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Move InternalChild assignment into BDL
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@@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@@ -40,18 +41,24 @@ namespace osu.Game.Graphics.Containers
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RelativeSizeAxes = Axes.Y;
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Width = contractedWidth;
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InternalChild = CreateScrollContainer().With(s =>
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{
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s.RelativeSizeAxes = Axes.Both;
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s.ScrollbarVisible = false;
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}).WithChild(FillFlow = new FillFlowContainer
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FillFlow = new FillFlowContainer
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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});
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};
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChild = CreateScrollContainer().With(s =>
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{
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s.RelativeSizeAxes = Axes.Both;
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s.ScrollbarVisible = false;
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}).WithChild(FillFlow);
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}
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protected virtual OsuScrollContainer CreateScrollContainer() => new OsuScrollContainer();
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