From 0cefd4b21dc299309bda76968f3f3d7e4cfbfe25 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 26 Dec 2018 19:14:15 +0900 Subject: [PATCH] Improve room padding --- osu.Game/Screens/Multi/Lounge/LoungeScreen.cs | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Multi/Lounge/LoungeScreen.cs b/osu.Game/Screens/Multi/Lounge/LoungeScreen.cs index 82d593033f..cb8591be9e 100644 --- a/osu.Game/Screens/Multi/Lounge/LoungeScreen.cs +++ b/osu.Game/Screens/Multi/Lounge/LoungeScreen.cs @@ -47,11 +47,8 @@ namespace osu.Game.Screens.Multi.Lounge { RelativeSizeAxes = Axes.Both, Width = 0.55f, - Padding = new MarginPadding - { - Vertical = 35 - DrawableRoom.SELECTION_BORDER_WIDTH, - Right = 20 - DrawableRoom.SELECTION_BORDER_WIDTH - }, + ScrollbarOverlapsContent = false, + Padding = new MarginPadding(10), Child = new SearchContainer { RelativeSizeAxes = Axes.X, @@ -140,7 +137,7 @@ namespace osu.Game.Screens.Multi.Lounge if (!IsCurrentScreen) return; - Push(new MatchScreen(room, s => pushGameplayScreen?.Invoke(s))); + Push(new MatchScreen(room, s => pushGameplayScreen?.Invoke(s))); } protected override void Dispose(bool isDisposing)