaleTo(0).Then().ScaleTo(1, h.TimePreempt, Easing.InOutSine);
|
||||||
|
|
||||||
|
// bypass fade in.
|
||||||
|
if (state == ArmedState.Idle)
|
||||||
|
slider.FadeIn();
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -28,6 +29,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
|
|
||||||
private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>();
|
private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>();
|
||||||
|
|
||||||
|
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpinIn) };
|
||||||
|
|
||||||
public void ReadFromConfig(OsuConfigManager config)
|
public void ReadFromConfig(OsuConfigManager config)
|
||||||
{
|
{
|
||||||
increaseFirstObjectVisibility = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility);
|
increaseFirstObjectVisibility = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility);
|
||||||
@ -64,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
case DrawableSlider _:
|
case DrawableSlider _:
|
||||||
case DrawableHitCircle _:
|
case DrawableHitCircle _:
|
||||||
{
|
{
|
||||||
using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
|
using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
|
||||||
drawable.ScaleTo(StartScale).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine);
|
drawable.ScaleTo(StartScale).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -75,7 +78,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
case DrawableHitCircle circle:
|
case DrawableHitCircle circle:
|
||||||
// we don't want to see the approach circle
|
// we don't want to see the approach circle
|
||||||
using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
|
using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
|
||||||
circle.ApproachCircle.Hide();
|
circle.ApproachCircle.Hide();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Lines;
|
using osu.Framework.Graphics.Lines;
|
||||||
@ -75,22 +76,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
|
|
||||||
protected SliderBody()
|
protected SliderBody()
|
||||||
{
|
{
|
||||||
InternalChild = path = new SliderPath();
|
RecyclePath();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Initialises a new <see cref="SliderPath"/>, releasing all resources retained by the old one.
|
/// Initialises a new <see cref="SliderPath"/>, releasing all resources retained by the old one.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void RecyclePath()
|
public virtual void RecyclePath()
|
||||||
{
|
{
|
||||||
InternalChild = path = new SliderPath
|
InternalChild = path = new SliderPath
|
||||||
{
|
{
|
||||||
Position = path.Position,
|
Position = path?.Position ?? Vector2.Zero,
|
||||||
PathRadius = path.PathRadius,
|
PathRadius = path?.PathRadius ?? 10,
|
||||||
AccentColour = path.AccentColour,
|
AccentColour = path?.AccentColour ?? Color4.White,
|
||||||
BorderColour = path.BorderColour,
|
BorderColour = path?.BorderColour ?? Color4.White,
|
||||||
BorderSize = path.BorderSize,
|
BorderSize = path?.BorderSize ?? DEFAULT_BORDER_SIZE,
|
||||||
Vertices = path.Vertices
|
Vertices = path?.Vertices ?? Array.Empty<Vector2>()
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5,6 +5,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -78,9 +79,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
slider.Path.GetPathToProgress(CurrentCurve, 0, 1);
|
slider.Path.GetPathToProgress(CurrentCurve, 0, 1);
|
||||||
SetVertices(CurrentCurve);
|
SetVertices(CurrentCurve);
|
||||||
|
|
||||||
// The body is sized to the full path size to avoid excessive autosize computations
|
// Force the body to be the final path size to avoid excessive autosize computations
|
||||||
|
Path.AutoSizeAxes = Axes.Both;
|
||||||
Size = Path.Size;
|
Size = Path.Size;
|
||||||
|
|
||||||
|
updatePathSize();
|
||||||
|
|
||||||
snakedPosition = Path.PositionInBoundingBox(Vector2.Zero);
|
snakedPosition = Path.PositionInBoundingBox(Vector2.Zero);
|
||||||
snakedPathOffset = Path.PositionInBoundingBox(Path.Vertices[0]);
|
snakedPathOffset = Path.PositionInBoundingBox(Path.Vertices[0]);
|
||||||
|
|
||||||
@ -93,6 +97,19 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
setRange(lastSnakedStart, lastSnakedEnd);
|
setRange(lastSnakedStart, lastSnakedEnd);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override void RecyclePath()
|
||||||
|
{
|
||||||
|
base.RecyclePath();
|
||||||
|
updatePathSize();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updatePathSize()
|
||||||
|
{
|
||||||
|
// Force the path to its final size to avoid excessive framebuffer resizes
|
||||||
|
Path.AutoSizeAxes = Axes.None;
|
||||||
|
Path.Size = Size;
|
||||||
|
}
|
||||||
|
|
||||||
private void setRange(double p0, double p1)
|
private void setRange(double p0, double p1)
|
||||||
{
|
{
|
||||||
if (p0 > p1)
|
if (p0 > p1)
|
||||||
|
@ -134,6 +134,7 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
{
|
{
|
||||||
new OsuModTransform(),
|
new OsuModTransform(),
|
||||||
new OsuModWiggle(),
|
new OsuModWiggle(),
|
||||||
|
new OsuModSpinIn(),
|
||||||
new MultiMod(new OsuModGrow(), new OsuModDeflate()),
|
new MultiMod(new OsuModGrow(), new OsuModDeflate()),
|
||||||
new MultiMod(new ModWindUp<OsuHitObject>(), new ModWindDown<OsuHitObject>()),
|
new MultiMod(new ModWindUp<OsuHitObject>(), new ModWindDown<OsuHitObject>()),
|
||||||
};
|
};
|
||||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
private TestChatOverlay chatOverlay;
|
private TestChatOverlay chatOverlay;
|
||||||
private ChannelManager channelManager;
|
private ChannelManager channelManager;
|
||||||
|
|
||||||
private readonly Channel channel1 = new Channel(new User()) { Name = "test1" };
|
private readonly Channel channel1 = new Channel(new User()) { Name = "test really long username" };
|
||||||
private readonly Channel channel2 = new Channel(new User()) { Name = "test2" };
|
private readonly Channel channel2 = new Channel(new User()) { Name = "test2" };
|
||||||
|
|
||||||
[SetUp]
|
[SetUp]
|
||||||
|
@ -47,8 +47,8 @@ namespace osu.Game.Tournament.Screens.MapPool
|
|||||||
mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
|
mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
|
||||||
{
|
{
|
||||||
Y = 100,
|
Y = 100,
|
||||||
Spacing = new Vector2(10, 20),
|
Spacing = new Vector2(10, 10),
|
||||||
Padding = new MarginPadding(50),
|
Padding = new MarginPadding(25),
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
@ -218,7 +218,7 @@ namespace osu.Game.Tournament.Screens.MapPool
|
|||||||
{
|
{
|
||||||
mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel>
|
mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel>
|
||||||
{
|
{
|
||||||
Spacing = new Vector2(10, 20),
|
Spacing = new Vector2(10, 5),
|
||||||
Direction = FillDirection.Full,
|
Direction = FillDirection.Full,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y
|
AutoSizeAxes = Axes.Y
|
||||||
|
@ -386,7 +386,7 @@ namespace osu.Game.Beatmaps
|
|||||||
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
|
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
|
||||||
};
|
};
|
||||||
|
|
||||||
req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap}", e); };
|
req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})"); };
|
||||||
|
|
||||||
// intentionally blocking to limit web request concurrency
|
// intentionally blocking to limit web request concurrency
|
||||||
req.Perform(api);
|
req.Perform(api);
|
||||||
|
@ -76,7 +76,12 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
Masking = true,
|
Masking = true,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Child = path = new SmoothPath { RelativeSizeAxes = Axes.Both, PathRadius = 1 }
|
Child = path = new SmoothPath
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.None,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
PathRadius = 1
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -64,7 +64,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
Direction = FillDirection.Horizontal,
|
Direction = FillDirection.Horizontal,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) },
|
text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
|
||||||
icon = new SpriteIcon
|
icon = new SpriteIcon
|
||||||
{
|
{
|
||||||
Size = new Vector2(14),
|
Size = new Vector2(14),
|
||||||
@ -84,7 +84,11 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
Current.ValueChanged += selected => { icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle; };
|
Current.ValueChanged += selected =>
|
||||||
|
{
|
||||||
|
icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle;
|
||||||
|
text.Font = text.Font.With(weight: selected.NewValue ? FontWeight.Bold : FontWeight.Medium);
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
|
@ -589,7 +589,7 @@ namespace osu.Game
|
|||||||
{
|
{
|
||||||
int recentLogCount = 0;
|
int recentLogCount = 0;
|
||||||
|
|
||||||
const double debounce = 5000;
|
const double debounce = 60000;
|
||||||
|
|
||||||
Logger.NewEntry += entry =>
|
Logger.NewEntry += entry =>
|
||||||
{
|
{
|
||||||
|
@ -13,6 +13,8 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
|
|
||||||
public override bool IsSwitchable => false;
|
public override bool IsSwitchable => false;
|
||||||
|
|
||||||
|
protected override bool IsBoldWhenActive => false;
|
||||||
|
|
||||||
public ChannelSelectorTabItem()
|
public ChannelSelectorTabItem()
|
||||||
: base(new ChannelSelectorTabChannel())
|
: base(new ChannelSelectorTabChannel())
|
||||||
{
|
{
|
||||||
@ -22,7 +24,7 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
Icon.Alpha = 0;
|
Icon.Alpha = 0;
|
||||||
|
|
||||||
Text.Font = Text.Font.With(size: 45);
|
Text.Font = Text.Font.With(size: 45);
|
||||||
TextBold.Font = Text.Font.With(size: 45);
|
Text.Truncate = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
|
@ -29,7 +29,6 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
public override bool IsRemovable => !Pinned;
|
public override bool IsRemovable => !Pinned;
|
||||||
|
|
||||||
protected readonly SpriteText Text;
|
protected readonly SpriteText Text;
|
||||||
protected readonly SpriteText TextBold;
|
|
||||||
protected readonly ClickableContainer CloseButton;
|
protected readonly ClickableContainer CloseButton;
|
||||||
private readonly Box box;
|
private readonly Box box;
|
||||||
private readonly Box highlightBox;
|
private readonly Box highlightBox;
|
||||||
@ -88,20 +87,17 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
},
|
},
|
||||||
Text = new OsuSpriteText
|
Text = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Margin = new MarginPadding(5),
|
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Text = value.ToString(),
|
Text = value.ToString(),
|
||||||
Font = OsuFont.GetFont(size: 18)
|
Font = OsuFont.GetFont(size: 18),
|
||||||
},
|
Padding = new MarginPadding(5)
|
||||||
TextBold = new OsuSpriteText
|
{
|
||||||
{
|
Left = LeftTextPadding,
|
||||||
Alpha = 0,
|
Right = RightTextPadding,
|
||||||
Margin = new MarginPadding(5),
|
},
|
||||||
Origin = Anchor.CentreLeft,
|
RelativeSizeAxes = Axes.X,
|
||||||
Anchor = Anchor.CentreLeft,
|
Truncate = true,
|
||||||
Text = value.ToString(),
|
|
||||||
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold)
|
|
||||||
},
|
},
|
||||||
CloseButton = new TabCloseButton
|
CloseButton = new TabCloseButton
|
||||||
{
|
{
|
||||||
@ -119,10 +115,16 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected virtual float LeftTextPadding => 5;
|
||||||
|
|
||||||
|
protected virtual float RightTextPadding => IsRemovable ? 40 : 5;
|
||||||
|
|
||||||
protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag;
|
protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag;
|
||||||
|
|
||||||
protected virtual bool ShowCloseOnHover => true;
|
protected virtual bool ShowCloseOnHover => true;
|
||||||
|
|
||||||
|
protected virtual bool IsBoldWhenActive => true;
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
{
|
{
|
||||||
if (IsRemovable && ShowCloseOnHover)
|
if (IsRemovable && ShowCloseOnHover)
|
||||||
@ -203,8 +205,7 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
box.FadeColour(BackgroundActive, TRANSITION_LENGTH, Easing.OutQuint);
|
box.FadeColour(BackgroundActive, TRANSITION_LENGTH, Easing.OutQuint);
|
||||||
highlightBox.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
|
highlightBox.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
|
||||||
|
|
||||||
Text.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
|
if (IsBoldWhenActive) Text.Font = Text.Font.With(weight: FontWeight.Bold);
|
||||||
TextBold.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void FadeInactive()
|
protected virtual void FadeInactive()
|
||||||
@ -216,8 +217,7 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
box.FadeColour(BackgroundInactive, TRANSITION_LENGTH, Easing.OutQuint);
|
box.FadeColour(BackgroundInactive, TRANSITION_LENGTH, Easing.OutQuint);
|
||||||
highlightBox.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
|
highlightBox.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
|
||||||
|
|
||||||
Text.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
|
Text.Font = Text.Font.With(weight: FontWeight.Medium);
|
||||||
TextBold.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnActivated() => updateState();
|
protected override void OnActivated() => updateState();
|
||||||
|
@ -62,11 +62,10 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
});
|
});
|
||||||
|
|
||||||
avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint);
|
avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint);
|
||||||
|
|
||||||
Text.X = ChatOverlay.TAB_AREA_HEIGHT;
|
|
||||||
TextBold.X = ChatOverlay.TAB_AREA_HEIGHT;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override float LeftTextPadding => base.LeftTextPadding + ChatOverlay.TAB_AREA_HEIGHT;
|
||||||
|
|
||||||
protected override bool ShowCloseOnHover => false;
|
protected override bool ShowCloseOnHover => false;
|
||||||
|
|
||||||
protected override void FadeActive()
|
protected override void FadeActive()
|
||||||
|
@ -147,12 +147,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
|||||||
if (State.Value == newState && !force)
|
if (State.Value == newState && !force)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// apply any custom state overrides
|
|
||||||
ApplyCustomUpdateState?.Invoke(this, newState);
|
|
||||||
|
|
||||||
if (newState == ArmedState.Hit)
|
|
||||||
PlaySamples();
|
|
||||||
|
|
||||||
if (UseTransformStateManagement)
|
if (UseTransformStateManagement)
|
||||||
{
|
{
|
||||||
double transformTime = HitObject.StartTime - InitialLifetimeOffset;
|
double transformTime = HitObject.StartTime - InitialLifetimeOffset;
|
||||||
@ -177,6 +171,12 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
|||||||
state.Value = newState;
|
state.Value = newState;
|
||||||
|
|
||||||
UpdateState(newState);
|
UpdateState(newState);
|
||||||
|
|
||||||
|
// apply any custom state overrides
|
||||||
|
ApplyCustomUpdateState?.Invoke(this, newState);
|
||||||
|
|
||||||
|
if (newState == ArmedState.Hit)
|
||||||
|
PlaySamples();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -26,6 +26,9 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
public class BeatmapCarousel : OsuScrollContainer
|
public class BeatmapCarousel : OsuScrollContainer
|
||||||
{
|
{
|
||||||
|
private const float bleed_top = FilterControl.HEIGHT;
|
||||||
|
private const float bleed_bottom = Footer.HEIGHT;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Triggered when the <see cref="BeatmapSets"/> loaded change and are completely loaded.
|
/// Triggered when the <see cref="BeatmapSets"/> loaded change and are completely loaded.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -81,7 +84,8 @@ namespace osu.Game.Screens.Select
|
|||||||
itemsCache.Invalidate();
|
itemsCache.Invalidate();
|
||||||
scrollPositionCache.Invalidate();
|
scrollPositionCache.Invalidate();
|
||||||
|
|
||||||
Schedule(() =>
|
// Run on late scheduler want to ensure this runs after all pending UpdateBeatmapSet / RemoveBeatmapSet operations are run.
|
||||||
|
SchedulerAfterChildren.Add(() =>
|
||||||
{
|
{
|
||||||
BeatmapSetsChanged?.Invoke();
|
BeatmapSetsChanged?.Invoke();
|
||||||
BeatmapSetsLoaded = true;
|
BeatmapSetsLoaded = true;
|
||||||
@ -129,19 +133,16 @@ namespace osu.Game.Screens.Select
|
|||||||
loadBeatmapSets(beatmaps.GetAllUsableBeatmapSetsEnumerable());
|
loadBeatmapSets(beatmaps.GetAllUsableBeatmapSetsEnumerable());
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet)
|
public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() =>
|
||||||
{
|
{
|
||||||
Schedule(() =>
|
var existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID);
|
||||||
{
|
|
||||||
var existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID);
|
|
||||||
|
|
||||||
if (existingSet == null)
|
if (existingSet == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
root.RemoveChild(existingSet);
|
root.RemoveChild(existingSet);
|
||||||
itemsCache.Invalidate();
|
itemsCache.Invalidate();
|
||||||
});
|
});
|
||||||
}
|
|
||||||
|
|
||||||
public void UpdateBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() =>
|
public void UpdateBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() =>
|
||||||
{
|
{
|
||||||
@ -338,6 +339,25 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
public bool AllowSelection = true;
|
public bool AllowSelection = true;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Half the height of the visible content.
|
||||||
|
/// <remarks>
|
||||||
|
/// This is different from the height of <see cref="ScrollContainer{T}.displayableContent"/>, since
|
||||||
|
/// the beatmap carousel bleeds into the <see cref="FilterControl"/> and the <see cref="Footer"/>
|
||||||
|
/// </remarks>
|
||||||
|
/// </summary>
|
||||||
|
private float visibleHalfHeight => (DrawHeight + bleed_bottom + bleed_top) / 2;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The position of the lower visible bound with respect to the current scroll position.
|
||||||
|
/// </summary>
|
||||||
|
private float visibleBottomBound => Current + DrawHeight + bleed_bottom;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The position of the upper visible bound with respect to the current scroll position.
|
||||||
|
/// </summary>
|
||||||
|
private float visibleUpperBound => Current - bleed_top;
|
||||||
|
|
||||||
public void FlushPendingFilterOperations()
|
public void FlushPendingFilterOperations()
|
||||||
{
|
{
|
||||||
if (PendingFilter?.Completed == false)
|
if (PendingFilter?.Completed == false)
|
||||||
@ -414,6 +434,8 @@ namespace osu.Game.Screens.Select
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => ReceivePositionalInputAt(screenSpacePos);
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
@ -424,17 +446,15 @@ namespace osu.Game.Screens.Select
|
|||||||
if (!scrollPositionCache.IsValid)
|
if (!scrollPositionCache.IsValid)
|
||||||
updateScrollPosition();
|
updateScrollPosition();
|
||||||
|
|
||||||
float drawHeight = DrawHeight;
|
|
||||||
|
|
||||||
// Remove all items that should no longer be on-screen
|
// Remove all items that should no longer be on-screen
|
||||||
scrollableContent.RemoveAll(p => p.Y < Current - p.DrawHeight || p.Y > Current + drawHeight || !p.IsPresent);
|
scrollableContent.RemoveAll(p => p.Y < visibleUpperBound - p.DrawHeight || p.Y > visibleBottomBound || !p.IsPresent);
|
||||||
|
|
||||||
// Find index range of all items that should be on-screen
|
// Find index range of all items that should be on-screen
|
||||||
Trace.Assert(Items.Count == yPositions.Count);
|
Trace.Assert(Items.Count == yPositions.Count);
|
||||||
|
|
||||||
int firstIndex = yPositions.BinarySearch(Current - DrawableCarouselItem.MAX_HEIGHT);
|
int firstIndex = yPositions.BinarySearch(visibleUpperBound - DrawableCarouselItem.MAX_HEIGHT);
|
||||||
if (firstIndex < 0) firstIndex = ~firstIndex;
|
if (firstIndex < 0) firstIndex = ~firstIndex;
|
||||||
int lastIndex = yPositions.BinarySearch(Current + drawHeight);
|
int lastIndex = yPositions.BinarySearch(visibleBottomBound);
|
||||||
if (lastIndex < 0) lastIndex = ~lastIndex;
|
if (lastIndex < 0) lastIndex = ~lastIndex;
|
||||||
|
|
||||||
int notVisibleCount = 0;
|
int notVisibleCount = 0;
|
||||||
@ -486,9 +506,8 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
// Update externally controlled state of currently visible items
|
// Update externally controlled state of currently visible items
|
||||||
// (e.g. x-offset and opacity).
|
// (e.g. x-offset and opacity).
|
||||||
float halfHeight = drawHeight / 2;
|
|
||||||
foreach (DrawableCarouselItem p in scrollableContent.Children)
|
foreach (DrawableCarouselItem p in scrollableContent.Children)
|
||||||
updateItem(p, halfHeight);
|
updateItem(p);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
@ -542,7 +561,7 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
yPositions.Clear();
|
yPositions.Clear();
|
||||||
|
|
||||||
float currentY = DrawHeight / 2;
|
float currentY = visibleHalfHeight;
|
||||||
DrawableCarouselBeatmapSet lastSet = null;
|
DrawableCarouselBeatmapSet lastSet = null;
|
||||||
|
|
||||||
scrollTarget = null;
|
scrollTarget = null;
|
||||||
@ -575,7 +594,6 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
float? setY = null;
|
float? setY = null;
|
||||||
if (!d.IsLoaded || beatmap.Alpha == 0) // can't use IsPresent due to DrawableCarouselItem override.
|
if (!d.IsLoaded || beatmap.Alpha == 0) // can't use IsPresent due to DrawableCarouselItem override.
|
||||||
// ReSharper disable once PossibleNullReferenceException (resharper broken?)
|
|
||||||
setY = lastSet.Y + lastSet.DrawHeight + 5;
|
setY = lastSet.Y + lastSet.DrawHeight + 5;
|
||||||
|
|
||||||
if (d.IsLoaded)
|
if (d.IsLoaded)
|
||||||
@ -596,7 +614,7 @@ namespace osu.Game.Screens.Select
|
|||||||
currentY += d.DrawHeight + 5;
|
currentY += d.DrawHeight + 5;
|
||||||
}
|
}
|
||||||
|
|
||||||
currentY += DrawHeight / 2;
|
currentY += visibleHalfHeight;
|
||||||
scrollableContent.Height = currentY;
|
scrollableContent.Height = currentY;
|
||||||
|
|
||||||
if (BeatmapSetsLoaded && (selectedBeatmapSet == null || selectedBeatmap == null || selectedBeatmapSet.State.Value != CarouselItemState.Selected))
|
if (BeatmapSetsLoaded && (selectedBeatmapSet == null || selectedBeatmap == null || selectedBeatmapSet.State.Value != CarouselItemState.Selected))
|
||||||
@ -637,18 +655,15 @@ namespace osu.Game.Screens.Select
|
|||||||
/// the current scroll position.
|
/// the current scroll position.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="p">The item to be updated.</param>
|
/// <param name="p">The item to be updated.</param>
|
||||||
/// <param name="halfHeight">Half the draw height of the carousel container.</param>
|
private void updateItem(DrawableCarouselItem p)
|
||||||
private void updateItem(DrawableCarouselItem p, float halfHeight)
|
|
||||||
{
|
{
|
||||||
var height = p.IsPresent ? p.DrawHeight : 0;
|
float itemDrawY = p.Position.Y - visibleUpperBound + p.DrawHeight / 2;
|
||||||
|
float dist = Math.Abs(1f - itemDrawY / visibleHalfHeight);
|
||||||
float itemDrawY = p.Position.Y - Current + height / 2;
|
|
||||||
float dist = Math.Abs(1f - itemDrawY / halfHeight);
|
|
||||||
|
|
||||||
// Setting the origin position serves as an additive position on top of potential
|
// Setting the origin position serves as an additive position on top of potential
|
||||||
// local transformation we may want to apply (e.g. when a item gets selected, we
|
// local transformation we may want to apply (e.g. when a item gets selected, we
|
||||||
// may want to smoothly transform it leftwards.)
|
// may want to smoothly transform it leftwards.)
|
||||||
p.OriginPosition = new Vector2(-offsetX(dist, halfHeight), 0);
|
p.OriginPosition = new Vector2(-offsetX(dist, visibleHalfHeight), 0);
|
||||||
|
|
||||||
// We are applying a multiplicative alpha (which is internally done by nesting an
|
// We are applying a multiplicative alpha (which is internally done by nesting an
|
||||||
// additional container and setting that container's alpha) such that we can
|
// additional container and setting that container's alpha) such that we can
|
||||||
|
@ -25,22 +25,6 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
private Bindable<BeatmapDetailTab> selectedTab;
|
private Bindable<BeatmapDetailTab> selectedTab;
|
||||||
|
|
||||||
private void invokeOnFilter()
|
|
||||||
{
|
|
||||||
OnFilter?.Invoke(tabs.Current.Value, modsCheckbox.Current.Value);
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colour, OsuConfigManager config)
|
|
||||||
{
|
|
||||||
modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
|
|
||||||
|
|
||||||
selectedTab = config.GetBindable<BeatmapDetailTab>(OsuSetting.BeatmapDetailTab);
|
|
||||||
|
|
||||||
tabs.Current.BindTo(selectedTab);
|
|
||||||
tabs.Current.TriggerChange();
|
|
||||||
}
|
|
||||||
|
|
||||||
public BeatmapDetailAreaTabControl()
|
public BeatmapDetailAreaTabControl()
|
||||||
{
|
{
|
||||||
Height = HEIGHT;
|
Height = HEIGHT;
|
||||||
@ -66,12 +50,31 @@ namespace osu.Game.Screens.Select
|
|||||||
Anchor = Anchor.BottomRight,
|
Anchor = Anchor.BottomRight,
|
||||||
Origin = Anchor.BottomRight,
|
Origin = Anchor.BottomRight,
|
||||||
Text = @"Mods",
|
Text = @"Mods",
|
||||||
|
Alpha = 0,
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
tabs.Current.ValueChanged += _ => invokeOnFilter();
|
tabs.Current.ValueChanged += _ => invokeOnFilter();
|
||||||
modsCheckbox.Current.ValueChanged += _ => invokeOnFilter();
|
modsCheckbox.Current.ValueChanged += _ => invokeOnFilter();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colour, OsuConfigManager config)
|
||||||
|
{
|
||||||
|
modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
|
||||||
|
|
||||||
|
selectedTab = config.GetBindable<BeatmapDetailTab>(OsuSetting.BeatmapDetailTab);
|
||||||
|
|
||||||
|
tabs.Current.BindTo(selectedTab);
|
||||||
|
tabs.Current.TriggerChange();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void invokeOnFilter()
|
||||||
|
{
|
||||||
|
OnFilter?.Invoke(tabs.Current.Value, modsCheckbox.Current.Value);
|
||||||
|
|
||||||
|
modsCheckbox.FadeTo(tabs.Current.Value == BeatmapDetailTab.Details ? 0 : 1, 200, Easing.OutQuint);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum BeatmapDetailTab
|
public enum BeatmapDetailTab
|
||||||
|
@ -14,7 +14,6 @@ using osu.Game.Graphics.UserInterface;
|
|||||||
using osu.Game.Screens.Select.Filter;
|
using osu.Game.Screens.Select.Filter;
|
||||||
using Container = osu.Framework.Graphics.Containers.Container;
|
using Container = osu.Framework.Graphics.Containers.Container;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
|
||||||
@ -22,6 +21,8 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
public class FilterControl : Container
|
public class FilterControl : Container
|
||||||
{
|
{
|
||||||
|
public const float HEIGHT = 100;
|
||||||
|
|
||||||
public Action<FilterCriteria> FilterChanged;
|
public Action<FilterCriteria> FilterChanged;
|
||||||
|
|
||||||
private readonly OsuTabControl<SortMode> sortTabs;
|
private readonly OsuTabControl<SortMode> sortTabs;
|
||||||
@ -187,11 +188,5 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria());
|
private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria());
|
||||||
|
|
||||||
protected override bool OnMouseDown(MouseDownEvent e) => true;
|
|
||||||
|
|
||||||
protected override bool OnMouseMove(MouseMoveEvent e) => true;
|
|
||||||
|
|
||||||
protected override bool OnClick(ClickEvent e) => true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -121,7 +121,7 @@ namespace osu.Game.Screens.Select
|
|||||||
Size = new Vector2(wedged_container_size.X, 1),
|
Size = new Vector2(wedged_container_size.X, 1),
|
||||||
Padding = new MarginPadding
|
Padding = new MarginPadding
|
||||||
{
|
{
|
||||||
Bottom = 50,
|
Bottom = Footer.HEIGHT,
|
||||||
Top = wedged_container_size.Y + left_area_padding,
|
Top = wedged_container_size.Y + left_area_padding,
|
||||||
Left = left_area_padding,
|
Left = left_area_padding,
|
||||||
Right = left_area_padding * 2,
|
Right = left_area_padding * 2,
|
||||||
@ -147,20 +147,29 @@ namespace osu.Game.Screens.Select
|
|||||||
Width = 0.5f,
|
Width = 0.5f,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Carousel = new BeatmapCarousel
|
new Container
|
||||||
{
|
{
|
||||||
Masking = false,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Size = new Vector2(1 - wedged_container_size.X, 1),
|
Padding = new MarginPadding
|
||||||
Anchor = Anchor.CentreRight,
|
{
|
||||||
Origin = Anchor.CentreRight,
|
Top = FilterControl.HEIGHT,
|
||||||
SelectionChanged = updateSelectedBeatmap,
|
Bottom = Footer.HEIGHT
|
||||||
BeatmapSetsChanged = carouselBeatmapsLoaded,
|
},
|
||||||
|
Child = Carousel = new BeatmapCarousel
|
||||||
|
{
|
||||||
|
Masking = false,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Size = new Vector2(1 - wedged_container_size.X, 1),
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
SelectionChanged = updateSelectedBeatmap,
|
||||||
|
BeatmapSetsChanged = carouselBeatmapsLoaded,
|
||||||
|
},
|
||||||
},
|
},
|
||||||
FilterControl = new FilterControl
|
FilterControl = new FilterControl
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = 100,
|
Height = FilterControl.HEIGHT,
|
||||||
FilterChanged = c => Carousel.Filter(c),
|
FilterChanged = c => Carousel.Filter(c),
|
||||||
Background = { Width = 2 },
|
Background = { Width = 2 },
|
||||||
Exit = () =>
|
Exit = () =>
|
||||||
|
@ -15,7 +15,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.723.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.726.2" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
@ -105,8 +105,8 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.723.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.726.2" />
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.723.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.726.2" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user