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Add enum with font types
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osu.Game/Skinning/DefaultFont.cs
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osu.Game/Skinning/DefaultFont.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Skinning.Components;
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namespace osu.Game.Skinning
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{
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/// <summary>
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/// The type of built-in font to use for <see cref="DefaultTextSkinComponent"/>.
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/// </summary>
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public enum DefaultFont
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{
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Venera,
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Torus,
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TorusAlt,
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Inter
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}
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}
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