1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-14 20:32:55 +08:00

Merge branch 'master' into exit-multi-from-null

This commit is contained in:
Dan Balasescu 2019-07-29 13:52:26 +09:00 committed by GitHub
commit 0dc25d7a35
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
23 changed files with 257 additions and 110 deletions

View File

@ -63,6 +63,6 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.723.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2019.726.2" />
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public override string Description => @"Play with no approach circles and fading circles/sliders."; public override string Description => @"Play with no approach circles and fading circles/sliders.";
public override double ScoreMultiplier => 1.06; public override double ScoreMultiplier => 1.06;
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpinIn) };
private const double fade_in_duration_multiplier = 0.4; private const double fade_in_duration_multiplier = 0.4;
private const double fade_out_duration_multiplier = 0.3; private const double fade_out_duration_multiplier = 0.3;

View File

@ -0,0 +1,92 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModSpinIn : Mod, IApplicableToDrawableHitObjects, IReadFromConfig
{
public override string Name => "Spin In";
public override string Acronym => "SI";
public override IconUsage Icon => FontAwesome.Solid.Undo;
public override ModType Type => ModType.Fun;
public override string Description => "Circles spin in. No approach circles.";
public override double ScoreMultiplier => 1;
// todo: this mod should be able to be compatible with hidden with a bit of further implementation.
public override Type[] IncompatibleMods => new[] { typeof(OsuModeObjectScaleTween), typeof(OsuModHidden) };
private const int rotate_offset = 360;
private const float rotate_starting_width = 2;
private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>();
public void ReadFromConfig(OsuConfigManager config)
{
increaseFirstObjectVisibility = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility);
}
public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
{
foreach (var drawable in drawables.Skip(increaseFirstObjectVisibility.Value ? 1 : 0))
{
switch (drawable)
{
case DrawableSpinner _:
continue;
default:
drawable.ApplyCustomUpdateState += applyZoomState;
break;
}
}
}
private void applyZoomState(DrawableHitObject drawable, ArmedState state)
{
var h = (OsuHitObject)drawable.HitObject;
switch (drawable)
{
case DrawableHitCircle circle:
using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
{
circle.ApproachCircle.Hide();
circle.RotateTo(rotate_offset).Then().RotateTo(0, h.TimePreempt, Easing.InOutSine);
circle.ScaleTo(new Vector2(rotate_starting_width, 0)).Then().ScaleTo(1, h.TimePreempt, Easing.InOutSine);
// bypass fade in.
if (state == ArmedState.Idle)
circle.FadeIn();
}
break;
case DrawableSlider slider:
using (slider.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
{
slider.ScaleTo(0).Then().ScaleTo(1, h.TimePreempt, Easing.InOutSine);
// bypass fade in.
if (state == ArmedState.Idle)
slider.FadeIn();
}
break;
}
}
}
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
@ -28,6 +29,8 @@ namespace osu.Game.Rulesets.Osu.Mods
private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>(); private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>();
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpinIn) };
public void ReadFromConfig(OsuConfigManager config) public void ReadFromConfig(OsuConfigManager config)
{ {
increaseFirstObjectVisibility = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility); increaseFirstObjectVisibility = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility);
@ -64,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Mods
case DrawableSlider _: case DrawableSlider _:
case DrawableHitCircle _: case DrawableHitCircle _:
{ {
using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
drawable.ScaleTo(StartScale).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine); drawable.ScaleTo(StartScale).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine);
break; break;
} }
@ -75,7 +78,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
case DrawableHitCircle circle: case DrawableHitCircle circle:
// we don't want to see the approach circle // we don't want to see the approach circle
using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
circle.ApproachCircle.Hide(); circle.ApproachCircle.Hide();
break; break;
} }

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Lines; using osu.Framework.Graphics.Lines;
@ -75,22 +76,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
protected SliderBody() protected SliderBody()
{ {
InternalChild = path = new SliderPath(); RecyclePath();
} }
/// <summary> /// <summary>
/// Initialises a new <see cref="SliderPath"/>, releasing all resources retained by the old one. /// Initialises a new <see cref="SliderPath"/>, releasing all resources retained by the old one.
/// </summary> /// </summary>
public void RecyclePath() public virtual void RecyclePath()
{ {
InternalChild = path = new SliderPath InternalChild = path = new SliderPath
{ {
Position = path.Position, Position = path?.Position ?? Vector2.Zero,
PathRadius = path.PathRadius, PathRadius = path?.PathRadius ?? 10,
AccentColour = path.AccentColour, AccentColour = path?.AccentColour ?? Color4.White,
BorderColour = path.BorderColour, BorderColour = path?.BorderColour ?? Color4.White,
BorderSize = path.BorderSize, BorderSize = path?.BorderSize ?? DEFAULT_BORDER_SIZE,
Vertices = path.Vertices Vertices = path?.Vertices ?? Array.Empty<Vector2>()
}; };
} }

View File

@ -5,6 +5,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osuTK; using osuTK;
@ -78,9 +79,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
slider.Path.GetPathToProgress(CurrentCurve, 0, 1); slider.Path.GetPathToProgress(CurrentCurve, 0, 1);
SetVertices(CurrentCurve); SetVertices(CurrentCurve);
// The body is sized to the full path size to avoid excessive autosize computations // Force the body to be the final path size to avoid excessive autosize computations
Path.AutoSizeAxes = Axes.Both;
Size = Path.Size; Size = Path.Size;
updatePathSize();
snakedPosition = Path.PositionInBoundingBox(Vector2.Zero); snakedPosition = Path.PositionInBoundingBox(Vector2.Zero);
snakedPathOffset = Path.PositionInBoundingBox(Path.Vertices[0]); snakedPathOffset = Path.PositionInBoundingBox(Path.Vertices[0]);
@ -93,6 +97,19 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
setRange(lastSnakedStart, lastSnakedEnd); setRange(lastSnakedStart, lastSnakedEnd);
} }
public override void RecyclePath()
{
base.RecyclePath();
updatePathSize();
}
private void updatePathSize()
{
// Force the path to its final size to avoid excessive framebuffer resizes
Path.AutoSizeAxes = Axes.None;
Path.Size = Size;
}
private void setRange(double p0, double p1) private void setRange(double p0, double p1)
{ {
if (p0 > p1) if (p0 > p1)

View File

@ -134,6 +134,7 @@ namespace osu.Game.Rulesets.Osu
{ {
new OsuModTransform(), new OsuModTransform(),
new OsuModWiggle(), new OsuModWiggle(),
new OsuModSpinIn(),
new MultiMod(new OsuModGrow(), new OsuModDeflate()), new MultiMod(new OsuModGrow(), new OsuModDeflate()),
new MultiMod(new ModWindUp<OsuHitObject>(), new ModWindDown<OsuHitObject>()), new MultiMod(new ModWindUp<OsuHitObject>(), new ModWindDown<OsuHitObject>()),
}; };

View File

@ -35,7 +35,7 @@ namespace osu.Game.Tests.Visual.Online
private TestChatOverlay chatOverlay; private TestChatOverlay chatOverlay;
private ChannelManager channelManager; private ChannelManager channelManager;
private readonly Channel channel1 = new Channel(new User()) { Name = "test1" }; private readonly Channel channel1 = new Channel(new User()) { Name = "test really long username" };
private readonly Channel channel2 = new Channel(new User()) { Name = "test2" }; private readonly Channel channel2 = new Channel(new User()) { Name = "test2" };
[SetUp] [SetUp]

View File

@ -47,8 +47,8 @@ namespace osu.Game.Tournament.Screens.MapPool
mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>> mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
{ {
Y = 100, Y = 100,
Spacing = new Vector2(10, 20), Spacing = new Vector2(10, 10),
Padding = new MarginPadding(50), Padding = new MarginPadding(25),
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
@ -218,7 +218,7 @@ namespace osu.Game.Tournament.Screens.MapPool
{ {
mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel> mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel>
{ {
Spacing = new Vector2(10, 20), Spacing = new Vector2(10, 5),
Direction = FillDirection.Full, Direction = FillDirection.Full,
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y AutoSizeAxes = Axes.Y

View File

@ -386,7 +386,7 @@ namespace osu.Game.Beatmaps
beatmap.OnlineBeatmapID = res.OnlineBeatmapID; beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
}; };
req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap}", e); }; req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})"); };
// intentionally blocking to limit web request concurrency // intentionally blocking to limit web request concurrency
req.Perform(api); req.Perform(api);

View File

@ -76,7 +76,12 @@ namespace osu.Game.Graphics.UserInterface
{ {
Masking = true, Masking = true,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Child = path = new SmoothPath { RelativeSizeAxes = Axes.Both, PathRadius = 1 } Child = path = new SmoothPath
{
AutoSizeAxes = Axes.None,
RelativeSizeAxes = Axes.Both,
PathRadius = 1
}
}); });
} }

View File

@ -64,7 +64,7 @@ namespace osu.Game.Graphics.UserInterface
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,
Children = new Drawable[] Children = new Drawable[]
{ {
text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) }, text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
icon = new SpriteIcon icon = new SpriteIcon
{ {
Size = new Vector2(14), Size = new Vector2(14),
@ -84,7 +84,11 @@ namespace osu.Game.Graphics.UserInterface
} }
}; };
Current.ValueChanged += selected => { icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle; }; Current.ValueChanged += selected =>
{
icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle;
text.Font = text.Font.With(weight: selected.NewValue ? FontWeight.Bold : FontWeight.Medium);
};
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

View File

@ -589,7 +589,7 @@ namespace osu.Game
{ {
int recentLogCount = 0; int recentLogCount = 0;
const double debounce = 5000; const double debounce = 60000;
Logger.NewEntry += entry => Logger.NewEntry += entry =>
{ {

View File

@ -13,6 +13,8 @@ namespace osu.Game.Overlays.Chat.Tabs
public override bool IsSwitchable => false; public override bool IsSwitchable => false;
protected override bool IsBoldWhenActive => false;
public ChannelSelectorTabItem() public ChannelSelectorTabItem()
: base(new ChannelSelectorTabChannel()) : base(new ChannelSelectorTabChannel())
{ {
@ -22,7 +24,7 @@ namespace osu.Game.Overlays.Chat.Tabs
Icon.Alpha = 0; Icon.Alpha = 0;
Text.Font = Text.Font.With(size: 45); Text.Font = Text.Font.With(size: 45);
TextBold.Font = Text.Font.With(size: 45); Text.Truncate = false;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

View File

@ -29,7 +29,6 @@ namespace osu.Game.Overlays.Chat.Tabs
public override bool IsRemovable => !Pinned; public override bool IsRemovable => !Pinned;
protected readonly SpriteText Text; protected readonly SpriteText Text;
protected readonly SpriteText TextBold;
protected readonly ClickableContainer CloseButton; protected readonly ClickableContainer CloseButton;
private readonly Box box; private readonly Box box;
private readonly Box highlightBox; private readonly Box highlightBox;
@ -88,20 +87,17 @@ namespace osu.Game.Overlays.Chat.Tabs
}, },
Text = new OsuSpriteText Text = new OsuSpriteText
{ {
Margin = new MarginPadding(5),
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Text = value.ToString(), Text = value.ToString(),
Font = OsuFont.GetFont(size: 18) Font = OsuFont.GetFont(size: 18),
}, Padding = new MarginPadding(5)
TextBold = new OsuSpriteText {
{ Left = LeftTextPadding,
Alpha = 0, Right = RightTextPadding,
Margin = new MarginPadding(5), },
Origin = Anchor.CentreLeft, RelativeSizeAxes = Axes.X,
Anchor = Anchor.CentreLeft, Truncate = true,
Text = value.ToString(),
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold)
}, },
CloseButton = new TabCloseButton CloseButton = new TabCloseButton
{ {
@ -119,10 +115,16 @@ namespace osu.Game.Overlays.Chat.Tabs
}; };
} }
protected virtual float LeftTextPadding => 5;
protected virtual float RightTextPadding => IsRemovable ? 40 : 5;
protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag; protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag;
protected virtual bool ShowCloseOnHover => true; protected virtual bool ShowCloseOnHover => true;
protected virtual bool IsBoldWhenActive => true;
protected override bool OnHover(HoverEvent e) protected override bool OnHover(HoverEvent e)
{ {
if (IsRemovable && ShowCloseOnHover) if (IsRemovable && ShowCloseOnHover)
@ -203,8 +205,7 @@ namespace osu.Game.Overlays.Chat.Tabs
box.FadeColour(BackgroundActive, TRANSITION_LENGTH, Easing.OutQuint); box.FadeColour(BackgroundActive, TRANSITION_LENGTH, Easing.OutQuint);
highlightBox.FadeIn(TRANSITION_LENGTH, Easing.OutQuint); highlightBox.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
Text.FadeOut(TRANSITION_LENGTH, Easing.OutQuint); if (IsBoldWhenActive) Text.Font = Text.Font.With(weight: FontWeight.Bold);
TextBold.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
} }
protected virtual void FadeInactive() protected virtual void FadeInactive()
@ -216,8 +217,7 @@ namespace osu.Game.Overlays.Chat.Tabs
box.FadeColour(BackgroundInactive, TRANSITION_LENGTH, Easing.OutQuint); box.FadeColour(BackgroundInactive, TRANSITION_LENGTH, Easing.OutQuint);
highlightBox.FadeOut(TRANSITION_LENGTH, Easing.OutQuint); highlightBox.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
Text.FadeIn(TRANSITION_LENGTH, Easing.OutQuint); Text.Font = Text.Font.With(weight: FontWeight.Medium);
TextBold.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
} }
protected override void OnActivated() => updateState(); protected override void OnActivated() => updateState();

View File

@ -62,11 +62,10 @@ namespace osu.Game.Overlays.Chat.Tabs
}); });
avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint); avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint);
Text.X = ChatOverlay.TAB_AREA_HEIGHT;
TextBold.X = ChatOverlay.TAB_AREA_HEIGHT;
} }
protected override float LeftTextPadding => base.LeftTextPadding + ChatOverlay.TAB_AREA_HEIGHT;
protected override bool ShowCloseOnHover => false; protected override bool ShowCloseOnHover => false;
protected override void FadeActive() protected override void FadeActive()

View File

@ -147,12 +147,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
if (State.Value == newState && !force) if (State.Value == newState && !force)
return; return;
// apply any custom state overrides
ApplyCustomUpdateState?.Invoke(this, newState);
if (newState == ArmedState.Hit)
PlaySamples();
if (UseTransformStateManagement) if (UseTransformStateManagement)
{ {
double transformTime = HitObject.StartTime - InitialLifetimeOffset; double transformTime = HitObject.StartTime - InitialLifetimeOffset;
@ -177,6 +171,12 @@ namespace osu.Game.Rulesets.Objects.Drawables
state.Value = newState; state.Value = newState;
UpdateState(newState); UpdateState(newState);
// apply any custom state overrides
ApplyCustomUpdateState?.Invoke(this, newState);
if (newState == ArmedState.Hit)
PlaySamples();
} }
/// <summary> /// <summary>

View File

@ -26,6 +26,9 @@ namespace osu.Game.Screens.Select
{ {
public class BeatmapCarousel : OsuScrollContainer public class BeatmapCarousel : OsuScrollContainer
{ {
private const float bleed_top = FilterControl.HEIGHT;
private const float bleed_bottom = Footer.HEIGHT;
/// <summary> /// <summary>
/// Triggered when the <see cref="BeatmapSets"/> loaded change and are completely loaded. /// Triggered when the <see cref="BeatmapSets"/> loaded change and are completely loaded.
/// </summary> /// </summary>
@ -81,7 +84,8 @@ namespace osu.Game.Screens.Select
itemsCache.Invalidate(); itemsCache.Invalidate();
scrollPositionCache.Invalidate(); scrollPositionCache.Invalidate();
Schedule(() => // Run on late scheduler want to ensure this runs after all pending UpdateBeatmapSet / RemoveBeatmapSet operations are run.
SchedulerAfterChildren.Add(() =>
{ {
BeatmapSetsChanged?.Invoke(); BeatmapSetsChanged?.Invoke();
BeatmapSetsLoaded = true; BeatmapSetsLoaded = true;
@ -129,19 +133,16 @@ namespace osu.Game.Screens.Select
loadBeatmapSets(beatmaps.GetAllUsableBeatmapSetsEnumerable()); loadBeatmapSets(beatmaps.GetAllUsableBeatmapSetsEnumerable());
} }
public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet) public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() =>
{ {
Schedule(() => var existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID);
{
var existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID);
if (existingSet == null) if (existingSet == null)
return; return;
root.RemoveChild(existingSet); root.RemoveChild(existingSet);
itemsCache.Invalidate(); itemsCache.Invalidate();
}); });
}
public void UpdateBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() => public void UpdateBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() =>
{ {
@ -338,6 +339,25 @@ namespace osu.Game.Screens.Select
public bool AllowSelection = true; public bool AllowSelection = true;
/// <summary>
/// Half the height of the visible content.
/// <remarks>
/// This is different from the height of <see cref="ScrollContainer{T}.displayableContent"/>, since
/// the beatmap carousel bleeds into the <see cref="FilterControl"/> and the <see cref="Footer"/>
/// </remarks>
/// </summary>
private float visibleHalfHeight => (DrawHeight + bleed_bottom + bleed_top) / 2;
/// <summary>
/// The position of the lower visible bound with respect to the current scroll position.
/// </summary>
private float visibleBottomBound => Current + DrawHeight + bleed_bottom;
/// <summary>
/// The position of the upper visible bound with respect to the current scroll position.
/// </summary>
private float visibleUpperBound => Current - bleed_top;
public void FlushPendingFilterOperations() public void FlushPendingFilterOperations()
{ {
if (PendingFilter?.Completed == false) if (PendingFilter?.Completed == false)
@ -414,6 +434,8 @@ namespace osu.Game.Screens.Select
return true; return true;
} }
protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => ReceivePositionalInputAt(screenSpacePos);
protected override void Update() protected override void Update()
{ {
base.Update(); base.Update();
@ -424,17 +446,15 @@ namespace osu.Game.Screens.Select
if (!scrollPositionCache.IsValid) if (!scrollPositionCache.IsValid)
updateScrollPosition(); updateScrollPosition();
float drawHeight = DrawHeight;
// Remove all items that should no longer be on-screen // Remove all items that should no longer be on-screen
scrollableContent.RemoveAll(p => p.Y < Current - p.DrawHeight || p.Y > Current + drawHeight || !p.IsPresent); scrollableContent.RemoveAll(p => p.Y < visibleUpperBound - p.DrawHeight || p.Y > visibleBottomBound || !p.IsPresent);
// Find index range of all items that should be on-screen // Find index range of all items that should be on-screen
Trace.Assert(Items.Count == yPositions.Count); Trace.Assert(Items.Count == yPositions.Count);
int firstIndex = yPositions.BinarySearch(Current - DrawableCarouselItem.MAX_HEIGHT); int firstIndex = yPositions.BinarySearch(visibleUpperBound - DrawableCarouselItem.MAX_HEIGHT);
if (firstIndex < 0) firstIndex = ~firstIndex; if (firstIndex < 0) firstIndex = ~firstIndex;
int lastIndex = yPositions.BinarySearch(Current + drawHeight); int lastIndex = yPositions.BinarySearch(visibleBottomBound);
if (lastIndex < 0) lastIndex = ~lastIndex; if (lastIndex < 0) lastIndex = ~lastIndex;
int notVisibleCount = 0; int notVisibleCount = 0;
@ -486,9 +506,8 @@ namespace osu.Game.Screens.Select
// Update externally controlled state of currently visible items // Update externally controlled state of currently visible items
// (e.g. x-offset and opacity). // (e.g. x-offset and opacity).
float halfHeight = drawHeight / 2;
foreach (DrawableCarouselItem p in scrollableContent.Children) foreach (DrawableCarouselItem p in scrollableContent.Children)
updateItem(p, halfHeight); updateItem(p);
} }
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
@ -542,7 +561,7 @@ namespace osu.Game.Screens.Select
yPositions.Clear(); yPositions.Clear();
float currentY = DrawHeight / 2; float currentY = visibleHalfHeight;
DrawableCarouselBeatmapSet lastSet = null; DrawableCarouselBeatmapSet lastSet = null;
scrollTarget = null; scrollTarget = null;
@ -575,7 +594,6 @@ namespace osu.Game.Screens.Select
float? setY = null; float? setY = null;
if (!d.IsLoaded || beatmap.Alpha == 0) // can't use IsPresent due to DrawableCarouselItem override. if (!d.IsLoaded || beatmap.Alpha == 0) // can't use IsPresent due to DrawableCarouselItem override.
// ReSharper disable once PossibleNullReferenceException (resharper broken?)
setY = lastSet.Y + lastSet.DrawHeight + 5; setY = lastSet.Y + lastSet.DrawHeight + 5;
if (d.IsLoaded) if (d.IsLoaded)
@ -596,7 +614,7 @@ namespace osu.Game.Screens.Select
currentY += d.DrawHeight + 5; currentY += d.DrawHeight + 5;
} }
currentY += DrawHeight / 2; currentY += visibleHalfHeight;
scrollableContent.Height = currentY; scrollableContent.Height = currentY;
if (BeatmapSetsLoaded && (selectedBeatmapSet == null || selectedBeatmap == null || selectedBeatmapSet.State.Value != CarouselItemState.Selected)) if (BeatmapSetsLoaded && (selectedBeatmapSet == null || selectedBeatmap == null || selectedBeatmapSet.State.Value != CarouselItemState.Selected))
@ -637,18 +655,15 @@ namespace osu.Game.Screens.Select
/// the current scroll position. /// the current scroll position.
/// </summary> /// </summary>
/// <param name="p">The item to be updated.</param> /// <param name="p">The item to be updated.</param>
/// <param name="halfHeight">Half the draw height of the carousel container.</param> private void updateItem(DrawableCarouselItem p)
private void updateItem(DrawableCarouselItem p, float halfHeight)
{ {
var height = p.IsPresent ? p.DrawHeight : 0; float itemDrawY = p.Position.Y - visibleUpperBound + p.DrawHeight / 2;
float dist = Math.Abs(1f - itemDrawY / visibleHalfHeight);
float itemDrawY = p.Position.Y - Current + height / 2;
float dist = Math.Abs(1f - itemDrawY / halfHeight);
// Setting the origin position serves as an additive position on top of potential // Setting the origin position serves as an additive position on top of potential
// local transformation we may want to apply (e.g. when a item gets selected, we // local transformation we may want to apply (e.g. when a item gets selected, we
// may want to smoothly transform it leftwards.) // may want to smoothly transform it leftwards.)
p.OriginPosition = new Vector2(-offsetX(dist, halfHeight), 0); p.OriginPosition = new Vector2(-offsetX(dist, visibleHalfHeight), 0);
// We are applying a multiplicative alpha (which is internally done by nesting an // We are applying a multiplicative alpha (which is internally done by nesting an
// additional container and setting that container's alpha) such that we can // additional container and setting that container's alpha) such that we can

View File

@ -25,22 +25,6 @@ namespace osu.Game.Screens.Select
private Bindable<BeatmapDetailTab> selectedTab; private Bindable<BeatmapDetailTab> selectedTab;
private void invokeOnFilter()
{
OnFilter?.Invoke(tabs.Current.Value, modsCheckbox.Current.Value);
}
[BackgroundDependencyLoader]
private void load(OsuColour colour, OsuConfigManager config)
{
modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
selectedTab = config.GetBindable<BeatmapDetailTab>(OsuSetting.BeatmapDetailTab);
tabs.Current.BindTo(selectedTab);
tabs.Current.TriggerChange();
}
public BeatmapDetailAreaTabControl() public BeatmapDetailAreaTabControl()
{ {
Height = HEIGHT; Height = HEIGHT;
@ -66,12 +50,31 @@ namespace osu.Game.Screens.Select
Anchor = Anchor.BottomRight, Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight, Origin = Anchor.BottomRight,
Text = @"Mods", Text = @"Mods",
Alpha = 0,
}, },
}; };
tabs.Current.ValueChanged += _ => invokeOnFilter(); tabs.Current.ValueChanged += _ => invokeOnFilter();
modsCheckbox.Current.ValueChanged += _ => invokeOnFilter(); modsCheckbox.Current.ValueChanged += _ => invokeOnFilter();
} }
[BackgroundDependencyLoader]
private void load(OsuColour colour, OsuConfigManager config)
{
modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
selectedTab = config.GetBindable<BeatmapDetailTab>(OsuSetting.BeatmapDetailTab);
tabs.Current.BindTo(selectedTab);
tabs.Current.TriggerChange();
}
private void invokeOnFilter()
{
OnFilter?.Invoke(tabs.Current.Value, modsCheckbox.Current.Value);
modsCheckbox.FadeTo(tabs.Current.Value == BeatmapDetailTab.Details ? 0 : 1, 200, Easing.OutQuint);
}
} }
public enum BeatmapDetailTab public enum BeatmapDetailTab

View File

@ -14,7 +14,6 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Select.Filter; using osu.Game.Screens.Select.Filter;
using Container = osu.Framework.Graphics.Containers.Container; using Container = osu.Framework.Graphics.Containers.Container;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Rulesets; using osu.Game.Rulesets;
@ -22,6 +21,8 @@ namespace osu.Game.Screens.Select
{ {
public class FilterControl : Container public class FilterControl : Container
{ {
public const float HEIGHT = 100;
public Action<FilterCriteria> FilterChanged; public Action<FilterCriteria> FilterChanged;
private readonly OsuTabControl<SortMode> sortTabs; private readonly OsuTabControl<SortMode> sortTabs;
@ -187,11 +188,5 @@ namespace osu.Game.Screens.Select
} }
private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria()); private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria());
protected override bool OnMouseDown(MouseDownEvent e) => true;
protected override bool OnMouseMove(MouseMoveEvent e) => true;
protected override bool OnClick(ClickEvent e) => true;
} }
} }

View File

@ -121,7 +121,7 @@ namespace osu.Game.Screens.Select
Size = new Vector2(wedged_container_size.X, 1), Size = new Vector2(wedged_container_size.X, 1),
Padding = new MarginPadding Padding = new MarginPadding
{ {
Bottom = 50, Bottom = Footer.HEIGHT,
Top = wedged_container_size.Y + left_area_padding, Top = wedged_container_size.Y + left_area_padding,
Left = left_area_padding, Left = left_area_padding,
Right = left_area_padding * 2, Right = left_area_padding * 2,
@ -147,20 +147,29 @@ namespace osu.Game.Screens.Select
Width = 0.5f, Width = 0.5f,
Children = new Drawable[] Children = new Drawable[]
{ {
Carousel = new BeatmapCarousel new Container
{ {
Masking = false,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Size = new Vector2(1 - wedged_container_size.X, 1), Padding = new MarginPadding
Anchor = Anchor.CentreRight, {
Origin = Anchor.CentreRight, Top = FilterControl.HEIGHT,
SelectionChanged = updateSelectedBeatmap, Bottom = Footer.HEIGHT
BeatmapSetsChanged = carouselBeatmapsLoaded, },
Child = Carousel = new BeatmapCarousel
{
Masking = false,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(1 - wedged_container_size.X, 1),
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
SelectionChanged = updateSelectedBeatmap,
BeatmapSetsChanged = carouselBeatmapsLoaded,
},
}, },
FilterControl = new FilterControl FilterControl = new FilterControl
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Height = 100, Height = FilterControl.HEIGHT,
FilterChanged = c => Carousel.Filter(c), FilterChanged = c => Carousel.Filter(c),
Background = { Width = 2 }, Background = { Width = 2 },
Exit = () => Exit = () =>

View File

@ -15,7 +15,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.723.0" /> <PackageReference Include="ppy.osu.Framework" Version="2019.726.2" />
<PackageReference Include="SharpCompress" Version="0.23.0" /> <PackageReference Include="SharpCompress" Version="0.23.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />

View File

@ -105,8 +105,8 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.723.0" /> <PackageReference Include="ppy.osu.Framework" Version="2019.726.2" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.723.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2019.726.2" />
<PackageReference Include="SharpCompress" Version="0.22.0" /> <PackageReference Include="SharpCompress" Version="0.22.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />