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Add News Overlay skeleton and header (#5726)

Add News Overlay skeleton and header

Co-authored-by: Dean Herbert <pe@ppy.sh>
This commit is contained in:
Dean Herbert 2019-11-22 00:14:31 +09:00 committed by GitHub
commit 0d4854ac09
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneNewsOverlay : OsuTestScene
{
private NewsOverlay news;
protected override void LoadComplete()
{
base.LoadComplete();
Add(news = new NewsOverlay());
AddStep(@"Show", news.Show);
AddStep(@"Hide", news.Hide);
AddStep(@"Show front page", () => news.ShowFrontPage());
AddStep(@"Custom article", () => news.Current.Value = "Test Article 101");
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.News
{
public abstract class NewsContent : FillFlowContainer
{
protected NewsContent()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Direction = FillDirection.Vertical;
Padding = new MarginPadding { Bottom = 100, Top = 20, Horizontal = 50 };
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using System;
namespace osu.Game.Overlays.News
{
public class NewsHeader : OverlayHeader
{
private const string front_page_string = "Front Page";
private NewsHeaderTitle title;
public readonly Bindable<string> Current = new Bindable<string>(null);
public Action ShowFrontPage;
public NewsHeader()
{
TabControl.AddItem(front_page_string);
TabControl.Current.ValueChanged += e =>
{
if (e.NewValue == front_page_string)
ShowFrontPage?.Invoke();
};
Current.ValueChanged += showArticle;
}
[BackgroundDependencyLoader]
private void load(OsuColour colour)
{
TabControl.AccentColour = colour.Violet;
}
private void showArticle(ValueChangedEvent<string> e)
{
if (e.OldValue != null)
TabControl.RemoveItem(e.OldValue);
if (e.NewValue != null)
{
TabControl.AddItem(e.NewValue);
TabControl.Current.Value = e.NewValue;
title.IsReadingArticle = true;
}
else
{
TabControl.Current.Value = front_page_string;
title.IsReadingArticle = false;
}
}
protected override Drawable CreateBackground() => new NewsHeaderBackground();
protected override Drawable CreateContent() => new Container();
protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle();
private class NewsHeaderBackground : Sprite
{
public NewsHeaderBackground()
{
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fill;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Headers/news");
}
}
private class NewsHeaderTitle : ScreenTitle
{
private const string article_string = "Article";
public bool IsReadingArticle
{
set => Section = value ? article_string : front_page_string;
}
public NewsHeaderTitle()
{
Title = "News";
IsReadingArticle = false;
}
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/news");
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AccentColour = colours.Violet;
}
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.News;
namespace osu.Game.Overlays
{
public class NewsOverlay : FullscreenOverlay
{
private NewsHeader header;
//ReSharper disable NotAccessedField.Local
private Container<NewsContent> content;
public readonly Bindable<string> Current = new Bindable<string>(null);
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.PurpleDarkAlternative
},
new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
header = new NewsHeader
{
ShowFrontPage = ShowFrontPage
},
content = new Container<NewsContent>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
},
},
},
};
header.Current.BindTo(Current);
Current.TriggerChange();
}
public void ShowFrontPage()
{
Current.Value = null;
Show();
}
}
}