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Inherit ScrollingHitObjectComposer in catch

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Bartłomiej Dach 2023-10-19 11:43:31 +02:00
parent 144ef5a87c
commit 0c4e74c82d
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@ -26,8 +26,7 @@ using osuTK;
namespace osu.Game.Rulesets.Catch.Edit
{
// we're also a ScrollingHitObjectComposer candidate, but can't be everything can we?
public partial class CatchHitObjectComposer : HitObjectComposer<CatchHitObject>, IKeyBindingHandler<GlobalAction>
public partial class CatchHitObjectComposer : ScrollingHitObjectComposer<CatchHitObject>, IKeyBindingHandler<GlobalAction>
{
private const float distance_snap_radius = 50;