From e3560d2a10db13694a06dae32304cac2abb01545 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 24 Jul 2023 22:56:04 +0200 Subject: [PATCH] Fix uneven spacing on match connectors in tournament ladder screen Noticed in passing during review of #24347. --- osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs b/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs index 3d59bd8349..eae11dd8f1 100644 --- a/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs +++ b/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs @@ -60,6 +60,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components var topLeft = new Vector2(minX, minY); + OriginPosition = new Vector2(PathRadius); Position = Parent.ToLocalSpace(topLeft); Vertices = points.Select(p => Parent.ToLocalSpace(p) - Parent.ToLocalSpace(topLeft)).ToList(); }