diff --git a/osu.Game.Rulesets.Mania/Objects/HoldNote.cs b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs index 4cf22ccd39..12e3d2de51 100644 --- a/osu.Game.Rulesets.Mania/Objects/HoldNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs @@ -103,6 +103,7 @@ namespace osu.Game.Rulesets.Mania.Objects /// /// Lenience of release hit windows. This is to make cases where the hold note release /// is timed alongside presses of other hit objects less awkward. + /// Todo: This shouldn't exist for non-LegacyBeatmapDecoder beatmaps /// private const double release_window_lenience = 1.5;